Conflicts: indra/newview/llfloateractivespeakers.h - llparticipantlist.h got changed from a panel to a layoutpanel indra/newview/lloverlaybar.cpp - Silly conflict, I change one line, Shyotl changes the next two. Compile fixies: indra/newview/llavataractions.cpp needed to include llnotifications.h indra/newview/llvoicechannel.cpp needed to include llnotifications.h
4852 lines
123 KiB
C++
4852 lines
123 KiB
C++
/**
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* @file llmenugl.cpp
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* @brief LLMenuItemGL base class
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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// *****************************************************************************
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//
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// This file contains the opengl based menu implementation.
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//
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// NOTES: A menu label is split into 4 columns. The left column, the
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// label colum, the accelerator column, and the right column. The left
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// column is used for displaying boolean values for toggle and check
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// controls. The right column is used for submenus.
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//
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// *****************************************************************************
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//#include "llviewerprecompiledheaders.h"
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#include "linden_common.h"
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#include "llmenugl.h"
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#include "llgl.h"
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#include "llmath.h"
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#include "llrender.h"
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#include "llfocusmgr.h"
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#include "llcoord.h"
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#include "llwindow.h"
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#include "llcriticaldamp.h"
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#include "lluictrlfactory.h"
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#include "llbutton.h"
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#include "llfontgl.h"
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#include "llresmgr.h"
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#include "lltrans.h"
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#include "llui.h"
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#include "llstl.h"
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#include "v2math.h"
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#include <set>
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#include <boost/tokenizer.hpp>
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using namespace LLOldEvents;
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// static
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LLMenuHolderGL *LLMenuGL::sMenuContainer = NULL;
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S32 MENU_BAR_HEIGHT = 0;
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S32 MENU_BAR_WIDTH = 0;
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///============================================================================
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/// Local function declarations, constants, enums, and typedefs
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///============================================================================
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const S32 LABEL_BOTTOM_PAD_PIXELS = 2;
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const U32 LEFT_PAD_PIXELS = 3;
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const U32 LEFT_WIDTH_PIXELS = 15;
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const U32 LEFT_PLAIN_PIXELS = LEFT_PAD_PIXELS + LEFT_WIDTH_PIXELS;
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const U32 RIGHT_PAD_PIXELS = 2;
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const U32 RIGHT_WIDTH_PIXELS = 15;
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const U32 RIGHT_PLAIN_PIXELS = RIGHT_PAD_PIXELS + RIGHT_WIDTH_PIXELS;
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const U32 ACCEL_PAD_PIXELS = 10;
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const U32 PLAIN_PAD_PIXELS = LEFT_PAD_PIXELS + LEFT_WIDTH_PIXELS + RIGHT_PAD_PIXELS + RIGHT_WIDTH_PIXELS;
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const U32 BRIEF_PAD_PIXELS = 2;
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const U32 SEPARATOR_HEIGHT_PIXELS = 8;
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const S32 TEAROFF_SEPARATOR_HEIGHT_PIXELS = 10;
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const S32 MENU_ITEM_PADDING = 4;
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const std::string SEPARATOR_NAME("separator");
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const std::string SEPARATOR_LABEL( "-----------" );
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const std::string VERTICAL_SEPARATOR_LABEL( "|" );
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const std::string TEAROFF_SEPARATOR_LABEL( "~~~~~~~~~~~" );
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const std::string LLMenuGL::BOOLEAN_TRUE_PREFIX( "\xE2\x9C\x94" ); // U+2714 HEAVY CHECK MARK
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const std::string LLMenuGL::BRANCH_SUFFIX( "\xE2\x96\xB6" ); // U+25B6 BLACK RIGHT-POINTING TRIANGLE
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const std::string LLMenuGL::ARROW_UP ("^^^^^^^");
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const std::string LLMenuGL::ARROW_DOWN("vvvvvvv");
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const F32 MAX_MOUSE_SLOPE_SUB_MENU = 0.9f;
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const S32 PIE_GESTURE_ACTIVATE_DISTANCE = 10;
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LLColor4 LLMenuItemGL::sEnabledColor( 0.0f, 0.0f, 0.0f, 1.0f );
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LLColor4 LLMenuItemGL::sDisabledColor( 0.5f, 0.5f, 0.5f, 1.0f );
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LLColor4 LLMenuItemGL::sHighlightBackground( 0.0f, 0.0f, 0.7f, 1.0f );
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LLColor4 LLMenuItemGL::sHighlightForeground( 1.0f, 1.0f, 1.0f, 1.0f );
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LLColor4 LLMenuGL::sDefaultBackgroundColor( 0.25f, 0.25f, 0.25f, 0.75f );
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BOOL LLMenuGL::sKeyboardMode = FALSE;
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LLHandle<LLView> LLMenuHolderGL::sItemLastSelectedHandle;
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LLFrameTimer LLMenuHolderGL::sItemActivationTimer;
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//LLColor4 LLMenuGL::sBackgroundColor( 0.8f, 0.8f, 0.0f, 1.0f );
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const S32 PIE_CENTER_SIZE = 20; // pixels, radius of center hole
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const F32 PIE_SCALE_FACTOR = 1.7f; // scale factor for pie menu when mouse is initially down
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const F32 PIE_SHRINK_TIME = 0.2f; // time of transition between unbounded and bounded display of pie menu
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const F32 ACTIVATE_HIGHLIGHT_TIME = 0.3f;
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///============================================================================
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/// Class LLMenuItemGL
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///============================================================================
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// Default constructor
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LLMenuItemGL::LLMenuItemGL( const std::string& name, const std::string& label, KEY key, MASK mask ) :
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LLUICtrl( name ),
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mJumpKey(KEY_NONE),
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mAllowKeyRepeat(FALSE),
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mHighlight( FALSE ),
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mGotHover( FALSE ),
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mBriefItem( FALSE ),
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mStyle(LLFontGL::NORMAL),
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mDrawTextDisabled( FALSE ),
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mFont( LLFontGL::getFontSansSerif() ),
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mAcceleratorKey( key ),
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mAcceleratorMask( mask ),
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mLabel( label ),
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mEnabledColor( sEnabledColor ),
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mDisabledColor( sDisabledColor ),
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mHighlightBackground( sHighlightBackground ),
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mHighlightForeground( sHighlightForeground )
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{
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setLabel( label );
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}
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LLMenuItemGL::~LLMenuItemGL()
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{
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lldebugs << "Menu destroyed:" << this->getName() << llendl;
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};
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// virtual
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LLXMLNodePtr LLMenuItemGL::getXML(bool save_children) const
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{
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LLXMLNodePtr node = LLView::getXML();
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node->setName(LL_MENU_ITEM_TAG);
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node->createChild("type", TRUE)->setStringValue(getType());
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node->createChild("label", TRUE)->setStringValue(mLabel);
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if (mAcceleratorKey != KEY_NONE)
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{
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std::stringstream out;
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if (mAcceleratorMask & MASK_CONTROL)
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{
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out << "control|";
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}
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if (mAcceleratorMask & MASK_ALT)
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{
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out << "alt|";
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}
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if (mAcceleratorMask & MASK_SHIFT)
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{
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out << "shift|";
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}
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out << LLKeyboard::stringFromKey(mAcceleratorKey);
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node->createChild("shortcut", TRUE)->setStringValue(out.str());
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#ifdef LL_DARWIN
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// Write in special tag if this key is really a ctrl combination on the Mac
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if (mAcceleratorMask & MASK_MAC_CONTROL)
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{
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node->createChild("useMacCtrl", TRUE)->setBoolValue( TRUE );
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}
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#endif // LL_DARWIN
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}
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return node;
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}
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//virtual
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void LLMenuItemGL::setValue(const LLSD& value)
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{
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setLabel(value.asString());
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}
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//virtual
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LLSD LLMenuItemGL::getValue() const
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{
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return getLabel();
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}
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//virtual
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BOOL LLMenuItemGL::handleAcceleratorKey(KEY key, MASK mask)
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{
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if( getEnabled() && (!gKeyboard->getKeyRepeated(key) || mAllowKeyRepeat) && (key == mAcceleratorKey) && (mask == (mAcceleratorMask & MASK_NORMALKEYS)) )
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{
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doIt();
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return TRUE;
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}
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return FALSE;
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}
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BOOL LLMenuItemGL::handleHover(S32 x, S32 y, MASK mask)
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{
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setHover(TRUE);
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getWindow()->setCursor(UI_CURSOR_ARROW);
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return TRUE;
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}
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//virtual
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BOOL LLMenuItemGL::handleRightMouseDown(S32 x, S32 y, MASK mask)
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{
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return LLUICtrl::handleRightMouseDown(x,y,mask);
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}
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//virtual
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BOOL LLMenuItemGL::handleRightMouseUp(S32 x, S32 y, MASK mask)
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{
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// If this event came from a right-click context menu spawn,
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// process as a left-click to allow menu items to be hit
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if (LLMenuHolderGL::sContextMenuSpawnPos.mX != S32_MAX
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|| LLMenuHolderGL::sContextMenuSpawnPos.mY != S32_MAX)
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{
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BOOL handled = handleMouseUp(x, y, mask);
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return handled;
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}
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return LLUICtrl::handleRightMouseUp(x,y,mask);
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}
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// This function checks to see if the accelerator key is already in use;
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// if not, it will be added to the list
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BOOL LLMenuItemGL::addToAcceleratorList(std::list <LLKeyBinding*> *listp)
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{
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LLKeyBinding *accelerator = NULL;
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if (mAcceleratorKey != KEY_NONE)
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{
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std::list<LLKeyBinding*>::iterator list_it;
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for (list_it = listp->begin(); list_it != listp->end(); ++list_it)
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{
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accelerator = *list_it;
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if ((accelerator->mKey == mAcceleratorKey) && (accelerator->mMask == (mAcceleratorMask & MASK_NORMALKEYS)))
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{
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return FALSE;
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}
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}
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if (!accelerator)
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{
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accelerator = new LLKeyBinding;
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if (accelerator)
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{
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accelerator->mKey = mAcceleratorKey;
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accelerator->mMask = (mAcceleratorMask & MASK_NORMALKEYS);
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// accelerator->mName = mLabel;
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}
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listp->push_back(accelerator);//addData(accelerator);
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}
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}
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return TRUE;
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}
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// This function appends the character string representation of
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// the current accelerator key and mask to the provided string.
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void LLMenuItemGL::appendAcceleratorString( std::string& st ) const
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{
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// break early if this is a silly thing to do.
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if( KEY_NONE == mAcceleratorKey )
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{
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return;
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}
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// Append any masks
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#ifdef LL_DARWIN
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// Standard Mac names for modifier keys in menu equivalents
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// We could use the symbol characters, but they only exist in certain fonts.
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if( mAcceleratorMask & MASK_CONTROL )
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{
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if ( mAcceleratorMask & MASK_MAC_CONTROL )
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{
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st.append( LLTrans::getString("accel-mac-control") );
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}
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else
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{
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st.append( LLTrans::getString("accel-mac-command") ); // Symbol would be "\xE2\x8C\x98"
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}
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}
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if( mAcceleratorMask & MASK_ALT )
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st.append( LLTrans::getString("accel-mac-option") ); // Symbol would be "\xE2\x8C\xA5"
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if( mAcceleratorMask & MASK_SHIFT )
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st.append( LLTrans::getString("accel-mac-shift") ); // Symbol would be "\xE2\x8C\xA7"
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#else
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if( mAcceleratorMask & MASK_CONTROL )
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st.append( LLTrans::getString("accel-win-control") );
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if( mAcceleratorMask & MASK_ALT )
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st.append( LLTrans::getString("accel-win-alt") );
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if( mAcceleratorMask & MASK_SHIFT )
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st.append( LLTrans::getString("accel-win-shift") );
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#endif
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std::string keystr = LLKeyboard::stringFromKey( mAcceleratorKey );
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if ((mAcceleratorMask & MASK_NORMALKEYS) &&
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(keystr[0] == '-' || keystr[0] == '='))
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{
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st.append( " " );
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}
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st.append( keystr );
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}
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void LLMenuItemGL::setJumpKey(KEY key)
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{
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mJumpKey = LLStringOps::toUpper((char)key);
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}
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// virtual
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U32 LLMenuItemGL::getNominalHeight( void ) const
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{
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return llround(mFont->getLineHeight()) + MENU_ITEM_PADDING;
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}
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//virtual
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void LLMenuItemGL::setBriefItem(BOOL brief)
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{
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mBriefItem = brief;
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}
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//virtual
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BOOL LLMenuItemGL::isBriefItem() const
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{
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return mBriefItem;
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}
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// Get the parent menu for this item
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LLMenuGL* LLMenuItemGL::getMenu() const
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{
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return (LLMenuGL*) getParent();
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}
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// getNominalWidth() - returns the normal width of this control in
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// pixels - this is used for calculating the widest item, as well as
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// for horizontal arrangement.
