155 lines
4.2 KiB
XML
Executable File
155 lines
4.2 KiB
XML
Executable File
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<floater name="floater_lagmeter" title="Pomiar Lagów">
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<button label="" label_selected="" name="client_lagmeter"
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tool_tip="Status lagów klienta" />
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<text name="client">
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Klient:
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</text>
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<text name="client_text">
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W normie
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</text>
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<button label="" label_selected="" name="network_lagmeter"
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tool_tip="Network lag status" />
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<text name="network">
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Sieć:
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</text>
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<text name="network_text">
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W normie
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</text>
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<button label="" label_selected="" name="server_lagmeter" tool_tip="Server lag status" />
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<text name="server">
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Serwer:
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</text>
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<text name="server_text">
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W normie
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</text>
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<button label="?" name="server_help" />
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<button label=">>" name="minimize" />
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<string name="max_title_msg">
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Pomiar Lagów
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</string>
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<string name="max_width_px">
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360
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</string>
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<string name="min_title_msg">
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Lag
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</string>
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<string name="min_width_px">
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90
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</string>
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<string name="client_text_msg">
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Klient
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</string>
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<string name="client_frame_rate_critical_fps">
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10
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</string>
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<string name="client_frame_rate_warning_fps">
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15
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</string>
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<string name="client_frame_time_window_bg_msg">
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W normie, okno w tle
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</string>
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<string name="client_frame_time_critical_msg">
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Ilość klatek na sekundę klienta poniżej [CLIENT_FRAME_RATE_CRITICAL]
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</string>
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<string name="client_frame_time_warning_msg">
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Ilość klatek na sekundę pomiędzy [CLIENT_FRAME_RATE_CRITICAL] i [CLIENT_FRAME_RATE_WARNING]
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</string>
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<string name="client_frame_time_normal_msg">
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W normie
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</string>
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<string name="client_draw_distance_cause_msg">
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Przyczyna: Dystans rysowania jest za wysoki
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</string>
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<string name="client_texture_loading_cause_msg">
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Przyczyna: Ładowanie obrazu
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</string>
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<string name="client_texture_memory_cause_msg">
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Przyczyna: Za dużo obrazów w pamięci
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</string>
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<string name="client_complex_objects_cause_msg">
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Przyczyna: Za dużo złożonych obiektów
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</string>
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<string name="network_text_msg">
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Sieć
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</string>
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<string name="network_packet_loss_critical_pct">
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10
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</string>
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<string name="network_packet_loss_warning_pct">
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5
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</string>
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<string name="network_packet_loss_critical_msg">
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Utrata pakietów przekracza [NETWORK_PACKET_LOSS_CRITICAL]%
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</string>
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<string name="network_packet_loss_warning_msg">
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Utrata pakietów przekracza [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]%
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</string>
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<string name="network_performance_normal_msg">
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W normie
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</string>
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<string name="network_ping_critical_ms">
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600
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</string>
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<string name="network_ping_warning_ms">
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300
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</string>
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<string name="network_ping_critical_msg">
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Fatalny ping - [NETWORK_PING_CRITICAL] ms
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</string>
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<string name="network_ping_warning_msg">
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Wolny ping - [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
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</string>
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<string name="network_packet_loss_cause_msg">
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Złe połączenie lub przepustowość.
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</string>
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<string name="network_ping_cause_msg">
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Złe połączenie lub aplikacja współdzieląca pliki.
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</string>
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<string name="server_text_msg">
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Serwer
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</string>
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<string name="server_frame_rate_critical_fps">
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20
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</string>
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<string name="server_frame_rate_warning_fps">
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30
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</string>
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<string name="server_single_process_max_time_ms">
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20
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</string>
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<string name="server_frame_time_critical_msg">
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Ilość klatek na sekundę poniżej [SERVER_FRAME_RATE_CRITICAL]
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</string>
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<string name="server_frame_time_warning_msg">
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Ilość klatek na sekundę pomiędzy [SERVER_FRAME_RATE_CRITICAL] i [SERVER_FRAME_RATE_WARNING]
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</string>
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<string name="server_frame_time_normal_msg">
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W normie
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</string>
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<string name="server_physics_cause_msg">
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Przyczyna: Za dużo obiektów fizycznych
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</string>
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<string name="server_scripts_cause_msg">
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Przyczyna: Za dużo obieków skryptowanych
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</string>
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<string name="server_net_cause_msg">
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Przyczyna: Za duży ruch w sieci
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</string>
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<string name="server_agent_cause_msg">
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Przyczyna: Za dużo poruszających się awatarów w regionie
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</string>
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<string name="server_images_cause_msg">
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Przyczyna: Za dużo kalkulacji obrazu
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</string>
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<string name="server_generic_cause_msg">
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Przyczyna: Symulator ładuje się zbyt powoli
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</string>
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<string name="smaller_label">
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>>
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</string>
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<string name="bigger_label">
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<<
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</string>
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</floater>
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