Files
SingularityViewer/indra/newview/llfloateravatarlist.cpp
Lirusaito 26810ff16a Fixed up Keywords
Up to date definitions and reorganizations,
commented out constants that apparently don't exist.
Fixed Strings not highlighting by borrowing missing code from Phoenix.

Also, this fixes 1020 being treated as UnknownAltitude when not on SL grid
and cleans up the horrible tabbing/spacing mud in llfloateravatarlist.cpp
2012-06-24 01:52:56 -04:00

1687 lines
43 KiB
C++

/**
* @file llfloateravatarlist.cpp
* @brief Avatar list/radar floater
*
* @author Dale Glass <dale@daleglass.net>, (C) 2007
*/
/**
* Rewritten by jcool410
* Removed usage of globals
* Removed TrustNET
* Added utilization of "minimap" data
* Heavily modified by Henri Beauchamp (the laggy spying tool becomes a true,
* low lag radar)
*/
#include "llviewerprecompiledheaders.h"
#include "llavatarconstants.h"
#include "llavatarnamecache.h"
#include "llfloateravatarlist.h"
#include "lluictrlfactory.h"
#include "llviewerwindow.h"
#include "llwindow.h"
#include "llscrolllistctrl.h"
#include "llradiogroup.h"
#include "llviewercontrol.h"
#include "llnotificationsutil.h"
#include "llvoavatar.h"
#include "llimview.h"
#include "llfloateravatarinfo.h"
#include "llregionflags.h"
#include "llfloaterreporter.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llviewerregion.h"
#include "lltracker.h"
#include "llviewerstats.h"
#include "llerror.h"
#include "llchat.h"
#include "llfloaterchat.h"
#include "llviewermessage.h"
#include "llweb.h"
#include "llviewerobjectlist.h"
#include "llmutelist.h"
#include "llcallbacklist.h"
#include <time.h>
#include <string.h>
#include <map>
#include "llworld.h"
#include "llsdutil.h"
#include "llaudioengine.h"
#include "llstartup.h"
#include "llviewermenu.h"
#include "hippogridmanager.h"
// [RLVa:KB]
#include "rlvhandler.h"
// [/RLVa:KB]
/**
* @brief How long to keep people who are gone in the list and in memory.
*/
const F32 DEAD_KEEP_TIME = 10.0f;
extern U32 gFrameCount;
typedef enum e_radar_alert_type
{
ALERT_TYPE_SIM = 0,
ALERT_TYPE_DRAW = 1,
ALERT_TYPE_SHOUTRANGE = 2,
ALERT_TYPE_CHATRANGE = 3
} ERadarAlertType;
void chat_avatar_status(std::string name, LLUUID key, ERadarAlertType type, bool entering)
{
if (gSavedSettings.getBOOL("RadarChatAlerts"))
{
LLChat chat;
switch(type)
{
case ALERT_TYPE_SIM:
if (gSavedSettings.getBOOL("RadarAlertSim"))
{
chat.mText = name+" has "+(entering ? "entered" : "left")+" the sim.";
}
break;
case ALERT_TYPE_DRAW:
if (gSavedSettings.getBOOL("RadarAlertDraw"))
{
chat.mText = name+" has "+(entering ? "entered" : "left")+" draw distance.";
}
break;
case ALERT_TYPE_SHOUTRANGE:
if (gSavedSettings.getBOOL("RadarAlertShoutRange"))
{
chat.mText = name+" has "+(entering ? "entered" : "left")+" shout range.";
}
break;
case ALERT_TYPE_CHATRANGE:
if (gSavedSettings.getBOOL("RadarAlertChatRange"))
{
chat.mText = name+" has "+(entering ? "entered" : "left")+" chat range.";
}
break;
}
if (chat.mText != "")
{
chat.mFromName = name;
chat.mURL = llformat("secondlife:///app/agent/%s/about",key.asString().c_str());
chat.mSourceType = CHAT_SOURCE_SYSTEM;
LLFloaterChat::addChat(chat);
}
}
}
LLAvatarListEntry::LLAvatarListEntry(const LLUUID& id, const std::string &name, const LLVector3d &position) :
mID(id), mName(name), mPosition(position), mDrawPosition(), mMarked(FALSE), mFocused(FALSE),
mUpdateTimer(), mFrame(gFrameCount), mInSimFrame(U32_MAX), mInDrawFrame(U32_MAX),
mInChatFrame(U32_MAX), mInShoutFrame(U32_MAX),
mActivityType(ACTIVITY_NEW), mActivityTimer()
{
}
void LLAvatarListEntry::setPosition(LLVector3d position, bool this_sim, bool drawn, bool chatrange, bool shoutrange)
{
if (drawn)
{
mDrawPosition = position;
}
else if (mInDrawFrame == U32_MAX)
{
mDrawPosition.setZero();
}
mPosition = position;
mFrame = gFrameCount;
if (this_sim)
{
if (mInSimFrame == U32_MAX)
{
chat_avatar_status(mName, mID, ALERT_TYPE_SIM, true);
}
mInSimFrame = mFrame;
}
if (drawn)
{
if (mInDrawFrame == U32_MAX)
{
chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, true);
}
mInDrawFrame = mFrame;
}
if (shoutrange)
{
if (mInShoutFrame == U32_MAX)
{
chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, true);
}
mInShoutFrame = mFrame;
}
if (chatrange)
{
if (mInChatFrame == U32_MAX)
{
chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, true);
}
mInChatFrame = mFrame;
}
mUpdateTimer.start();
}
bool LLAvatarListEntry::getAlive()
{
U32 current = gFrameCount;
if (mInSimFrame != U32_MAX && (current - mInSimFrame) >= 2)
{
mInSimFrame = U32_MAX;
chat_avatar_status(mName, mID, ALERT_TYPE_SIM, false);
}
if (mInDrawFrame != U32_MAX && (current - mInDrawFrame) >= 2)
{
mInDrawFrame = U32_MAX;
chat_avatar_status(mName, mID, ALERT_TYPE_DRAW, false);
}
if (mInShoutFrame != U32_MAX && (current - mInShoutFrame) >= 2)
{
mInShoutFrame = U32_MAX;
chat_avatar_status(mName, mID, ALERT_TYPE_SHOUTRANGE, false);
}
if (mInChatFrame != U32_MAX && (current - mInChatFrame) >= 2)
{
mInChatFrame = U32_MAX;
chat_avatar_status(mName, mID, ALERT_TYPE_CHATRANGE, false);
