Files
SingularityViewer/indra/newview/app_settings/settings_ascent.xml
Lirusaito 742ccdcf0c Touched up awavefront once more to conform to permissions and be used as intended
Added debug settings OBJExportNotifyFailed and OBJExportNotifySuccess for whether or not to notify about OBJ Exports failing or succeeding respectively
Moved exports back into tools submenu, there's not enough variety to justify a menu dedicated to exportation
Removed hardcoded "Insufficient Permissions" string, there's already a notification for this.
Implemented proper permissions checking, along with own Avatar Export.
2013-07-10 06:30:19 -04:00

680 lines
17 KiB
XML

<?xml version="1.0" ?>
<llsd>
<map>
<!-- Ascent-Specific Settings -->
<key>SingularityBoldGroupModerator</key>
<map>
<key>Comment</key>
<string>Should group moderator chat be displayed in bold</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>SianaUnsitOnCamReset</key>
<map>
<key>Comment</key>
<string>Make avatar stand up when camera is reset to 3rd Person View</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>PhoenixNameSystem</key>
<map>
<key>Comment</key>
<string>Use Display Names instead of Legacy Names. 0 = Old Style, 1 = Display Names and Username, 2 = Displayname only</string>
<key>Persist</key>
<integer>2</integer>
<key>Type</key>
<string>S32</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentPowerfulWizard</key>
<map>
<key>Comment</key>
<string>User is a bad enough dude.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentUpdateTagsOnLoad</key>
<map>
<key>Comment</key>
<string>Allowed client to update client definitions file.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentUploadSettings</key>
<map>
<key>Comment</key>
<string>Settings for upload browser</string>
<key>Type</key>
<string>LLSD</string>
<key>Value</key>
<map>
<key>ActivePath</key>
<string>None</string>
</map>
</map>
<key>AscentActiveDayCycle</key>
<map>
<key>Comment</key>
<string>Day cycle currently in use</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>Default</string>
</map>
<key>AscentAutoCloseOOC</key>
<map>
<key>Comment</key>
<string>Auto-close OOC chat (i.e. add "))" if not found and "((" was used)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentAllowMUpose</key>
<map>
<key>Comment</key>
<string>Allow MU* pose style in chat and IM (with ':' as a synonymous to '/me ')</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentStoreSettingsPerAccount</key>
<map>
<key>Comment</key>
<string>Toggles whether to save certain settings per-account, rather than per-install.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentDataSeparator</key>
<map>
<key>Comment</key>
<string>This separates data bits from each other - May be used in multiple locations</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>::</string>
</map>
<key>AscentShowSelfTag</key>
<map>
<key>Comment</key>
<string>Show your own tag</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentShowSelfTagColor</key>
<map>
<key>Comment</key>
<string>Show your own tagcolor to yourself(instead of default linden viewer color).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentAlwaysRezInGroup</key>
<map>
<key>Comment</key>
<string>Always rez under the owned land group</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentDisableLogoutScreens</key>
<map>
<key>Comment</key>
<string>Disable logout screen progress bar</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentDisableTeleportScreens</key>
<map>
<key>Comment</key>
<string>Disable teleport screens</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentShowLookAt</key>
<map>
<key>Comment</key>
<string>Show Others' Lookat points</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<real>0</real>
</map>
<key>AscentUseStatusColors</key>
<map>
<key>Comment</key>
<string>Show special colors for statuses like Friend, Linden, so on</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<real>0</real>
</map>
<key>AscentAvatarXModifier</key>
<map>
<key>Comment</key>
<string>Avatar position modifier (X)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>AscentAvatarYModifier</key>
<map>
<key>Comment</key>
<string>Avatar position modifier (Y)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>AscentAvatarZModifier</key>
<map>
<key>Comment</key>
<string>Avatar position modifier (Z)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>AscentShowFriendsTag</key>
<map>
<key>Comment</key>
<string>Show friends' client tags as (Friend).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentBroadcastTag</key>
<map>
<key>Comment</key>
<string>Broadcast client tag</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentShowIdleTime</key>
<map>
<key>Comment</key>
<string>Show idle time of others in tags.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentShowOthersTag</key>
<map>
<key>Comment</key>
<string>Show client tags for others.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentShowOthersTagColor</key>
<map>
<key>Comment</key>
<string>Show avatar names in the color of their client.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentBuildAlwaysEnabled</key>
<map>
<key>Comment</key>
<string>Show build option regardless of whether you can (May not mean you can actually build there)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentDisableMinZoomDist</key>
<map>
<key>Comment</key>
<string>Allows much closer camera zooming.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentFlyAlwaysEnabled</key>
<map>
<key>Comment</key>
<string>Always allow fly (Does actually always allow flight)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentDisplayTotalScriptJumps</key>
<map>
<key>Comment</key>