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U32 LLMenuItemGL::getNominalWidth( void ) const
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{
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U32 width;
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if (mBriefItem)
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{
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width = BRIEF_PAD_PIXELS;
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}
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else
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{
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width = PLAIN_PAD_PIXELS;
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}
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if( KEY_NONE != mAcceleratorKey )
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{
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width += getMenu()->getShortcutPad();
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std::string temp;
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appendAcceleratorString( temp );
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width += mFont->getWidth( temp );
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}
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width += mFont->getWidth( mLabel.getWString().c_str() );
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return width;
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}
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// called to rebuild the draw label
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void LLMenuItemGL::buildDrawLabel( void )
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{
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mDrawAccelLabel.clear();
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std::string st = mDrawAccelLabel.getString();
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appendAcceleratorString( st );
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mDrawAccelLabel = st;
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}
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void LLMenuItemGL::doIt( void )
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{
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// Check torn-off status to allow left-arrow keyboard navigation back
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// to parent menu.
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// Also, don't hide if item triggered by keyboard shortcut (and hence
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// parent not visible).
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if (!getMenu()->getTornOff()
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&& getMenu()->getVisible())
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{
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LLMenuGL::sMenuContainer->hideMenus();
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}
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}
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// set the hover status (called by it's menu)
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void LLMenuItemGL::setHighlight( BOOL highlight )
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{
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if (highlight)
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{
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getMenu()->clearHoverItem();
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}
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if (mHighlight != highlight)
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{
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//dirtyRect();
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}
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mHighlight = highlight;
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}
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BOOL LLMenuItemGL::handleKeyHere( KEY key, MASK mask )
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{
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if (getHighlight() &&
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getMenu()->isOpen())
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{
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if (key == KEY_UP)
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{
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// switch to keyboard navigation mode
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LLMenuGL::setKeyboardMode(TRUE);
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getMenu()->highlightPrevItem(this);
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return TRUE;
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}
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else if (key == KEY_DOWN)
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{
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// switch to keyboard navigation mode
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LLMenuGL::setKeyboardMode(TRUE);
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getMenu()->highlightNextItem(this);
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return TRUE;
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}
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else if (key == KEY_RETURN && mask == MASK_NONE)
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{
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// switch to keyboard navigation mode
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LLMenuGL::setKeyboardMode(TRUE);
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doIt();
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return TRUE;
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}
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}
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return FALSE;
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}
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BOOL LLMenuItemGL::handleMouseUp( S32 x, S32 y, MASK mask)
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{
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// switch to mouse navigation mode
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LLMenuGL::setKeyboardMode(FALSE);
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doIt();
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make_ui_sound("UISndClickRelease");
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return LLView::handleMouseUp(x, y, mask);
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}
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BOOL LLMenuItemGL::handleMouseDown( S32 x, S32 y, MASK mask)
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{
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// switch to mouse navigation mode
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LLMenuGL::setKeyboardMode(FALSE);
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setHighlight(TRUE);
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return LLView::handleMouseDown(x, y, mask);
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}
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BOOL LLMenuItemGL::handleScrollWheel( S32 x, S32 y, S32 clicks )
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{
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// If the menu is scrollable let it handle the wheel event.
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return FALSE;//!getMenu()->isScrollable();
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}
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void LLMenuItemGL::draw( void )
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{
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// *FIX: This can be optimized by using switches. Want to avoid
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// that until the functionality is finalized.
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// HACK: Brief items don't highlight. Pie menu takes care of it. JC
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// let disabled items be highlighted, just don't draw them as such
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if( getEnabled() && getHighlight() && !mBriefItem)
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{
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int debug_count = 0;
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if (dynamic_cast<LLMenuItemCallGL*>(this))
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debug_count++;
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gGL.color4fv( mHighlightBackground.mV );
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gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 );
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}
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LLColor4 color;
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LLFontGL::ShadowType font_shadow = LLFontGL::NO_SHADOW;
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if (getEnabled() && !mDrawTextDisabled )
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{
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font_shadow = LLFontGL::DROP_SHADOW_SOFT;
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}
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if ( getEnabled() && getHighlight() )
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{
|
|
color = mHighlightForeground;
|
|
}
|
|
else if( getEnabled() && !mDrawTextDisabled )
|
|
{
|
|
color = mEnabledColor;
|
|
}
|
|
else
|
|
{
|
|
color = mDisabledColor;
|
|
}
|
|
|
|
// Draw the text on top.
|
|
if (mBriefItem)
|
|
{
|
|
mFont->render( mLabel, 0, BRIEF_PAD_PIXELS / 2, 0, color,
|
|
LLFontGL::LEFT, LLFontGL::BOTTOM, mStyle );
|
|
}
|
|
else
|
|
{
|
|
if( !mDrawBoolLabel.empty() )
|
|
{
|
|
mFont->render( mDrawBoolLabel.getWString(), 0, (F32)LEFT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
|
|
LLFontGL::LEFT, LLFontGL::BOTTOM, mStyle, font_shadow, S32_MAX, S32_MAX, NULL, FALSE );
|
|
}
|
|
mFont->render( mLabel.getWString(), 0, (F32)LEFT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
|
|
LLFontGL::LEFT, LLFontGL::BOTTOM, mStyle, font_shadow, S32_MAX, S32_MAX, NULL, FALSE );
|
|
if( !mDrawAccelLabel.empty() )
|
|
{
|
|
mFont->render( mDrawAccelLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PLAIN_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, color,
|
|
LLFontGL::RIGHT, LLFontGL::BOTTOM, mStyle, font_shadow, S32_MAX, S32_MAX, NULL, FALSE );
|
|
}
|
|
if( !mDrawBranchLabel.empty() )
|
|
{
|
|
mFont->render( mDrawBranchLabel.getWString(), 0, (F32)getRect().mRight - (F32)RIGHT_PAD_PIXELS, ((F32)MENU_ITEM_PADDING / 2.f) + 1.f, (!getEnabled() || getHighlight()) ? color : color % .7f,
|
|
LLFontGL::RIGHT, LLFontGL::BOTTOM, mStyle, font_shadow, S32_MAX, S32_MAX, NULL, FALSE );
|
|
}
|
|
}
|
|
|
|
// underline "jump" key only when keyboard navigation has been initiated
|
|
if (getMenu()->jumpKeysActive() && LLMenuGL::getKeyboardMode())
|
|
{
|
|
std::string upper_case_label = mLabel.getString();
|
|
LLStringUtil::toUpper(upper_case_label);
|
|
std::string::size_type offset = upper_case_label.find(mJumpKey);
|
|
if (offset != std::string::npos)
|
|
{
|
|
S32 x_begin = LEFT_PLAIN_PIXELS + mFont->getWidth(mLabel, 0, offset);
|
|
S32 x_end = LEFT_PLAIN_PIXELS + mFont->getWidth(mLabel, 0, offset + 1);
|
|
gl_line_2d(x_begin, (MENU_ITEM_PADDING / 2) + 1, x_end, (MENU_ITEM_PADDING / 2) + 1);
|
|
}
|
|
}
|
|
|
|
// clear got hover every frame
|
|
setHover(FALSE);
|
|
}
|
|
|
|
BOOL LLMenuItemGL::setLabelArg( const std::string& key, const LLStringExplicit& text )
|
|
{
|
|
mLabel.setArg(key, text);
|
|
return TRUE;
|
|
}
|
|
|
|
void LLMenuItemGL::handleVisibilityChange(BOOL new_visibility)
|
|
{
|
|
if (getMenu())
|
|
{
|
|
getMenu()->needsArrange();
|
|
}
|
|
LLView::handleVisibilityChange(new_visibility);
|
|
}
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLMenuItemSeparatorGL
|
|
//
|
|
// This class represents a separator.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
|
|
LLMenuItemSeparatorGL::LLMenuItemSeparatorGL( const std::string &name ) :
|
|
LLMenuItemGL( name.empty() ? SEPARATOR_NAME : name, SEPARATOR_LABEL )
|
|
{
|
|
}
|
|
U32 LLMenuItemSeparatorGL::getNominalHeight( void ) const
|
|
{
|
|
return SEPARATOR_HEIGHT_PIXELS;
|
|
}
|
|
|
|
LLXMLNodePtr LLMenuItemSeparatorGL::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLMenuItemGL::getXML();
|
|
|
|
node->setName(LL_MENU_ITEM_SEPARATOR_GL_TAG);
|
|
|
|
return node;
|
|
}
|
|
|
|
void LLMenuItemSeparatorGL::draw( void )
|
|
{
|
|
gGL.color4fv( mDisabledColor.mV );
|
|
const S32 y = getRect().getHeight() / 2;
|
|
const S32 PAD = 6;
|
|
gl_line_2d( PAD, y, getRect().getWidth() - PAD, y );
|
|
}
|
|
|
|
BOOL LLMenuItemSeparatorGL::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLMenuGL* parent_menu = getMenu();
|
|
if (y > getRect().getHeight() / 2)
|
|
{
|
|
// the menu items are in the child list in bottom up order
|
|
LLView* prev_menu_item = parent_menu->findNextSibling(this);
|
|
return prev_menu_item ? prev_menu_item->handleMouseDown(x, prev_menu_item->getRect().getHeight(), mask) : FALSE;
|
|
}
|
|
else
|
|
{
|
|
LLView* next_menu_item = parent_menu->findPrevSibling(this);
|
|
return next_menu_item ? next_menu_item->handleMouseDown(x, 0, mask) : FALSE;
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuItemSeparatorGL::handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLMenuGL* parent_menu = getMenu();
|
|
if (y > getRect().getHeight() / 2)
|
|
{
|
|
LLView* prev_menu_item = parent_menu->findNextSibling(this);
|
|
return prev_menu_item ? prev_menu_item->handleMouseUp(x, prev_menu_item->getRect().getHeight(), mask) : FALSE;
|
|
}
|
|
else
|
|
{
|
|