}
return ((current - mFrame) <= 2);
}
F32 LLAvatarListEntry::getEntryAgeSeconds()
{
return mUpdateTimer.getElapsedTimeF32();
}
BOOL LLAvatarListEntry::isDead()
{
return getEntryAgeSeconds() > DEAD_KEEP_TIME;
}
const F32 ACTIVITY_TIMEOUT = 1.0f;
void LLAvatarListEntry::setActivity(ACTIVITY_TYPE activity)
{
if ( activity >= mActivityType || mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
{
mActivityType = activity;
mActivityTimer.start();
}
}
LLAvatarListEntry::ACTIVITY_TYPE LLAvatarListEntry::getActivity()
{
if ( mActivityTimer.getElapsedTimeF32() > ACTIVITY_TIMEOUT )
{
mActivityType = ACTIVITY_NONE;
}
if(isDead())return ACTIVITY_DEAD;
return mActivityType;
}
LLFloaterAvatarList::LLFloaterAvatarList() : LLFloater(std::string("radar"))
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_radar.xml");
mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
}
LLFloaterAvatarList::~LLFloaterAvatarList()
{
gIdleCallbacks.deleteFunction(LLFloaterAvatarList::callbackIdle);
}
//static
void LLFloaterAvatarList::toggle(void*)
{
// [RLVa:KB]
if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
{
if(instanceExists())
getInstance()->close();
}
else
// [/RLVa:KB]
if(!instanceExists() || !getInstance()->getVisible())
{
showInstance();
}
else
{
getInstance()->close();
}
}
//static
void LLFloaterAvatarList::showInstance()
{
// [RLVa:KB]
if(gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
return;
// [/RLVa:KB]
getInstance()->open();
}
void LLFloaterAvatarList::draw()
{
LLFloater::draw();
}
void LLFloaterAvatarList::onOpen()
{
gSavedSettings.setBOOL("ShowRadar", TRUE);
}
void LLFloaterAvatarList::onClose(bool app_quitting)
{
setVisible(FALSE);
if (!app_quitting)
{
gSavedSettings.setBOOL("ShowRadar", FALSE);
}
if (!gSavedSettings.getBOOL("RadarKeepOpen") || app_quitting)
{
destroy();
}
}
BOOL LLFloaterAvatarList::postBuild()
{
// Default values
mTracking = FALSE;
mUpdate = TRUE;
// Hide them until some other way is found
// Users may not expect to find a Ban feature on the Eject button
childSetVisible("estate_ban_btn", false);
// Set callbacks
childSetAction("profile_btn", onClickProfile, this);
childSetAction("im_btn", onClickIM, this);
childSetAction("offer_btn", onClickTeleportOffer, this);
childSetAction("track_btn", onClickTrack, this);
childSetAction("mark_btn", onClickMark, this);
childSetAction("focus_btn", onClickFocus, this);
childSetAction("prev_in_list_btn", onClickPrevInList, this);
childSetAction("next_in_list_btn", onClickNextInList, this);
childSetAction("prev_marked_btn", onClickPrevMarked, this);
childSetAction("next_marked_btn", onClickNextMarked, this);
childSetAction("get_key_btn", onClickGetKey, this);
childSetAction("freeze_btn", onClickFreeze, this);
childSetAction("eject_btn", onClickEject, this);
childSetAction("mute_btn", onClickMute, this);
childSetAction("ar_btn", onClickAR, this);
childSetAction("teleport_btn", onClickTeleport, this);
childSetAction("estate_eject_btn", onClickEjectFromEstate, this);
childSetAction("send_keys_btn", onClickSendKeys, this);
getChild<LLRadioGroup>("update_rate")->setSelectedIndex(gSavedSettings.getU32("RadarUpdateRate"));
childSetCommitCallback("update_rate", onCommitUpdateRate, this);
// Get a pointer to the scroll list from the interface
mAvatarList = getChild<LLScrollListCtrl>("avatar_list");
mAvatarList->sortByColumn("distance", TRUE);
mAvatarList->setCommitOnSelectionChange(TRUE);
mAvatarList->setCallbackUserData(this);
mAvatarList->setCommitCallback(onSelectName);
mAvatarList->setDoubleClickCallback(onClickFocus);
refreshAvatarList();
gIdleCallbacks.addFunction(LLFloaterAvatarList::callbackIdle);
if(gHippoGridManager->getConnectedGrid()->isSecondLife()){
LLScrollListCtrl* list = getChild<LLScrollListCtrl>("avatar_list");
list->getColumn(LIST_AVATAR_NAME)->setWidth(0);
list->getColumn(LIST_CLIENT)->setWidth(0);
list->getColumn(LIST_CLIENT)->mDynamicWidth = FALSE;
list->getColumn(LIST_CLIENT)->mRelWidth = 0;
list->getColumn(LIST_AVATAR_NAME)->mDynamicWidth = TRUE;
list->getColumn(LIST_AVATAR_NAME)->mRelWidth = -1;
list->updateLayout();
}
return TRUE;
}
void updateParticleActivity(LLDrawable *drawablep)
{
if (LLFloaterAvatarList::instanceExists())
{
LLViewerObject *vobj = drawablep->getVObj();
if (vobj && vobj->isParticleSource())
{
LLUUID id = vobj->mPartSourcep->getOwnerUUID();
LLAvatarListEntry *ent = LLFloaterAvatarList::getInstance()->getAvatarEntry(id);
if ( NULL != ent )
{
ent->setActivity(LLAvatarListEntry::ACTIVITY_PARTICLES);
}
}
}
}
void LLFloaterAvatarList::updateAvatarList()
{
//llinfos << "radar refresh: updating map" << llendl;
// Check whether updates are enabled
LLCheckboxCtrl* check = getChild<LLCheckboxCtrl>("update_enabled_cb");
if (check && !check->getValue())
{
mUpdate = FALSE;
refreshTracker();
return;
}
else
{
mUpdate = TRUE;
}
//moved to pipeline to prevent a crash
//gPipeline.forAllVisibleDrawables(updateParticleActivity);
//todo: make this less of a hacked up copypasta from dales 1.18.