<string>Shows large changes to the sim script count in chat.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>Ascentnumscriptdiff</key>
<map>
<key>Comment</key>
<string>The delta to spam you the script jump difference</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>100</real>
</map>
<key>Ascentnumscripts</key>
<map>
<key>Comment</key>
<string>temp..</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.0</real>
</map>
<key>AscentBuildPrefs_ActualRoot</key>
<map>
<key>Comment</key>
<string>Center selection on parent prim's center.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentBuildPrefs_PivotIsPercent</key>
<map>
<key>Comment</key>
<string>Pivot points are based on percentages</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentBuildPrefs_PivotX</key>
<map>
<key>Comment</key>
<string>Pivot point on X-axis for new objects</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>50.0</real>
</map>
<key>AscentBuildPrefs_PivotY</key>
<map>
<key>Comment</key>
<string>Pivot point on Y-axis for new objects</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>50.0</real>
</map>
<key>AscentBuildPrefs_PivotZ</key>
<map>
<key>Comment</key>
<string>Pivot point on Z-axis for new objects</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>50.0</real>
</map>
<key>AscentCmdLine</key>
<map>
<key>Comment</key>
<string>Would you like the chatbar to be able to be used for command line functions?</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>AscentCmdLineClearChat</key>
<map>
<key>Comment</key>
<string>Clear chat history to stop lag from chat spam</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>clrchat</string>
</map>
<key>AscentCmdLineHeight</key>
<map>
<key>Comment</key>
<string>Teleport to height function command</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>gth</string>
</map>
<key>AscentCmdLinePos</key>
<map>
<key>Comment</key>
<string>Teleport to position function command</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>gtp</string>
</map>
<key>AscentCmdLineGround</key>
<map>
<key>Comment</key>
<string>Teleport to ground function command</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>flr</string>
</map>
<key>AscentCmdLineTeleportHome</key>
<map>
<key>Comment</key>
<string>Teleport to home function command</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>tph</string>
</map>
<key>AscentCmdLineRezPlatform</key>
<map>
<key>Comment</key>
<string>Rez a platform underneath you</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>rezplat</string>
</map>
<key>AscentPlatformSize</key>
<map>
<key>Comment</key>
<string>How wide the rezzed platform will appear to be.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>30</real>
</map>
<key>AscentCmdLineMapTo</key>
<map>
<key>Comment</key>
<string>Teleport to a region by name rapidly</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>mapto</string>
</map>
<key>AscentMapToKeepPos</key>
<map>
<key>Comment</key>
<string>Attempt to arrive in the same location you were at.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>AscentCmdLineDrawDistance</key>
<map>
<key>Comment</key>
<string>Change draw distance quickly</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>dd</string>
</map>
<key>AscentCmdTeleportToCam</key>
<map>
<key>Comment</key>
<string>Teleport to your camera</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>tp2cam</string>
</map>
<key>AscentCmdLineKeyToName</key>
<map>
<key>Comment</key>
<string>Use a fast key to name query</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>key2name</string>
</map>
<key>AscentCmdLineOfferTp</key>
<map>
<key>Comment</key>
<string>Offer a teleport to target avatar</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>offertp</string>
</map>
<key>AscentCmdLineCalc</key>
<map>
<key>Comment</key>
<string>Calculates an expression</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>calc</string>
</map>
<key>AscentCmdLineTP2</key>
<map>
<key>Comment</key>
<string>Teleport to a person by name, partials work.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>tp2</string>
</map>
<key>SinguCmdLineAway</key>
<map>
<key>Comment</key>
<string>Toggle Fake Away Status.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>/away</string>
</map>
<key>SinguCompleteNameProfiles</key>
<map>
<key>Comment</key>
<string>Use the complete name "Display Name (legacy.name)" in profiles, instead of following the choice set by PhoenixNameSystem.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>UseWebProfiles</key>
<map>
<key>Comment</key>
<string>Always use web profiles floaters instead of legacy profile floaters.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>UseWebSearch</key>
<map>
<key>Comment</key>
<string>Always use web-based search instead of legacy search.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>UseWebSearchSLURL</key>
<map>
<key>Comment</key>
<string>When clicking search SLURLs, or using an SLapp that uses these, display the web-based search (When false, some search SLURLs may display somewhat improperly).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<boolean>0</boolean>
</map>
<key>OBJExportNotifyFailed</key>
<map>
<key>Comment</key>
<string>Show a notification when exporting to OBJ fails (both partially and completely)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>OBJExportNotifySuccess</key>
<map>
<key>Comment</key>
<string>Show a notification when exporting to OBJ succeeds</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>1</integer>
</map>
<key>OBJExportSwapYZ</key>
<map>
<key>Comment</key>
<string>OBJ Files saved swap Y and Z axes (useful for Cinema 4D users)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
</map>
</llsd>