LLView* next_menu_item = parent_menu->findPrevSibling(this);
|
|
return next_menu_item ? next_menu_item->handleMouseUp(x, 0, mask) : FALSE;
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuItemSeparatorGL::handleHover(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLMenuGL* parent_menu = getMenu();
|
|
if (y > getRect().getHeight() / 2)
|
|
{
|
|
parent_menu->highlightPrevItem(this, FALSE);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
parent_menu->highlightNextItem(this, FALSE);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLMenuItemVerticalSeparatorGL
|
|
//
|
|
// This class represents a vertical separator.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class LLMenuItemVerticalSeparatorGL
|
|
: public LLMenuItemSeparatorGL
|
|
{
|
|
public:
|
|
LLMenuItemVerticalSeparatorGL( void );
|
|
|
|
virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) { return FALSE; }
|
|
};
|
|
|
|
LLMenuItemVerticalSeparatorGL::LLMenuItemVerticalSeparatorGL( void )
|
|
{
|
|
setLabel( VERTICAL_SEPARATOR_LABEL );
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLMenuItemTearOffGL
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
LLMenuItemTearOffGL::LLMenuItemTearOffGL() :
|
|
LLMenuItemGL(std::string("tear off"), TEAROFF_SEPARATOR_LABEL)
|
|
{
|
|
}
|
|
|
|
|
|
LLXMLNodePtr LLMenuItemTearOffGL::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLMenuItemGL::getXML();
|
|
|
|
node->setName(LL_MENU_ITEM_TEAR_OFF_GL_TAG);
|
|
|
|
return node;
|
|
}
|
|
|
|
// Returns the first floater ancestor if there is one
|
|
LLFloater* LLMenuItemTearOffGL::getParentFloater()
|
|
{
|
|
LLView* parent_view = getMenu();
|
|
|
|
while (parent_view)
|
|
{
|
|
if (dynamic_cast<LLFloater*>(parent_view))
|
|
{
|
|
return dynamic_cast<LLFloater*>(parent_view);
|
|
}
|
|
|
|
bool parent_is_menu = dynamic_cast<LLMenuGL*>(parent_view) && !dynamic_cast<LLMenuBarGL*>(parent_view);
|
|
|
|
if (parent_is_menu)
|
|
{
|
|
// use menu parent
|
|
parent_view = dynamic_cast<LLMenuGL*>(parent_view)->getParentMenuItem();
|
|
}
|
|
else
|
|
{
|
|
// just use regular view parent
|
|
parent_view = parent_view->getParent();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void LLMenuItemTearOffGL::doIt()
|
|
{
|
|
if (getMenu()->getTornOff())
|
|
{
|
|
LLTearOffMenu* torn_off_menu = (LLTearOffMenu*)(getMenu()->getParent());
|
|
torn_off_menu->close();
|
|
}
|
|
else
|
|
{
|
|
// transfer keyboard focus and highlight to first real item in list
|
|
if (getHighlight())
|
|
{
|
|
getMenu()->highlightNextItem(this);
|
|
}
|
|
|
|
getMenu()->needsArrange();
|
|
|
|
LLFloater* parent_floater = getParentFloater();
|
|
LLFloater* tear_off_menu = LLTearOffMenu::create(getMenu());
|
|
|
|
if (tear_off_menu)
|
|
{
|
|
if (parent_floater)
|
|
{
|
|
parent_floater->addDependentFloater(tear_off_menu, FALSE);
|
|
}
|
|
|
|
// give focus to torn off menu because it will have
|
|
// been taken away when parent menu closes
|
|
tear_off_menu->setFocus(TRUE);
|
|
}
|
|
}
|
|
LLMenuItemGL::onCommit();
|
|
}
|
|
|
|
void LLMenuItemTearOffGL::draw()
|
|
{
|
|
// disabled items can be highlighted, but shouldn't render as such
|
|
if( getEnabled() && getHighlight() && !isBriefItem())
|
|
{
|
|
gGL.color4fv( mHighlightBackground.mV );
|
|
gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 );
|
|
}
|
|
|
|
if (getEnabled())
|
|
{
|
|
gGL.color4fv( mEnabledColor.mV );
|
|
}
|
|
else
|
|
{
|
|
gGL.color4fv( mDisabledColor.mV );
|
|
}
|
|
const S32 y = getRect().getHeight() / 3;
|
|
const S32 PAD = 6;
|
|
gl_line_2d( PAD, y, getRect().getWidth() - PAD, y );
|
|
gl_line_2d( PAD, y * 2, getRect().getWidth() - PAD, y * 2 );
|
|
}
|
|
|
|
U32 LLMenuItemTearOffGL::getNominalHeight( void ) const
|
|
{
|
|
return TEAROFF_SEPARATOR_HEIGHT_PIXELS;
|
|
}
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLMenuItemBlankGL
|
|
//
|
|
// This class represents a blank, non-functioning item.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class LLMenuItemBlankGL : public LLMenuItemGL
|
|
{
|
|
public:
|
|
LLMenuItemBlankGL( void ) : LLMenuItemGL( LLStringUtil::null, LLStringUtil::null )
|
|
{
|
|
setEnabled(FALSE);
|
|
}
|
|
virtual void doIt( void ) {}
|
|
virtual void draw( void ) {}
|
|
};
|
|
|
|
|
|
///============================================================================
|
|
/// Class LLMenuItemCallGL
|
|
///============================================================================
|
|
|
|
LLMenuItemCallGL::LLMenuItemCallGL( const std::string& name,
|
|
const std::string& label,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask,
|
|
BOOL enabled,
|
|
on_disabled_callback on_disabled_cb) :
|
|
LLMenuItemGL( name, label, key, mask ),
|
|
mCallback( clicked_cb ),
|
|
mEnabledCallback( enabled_cb ),
|
|
mLabelCallback(NULL),
|
|
mUserData( user_data ),
|
|
mOnDisabledCallback(on_disabled_cb)
|
|
{
|
|
if(!enabled) setEnabled(FALSE);
|
|
}
|
|
|
|
LLMenuItemCallGL::LLMenuItemCallGL( const std::string& name,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask,
|
|
BOOL enabled,
|
|
on_disabled_callback on_disabled_cb) :
|
|
LLMenuItemGL( name, name, key, mask ),
|
|
mCallback( clicked_cb ),
|
|
mEnabledCallback( enabled_cb ),
|
|
mLabelCallback(NULL),
|
|
mUserData( user_data ),
|
|
mOnDisabledCallback(on_disabled_cb)
|
|
{
|
|
if(!enabled) setEnabled(FALSE);
|
|
}
|
|
|
|
LLMenuItemCallGL::LLMenuItemCallGL(const std::string& name,
|
|
const std::string& label,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
label_callback label_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask,
|
|
BOOL enabled,
|
|
on_disabled_callback on_disabled_cb) :
|
|
LLMenuItemGL(name, label, key, mask),
|
|
mCallback(clicked_cb),
|
|
mEnabledCallback(enabled_cb),
|
|
mLabelCallback(label_cb),
|
|
mUserData(user_data),
|
|
mOnDisabledCallback(on_disabled_cb)
|
|
{
|
|
if(!enabled) setEnabled(FALSE);
|
|
}
|
|
|
|
LLMenuItemCallGL::LLMenuItemCallGL(const std::string& name,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
label_callback label_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask,
|
|
BOOL enabled,
|
|
on_disabled_callback on_disabled_cb) :
|
|
LLMenuItemGL(name, name, key, mask),
|
|
mCallback(clicked_cb),
|
|
mEnabledCallback(enabled_cb),
|
|
mLabelCallback(label_cb),
|
|
mUserData(user_data),
|
|
mOnDisabledCallback(on_disabled_cb)
|
|
{
|
|
if(!enabled) setEnabled(FALSE);
|
|
}
|
|
|
|
void LLMenuItemCallGL::setEnabledControl(std::string enabled_control, LLView *context)
|
|
{
|
|
// Register new listener
|
|
if (!enabled_control.empty())
|
|
{
|
|
LLControlVariable *control = context->findControl(enabled_control);
|
|
if (!control)
|
|
{
|
|
context->addBoolControl(enabled_control, getEnabled());
|
|
control = context->findControl(enabled_control);
|
|
llassert_always(control);
|
|
}
|
|
control->getSignal()->connect(boost::bind(&LLView::controlListener, _2, getHandle(), std::string("enabled")));
|
|
setEnabled(control->getValue());
|
|
}
|
|
}
|
|
|
|
void LLMenuItemCallGL::setVisibleControl(std::string visible_control, LLView *context)
|
|
{
|
|
// Register new listener
|
|
if (!visible_control.empty())
|
|
{
|
|
LLControlVariable *control = context->findControl(visible_control);
|
|
if (!control)
|
|
{
|
|
context->addBoolControl(visible_control, getVisible());
|
|
control = context->findControl(visible_control);
|
|
llassert_always(control);
|
|
}
|
|
control->getSignal()->connect(boost::bind(&LLView::controlListener, _2, getHandle(), std::string("visible")));
|
|
setVisible(control->getValue());
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLMenuItemCallGL::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLMenuItemGL::getXML();
|
|
|
|
node->setName(LL_MENU_ITEM_CALL_GL_TAG);
|
|
|
|
// Contents
|
|
|
|
std::vector<LLListenerEntry> listeners = mDispatcher->getListeners();
|
|
std::vector<LLListenerEntry>::iterator itor;
|
|
for (itor = listeners.begin(); itor != listeners.end(); ++itor)
|
|
{
|
|
std::string listener_name = findEventListener((LLSimpleListener*)itor->listener);
|
|
if (!listener_name.empty())
|
|
{
|
|
// *FIX: It's not always on_click. It could be on_check, on_enable or on_visible,
|
|
// but there's no way to get that from the data that is stored.
|
|
|
|
LLXMLNodePtr child_node = node->createChild("on_click", FALSE);
|
|
child_node->createChild("function", TRUE)->setStringValue(listener_name);
|
|
child_node->createChild("filter", TRUE)->setStringValue(itor->filter.asString());
|
|
child_node->createChild("userdata", TRUE)->setStringValue(itor->userdata.asString());
|
|
}
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
// doIt() - Call the callback provided
|
|
void LLMenuItemCallGL::doIt( void )
|
|
{
|
|
// RN: menu item can be deleted in callback, so beware
|
|
getMenu()->setItemLastSelected( this );
|
|
|
|
if( mCallback )
|
|
{
|
|
mCallback( mUserData );
|
|
}
|
|
LLPointer<LLEvent> fired_event = new LLEvent(this);
|
|
fireEvent(fired_event, "on_click");
|
|
LLMenuItemGL::doIt();
|
|
}
|
|
|
|
void LLMenuItemCallGL::updateEnabled( void )
|
|
{
|
|
if( mEnabledCallback )
|
|
{
|
|
setEnabled( mEnabledCallback( mUserData ) );
|
|
}
|
|
}
|
|
|
|
void LLMenuItemCallGL::buildDrawLabel( void )
|
|
{
|
|
updateEnabled();
|
|
|
|
LLPointer<LLEvent> fired_event = new LLEvent(this);
|
|
fireEvent(fired_event, "on_build");
|
|
|
|
if(mLabelCallback)
|
|
{
|
|
std::string label;
|
|
mLabelCallback(label, mUserData);
|
|
mLabel = label;
|
|
}
|
|
LLMenuItemGL::buildDrawLabel();
|
|
}
|
|
|
|
BOOL LLMenuItemCallGL::handleKeyHere( KEY key, MASK mask )
|
|
{
|
|
return LLMenuItemGL::handleKeyHere(key, mask);
|
|
}
|
|
|
|
BOOL LLMenuItemCallGL::handleAcceleratorKey( KEY key, MASK mask )
|
|
{
|
|
if( (!gKeyboard->getKeyRepeated(key) || getAllowKeyRepeat()) && (key == mAcceleratorKey) && (mask == (mAcceleratorMask & MASK_NORMALKEYS)) )
|
|
{
|
|
LLPointer<LLEvent> fired_event = new LLEvent(this);
|
|
fireEvent(fired_event, "on_build");
|
|
updateEnabled();
|
|
if( !getEnabled() )
|
|
{
|
|
if( mOnDisabledCallback )
|
|
{
|
|
mOnDisabledCallback( mUserData );
|
|
}
|
|
}
|
|
}
|
|
return LLMenuItemGL::handleAcceleratorKey(key, mask);
|
|
}
|
|
|
|
///============================================================================
|
|
/// Class LLMenuItemCheckGL
|
|
///============================================================================
|
|
|
|
LLMenuItemCheckGL::LLMenuItemCheckGL ( const std::string& name,
|
|
const std::string& label,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
check_callback check_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemCallGL( name, label, clicked_cb, enabled_cb, user_data, key, mask ),
|
|
mCheckCallback( check_cb ),
|
|
mChecked(FALSE)
|
|
{
|
|
}
|
|
|
|
LLMenuItemCheckGL::LLMenuItemCheckGL ( const std::string& name,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
check_callback check_cb,
|
|
void* user_data,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemCallGL( name, name, clicked_cb, enabled_cb, user_data, key, mask ),
|
|
mCheckCallback( check_cb ),
|
|
mChecked(FALSE)
|
|
{
|
|
}
|
|
|
|
LLMenuItemCheckGL::LLMenuItemCheckGL ( const std::string& name,
|
|
const std::string& label,
|
|
menu_callback clicked_cb,
|
|
enabled_callback enabled_cb,
|
|
std::string control_name,
|
|
LLView *context,
|
|
void* user_data,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemCallGL( name, label, clicked_cb, enabled_cb, user_data, key, mask ),
|
|
mCheckCallback( NULL )
|
|
{
|
|
setControlName(control_name, context);
|
|
}
|
|
|
|
//virtual
|
|
void LLMenuItemCheckGL::setValue(const LLSD& value)
|
|
{
|
|
mChecked = value.asBoolean();
|
|
if(mChecked)
|
|
{
|
|
mDrawBoolLabel = LLMenuGL::BOOLEAN_TRUE_PREFIX;
|
|
}
|
|
else
|
|
{
|
|
mDrawBoolLabel.clear();
|
|
}
|
|
}
|
|
|
|
void LLMenuItemCheckGL::setCheckedControl(std::string checked_control, LLView *context)
|
|
{
|
|
// Register new listener
|
|
if (!checked_control.empty())
|
|
{
|
|
LLControlVariable *control = context->findControl(checked_control);
|
|
if (!control)
|
|
{
|
|
context->addBoolControl(checked_control, mChecked);
|
|
control = context->findControl(checked_control);
|
|
llassert_always(control);
|
|
}
|
|
control->getSignal()->connect(boost::bind(&LLView::controlListener, _2, getHandle(), std::string("value")));
|
|
mChecked = control->getValue();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLMenuItemCheckGL::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLMenuItemCallGL::getXML();
|
|
|
|
node->setName(LL_MENU_ITEM_CHECK_GL_TAG);
|
|
|
|
return node;
|
|
}
|
|
|
|
// called to rebuild the draw label
|
|
void LLMenuItemCheckGL::buildDrawLabel( void )
|
|
{
|
|
if(mChecked || (mCheckCallback && mCheckCallback( getUserData() ) ) )
|
|
{
|
|
mDrawBoolLabel = LLMenuGL::BOOLEAN_TRUE_PREFIX;
|
|
}
|
|
else
|
|
{
|
|
mDrawBoolLabel.clear();
|
|
}
|
|
LLMenuItemCallGL::buildDrawLabel();
|
|
}
|
|
|
|
|
|
///============================================================================
|
|
/// Class LLMenuItemToggleGL
|
|
///============================================================================
|
|
|
|
LLMenuItemToggleGL::LLMenuItemToggleGL( const std::string& name, const std::string& label, BOOL* toggle,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemGL( name, label, key, mask ),
|
|
mToggle( toggle )
|
|
{
|
|
}
|
|
|
|
LLMenuItemToggleGL::LLMenuItemToggleGL( const std::string& name, BOOL* toggle,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemGL( name, name, key, mask ),
|
|
mToggle( toggle )
|
|
{
|
|
}
|
|
|
|
|
|
// called to rebuild the draw label
|
|
void LLMenuItemToggleGL::buildDrawLabel( void )
|
|
{
|
|
if( *mToggle )
|
|
{
|
|
mDrawBoolLabel = LLMenuGL::BOOLEAN_TRUE_PREFIX;
|
|
}
|
|
else
|
|
{
|
|
mDrawBoolLabel.clear();
|
|
}
|
|
mDrawAccelLabel.clear();
|
|
std::string st = mDrawAccelLabel;
|
|
appendAcceleratorString( st );
|
|
mDrawAccelLabel = st;
|
|
}
|
|
|
|
// doIt() - do the primary funcationality of the menu item.