if(gAudiop != NULL)
{
LLAudioEngine::source_map::iterator iter;
for (iter = gAudiop->mAllSources.begin(); iter != gAudiop->mAllSources.end(); ++iter)
{
LLAudioSource *sourcep = iter->second;
LLUUID uuid = sourcep->getOwnerID();
LLAvatarListEntry *ent = getAvatarEntry(uuid);
if ( ent )
{
ent->setActivity(LLAvatarListEntry::ACTIVITY_SOUND);
}
}
}
LLVector3d mypos = gAgent.getPositionGlobal();
{
std::vector<LLUUID> avatar_ids;
std::vector<LLUUID> sorted_avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::instance().getAvatars(&avatar_ids, &positions, mypos, F32_MAX);
sorted_avatar_ids = avatar_ids;
std::sort(sorted_avatar_ids.begin(), sorted_avatar_ids.end());
for (std::vector<LLCharacter*>::const_iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter)
{
LLUUID avid = (*iter)->getID();
if (!std::binary_search(sorted_avatar_ids.begin(), sorted_avatar_ids.end(), avid))
{
avatar_ids.push_back(avid);
}
}
size_t i;
size_t count = avatar_ids.size();
bool announce = gSavedSettings.getBOOL("RadarChatKeys");
std::queue<LLUUID> announce_keys;
for (i = 0; i < count; ++i)
{
std::string name;
std::string first;
std::string last;
const LLUUID &avid = avatar_ids[i];
LLVector3d position;
LLVOAvatar* avatarp = gObjectList.findAvatar(avid);
if (avatarp)
{
// Skip if avatar is dead(what's that?)
// or if the avatar is ourselves.
// or if the avatar is a dummy
if (avatarp->isDead() || avatarp->isSelf() || avatarp->mIsDummy)
{
continue;
}
// Get avatar data
position = gAgent.getPosGlobalFromAgent(avatarp->getCharacterPosition());
name = avatarp->getFullname();
// [Ansariel: Display name support]
LLAvatarName avatar_name;
if (LLAvatarNameCache::get(avatarp->getID(), &avatar_name))
{
static const LLCachedControl<S32> phoenix_name_system("PhoenixNameSystem", 0);
switch (phoenix_name_system)
{
case 0 : name = avatar_name.getLegacyName(); break;
case 1 : name = (avatar_name.mIsDisplayNameDefault ? avatar_name.mDisplayName : avatar_name.getCompleteName()); break;
case 2 : name = avatar_name.mDisplayName; break;
default : name = avatar_name.getLegacyName(); break;
}
first = avatar_name.mLegacyFirstName;
last = avatar_name.mLegacyLastName;
}
else continue;
// [/Ansariel: Display name support]
//duped for lower section
if (name.empty() || (name.compare(" ") == 0))// || (name.compare(gCacheName->getDefaultName()) == 0))
{
if (!gCacheName->getFullName(avid, name)) //seems redudant with LLAvatarNameCache::get above...
{
continue;
}
}
if (avid.isNull())
{
//llinfos << "Key empty for avatar " << name << llendl;
continue;
}
if (mAvatars.count(avid) > 0)
{
// Avatar already in list, update position
F32 dist = (F32)(position - mypos).magVec();
mAvatars[avid].setPosition(position, (avatarp->getRegion() == gAgent.getRegion()), true, dist < 20.0, dist < 100.0);
if(avatarp->isTyping())mAvatars[avid].setActivity(LLAvatarListEntry::ACTIVITY_TYPING);
}
else
{
// Avatar not there yet, add it
LLAvatarListEntry entry(avid, name, position);
if(announce && avatarp->getRegion() == gAgent.getRegion())
announce_keys.push(avid);
mAvatars[avid] = entry;
}
}
else
{
if (i < positions.size())
{
position = positions[i];
}
else
{
continue;
}
if (!gCacheName->getFullName(avid, name))
{
//name = gCacheName->getDefaultName();
continue; //prevent (Loading...)
