79 lines
2.1 KiB
C++
79 lines
2.1 KiB
C++
/**
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterhandler.h"
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#include "llfloater.h"
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#include "llmediactrl.h"
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// register with dispatch via global object
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LLFloaterHandler gFloaterHandler;
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LLFloater* get_parent_floater(LLView* view)
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{
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LLFloater* floater = NULL;
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LLView* parent = view->getParent();
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while (parent)
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{
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floater = dynamic_cast<LLFloater*>(parent);
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if (floater)
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{
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break;
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}
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parent = parent->getParent();
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}
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return floater;
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}
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bool LLFloaterHandler::handle(const LLSD ¶ms, const LLSD &query_map, LLMediaCtrl *web)
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{
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if (params.size() < 2) return false;
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LLFloater* floater = NULL;
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// *TODO: implement floater lookup by name
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if (params[0].asString() == "self")
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{
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if (web)
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{
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floater = get_parent_floater(web);
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}
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}
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if (params[1].asString() == "close")
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{
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if (floater)
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{
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floater->close();
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return true;
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}
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}
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return false;
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}
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