|
|
void LLMenuItemToggleGL::doIt( void )
|
|
{
|
|
getMenu()->setItemLastSelected( this );
|
|
//llinfos << "LLMenuItemToggleGL::doIt " << mLabel.c_str() << llendl;
|
|
*mToggle = !(*mToggle);
|
|
buildDrawLabel();
|
|
LLMenuItemGL::doIt();
|
|
}
|
|
|
|
|
|
LLMenuItemBranchGL::LLMenuItemBranchGL( const std::string& name, const std::string& label, LLHandle<LLView> branch_handle,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemGL( name, label, key, mask )
|
|
{
|
|
LLMenuGL* branch = dynamic_cast<LLMenuGL*>(branch_handle.get());
|
|
if(!branch)
|
|
{
|
|
llerrs << "Non-menu handle passed as branch reference." << llendl;
|
|
}
|
|
|
|
if (branch)
|
|
{
|
|
mBranchHandle = branch->getHandle();
|
|
branch->setVisible(FALSE);
|
|
branch->setParentMenuItem(this);
|
|
}
|
|
}
|
|
|
|
LLMenuItemBranchGL::~LLMenuItemBranchGL()
|
|
{
|
|
if (mBranchHandle.get())
|
|
{
|
|
mBranchHandle.get()->die();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
LLView* LLMenuItemBranchGL::getChildView(const std::string& name, BOOL recurse, BOOL create_if_missing) const
|
|
{
|
|
LLMenuGL* branch = getBranch();
|
|
if (branch)
|
|
{
|
|
if (branch->getName() == name)
|
|
{
|
|
return branch;
|
|
}
|
|
|
|
// Always recurse on branches
|
|
LLView* child = branch->getChildView(name, recurse, FALSE);
|
|
if(child)
|
|
{
|
|
return child;
|
|
}
|
|
}
|
|
return LLView::getChildView(name, recurse, create_if_missing);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLMenuItemBranchGL::handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
// switch to mouse navigation mode
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
|
|
doIt();
|
|
make_ui_sound("UISndClickRelease");
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLMenuItemBranchGL::handleAcceleratorKey(KEY key, MASK mask)
|
|
{
|
|
return getBranch() && getBranch()->handleAcceleratorKey(key, mask);
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLMenuItemBranchGL::getXML(bool save_children) const
|
|
{
|
|
if (getBranch())
|
|
{
|
|
return getBranch()->getXML();
|
|
}
|
|
|
|
return LLMenuItemGL::getXML();
|
|
}
|
|
|
|
|
|
// This function checks to see if the accelerator key is already in use;
|
|
// if not, it will be added to the list
|
|
BOOL LLMenuItemBranchGL::addToAcceleratorList(std::list<LLKeyBinding*> *listp)
|
|
{
|
|
LLMenuGL* branch = getBranch();
|
|
if (!branch)
|
|
return FALSE;
|
|
|
|
U32 item_count = branch->getItemCount();
|
|
LLMenuItemGL *item;
|
|
|
|
while (item_count--)
|
|
{
|
|
if ((item = branch->getItem(item_count)))
|
|
{
|
|
return item->addToAcceleratorList(listp);
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
// called to rebuild the draw label
|
|
void LLMenuItemBranchGL::buildDrawLabel( void )
|
|
{
|
|
mDrawAccelLabel.clear();
|
|
std::string st = mDrawAccelLabel;
|
|
appendAcceleratorString( st );
|
|
mDrawAccelLabel = st;
|
|
mDrawBranchLabel = LLMenuGL::BRANCH_SUFFIX;
|
|
}
|
|
|
|
// doIt() - do the primary functionality of the menu item.
|
|
void LLMenuItemBranchGL::doIt( void )
|
|
{
|
|
openMenu();
|
|
|
|
// keyboard navigation automatically propagates highlight to sub-menu
|
|
// to facilitate fast menu control via jump keys
|
|
if (LLMenuGL::getKeyboardMode() && getBranch()&& !getBranch()->getHighlightedItem())
|
|
{
|
|
getBranch()->highlightNextItem(NULL);
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuItemBranchGL::handleKey(KEY key, MASK mask, BOOL called_from_parent)
|
|
{
|
|
BOOL handled = FALSE;
|
|
if (getBranch() && called_from_parent)
|
|
{
|
|
handled = getBranch()->handleKey(key, mask, called_from_parent);
|
|
}
|
|
|
|
if (!handled)
|
|
{
|
|
handled = LLMenuItemGL::handleKey(key, mask, called_from_parent);
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLMenuItemBranchGL::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent)
|
|
{
|
|
BOOL handled = FALSE;
|
|
if (getBranch() && called_from_parent)
|
|
{
|
|
handled = getBranch()->handleUnicodeChar(uni_char, TRUE);
|
|
}
|
|
|
|
if (!handled)
|
|
{
|
|
handled = LLMenuItemGL::handleUnicodeChar(uni_char, called_from_parent);
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
|
|
void LLMenuItemBranchGL::setHighlight( BOOL highlight )
|
|
{
|
|
if (highlight == getHighlight())
|
|
return;
|
|
|
|
LLMenuGL* branch = getBranch();
|
|
if (!branch)
|
|
return;
|
|
|
|
BOOL auto_open = getEnabled() && (!branch->getVisible() || branch->getTornOff());
|
|
// torn off menus don't open sub menus on hover unless they have focus
|
|
if (getMenu()->getTornOff() && !((LLFloater*)getMenu()->getParent())->hasFocus())
|
|
{
|
|
auto_open = FALSE;
|
|
}
|
|
// don't auto open torn off sub-menus (need to explicitly active menu item to give them focus)
|
|
if (branch->getTornOff())
|
|
{
|
|
auto_open = FALSE;
|
|
}
|
|
LLMenuItemGL::setHighlight(highlight);
|
|
if( highlight )
|
|
{
|
|
if(auto_open)
|
|
{
|
|
openMenu();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (branch->getTornOff())
|
|
{
|
|
((LLFloater*)branch->getParent())->setFocus(FALSE);
|
|
branch->clearHoverItem();
|
|
}
|
|
else
|
|
{
|
|
branch->setVisible( FALSE );
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLMenuItemBranchGL::draw()
|
|
{
|
|
LLMenuItemGL::draw();
|
|
if (getBranch() && getBranch()->getVisible() && !getBranch()->getTornOff())
|
|
{
|
|
setHighlight(TRUE);
|
|
}
|
|
}
|
|
|
|
void LLMenuItemBranchGL::updateBranchParent(LLView* parentp)
|
|
{
|
|
if (getBranch() && getBranch()->getParent() == NULL)
|
|
{
|
|
// make the branch menu a sibling of my parent menu
|
|
getBranch()->updateParent(parentp);
|
|
}
|
|
}
|
|
|
|
void LLMenuItemBranchGL::handleVisibilityChange( BOOL new_visibility )
|
|
{
|
|
if (new_visibility == FALSE && getBranch() && !getBranch()->getTornOff())
|
|
{
|
|
lldebugs << "Forcing branch to visible. Menu: " << getName() << " Branch: " << getBranch()->getName() << llendl;
|
|
getBranch()->setVisible(FALSE);
|
|
}
|
|
LLMenuItemGL::handleVisibilityChange(new_visibility);
|
|
}
|
|
|
|
BOOL LLMenuItemBranchGL::handleKeyHere( KEY key, MASK mask )
|
|
{
|
|
LLMenuGL* branch = getBranch();
|
|
if (!branch)
|
|
return LLMenuItemGL::handleKeyHere(key, mask);
|
|
|
|
// an item is highlighted, my menu is open, and I have an active sub menu or we are in
|
|
// keyboard navigation mode
|
|
if (getHighlight()
|
|
&& getMenu()->isOpen()
|
|
&& (isActive() || LLMenuGL::getKeyboardMode()))
|
|
{
|
|
if (branch->getVisible() && key == KEY_LEFT)
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
BOOL handled = branch->clearHoverItem();
|
|
if (branch->getTornOff())
|
|
{
|
|
((LLFloater*)branch->getParent())->setFocus(FALSE);
|
|
}
|
|
if (handled && getMenu()->getTornOff())
|
|
{
|
|
((LLFloater*)getMenu()->getParent())->setFocus(TRUE);
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
if (key == KEY_RIGHT && !branch->getHighlightedItem())
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
LLMenuItemGL* itemp = branch->highlightNextItem(NULL);
|
|
if (itemp)
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
return LLMenuItemGL::handleKeyHere(key, mask);
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLMenuItemBranchGL::isActive() const
|
|
{
|
|
return isOpen() && getBranch() && getBranch()->getHighlightedItem();
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLMenuItemBranchGL::isOpen() const
|
|
{
|
|
return getBranch() && getBranch()->isOpen();
|
|
}
|
|
|
|
void LLMenuItemBranchGL::openMenu()
|
|
{
|
|
LLMenuGL* branch = getBranch();
|
|
if (!branch)
|
|
return;
|
|
|
|
if (branch->getTornOff())
|
|
{
|
|
gFloaterView->bringToFront((LLFloater*)branch->getParent());
|
|
// this might not be necessary, as torn off branches don't get focus and hence no highligth
|
|
branch->highlightNextItem(NULL);
|
|
}
|
|
else if( !branch->getVisible() )
|
|
{
|
|
// get valid rectangle for menus
|
|
const LLRect menu_region_rect = LLMenuGL::sMenuContainer->getMenuRect();
|
|
|
|
branch->arrange();
|
|
|
|
LLRect branch_rect = branch->getRect();
|
|
// calculate root-view relative position for branch menu
|
|
S32 left = getRect().mRight;
|
|
S32 top = getRect().mTop - getRect().mBottom;
|
|
|
|
localPointToOtherView(left, top, &left, &top, branch->getParent());
|
|
|
|
branch_rect.setLeftTopAndSize( left, top,
|
|
branch_rect.getWidth(), branch_rect.getHeight() );
|
|
|
|
if (branch->getCanTearOff())
|
|
{
|
|
branch_rect.translate(0, TEAROFF_SEPARATOR_HEIGHT_PIXELS);
|
|
}
|
|
branch->setRect( branch_rect );
|
|
|
|
// if branch extends outside of menu region change the direction it opens in
|
|
S32 x, y;
|
|
S32 delta_x = 0;
|
|
S32 delta_y = 0;
|
|
branch->localPointToOtherView( 0, 0, &x, &y, branch->getParent() );
|
|
|
|
F32 center_y = top - (getRect().getHeight() / 2.f);
|
|
if( y < menu_region_rect.mBottom && center_y <= menu_region_rect.getCenterY())
|
|
{
|
|
// open upwards if menu extends past bottom
|
|
// adjust by the height of the menu item branch since it is a submenu
|
|
delta_y = branch_rect.getHeight() - getRect().getHeight();
|
|
}
|
|
|
|
if( x + branch_rect.getWidth() > menu_region_rect.mRight )
|
|
{
|
|
// move sub-menu over to left side
|
|
delta_x = llmax(-x, ( -(branch_rect.getWidth() + getRect().getWidth())));
|
|
}
|
|
branch->translate( delta_x, delta_y );
|
|
|
|
branch->setVisible( TRUE );
|
|
branch->getParent()->sendChildToFront(branch);
|
|
}
|
|
}
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Class LLMenuItemBranchDownGL
|
|
//
|
|
// The LLMenuItemBranchDownGL represents a menu item that has a
|
|
// sub-menu. This is used to make menu bar menus.