}
if (mAvatars.count(avid) > 0)
{
// Avatar already in list, update position
F32 dist = (F32)(position - mypos).magVec();
mAvatars[avid].setPosition(position, gAgent.getRegion()->pointInRegionGlobal(position), false, dist < 20.0, dist < 100.0);
}
else
{
LLAvatarListEntry entry(avid, name, position);
if(announce && gAgent.getRegion()->pointInRegionGlobal(position))
announce_keys.push(avid);
mAvatars[avid] = entry;
}
}
}
//let us send the keys in a more timely fashion
if(announce && !announce_keys.empty())
{
std::ostringstream ids;
int transact_num = (int)gFrameCount;
int num_ids = 0;
while(!announce_keys.empty())
{
LLUUID id = announce_keys.front();
announce_keys.pop();
ids << "," << id.asString();
++num_ids;
if(ids.tellp() > 200)
{
gMessageSystem->newMessage("ScriptDialogReply");
gMessageSystem->nextBlock("AgentData");
gMessageSystem->addUUID("AgentID", gAgent.getID());
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
gMessageSystem->nextBlock("Data");
gMessageSystem->addUUID("ObjectID", gAgent.getID());
gMessageSystem->addS32("ChatChannel", -777777777);
gMessageSystem->addS32("ButtonIndex", 1);
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
gAgent.sendReliableMessage();
num_ids = 0;
ids.seekp(0);
ids.str("");
}
}
if(num_ids > 0)
{
gMessageSystem->newMessage("ScriptDialogReply");
gMessageSystem->nextBlock("AgentData");
gMessageSystem->addUUID("AgentID", gAgent.getID());
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
gMessageSystem->nextBlock("Data");
gMessageSystem->addUUID("ObjectID", gAgent.getID());
gMessageSystem->addS32("ChatChannel", -777777777);
gMessageSystem->addS32("ButtonIndex", 1);
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
gAgent.sendReliableMessage();
}
}
}
// llinfos << "radar refresh: done" << llendl;
expireAvatarList();
refreshAvatarList();
refreshTracker();
}
void LLFloaterAvatarList::expireAvatarList()
{
// llinfos << "radar: expiring" << llendl;
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
std::queue<LLUUID> delete_queue;
bool alive;
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
LLAvatarListEntry *entry = &iter->second;
alive = entry->getAlive();
if (entry->isDead())
{
//llinfos << "radar: expiring avatar " << entry->getName() << llendl;
LLUUID av_id = entry->getID();
delete_queue.push(av_id);
}
}
while (!delete_queue.empty())
{
mAvatars.erase(delete_queue.front());
delete_queue.pop();
}
}
/**
* Redraws the avatar list
* Only does anything if the avatar list is visible.
* @author Dale Glass
*/
void LLFloaterAvatarList::refreshAvatarList()
{
// Don't update list when interface is hidden
if (!getVisible()) return;
// We rebuild the list fully each time it's refreshed
// The assumption is that it's faster to refill it and sort than
// to rebuild the whole list.
LLDynamicArray<LLUUID> selected = mAvatarList->getSelectedIDs();
S32 scrollpos = mAvatarList->getScrollPos();
mAvatarList->deleteAllItems();
LLVector3d mypos = gAgent.getPositionGlobal();
LLVector3d posagent;
posagent.setVec(gAgent.getPositionAgent());
LLVector3d simpos = mypos - posagent;
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
LLSD element;
LLUUID av_id;
std::string av_name;
LLAvatarListEntry *entry = &iter->second;
// Skip if avatar hasn't been around
if (entry->isDead())
{
continue;
}
av_id = entry->getID();
av_name = entry->getName().c_str();
LLVector3d position = entry->getPosition();
BOOL UnknownAltitude = false;
LLVector3d delta = position - mypos;
F32 distance = (F32)delta.magVec();
F32 unknownAlt = (gHippoGridManager->getConnectedGrid()->isSecondLife()) ? 1020.f : 0.f;
if (position.mdV[VZ] == unknownAlt)
{
UnknownAltitude = true;
distance = 9000.0;
}
delta.mdV[2] = 0.0f;
F32 side_distance = (F32)delta.magVec();
// HACK: Workaround for an apparent bug:
// sometimes avatar entries get stuck, and are registered
// by the client as perpetually moving in the same direction.
// this makes sure they get removed from the visible list eventually
//jcool410 -- this fucks up seeing dueds thru minimap data > 1024m away, so, lets just say > 2048m to the side is bad
//aka 8 sims
if (side_distance > 2048.0f)
{
continue;
}
if (av_id.isNull())
{
//llwarns << "Avatar with null key somehow got into the list!" << llendl;
continue;
}
element["id"] = av_id;
element["columns"][LIST_MARK]["column"] = "marked";
element["columns"][LIST_MARK]["type"] = "text";
if (entry->isMarked())
{
element["columns"][LIST_MARK]["value"] = "X";
element["columns"][LIST_MARK]["color"] = LLColor4::blue.getValue();
element["columns"][LIST_MARK]["font-style"] = "BOLD";
}
else
{
element["columns"][LIST_MARK]["value"] = "";
}
element["columns"][LIST_AVATAR_NAME]["column"] = "avatar_name";
element["columns"][LIST_AVATAR_NAME]["type"] = "text";
element["columns"][LIST_AVATAR_NAME]["value"] = av_name;
if (entry->isFocused())
{
element["columns"][LIST_AVATAR_NAME]["font-style"] = "BOLD";
}
//<edit> custom colors for certain types of avatars!
//Changed a bit so people can modify them in settings. And since they're colors, again it's possibly account-based. Starting to think I need a function just to determine that. - HgB
//element["columns"][LIST_AVATAR_NAME]["color"] = gColors.getColor( "MapAvatar" ).getValue();
LLViewerRegion* parent_estate = LLWorld::getInstance()->getRegionFromPosGlobal(entry->getPosition());
LLUUID estate_owner = LLUUID::null;
if(parent_estate && parent_estate->isAlive())
{
estate_owner = parent_estate->getOwner();
}
static const LLCachedControl<LLColor4> unselected_color(gColors, "ScrollUnselectedColor",LLColor4(LLColor4U(0, 0, 0, 204)) );
LLColor4 name_color = unselected_color;
//Lindens are always more Linden than your friend, make that take precedence
if(LLMuteList::getInstance()->isLinden(av_name))
{
static const LLCachedControl<LLColor4> ascent_linden_color("AscentLindenColor",LLColor4(0.f,0.f,1.f,1.f));
name_color = ascent_linden_color;
}
//check if they are an estate owner at their current position
else if(estate_owner.notNull() && av_id == estate_owner)
{
static const LLCachedControl<LLColor4> ascent_estate_owner_color("AscentEstateOwnerColor",LLColor4(1.f,0.6f,1.f,1.f));
name_color = ascent_estate_owner_color;
}
//without these dots, SL would suck.
else if(is_agent_friend(av_id))
{
static const LLCachedControl<LLColor4> ascent_friend_color("AscentFriendColor",LLColor4(1.f,1.f,0.f,1.f));
name_color = ascent_friend_color;
}
//big fat jerkface who is probably a jerk, display them as such.
else if(LLMuteList::getInstance()->isMuted(av_id))
{
static const LLCachedControl<LLColor4> ascent_muted_color("AscentMutedColor",LLColor4(0.7f,0.7f,0.7f,1.f));
name_color = ascent_muted_color;
}
name_color = name_color*0.5f + unselected_color*0.5f;
element["columns"][LIST_AVATAR_NAME]["color"] = name_color.getValue();
char temp[32];
LLColor4 color = LLColor4::black;
element["columns"][LIST_DISTANCE]["column"] = "distance";
element["columns"][LIST_DISTANCE]["type"] = "text";
if (UnknownAltitude)
{
strcpy(temp, "?");
if (entry->isDrawn())
{
color = LLColor4::green2;
}
}
else
{
if (distance < 100.0)
{
snprintf(temp, sizeof(temp), "%.1f", distance);
if (distance > 20.0f)
{
color = LLColor4::yellow1;
}
else
{
color = LLColor4::red;
}
}
else
{
if (entry->isDrawn())
{
color = LLColor4::green2;
}
snprintf(temp, sizeof(temp), "%d", (S32)distance);
}
}
element["columns"][LIST_DISTANCE]["value"] = temp;
element["columns"][LIST_DISTANCE]["color"] = color.getValue();
position = position - simpos;
S32 x = (S32)position.mdV[VX];
S32 y = (S32)position.mdV[VY];
if (x >= 0 && x <= 256 && y >= 0 && y <= 256)
{
snprintf(temp, sizeof(temp), "%d, %d", x, y);
}
else
{
temp[0] = '\0';
if (y < 0)
{
strcat(temp, "S");
}
else if (y > 256)
{
strcat(temp, "N");
}
if (x < 0)
{
strcat(temp, "W");
}
else if (x > 256)
{
strcat(temp, "E");
}
}
element["columns"][LIST_POSITION]["column"] = "position";
element["columns"][LIST_POSITION]["type"] = "text";
element["columns"][LIST_POSITION]["value"] = temp;
element["columns"][LIST_ALTITUDE]["column"] = "altitude";
element["columns"][LIST_ALTITUDE]["type"] = "text";
if (UnknownAltitude)
{
strcpy(temp, "?");
}
else
{
snprintf(temp, sizeof(temp), "%d", (S32)position.mdV[VZ]);
}
element["columns"][LIST_ALTITUDE]["value"] = temp;
element["columns"][LIST_ACTIVITY]["column"] = "activity";
element["columns"][LIST_ACTIVITY]["type"] = "icon";
std::string activity_icon = "";
switch(entry->getActivity())
{
case LLAvatarListEntry::ACTIVITY_MOVING:
activity_icon = "inv_item_animation.tga";
break;
case LLAvatarListEntry::ACTIVITY_GESTURING:
activity_icon = "inv_item_gesture.tga";
break;
case LLAvatarListEntry::ACTIVITY_SOUND:
activity_icon = "inv_item_sound.tga";
break;
case LLAvatarListEntry::ACTIVITY_REZZING:
activity_icon = "ff_edit_theirs.tga";
break;
case LLAvatarListEntry::ACTIVITY_PARTICLES:
activity_icon = "particles_scan.tga";
break;
case LLAvatarListEntry::ACTIVITY_NEW:
activity_icon = "avatar_new.tga";
break;
case LLAvatarListEntry::ACTIVITY_TYPING:
activity_icon = "avatar_typing.tga";
break;
default:
break;
}
element["columns"][LIST_ACTIVITY]["value"] = activity_icon;//icon_image_id; //"icn_active-speakers-dot-lvl0.tga";
//element["columns"][LIST_AVATAR_ACTIVITY]["color"] = icon_color.getValue();
element["columns"][LIST_CLIENT]["column"] = "client";
element["columns"][LIST_CLIENT]["type"] = "text";
//element["columns"][LIST_METADATA]["column"] = "metadata";
//element["columns"][LIST_METADATA]["type"] = "text";
static const LLCachedControl<LLColor4> avatar_name_color(gColors, "AvatarNameColor",LLColor4(LLColor4U(251, 175, 93, 255)) );
LLColor4 client_color(avatar_name_color);
LLVOAvatar *avatarp = gObjectList.findAvatar(av_id);
if(avatarp)
{
std::string client = SHClientTagMgr::instance().getClientName(avatarp, false);
SHClientTagMgr::instance().getClientColor(avatarp, false, client_color);
if(client == "")
{
client_color = unselected_color;
client = "?";
}
element["columns"][LIST_CLIENT]["value"] = client.c_str();
// <dogmode>
// Don't expose Emerald's metadata.