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
class LLMenuItemBranchDownGL : public LLMenuItemBranchGL
|
|
{
|
|
protected:
|
|
|
|
public:
|
|
LLMenuItemBranchDownGL( const std::string& name, const std::string& label, LLHandle<LLView> branch,
|
|
KEY key = KEY_NONE, MASK mask = MASK_NONE );
|
|
|
|
virtual std::string getType() const { return "menu"; }
|
|
|
|
// returns the normal width of this control in pixels - this is
|
|
// used for calculating the widest item, as well as for horizontal
|
|
// arrangement.
|
|
virtual U32 getNominalWidth( void ) const;
|
|
|
|
// called to rebuild the draw label
|
|
virtual void buildDrawLabel( void );
|
|
|
|
// handles opening, positioning, and arranging the menu branch associated with this item
|
|
virtual void openMenu( void );
|
|
|
|
// set the hover status (called by it's menu) and if the object is
|
|
// active. This is used for behavior transfer.
|
|
virtual void setHighlight( BOOL highlight );
|
|
|
|
virtual BOOL isActive( void ) const;
|
|
|
|
// LLView functionality
|
|
virtual BOOL handleMouseDown( S32 x, S32 y, MASK mask );
|
|
virtual BOOL handleMouseUp( S32 x, S32 y, MASK mask );
|
|
virtual void draw( void );
|
|
virtual BOOL handleKeyHere(KEY key, MASK mask);
|
|
|
|
virtual BOOL handleAcceleratorKey(KEY key, MASK mask);
|
|
};
|
|
|
|
LLMenuItemBranchDownGL::LLMenuItemBranchDownGL( const std::string& name,
|
|
const std::string& label,
|
|
LLHandle<LLView> branch,
|
|
KEY key, MASK mask ) :
|
|
LLMenuItemBranchGL( name, label, branch, key, mask )
|
|
{
|
|
}
|
|
|
|
// returns the normal width of this control in pixels - this is used
|
|
// for calculating the widest item, as well as for horizontal
|
|
// arrangement.
|
|
U32 LLMenuItemBranchDownGL::getNominalWidth( void ) const
|
|
{
|
|
U32 width = LEFT_PAD_PIXELS + LEFT_WIDTH_PIXELS + RIGHT_PAD_PIXELS;
|
|
width += getFont()->getWidth( mLabel.getWString().c_str() );
|
|
return width;
|
|
}
|
|
|
|
// called to rebuild the draw label
|
|
void LLMenuItemBranchDownGL::buildDrawLabel( void )
|
|
{
|
|
mDrawAccelLabel.clear();
|
|
std::string st = mDrawAccelLabel;
|
|
appendAcceleratorString( st );
|
|
mDrawAccelLabel = st;
|
|
}
|
|
|
|
void LLMenuItemBranchDownGL::openMenu( void )
|
|
{
|
|
LLMenuGL* branch = getBranch();
|
|
if( branch->getVisible() && !branch->getTornOff() )
|
|
{
|
|
branch->setVisible( FALSE );
|
|
}
|
|
else
|
|
{
|
|
if (branch->getTornOff())
|
|
{
|
|
gFloaterView->bringToFront((LLFloater*)branch->getParent());
|
|
}
|
|
else
|
|
{
|
|
// We're showing the drop-down menu, so patch up its labels/rects
|
|
branch->arrange();
|
|
|
|
LLRect rect = branch->getRect();
|
|
S32 left = 0;
|
|
S32 top = getRect().mBottom;
|
|
localPointToOtherView(left, top, &left, &top, branch->getParent());
|
|
|
|
rect.setLeftTopAndSize( left, top,
|
|
rect.getWidth(), rect.getHeight() );
|
|
branch->setRect( rect );
|
|
S32 x = 0;
|
|
S32 y = 0;
|
|
branch->localPointToScreen( 0, 0, &x, &y );
|
|
S32 delta_x = 0;
|
|
|
|
LLCoordScreen window_size;
|
|
LLWindow* windowp = getWindow();
|
|
windowp->getSize(&window_size);
|
|
|
|
S32 window_width = window_size.mX;
|
|
if( x > window_width - rect.getWidth() )
|
|
{
|
|
delta_x = (window_width - rect.getWidth()) - x;
|
|
}
|
|
branch->translate( delta_x, 0 );
|
|
|
|
setHighlight(TRUE);
|
|
branch->setVisible( TRUE );
|
|
branch->getParent()->sendChildToFront(branch);
|
|
}
|
|
}
|
|
}
|
|
|
|
// set the hover status (called by it's menu)
|
|
void LLMenuItemBranchDownGL::setHighlight( BOOL highlight )
|
|
{
|
|
if (highlight == getHighlight())
|
|
return;
|
|
|
|
//NOTE: Purposely calling all the way to the base to bypass auto-open.
|
|
LLMenuItemGL::setHighlight(highlight);
|
|
|
|
LLMenuGL* branch = getBranch();
|
|
if (!branch)
|
|
return;
|
|
|
|
if( !highlight)
|
|
{
|
|
if (branch->getTornOff())
|
|
{
|
|
((LLFloater*)branch->getParent())->setFocus(FALSE);
|
|
branch->clearHoverItem();
|
|
}
|
|
else
|
|
{
|
|
branch->setVisible( FALSE );
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuItemBranchDownGL::isActive() const
|
|
{
|
|
// for top level menus, being open is sufficient to be considered
|
|
// active, because clicking on them with the mouse will open
|
|
// them, without moving keyboard focus to them
|
|
return isOpen();
|
|
}
|
|
|
|
BOOL LLMenuItemBranchDownGL::handleMouseDown( S32 x, S32 y, MASK mask )
|
|
{
|
|
// switch to mouse control mode
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
doIt();
|
|
make_ui_sound("UISndClick");
|
|
setVisible(TRUE);
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLMenuItemBranchDownGL::handleMouseUp( S32 x, S32 y, MASK mask )
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLMenuItemBranchDownGL::handleAcceleratorKey(KEY key, MASK mask)
|
|
{
|
|
BOOL branch_visible = getBranch()->getVisible();
|
|
BOOL handled = getBranch()->handleAcceleratorKey(key, mask);
|
|
if (handled && !branch_visible && getVisible())
|
|
{
|
|
// flash this menu entry because we triggered an invisible menu item
|
|
LLMenuHolderGL::setActivatedItem(this);
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLMenuItemBranchDownGL::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
BOOL menu_open = getBranch()->getVisible();
|
|
// don't do keyboard navigation of top-level menus unless in keyboard mode, or menu expanded
|
|
if (getHighlight() && getMenu()->isOpen() && (isActive() || LLMenuGL::getKeyboardMode()))
|
|
{
|
|
if (key == KEY_LEFT)
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
LLMenuItemGL* itemp = getMenu()->highlightPrevItem(this);
|
|
// open new menu only if previous menu was open
|
|
if (itemp && itemp->getEnabled() && menu_open)
|
|
{
|
|
itemp->doIt();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
else if (key == KEY_RIGHT)
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
LLMenuItemGL* itemp = getMenu()->highlightNextItem(this);
|
|
// open new menu only if previous menu was open
|
|
if (itemp && itemp->getEnabled() && menu_open)
|
|
{
|
|
itemp->doIt();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
else if (key == KEY_DOWN)
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
if (!isActive())
|
|
{
|
|
doIt();
|
|
}
|
|
getBranch()->highlightNextItem(NULL);
|
|
return TRUE;
|
|
}
|
|
else if (key == KEY_UP)
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
if (!isActive())
|
|
{
|
|
doIt();
|
|
}
|
|
getBranch()->highlightPrevItem(NULL);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void LLMenuItemBranchDownGL::draw( void )
|
|
{
|
|
//FIXME: try removing this
|
|
if (getBranch()->getVisible() && !getBranch()->getTornOff())
|
|
{
|
|
setHighlight(TRUE);
|
|
}
|
|
|
|
if( getHighlight() )
|
|
{
|
|
gGL.color4fv( mHighlightBackground.mV );
|
|
gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 );
|
|
}
|
|
|
|
LLFontGL::ShadowType font_shadow = LLFontGL::NO_SHADOW;
|
|
if (getEnabled() && !getDrawTextDisabled() )
|
|
{
|
|
font_shadow = LLFontGL::DROP_SHADOW_SOFT;
|
|
}
|
|
|
|
LLColor4 color;
|
|
if (getHighlight())
|
|
{
|
|
color = mHighlightForeground;
|
|
}
|
|
else if( getEnabled() )
|
|
{
|
|
color = mEnabledColor;
|
|
}
|
|
else
|
|
{
|
|
color = mDisabledColor;
|
|
}
|
|
getFont()->render( mLabel.getWString(), 0, (F32)getRect().getWidth() / 2.f, (F32)LABEL_BOTTOM_PAD_PIXELS, color,
|
|
LLFontGL::HCENTER, LLFontGL::BOTTOM, getFontStyle(), font_shadow );
|
|
|
|
// underline navigation key only when keyboard navigation has been initiated
|
|
if (getMenu()->jumpKeysActive() && LLMenuGL::getKeyboardMode())
|
|
{
|
|
std::string upper_case_label = mLabel.getString();
|
|
LLStringUtil::toUpper(upper_case_label);
|
|
std::string::size_type offset = upper_case_label.find(getJumpKey());
|
|
if (offset != std::string::npos)
|
|
{
|
|
S32 x_offset = llround((F32)getRect().getWidth() / 2.f - getFont()->getWidthF32(mLabel.getString(), 0, S32_MAX) / 2.f);
|
|
S32 x_begin = x_offset + getFont()->getWidth(mLabel, 0, offset);
|
|
S32 x_end = x_offset + getFont()->getWidth(mLabel, 0, offset + 1);
|
|
gl_line_2d(x_begin, LABEL_BOTTOM_PAD_PIXELS, x_end, LABEL_BOTTOM_PAD_PIXELS);
|
|
}
|
|
}
|
|
|
|
// reset every frame so that we only show highlight
|
|
// when we get hover events on that frame
|
|
setHover(FALSE);
|
|
}
|
|
|
|
///============================================================================
|
|
/// Class LLMenuGL
|
|
///============================================================================
|
|
|
|
static LLRegisterWidget<LLMenuGL> r1("menu");
|
|
|
|
// Default constructor
|
|
LLMenuGL::LLMenuGL( const std::string& name, const std::string& label )
|
|
: LLUICtrl( name, LLRect(), FALSE),
|
|
mBackgroundColor( sDefaultBackgroundColor ),
|
|
mBgVisible( TRUE ),
|
|
mHasSelection( FALSE ),
|
|
mLabel( label ),
|
|
mDropShadowed( TRUE ),
|
|
mHorizontalLayout( FALSE ),
|
|
mKeepFixedSize( FALSE ),
|
|
mLastMouseX(0),
|
|
mLastMouseY(0),
|
|
mMouseVelX(0),
|
|
mMouseVelY(0),
|
|
mTornOff(FALSE),
|
|
mTearOffItem(NULL),
|
|
mSpilloverBranch(NULL),
|
|
mFirstVisibleItem(NULL),
|
|
mSpilloverMenu(NULL),
|
|
mJumpKey(KEY_NONE),
|
|
mNeedsArrange(FALSE),
|
|
mShortcutPad(ACCEL_PAD_PIXELS)
|
|
{
|
|
mFadeTimer.stop();
|
|
setTabStop(FALSE);
|
|
}
|
|
|
|
LLMenuGL::LLMenuGL( const std::string& label)
|
|
: LLUICtrl( label, LLRect(), FALSE),
|
|
mBackgroundColor( sDefaultBackgroundColor ),
|
|
mBgVisible( TRUE ),
|
|
mHasSelection( FALSE ),
|
|
mLabel( label ),
|
|
mDropShadowed( TRUE ),
|
|
mHorizontalLayout( FALSE ),
|
|
mKeepFixedSize( FALSE ),
|
|
mLastMouseX(0),
|
|
mLastMouseY(0),
|
|
mMouseVelX(0),
|
|
mMouseVelY(0),
|
|
mTornOff(FALSE),
|
|
mTearOffItem(NULL),
|
|
mSpilloverBranch(NULL),
|
|
mSpilloverMenu(NULL),
|
|
mFirstVisibleItem(NULL),
|
|
mJumpKey(KEY_NONE),
|
|
mNeedsArrange(FALSE),
|
|
mShortcutPad(ACCEL_PAD_PIXELS)
|
|
{
|
|
mFadeTimer.stop();
|
|
setTabStop(FALSE);
|
|
}
|
|
|
|
// Destroys the object
|
|
LLMenuGL::~LLMenuGL( void )
|
|
{
|
|
// delete the branch, as it might not be in view hierarchy
|
|
// leave the menu, because it is always in view hierarchy
|
|
delete mSpilloverBranch;
|
|
mJumpKeys.clear();
|
|
}
|
|
|
|
void LLMenuGL::setCanTearOff(BOOL tear_off)
|
|
{
|
|
if (tear_off && mTearOffItem == NULL)
|
|
{
|
|
mTearOffItem = new LLMenuItemTearOffGL();
|
|
addChild(mTearOffItem);
|
|
}
|
|
else if (!tear_off && mTearOffItem != NULL)
|
|
{
|
|
mItems.remove(mTearOffItem);
|
|
removeChild(mTearOffItem);
|
|
delete mTearOffItem;
|
|
mTearOffItem = NULL;