//if(avatarp->extraMetadata.length())
//{
// element["columns"][LIST_METADATA]["value"] = avatarp->extraMetadata.c_str();
//}
}
else
{
element["columns"][LIST_CLIENT]["value"] = "Out Of Range";
}
//Blend to make the color show up better
client_color = client_color *.5f + unselected_color * .5f;
element["columns"][LIST_CLIENT]["color"] = client_color.getValue();
// Add to list
mAvatarList->addElement(element, ADD_BOTTOM);
}
// finish
mAvatarList->sortItems();
mAvatarList->selectMultiple(selected);
mAvatarList->setScrollPos(scrollpos);
// llinfos << "radar refresh: done" << llendl;
}
// static
void LLFloaterAvatarList::onClickIM(void* userdata)
{
//llinfos << "LLFloaterFriends::onClickIM()" << llendl;
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
if (ids.size() > 0)
{
if (ids.size() == 1)
{
// Single avatar
LLUUID agent_id = ids[0];
// [Ansariel: Display name support]
LLAvatarName avatar_name;
if (LLAvatarNameCache::get(agent_id, &avatar_name))
{
gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession(LLCacheName::cleanFullName(avatar_name.getLegacyName()),IM_NOTHING_SPECIAL,agent_id);
}
// [Ansariel: Display name support]
}
else
{
// Group IM
LLUUID session_id;
session_id.generate();
gIMMgr->setFloaterOpen(TRUE);
gIMMgr->addSession("Avatars Conference", IM_SESSION_CONFERENCE_START, ids[0], ids);
}
}
}
void LLFloaterAvatarList::onClickTeleportOffer(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
if (ids.size() > 0)
{
handle_lure(ids);
}
}
void LLFloaterAvatarList::onClickTrack(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (!item) return;
LLUUID agent_id = item->getUUID();
if (self->mTracking && self->mTrackedAvatar == agent_id) {
LLTracker::stopTracking(NULL);
self->mTracking = FALSE;
}
else
{
self->mTracking = TRUE;
self->mTrackedAvatar = agent_id;
// trackAvatar only works for friends allowing you to see them on map...
// LLTracker::trackAvatar(agent_id, self->mAvatars[agent_id].getName());
std::string name = self->mAvatars[agent_id].getName();
if (!self->mUpdate)
{
name += "\n(last known position)";
}
LLTracker::trackLocation(self->mAvatars[agent_id].getPosition(), name, name);
}
}
void LLFloaterAvatarList::refreshTracker()
{
if (!mTracking) return;
if (LLTracker::isTracking(NULL))
{
LLVector3d pos = mAvatars[mTrackedAvatar].getPosition();
if (pos != LLTracker::getTrackedPositionGlobal())
{
std::string name = mAvatars[mTrackedAvatar].getName();
if (!mUpdate)
{
name += "\n(last known position)";
}
LLTracker::trackLocation(pos, name, name);
}
}
else
{ // Tracker stopped.
LLTracker::stopTracking(NULL);
mTracking = FALSE;
// llinfos << "Tracking stopped." << llendl;
}
}
LLAvatarListEntry * LLFloaterAvatarList::getAvatarEntry(LLUUID avatar)
{
if (avatar.isNull())
{
return NULL;
}
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
iter = mAvatars.find(avatar);
if (iter == mAvatars.end())
{
return NULL;
}
return &iter->second;
}
//static
void LLFloaterAvatarList::onClickMark(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
{
LLUUID avid = *itr;
LLAvatarListEntry *entry = self->getAvatarEntry(avid);
if (entry != NULL)
{
entry->toggleMark();
}
}
}
void LLFloaterAvatarList::onClickFocus(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (item)
{
self->mFocusedAvatar = item->getUUID();
self->focusOnCurrent();
}
}
void LLFloaterAvatarList::removeFocusFromAll()
{
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
LLAvatarListEntry *entry = &iter->second;
entry->setFocus(FALSE);
}
}
void LLFloaterAvatarList::focusOnCurrent()
{
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
LLAvatarListEntry *entry;
if (mAvatars.size() == 0)
{
return;
}
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
entry = &iter->second;
if (entry->isDead())
continue;
if (entry->getID() == mFocusedAvatar)
{
removeFocusFromAll();
entry->setFocus(TRUE);
gAgentCamera.lookAtObject(mFocusedAvatar, false);
return;
}
}
}
void LLFloaterAvatarList::focusOnPrev(BOOL marked_only)
{
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
LLAvatarListEntry *prev = NULL;
LLAvatarListEntry *entry;
if (mAvatars.size() == 0)
{
return;
}
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
entry = &iter->second;
if (entry->isDead())
continue;
if (prev != NULL && entry->getID() == mFocusedAvatar)
{
break;
}
if ((!marked_only && entry->isDrawn()) || entry->isMarked())
{
prev = entry;
}
}
if (prev != NULL)
{
removeFocusFromAll();
prev->setFocus(TRUE);
mFocusedAvatar = prev->getID();
gAgentCamera.lookAtObject(mFocusedAvatar, false);
}
}
void LLFloaterAvatarList::focusOnNext(BOOL marked_only)
{
std::map<LLUUID, LLAvatarListEntry>::iterator iter;
BOOL found = FALSE;
LLAvatarListEntry *next = NULL;
LLAvatarListEntry *entry;
if (mAvatars.size() == 0)
{
return;
}
for (iter = mAvatars.begin(); iter != mAvatars.end(); iter++)
{
entry = &iter->second;
if (entry->isDead())
continue;
if (next == NULL && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
{
next = entry;
}
if (found && ((!marked_only && entry->isDrawn()) || entry->isMarked()))
{
next = entry;
break;
}
if (entry->getID() == mFocusedAvatar)
{
found = TRUE;
}
}
if (next != NULL)
{
removeFocusFromAll();
next->setFocus(TRUE);
mFocusedAvatar = next->getID();
gAgentCamera.lookAtObject(mFocusedAvatar, false);
}
}
/*static*/
void LLFloaterAvatarList::lookAtAvatar(LLUUID &uuid)
{ // twisted laws
LLViewerObject* voavatar = gObjectList.findObject(uuid);
if(voavatar && voavatar->isAvatar())
{
gAgentCamera.setFocusOnAvatar(FALSE, FALSE);
gAgentCamera.changeCameraToThirdPerson();
gAgentCamera.setFocusGlobal(voavatar->getPositionGlobal(),uuid);
gAgentCamera.setCameraPosAndFocusGlobal(voavatar->getPositionGlobal()
+ LLVector3d(3.5,1.35,0.75) * voavatar->getRotation(),
voavatar->getPositionGlobal(),
uuid );
}
}
//static
void LLFloaterAvatarList::onClickPrevInList(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
self->focusOnPrev(FALSE);
}
//static
void LLFloaterAvatarList::onClickNextInList(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
self->focusOnNext(FALSE);
}
//static
void LLFloaterAvatarList::onClickPrevMarked(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
self->focusOnPrev(TRUE);
}
//static
void LLFloaterAvatarList::onClickNextMarked(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
self->focusOnNext(TRUE);
}
//static
void LLFloaterAvatarList::onClickGetKey(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (NULL == item) return;
LLUUID agent_id = item->getUUID();
char buffer[UUID_STR_LENGTH]; /*Flawfinder: ignore*/
agent_id.toString(buffer);
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
}
//static
void LLFloaterAvatarList::sendKeys()
{
LLViewerRegion* regionp = gAgent.getRegion();
if(!regionp)return;//ALWAYS VALIDATE DATA
std::ostringstream ids;
static int last_transact_num = 0;
int transact_num = (int)gFrameCount;
int num_ids = 0;
if(!gSavedSettings.getBOOL("RadarChatKeys"))
{
return;
}
if(transact_num > last_transact_num)
{
last_transact_num = transact_num;
}
else
{
//on purpose, avatar IDs on map don't change until the next frame.