|
|
needsArrange();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLMenuGL::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLView::getXML();
|
|
|
|
node->setName(LL_MENU_GL_TAG);
|
|
|
|
// Attributes
|
|
|
|
node->createChild("opaque", TRUE)->setBoolValue(mBgVisible);
|
|
|
|
node->createChild("drop_shadow", TRUE)->setBoolValue(mDropShadowed);
|
|
|
|
node->createChild("tear_off", TRUE)->setBoolValue((mTearOffItem != NULL));
|
|
|
|
if (mBgVisible)
|
|
{
|
|
// TomY TODO: this should save out the color control name
|
|
node->createChild("color", TRUE)->setFloatValue(4, mBackgroundColor.mV);
|
|
}
|
|
|
|
// Contents
|
|
item_list_t::const_iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLView* child = (*item_iter);
|
|
LLMenuItemGL* item = (LLMenuItemGL*)child;
|
|
|
|
LLXMLNodePtr child_node = item->getXML();
|
|
|
|
node->addChild(child_node);
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
void LLMenuGL::parseChildXML(LLXMLNodePtr child, LLView *parent, LLUICtrlFactory *factory)
|
|
{
|
|
std::string name(child->getName()->mString);
|
|
if (child->hasName(LL_MENU_GL_TAG))
|
|
{
|
|
// SUBMENU
|
|
LLMenuGL *submenu = (LLMenuGL*)LLMenuGL::fromXML(child, parent, factory);
|
|
appendMenu(submenu, 0);
|
|
if (LLMenuGL::sMenuContainer != NULL)
|
|
{
|
|
submenu->updateParent(LLMenuGL::sMenuContainer);
|
|
}
|
|
else
|
|
{
|
|
submenu->updateParent(parent);
|
|
}
|
|
}
|
|
else if (child->hasName(LL_MENU_ITEM_SEPARATOR_GL_TAG))
|
|
{
|
|
std::string item_name;
|
|
child->getAttributeString("name", item_name);
|
|
LLMenuItemGL* separator = new LLMenuItemSeparatorGL(item_name);
|
|
addChild(separator);
|
|
}
|
|
else if(child->hasName(LL_MENU_ITEM_CALL_GL_TAG) ||
|
|
child->hasName(LL_MENU_ITEM_CHECK_GL_TAG))
|
|
{
|
|
// ITEM
|
|
std::string type;
|
|
std::string item_name;
|
|
std::string source_label;
|
|
std::string item_label;
|
|
KEY jump_key = KEY_NONE;
|
|
|
|
child->getAttributeString("type", type);
|
|
child->getAttributeString("name", item_name);
|
|
child->getAttributeString("label", source_label);
|
|
|
|
// parse jump key out of label
|
|
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
|
boost::char_separator<char> sep("_");
|
|
tokenizer tokens(source_label, sep);
|
|
tokenizer::iterator token_iter;
|
|
S32 token_count = 0;
|
|
for( token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
|
|
{
|
|
item_label += (*token_iter);
|
|
if (token_count > 0)
|
|
{
|
|
jump_key = (*token_iter).c_str()[0];
|
|
}
|
|
++token_count;
|
|
}
|
|
|
|
MASK mask = 0;
|
|
|
|
#ifdef LL_DARWIN
|
|
// See if this Mac accelerator should really use the ctrl key and not get mapped to cmd
|
|
BOOL useMacCtrl = FALSE;
|
|
child->getAttributeBOOL("useMacCtrl", useMacCtrl);
|
|
#endif // LL_DARWIN
|
|
|
|
std::string shortcut;
|
|
child->getAttributeString("shortcut", shortcut);
|
|
if (shortcut.find("control") != shortcut.npos)
|
|
{
|
|
#ifdef LL_DARWIN
|
|
if ( useMacCtrl )
|
|
{
|
|
mask |= MASK_MAC_CONTROL;
|
|
}
|
|
#endif // LL_DARWIN
|
|
mask |= MASK_CONTROL;
|
|
}
|
|
if (shortcut.find("alt") != shortcut.npos)
|
|
{
|
|
mask |= MASK_ALT;
|
|
}
|
|
if (shortcut.find("shift") != shortcut.npos)
|
|
{
|
|
mask |= MASK_SHIFT;
|
|
}
|
|
S32 pipe_pos = shortcut.rfind("|");
|
|
std::string key_str = shortcut.substr(pipe_pos+1);
|
|
|
|
KEY key = KEY_NONE;
|
|
LLKeyboard::keyFromString(key_str, &key);
|
|
|
|
LLMenuItemCallGL *new_item;
|
|
LLXMLNodePtr call_child;
|
|
|
|
if (child->hasName(LL_MENU_ITEM_CHECK_GL_TAG))
|
|
{
|
|
std::string control_name;
|
|
child->getAttributeString("control_name", control_name);
|
|
|
|
new_item = new LLMenuItemCheckGL(item_name, item_label, 0, 0, control_name, parent, 0, key, mask);
|
|
|
|
for (call_child = child->getFirstChild(); call_child.notNull(); call_child = call_child->getNextSibling())
|
|
{
|
|
if (call_child->hasName("on_check") || call_child->hasName(name+".on_check"))
|
|
{
|
|
std::string callback_name;
|
|
std::string control_name;
|
|
if (call_child->hasAttribute("function"))
|
|
{
|
|
call_child->getAttributeString("function", callback_name);
|
|
|
|
control_name = callback_name;
|
|
|
|
std::string callback_data = item_name;
|
|
if (call_child->hasAttribute("userdata"))
|
|
{
|
|
call_child->getAttributeString("userdata", callback_data);
|
|
if (!callback_data.empty())
|
|
{
|
|
control_name = llformat("%s(%s)", callback_name.c_str(), callback_data.c_str());
|
|
}
|
|
}
|
|
|
|
LLSD userdata;
|
|
userdata["control"] = control_name;
|
|
userdata["data"] = callback_data;
|
|
|
|
LLSimpleListener* callback = parent->getListenerByName(callback_name);
|
|
|
|
if (!callback)
|
|
{
|
|
lldebugs << "Ignoring \"on_check\" \"" << item_name << "\" because \"" << callback_name << "\" is not registered" << llendl;
|
|
continue;
|
|
}
|
|
|
|
new_item->addListener(callback, "on_build", userdata);
|
|
}
|
|
else if (call_child->hasAttribute("control"))
|
|
{
|
|
call_child->getAttributeString("control", control_name);
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
LLControlVariable *control = parent->findControl(control_name);
|
|
if (!control)
|
|
{
|
|
parent->addBoolControl(control_name, FALSE);
|
|
}
|
|
((LLMenuItemCheckGL*)new_item)->setCheckedControl(control_name, parent);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
new_item = new LLMenuItemCallGL(item_name, item_label, 0, 0, 0, 0, key, mask);
|
|
}
|
|
|
|
for (call_child = child->getFirstChild(); call_child.notNull(); call_child = call_child->getNextSibling())
|
|
{
|
|
if (call_child->hasName("on_click") || call_child->hasName(name+".on_click"))
|
|
{
|
|
std::string callback_name;
|
|
call_child->getAttributeString("function", callback_name);
|
|
|
|
std::string callback_data = item_name;
|
|
if (call_child->hasAttribute("userdata"))
|
|
{
|
|
call_child->getAttributeString("userdata", callback_data);
|
|
}
|
|
|
|
LLSimpleListener* callback = parent->getListenerByName(callback_name);
|
|
|
|
if (!callback)
|
|
{
|
|
lldebugs << "Ignoring \"on_click\" \"" << item_name << "\" because \"" << callback_name << "\" is not registered" << llendl;
|
|
continue;
|
|
}
|
|
|
|
new_item->addListener(callback, "on_click", callback_data);
|
|
}
|
|
if (call_child->hasName("on_enable") || call_child->hasName(name+".on_enable"))
|
|
{
|
|
std::string callback_name;
|
|
std::string control_name;
|
|
if (call_child->hasAttribute("function"))
|
|
{
|
|
call_child->getAttributeString("function", callback_name);
|
|
|
|
control_name = callback_name;
|
|
|
|
std::string callback_data;
|
|
if (call_child->hasAttribute("userdata"))
|
|
{
|
|
call_child->getAttributeString("userdata", callback_data);
|
|
if (!callback_data.empty())
|
|
{
|
|
control_name = llformat("%s(%s)", callback_name.c_str(), callback_data.c_str());
|
|
}
|
|
}
|
|
|
|
LLSD userdata;
|
|
userdata["control"] = control_name;
|
|
userdata["data"] = callback_data;
|
|
|
|
LLSimpleListener* callback = parent->getListenerByName(callback_name);
|
|
|
|
if (!callback)
|
|
{
|
|
lldebugs << "Ignoring \"on_enable\" \"" << item_name << "\" because \"" << callback_name << "\" is not registered" << llendl;
|
|
continue;
|
|
}
|
|
|
|
new_item->addListener(callback, "on_build", userdata);
|
|
}
|
|
else if (call_child->hasAttribute("control"))
|
|
{
|
|
call_child->getAttributeString("control", control_name);
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
new_item->setEnabledControl(control_name, parent);
|
|
}
|
|
if (call_child->hasName("on_visible") || call_child->hasName(name+".on_visible"))
|
|
{
|
|
std::string callback_name;
|
|
std::string control_name;
|
|
if (call_child->hasAttribute("function"))
|
|
{
|
|
call_child->getAttributeString("function", callback_name);
|
|
|
|
control_name = callback_name;
|
|
|
|
std::string callback_data;
|
|
if (call_child->hasAttribute("userdata"))
|
|
{
|
|
call_child->getAttributeString("userdata", callback_data);
|
|
if (!callback_data.empty())
|
|
{
|
|
control_name = llformat("%s(%s)", callback_name.c_str(), callback_data.c_str());
|
|
}
|
|
}
|
|
|
|
LLSD userdata;
|
|
userdata["control"] = control_name;
|
|
userdata["data"] = callback_data;
|
|
|
|
LLSimpleListener* callback = parent->getListenerByName(callback_name);
|
|
|
|
if (!callback)
|
|
{
|
|
lldebugs << "Ignoring \"on_visible\" \"" << item_name << "\" because \"" << callback_name << "\" is not registered" << llendl;
|
|
continue;
|
|
}
|
|
|
|
new_item->addListener(callback, "on_build", userdata);
|
|
}
|
|
else if (call_child->hasAttribute("control"))
|
|
{
|
|
call_child->getAttributeString("control", control_name);
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
new_item->setVisibleControl(control_name, parent);
|
|
}
|
|
}
|
|
new_item->setLabel(item_label);
|
|
if (jump_key != KEY_NONE)
|
|
new_item->setJumpKey(jump_key);
|
|
|
|
append(new_item);
|
|
}
|
|
}
|
|
|
|
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
|
|
bool LLMenuGL::addChild(LLView* view, S32 tab_group)
|
|
{
|
|
return addChild(view, 0, tab_group);
|
|
}
|
|
|
|
bool LLMenuGL::addChild(LLView* view, LLView* insert_before, S32 tab_group)
|
|
{
|
|
if (LLMenuGL* menup = dynamic_cast<LLMenuGL*>(view))
|
|
{
|
|
lldebugs << "Adding menu " << menup->getName() << " to " << getName() << llendl;
|
|
if (!insert_before)
|
|
appendMenu(menup);
|
|
else
|
|
appendMenu(menup, insert_before);
|
|
return true;
|
|
}
|
|
else if (LLMenuItemGL* itemp = dynamic_cast<LLMenuItemGL*>(view))
|
|
{
|
|
lldebugs << "Adding " << itemp->getName() << " to " << getName() << llendl;
|
|
append(itemp, insert_before);
|
|
return true;
|
|
}
|
|
lldebugs << "Error adding unknown child '"<<(view ? view->getName() : std::string("NULL")) << "' to " << getName() << llendl;
|
|
return false;
|
|
}
|
|
|
|
void LLMenuGL::removeChild( LLView* ctrl)
|
|
{
|
|
// previously a dynamic_cast with if statement to check validity
|
|
// unfortunately removeChild is called by ~LLView, and at that point the
|
|
// object being deleted is no longer a LLMenuItemGL so a dynamic_cast will fail
|
|
LLMenuItemGL* itemp = static_cast<LLMenuItemGL*>(ctrl);
|
|
|
|
item_list_t::iterator found_it = std::find(mItems.begin(), mItems.end(), (itemp));
|
|
if (found_it != mItems.end())
|
|
{
|
|
mItems.erase(found_it);
|
|
}
|
|
|
|
return LLUICtrl::removeChild(ctrl);
|
|
}
|
|
|
|
BOOL LLMenuGL::postBuild()
|
|
{
|
|
return LLUICtrl::postBuild();
|
|
}
|
|
|
|
// are we the childmost active menu and hence our jump keys should be enabled?