//no need to send more than once a frame.
return;
}
if (!regionp) return; // caused crash if logged out/connection lost
for (int i = 0; i < regionp->mMapAvatarIDs.count(); i++)
{
const LLUUID &id = regionp->mMapAvatarIDs.get(i);
ids << "," << id.asString();
++num_ids;
if(ids.tellp() > 200)
{
gMessageSystem->newMessage("ScriptDialogReply");
gMessageSystem->nextBlock("AgentData");
gMessageSystem->addUUID("AgentID", gAgent.getID());
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
gMessageSystem->nextBlock("Data");
gMessageSystem->addUUID("ObjectID", gAgent.getID());
gMessageSystem->addS32("ChatChannel", -777777777);
gMessageSystem->addS32("ButtonIndex", 1);
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
gAgent.sendReliableMessage();
num_ids = 0;
ids.seekp(0);
ids.str("");
}
}
if(num_ids > 0)
{
gMessageSystem->newMessage("ScriptDialogReply");
gMessageSystem->nextBlock("AgentData");
gMessageSystem->addUUID("AgentID", gAgent.getID());
gMessageSystem->addUUID("SessionID", gAgent.getSessionID());
gMessageSystem->nextBlock("Data");
gMessageSystem->addUUID("ObjectID", gAgent.getID());
gMessageSystem->addS32("ChatChannel", -777777777);
gMessageSystem->addS32("ButtonIndex", 1);
gMessageSystem->addString("ButtonLabel",llformat("%d,%d", transact_num, num_ids) + ids.str());
gAgent.sendReliableMessage();
}
}
//static
void LLFloaterAvatarList::sound_trigger_hook(LLMessageSystem* msg,void **)
{
LLUUID sound_id,owner_id;
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_SoundID, sound_id);
msg->getUUIDFast(_PREHASH_SoundData, _PREHASH_OwnerID, owner_id);
if(owner_id == gAgent.getID() && sound_id == LLUUID("76c78607-93f9-f55a-5238-e19b1a181389"))
{
//lets ask if they want to turn it on.
if(gSavedSettings.getBOOL("RadarChatKeys"))
{
LLFloaterAvatarList::getInstance()->sendKeys();
}else
{
LLSD args;
args["MESSAGE"] = "An object owned by you has request the keys from your radar.\nWould you like to enable announcing keys to objects in the sim?";
LLNotificationsUtil::add("GenericAlertYesCancel", args, LLSD(), onConfirmRadarChatKeys);
}
}
}
// static
bool LLFloaterAvatarList::onConfirmRadarChatKeys(const LLSD& notification, const LLSD& response )
{
S32 option = LLNotification::getSelectedOption(notification, response);
if(option == 0) // yes
{
gSavedSettings.setBOOL("RadarChatKeys",TRUE);
LLFloaterAvatarList::getInstance()->sendKeys();
}
return false;
}
//static
void LLFloaterAvatarList::onClickSendKeys(void *userdata)
{
LLFloaterAvatarList::getInstance()->sendKeys();
}
static void send_freeze(const LLUUID& avatar_id, bool freeze)
{
U32 flags = 0x0;
if (!freeze)
{
// unfreeze
flags |= 0x1;
}
LLMessageSystem* msg = gMessageSystem;
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
if (avatarp && avatarp->getRegion())
{
msg->newMessage("FreezeUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id);
msg->addU32("Flags", flags);
msg->sendReliable( avatarp->getRegion()->getHost());
}
}
static void send_eject(const LLUUID& avatar_id, bool ban)
{
LLMessageSystem* msg = gMessageSystem;
LLVOAvatar* avatarp = gObjectList.findAvatar(avatar_id);
if (avatarp && avatarp->getRegion())
{
U32 flags = 0x0;
if (ban)
{
// eject and add to ban list
flags |= 0x1;
}
msg->newMessage("EjectUser");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("Data");
msg->addUUID("TargetID", avatar_id);
msg->addU32("Flags", flags);
msg->sendReliable( avatarp->getRegion()->getHost());
}
}
static void send_estate_message(
const char* request,
const LLUUID &target)
{
LLMessageSystem* msg = gMessageSystem;
LLUUID invoice;
// This seems to provide an ID so that the sim can say which request it's
// replying to. I think this can be ignored for now.