|
|
// or are we a free-standing torn-off menu (which uses jump keys too)
|
|
BOOL LLMenuGL::jumpKeysActive()
|
|
{
|
|
LLMenuItemGL* highlighted_item = getHighlightedItem();
|
|
BOOL active = getVisible() && getEnabled();
|
|
if (getTornOff())
|
|
{
|
|
// activation of jump keys on torn off menus controlled by keyboard focus
|
|
active = active && ((LLFloater*)getParent())->hasFocus();
|
|
|
|
}
|
|
else
|
|
{
|
|
// Are we the terminal active menu?
|
|
// Yes, if parent menu item deems us to be active (just being visible is sufficient for top-level menus)
|
|
// and we don't have a highlighted menu item pointing to an active sub-menu
|
|
active = active && (!getParentMenuItem() || getParentMenuItem()->isActive()) // I have a parent that is active...
|
|
&& (!highlighted_item || !highlighted_item->isActive()); //... but no child that is active
|
|
}
|
|
return active;
|
|
}
|
|
|
|
BOOL LLMenuGL::isOpen()
|
|
{
|
|
if (getTornOff())
|
|
{
|
|
LLMenuItemGL* itemp = getHighlightedItem();
|
|
// if we have an open sub-menu, then we are considered part of
|
|
// the open menu chain even if we don't have focus
|
|
if (itemp && itemp->isOpen())
|
|
{
|
|
return TRUE;
|
|
}
|
|
// otherwise we are only active if we have keyboard focus
|
|
return ((LLFloater*)getParent())->hasFocus();
|
|
}
|
|
else
|
|
{
|
|
// normally, menus are hidden as soon as the user focuses
|
|
// on another menu, so just use the visibility criterion
|
|
return getVisible();
|
|
}
|
|
}
|
|
// static
|
|
LLView* LLMenuGL::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
|
|
{
|
|
std::string name("menu");
|
|
node->getAttributeString("name", name);
|
|
|
|
std::string label = name;
|
|
node->getAttributeString("label", label);
|
|
|
|
// parse jump key out of label
|
|
std::string new_menu_label;
|
|
|
|
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
|
boost::char_separator<char> sep("_");
|
|
tokenizer tokens(label, sep);
|
|
tokenizer::iterator token_iter;
|
|
|
|
KEY jump_key = KEY_NONE;
|
|
S32 token_count = 0;
|
|
for( token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
|
|
{
|
|
new_menu_label += (*token_iter);
|
|
if (token_count > 0)
|
|
{
|
|
jump_key = (*token_iter).c_str()[0];
|
|
}
|
|
++token_count;
|
|
}
|
|
|
|
BOOL opaque = TRUE;
|
|
node->getAttributeBOOL("opaque", opaque);
|
|
|
|
LLMenuGL *menu = new LLMenuGL(name, new_menu_label);
|
|
|
|
menu->setJumpKey(jump_key);
|
|
|
|
BOOL tear_off = FALSE;
|
|
node->getAttributeBOOL("tear_off", tear_off);
|
|
menu->setCanTearOff(tear_off);
|
|
|
|
if (node->hasAttribute("drop_shadow"))
|
|
{
|
|
BOOL drop_shadow = FALSE;
|
|
node->getAttributeBOOL("drop_shadow", drop_shadow);
|
|
menu->setDropShadowed(drop_shadow);
|
|
}
|
|
|
|
menu->setBackgroundVisible(opaque);
|
|
LLColor4 color(0,0,0,1);
|
|
if (opaque && LLUICtrlFactory::getAttributeColor(node,"color", color))
|
|
{
|
|
menu->setBackgroundColor(color);
|
|
}
|
|
|
|
BOOL create_jump_keys = FALSE;
|
|
node->getAttributeBOOL("create_jump_keys", create_jump_keys);
|
|
|
|
LLXMLNodePtr child;
|
|
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
|
|
{
|
|
menu->parseChildXML(child, parent, factory);
|
|
}
|
|
|
|
if (create_jump_keys)
|
|
{
|
|
menu->createJumpKeys();
|
|
}
|
|
return menu;
|
|
}
|
|
|
|
|
|
// rearrange the child rects so they fit the shape of the menu.
|
|
void LLMenuGL::arrange( void )
|
|
{
|
|
// calculate the height & width, and set our rect based on that
|
|
// information.
|
|
const LLRect& initial_rect = getRect();
|
|
|
|
U32 width = 0, height = MENU_ITEM_PADDING;
|
|
|
|
cleanupSpilloverBranch();
|
|
|
|
if( mItems.size() )
|
|
{
|
|
const LLRect menu_region_rect = LLMenuGL::sMenuContainer ? LLMenuGL::sMenuContainer->getMenuRect() : LLRect(0, S32_MAX, S32_MAX, 0);
|
|
|
|
// torn off menus are not constrained to the size of the screen
|
|
U32 max_width = getTornOff() ? U32_MAX : menu_region_rect.getWidth();
|
|
U32 max_height = U32_MAX;
|
|
if (!getTornOff())
|
|
{
|
|
max_height = getRect().mTop - menu_region_rect.mBottom;
|
|
if (menu_region_rect.mTop - getRect().mTop > (S32)max_height)
|
|
{
|
|
max_height = menu_region_rect.mTop - getRect().mTop;
|
|
}
|
|
}
|
|
|
|
// *FIX: create the item first and then ask for its dimensions?
|
|
S32 spillover_item_width = PLAIN_PAD_PIXELS + LLFontGL::getFontSansSerif()->getWidth( std::string("More") ); // *TODO: Translate
|
|
S32 spillover_item_height = llround(LLFontGL::getFontSansSerif()->getLineHeight()) + MENU_ITEM_PADDING;
|
|
|
|
// Scrolling support
|
|
item_list_t::iterator first_visible_item_iter;
|
|
//S32 height_before_first_visible_item = -1;
|
|
//S32 visible_items_height = 0;
|
|
//U32 scrollable_items_cnt = 0;
|
|
|
|
if (mHorizontalLayout)
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
// do first so LLMenuGLItemCall can call on_visible to determine if visible
|
|
(*item_iter)->buildDrawLabel();
|
|
|
|
if ((*item_iter)->getVisible())
|
|
{
|
|
if (!getTornOff()
|
|
&& *item_iter != mSpilloverBranch
|
|
&& width + (*item_iter)->getNominalWidth() > max_width - spillover_item_width)
|
|
{
|
|
// no room for any more items
|
|
createSpilloverBranch();
|
|
|
|
std::vector<LLMenuItemGL*> items_to_remove;
|
|
std::copy(item_iter, mItems.end(), std::back_inserter(items_to_remove));
|
|
std::vector<LLMenuItemGL*>::iterator spillover_iter;
|
|
for (spillover_iter= items_to_remove.begin(); spillover_iter != items_to_remove.end(); ++spillover_iter)
|
|
{
|
|
LLMenuItemGL* itemp = (*spillover_iter);
|
|
removeChild(itemp);
|
|
mSpilloverMenu->addChild(itemp);
|
|
}
|
|
|
|
addChild(mSpilloverBranch);
|
|
|
|
height = llmax(height, mSpilloverBranch->getNominalHeight());
|
|
width += mSpilloverBranch->getNominalWidth();
|
|
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
// track our rect
|
|
height = llmax(height, (*item_iter)->getNominalHeight());
|
|
width += (*item_iter)->getNominalWidth();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
llassert_always((*item_iter)!=NULL);
|
|
// do first so LLMenuGLItemCall can call on_visible to determine if visible
|
|
(*item_iter)->buildDrawLabel();
|
|
|
|
if ((*item_iter)->getVisible())
|
|
{
|
|
if (!getTornOff()
|
|
&& *item_iter != mSpilloverBranch
|
|
&& height + (*item_iter)->getNominalHeight() > max_height - spillover_item_height)
|
|
{
|
|
// no room for any more items
|
|
createSpilloverBranch();
|
|
|
|
std::vector<LLMenuItemGL*> items_to_remove;
|
|
std::copy(item_iter, mItems.end(), std::back_inserter(items_to_remove));
|
|
std::vector<LLMenuItemGL*>::iterator spillover_iter;
|
|
for (spillover_iter= items_to_remove.begin(); spillover_iter != items_to_remove.end(); ++spillover_iter)
|
|
{
|
|
LLMenuItemGL* itemp = (*spillover_iter);
|
|
removeChild(itemp);
|
|
mSpilloverMenu->addChild(itemp);
|
|
}
|
|
addChild(mSpilloverBranch);
|
|
|
|
height += mSpilloverBranch->getNominalHeight();
|
|
width = llmax( width, mSpilloverBranch->getNominalWidth() );
|
|
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
// track our rect
|
|
height += (*item_iter)->getNominalHeight();
|
|
width = llmax( width, (*item_iter)->getNominalWidth() );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
S32 cur_height = (S32)llmin(max_height, height);
|
|
setRect(LLRect(getRect().mLeft, getRect().mTop, getRect().mLeft + width, getRect().mTop - cur_height));
|
|
|
|
S32 cur_width = 0;
|
|
S32 offset = 0;
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if ((*item_iter)->getVisible())
|
|
{
|
|
// setup item rect to hold label
|
|
LLRect rect;
|
|
if (mHorizontalLayout)
|
|
{
|
|
rect.setLeftTopAndSize( cur_width, height, (*item_iter)->getNominalWidth(), height);
|
|
cur_width += (*item_iter)->getNominalWidth();
|
|
}
|
|
else
|
|
{
|
|
rect.setLeftTopAndSize( 0 + offset, cur_height, width, (*item_iter)->getNominalHeight());
|
|
if (offset == 0)
|
|
{
|
|
cur_height -= (*item_iter)->getNominalHeight();
|
|
}
|
|
}
|
|
(*item_iter)->setRect( rect );
|
|
}
|
|
}
|
|
}
|
|
if (mKeepFixedSize)
|
|
{
|
|
reshape(initial_rect.getWidth(), initial_rect.getHeight());
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::arrangeAndClear( void )
|
|
{
|
|
if (mNeedsArrange)
|
|
{
|
|
arrange();
|
|
mNeedsArrange = FALSE;
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::createSpilloverBranch()
|
|
{
|
|
if (!mSpilloverBranch)
|
|
{
|
|
// should be NULL but delete anyway
|
|
delete mSpilloverMenu;
|
|
// technically, you can't tear off spillover menus, but we're passing the handle
|
|
// along just to be safe
|
|
mSpilloverMenu = new LLMenuGL(std::string("More"), std::string("More"));
|
|
mSpilloverMenu->updateParent(LLMenuGL::sMenuContainer);
|
|
// Inherit colors
|
|
mSpilloverMenu->setBackgroundColor( mBackgroundColor );
|
|
mSpilloverMenu->setCanTearOff(FALSE);
|
|
|
|
mSpilloverBranch = new LLMenuItemBranchGL(std::string("More"), std::string("More"), mSpilloverMenu->getHandle());
|
|
mSpilloverBranch->setFontStyle(LLFontGL::ITALIC);
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::cleanupSpilloverBranch()
|
|
{
|
|
if (mSpilloverBranch && mSpilloverBranch->getParent() == this)
|
|
{
|
|
// head-recursion to propagate items back up to root menu
|
|
mSpilloverMenu->cleanupSpilloverBranch();
|
|
|
|
// pop off spillover items
|
|
while (mSpilloverMenu->getItemCount())
|
|
{
|
|
LLMenuItemGL* itemp = mSpilloverMenu->getItem(0);
|
|
mSpilloverMenu->removeChild(itemp);
|
|
// put them at the end of our own list
|
|
addChild(itemp);
|
|
}
|
|
|
|
// Delete the branch, and since the branch will delete the menu,
|
|
// set the menu* to null.