invoice.generate();
llinfos << "Sending estate request '" << request << "'" << llendl;
msg->newMessage("EstateOwnerMessage");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", request);
msg->addUUID("Invoice", invoice);
// Agent id
msg->nextBlock("ParamList");
msg->addString("Parameter", gAgent.getID().asString().c_str());
// Target
msg->nextBlock("ParamList");
msg->addString("Parameter", target.asString().c_str());
msg->sendReliable(gAgent.getRegion()->getHost());
}
static void cmd_freeze(const LLUUID& avatar, const std::string &name) { send_freeze(avatar, true); }
static void cmd_unfreeze(const LLUUID& avatar, const std::string &name) { send_freeze(avatar, false); }
static void cmd_eject(const LLUUID& avatar, const std::string &name) { send_eject(avatar, false); }
static void cmd_ban(const LLUUID& avatar, const std::string &name) { send_eject(avatar, true); }
static void cmd_profile(const LLUUID& avatar, const std::string &name) { LLFloaterAvatarInfo::showFromDirectory(avatar); }
static void cmd_estate_eject(const LLUUID &avatar, const std::string &name){ send_estate_message("teleporthomeuser", avatar); }
void LLFloaterAvatarList::doCommand(void (*func)(const LLUUID &avatar, const std::string &name))
{
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
{
LLUUID avid = *itr;
LLAvatarListEntry *entry = getAvatarEntry(avid);
if (entry != NULL)
{
llinfos << "Executing command on " << entry->getName() << llendl;
func(avid, entry->getName());
}
}
}
std::string LLFloaterAvatarList::getSelectedNames(const std::string& separator)
{
std::string ret = "";
LLDynamicArray<LLUUID> ids = mAvatarList->getSelectedIDs();
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
{
LLUUID avid = *itr;
LLAvatarListEntry *entry = getAvatarEntry(avid);
if (entry != NULL)
{
if (!ret.empty()) ret += separator;
ret += entry->getName();
}
}
return ret;
}
std::string LLFloaterAvatarList::getSelectedName()
{
LLUUID id = getSelectedID();
LLAvatarListEntry *entry = getAvatarEntry(id);
if (entry)
{
return entry->getName();
}
return "";
}
LLUUID LLFloaterAvatarList::getSelectedID()
{
LLScrollListItem *item = mAvatarList->getFirstSelected();
if (item) return item->getUUID();
return LLUUID::null;
}
//static
void LLFloaterAvatarList::callbackFreeze(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0)
{
getInstance()->doCommand( cmd_freeze );
}
else if (option == 1)
{
getInstance()->doCommand( cmd_unfreeze );
}
}
//static
void LLFloaterAvatarList::callbackEject(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0)
{
getInstance()->doCommand( cmd_eject );
}
else if (option == 1)
{
getInstance()->doCommand( cmd_ban );
}
}
//static
void LLFloaterAvatarList::callbackEjectFromEstate(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
if (option == 0)
{
getInstance()->doCommand( cmd_estate_eject );
}
}
//static
void LLFloaterAvatarList::callbackIdle(void *userdata)
{
if (instanceExists())
{
// Do not update at every frame: this would be insane !
if (gFrameCount % getInstance()->mUpdateRate == 0)
{
getInstance()->updateAvatarList();
}
}
}
void LLFloaterAvatarList::onClickFreeze(void *userdata)
{
LLSD args;
LLSD payload;
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
LLNotificationsUtil::add("FreezeAvatarFullname", args, payload, callbackFreeze);
}
//static
void LLFloaterAvatarList::onClickEject(void *userdata)
{
LLSD args;
LLSD payload;
args["AVATAR_NAME"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
LLNotificationsUtil::add("EjectAvatarFullname", args, payload, callbackEject);
}
//static
void LLFloaterAvatarList::onClickMute(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLDynamicArray<LLUUID> ids = self->mAvatarList->getSelectedIDs();
if (ids.size() > 0)
{
for (LLDynamicArray<LLUUID>::iterator itr = ids.begin(); itr != ids.end(); ++itr)
{
LLUUID agent_id = *itr;
std::string agent_name;
if (gCacheName->getFullName(agent_id, agent_name))
{
if (LLMuteList::getInstance()->isMuted(agent_id))
{
LLMute mute(agent_id, agent_name, LLMute::AGENT);
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMute mute(agent_id, agent_name, LLMute::AGENT);
LLMuteList::getInstance()->add(mute);
}
}
}
}
}
//static
void LLFloaterAvatarList::onClickEjectFromEstate(void *userdata)
{
LLSD args;
LLSD payload;
args["EVIL_USER"] = ((LLFloaterAvatarList*)userdata)->getSelectedNames();
LLNotificationsUtil::add("EstateKickUser", args, payload, callbackEjectFromEstate);
}
//static
void LLFloaterAvatarList::onClickAR(void *userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (item)
{
LLUUID agent_id = item->getUUID();
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
if (entry)
{
LLFloaterReporter::showFromObject(entry->getID());
}
}
}
// static
void LLFloaterAvatarList::onClickProfile(void* userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
self->doCommand(cmd_profile);
}
//static
void LLFloaterAvatarList::onClickTeleport(void* userdata)
{
LLFloaterAvatarList *self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (item)
{
LLUUID agent_id = item->getUUID();
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
if (entry)
{
// llinfos << "Trying to teleport to " << entry->getName() << " at " << entry->getPosition() << llendl;
gAgent.teleportViaLocation(entry->getPosition());
}
}
}
void LLFloaterAvatarList::onSelectName(LLUICtrl*, void* userdata)
{
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
LLScrollListItem *item = self->mAvatarList->getFirstSelected();
if (item)
{
LLUUID agent_id = item->getUUID();
LLAvatarListEntry *entry = self->getAvatarEntry(agent_id);
if (entry)
{
BOOL enabled = entry->isDrawn();
self->childSetEnabled("focus_btn", enabled);
self->childSetEnabled("prev_in_list_btn", enabled);
self->childSetEnabled("next_in_list_btn", enabled);
}
}
}
void LLFloaterAvatarList::onCommitUpdateRate(LLUICtrl*, void* userdata)
{
LLFloaterAvatarList* self = (LLFloaterAvatarList*)userdata;
self->mUpdateRate = gSavedSettings.getU32("RadarUpdateRate") * 3 + 3;
}