|
|
delete mSpilloverBranch;
|
|
mSpilloverBranch = NULL;
|
|
mSpilloverMenu = NULL;
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::createJumpKeys()
|
|
{
|
|
mJumpKeys.clear();
|
|
|
|
std::set<std::string> unique_words;
|
|
std::set<std::string> shared_words;
|
|
|
|
item_list_t::iterator item_it;
|
|
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
|
boost::char_separator<char> sep(" ");
|
|
|
|
for(item_it = mItems.begin(); item_it != mItems.end(); ++item_it)
|
|
{
|
|
std::string uppercase_label = (*item_it)->getLabel();
|
|
LLStringUtil::toUpper(uppercase_label);
|
|
|
|
tokenizer tokens(uppercase_label, sep);
|
|
tokenizer::iterator token_iter;
|
|
for( token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
|
|
{
|
|
if (unique_words.find(*token_iter) != unique_words.end())
|
|
{
|
|
// this word exists in more than one menu instance
|
|
shared_words.insert(*token_iter);
|
|
}
|
|
else
|
|
{
|
|
// we have a new word, keep track of it
|
|
unique_words.insert(*token_iter);
|
|
}
|
|
}
|
|
}
|
|
|
|
// pre-assign specified jump keys
|
|
for(item_it = mItems.begin(); item_it != mItems.end(); ++item_it)
|
|
{
|
|
KEY jump_key = (*item_it)->getJumpKey();
|
|
if(jump_key != KEY_NONE)
|
|
{
|
|
if (mJumpKeys.find(jump_key) == mJumpKeys.end())
|
|
{
|
|
mJumpKeys.insert(std::pair<KEY, LLMenuItemGL*>(jump_key, (*item_it)));
|
|
}
|
|
else
|
|
{
|
|
// this key is already spoken for,
|
|
// so we need to reassign it below
|
|
(*item_it)->setJumpKey(KEY_NONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
for(item_it = mItems.begin(); item_it != mItems.end(); ++item_it)
|
|
{
|
|
// skip over items that already have assigned jump keys
|
|
if ((*item_it)->getJumpKey() != KEY_NONE)
|
|
{
|
|
continue;
|
|
}
|
|
std::string uppercase_label = (*item_it)->getLabel();
|
|
LLStringUtil::toUpper(uppercase_label);
|
|
|
|
tokenizer tokens(uppercase_label, sep);
|
|
tokenizer::iterator token_iter;
|
|
|
|
BOOL found_key = FALSE;
|
|
for( token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
|
|
{
|
|
std::string uppercase_word = *token_iter;
|
|
|
|
// this word is not shared with other menu entries...
|
|
if (shared_words.find(*token_iter) == shared_words.end())
|
|
{
|
|
S32 i;
|
|
for(i = 0; i < (S32)uppercase_word.size(); i++)
|
|
{
|
|
char jump_key = uppercase_word[i];
|
|
|
|
if (LLStringOps::isDigit(jump_key) || (LLStringOps::isUpper(jump_key) &&
|
|
mJumpKeys.find(jump_key) == mJumpKeys.end()))
|
|
{
|
|
mJumpKeys.insert(std::pair<KEY, LLMenuItemGL*>(jump_key, (*item_it)));
|
|
(*item_it)->setJumpKey(jump_key);
|
|
found_key = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (found_key)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// remove all items on the menu
|
|
void LLMenuGL::empty( void )
|
|
{
|
|
cleanupSpilloverBranch();
|
|
|
|
mItems.clear();
|
|
mFirstVisibleItem = NULL;
|
|
|
|
deleteAllChildren();
|
|
|
|
}
|
|
|
|
// Adjust rectangle of the menu
|
|
void LLMenuGL::setLeftAndBottom(S32 left, S32 bottom)
|
|
{
|
|
setRect(LLRect(left, getRect().mTop, getRect().mRight, bottom));
|
|
needsArrange();
|
|
}
|
|
|
|
BOOL LLMenuGL::handleJumpKey(KEY key)
|
|
{
|
|
// must perform case-insensitive comparison, so just switch to uppercase input key
|
|
key = toupper(key);
|
|
navigation_key_map_t::iterator found_it = mJumpKeys.find(key);
|
|
if(found_it != mJumpKeys.end() && found_it->second->getEnabled())
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
// force highlight to close old menus and open and sub-menus
|
|
found_it->second->setHighlight(TRUE);
|
|
found_it->second->doIt();
|
|
|
|
}
|
|
// if we are navigating the menus, we need to eat the keystroke
|
|
// so rest of UI doesn't handle it
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
// Add the menu item to this menu.
|
|
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
|
|
BOOL LLMenuGL::append( LLMenuItemGL* item )
|
|
{
|
|
return append(item, 0);
|
|
}
|
|
|
|
BOOL LLMenuGL::append(LLMenuItemGL* item, LLView* insert_before)
|
|
{
|
|
if (!item) return FALSE;
|
|
if (!insert_before)
|
|
{
|
|
mItems.push_back( item );
|
|
}
|
|
else
|
|
{
|
|
item_list_t::iterator i;
|
|
|
|
for (i = mItems.begin(); i != mItems.end(); ++i)
|
|
if (*i == insert_before)
|
|
break;
|
|
mItems.insert(i, item);
|
|
}
|
|
|
|
LLUICtrl::addChild(item);
|
|
needsArrange();
|
|
return TRUE;
|
|
}
|
|
|
|
// add a separator to this menu
|
|
BOOL LLMenuGL::addSeparator()
|
|
{
|
|
LLMenuItemGL* separator = new LLMenuItemSeparatorGL();
|
|
return addChild(separator);
|
|
}
|
|
|
|
// add a menu - this will create a cascading menu
|
|
// This wrapper is needed because the virtual linkage causes errors if default parameters are used
|
|
BOOL LLMenuGL::appendMenu( LLMenuGL* menu )
|
|
{
|
|
return appendMenu(menu, 0);
|
|
}
|
|
|
|
BOOL LLMenuGL::appendMenu(LLMenuGL* menu, LLView* insert_before)
|
|
{
|
|
if( menu == this )
|
|
{
|
|
llerrs << "** Attempt to attach menu to itself. This is certainly "
|
|
<< "a logic error." << llendl;
|
|
}
|
|
BOOL success = TRUE;
|
|
|
|
LLMenuItemBranchGL* branch = NULL;
|
|
branch = new LLMenuItemBranchGL( menu->getName(), menu->getLabel(), menu->getHandle() );
|
|
branch->setJumpKey(menu->getJumpKey());
|
|
success &= append( branch, insert_before );
|
|
|
|
// Inherit colors
|
|
menu->setBackgroundColor( mBackgroundColor );
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
return success;
|
|
}
|
|
|
|
void LLMenuGL::setEnabledSubMenus(BOOL enable)
|
|
{
|
|
setEnabled(enable);
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
(*item_iter)->setEnabledSubMenus( enable );
|
|
}
|
|
}
|
|
|
|
// setItemEnabled() - pass the label and the enable flag for a menu
|
|
// item. TRUE will make sure it's enabled, FALSE will disable it.
|
|
void LLMenuGL::setItemEnabled( const std::string& name, BOOL enable )
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if( (*item_iter)->getName() == name )
|
|
{
|
|
(*item_iter)->setEnabled( enable );
|
|
(*item_iter)->setEnabledSubMenus( enable );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::setItemVisible( const std::string& name, BOOL visible )
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if( (*item_iter)->getName() == name )
|
|
{
|
|
(*item_iter)->setVisible( visible );
|
|
needsArrange();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::setItemLastSelected(LLMenuItemGL* item)
|
|
{
|
|
if (getVisible())
|
|
{
|
|
LLMenuHolderGL::setActivatedItem(item);
|
|
}
|
|
|
|
// fix the checkmarks
|
|
item->buildDrawLabel();
|
|
}
|
|
|
|
// Set whether drop shadowed
|
|
void LLMenuGL::setDropShadowed( const BOOL shadowed )
|
|
{
|
|
mDropShadowed = shadowed;
|
|
}
|
|
|
|
void LLMenuGL::setTornOff(BOOL torn_off)
|
|
{
|
|
mTornOff = torn_off;
|
|
}
|
|
|
|
U32 LLMenuGL::getItemCount()
|
|
{
|
|
return mItems.size();
|
|
}
|
|
|
|
LLMenuItemGL* LLMenuGL::getItem(S32 number)
|
|
{
|
|
if (number >= 0 && number < (S32)mItems.size())
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if (number == 0)
|
|
{
|
|
return (*item_iter);
|
|
}
|
|
number--;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
LLMenuItemGL* LLMenuGL::getHighlightedItem()
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if ((*item_iter)->getHighlight())
|
|
{
|
|
return (*item_iter);
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
LLMenuItemGL* LLMenuGL::highlightNextItem(LLMenuItemGL* cur_item, BOOL skip_disabled)
|
|
{
|
|
if (mItems.empty()) return NULL;
|
|
// highlighting first item on a torn off menu is the
|
|
// same as giving focus to it
|
|
if (!cur_item && getTornOff())
|
|
{
|
|
((LLFloater*)getParent())->setFocus(TRUE);
|
|
}
|
|
|
|
// Current item position in the items list
|
|
item_list_t::iterator cur_item_iter = std::find(mItems.begin(), mItems.end(), cur_item);
|
|
|
|
item_list_t::iterator next_item_iter;
|
|
if (cur_item_iter == mItems.end())
|
|
{
|
|
next_item_iter = mItems.begin();
|
|
}
|
|
else
|
|
{
|
|
next_item_iter = cur_item_iter;
|
|
next_item_iter++;
|
|
|
|
if (next_item_iter == mItems.end())
|
|
{
|
|
next_item_iter = mItems.begin();
|
|
}
|
|
}
|
|
|
|
// when first highlighting a menu, skip over tear off menu item
|
|
if (mTearOffItem && !cur_item)
|
|
{
|
|
// we know the first item is the tear off menu item
|
|
cur_item_iter = mItems.begin();
|
|
next_item_iter++;
|
|
if (next_item_iter == mItems.end())
|
|
{
|
|
next_item_iter = mItems.begin();
|
|
}
|
|
}
|
|
|
|
while(1)
|
|
{
|
|
// skip separators and disabled/invisible items
|
|
if ((*next_item_iter)->getEnabled() && (*next_item_iter)->getVisible() && !dynamic_cast<LLMenuItemSeparatorGL*>(*next_item_iter))
|
|
{
|
|
if (cur_item)
|
|
{
|
|
cur_item->setHighlight(FALSE);
|
|
}
|
|
(*next_item_iter)->setHighlight(TRUE);
|
|
return (*next_item_iter);
|
|
}
|
|
|
|
|
|
if (!skip_disabled || next_item_iter == cur_item_iter)
|
|
{
|
|
break;
|
|
}
|
|
|
|
next_item_iter++;
|
|
if (next_item_iter == mItems.end())
|
|
{
|
|
if (cur_item_iter == mItems.end())
|
|
{
|
|
break;
|
|
}
|
|
next_item_iter = mItems.begin();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
LLMenuItemGL* LLMenuGL::highlightPrevItem(LLMenuItemGL* cur_item, BOOL skip_disabled)
|
|
{
|
|
if (mItems.empty()) return NULL;
|
|
|
|
// highlighting first item on a torn off menu is the
|
|
// same as giving focus to it
|
|
if (!cur_item && getTornOff())
|
|
{
|
|
((LLFloater*)getParent())->setFocus(TRUE);
|
|
}
|
|
|
|
// Current item reverse position from the end of the list
|
|
item_list_t::reverse_iterator cur_item_iter = std::find(mItems.rbegin(), mItems.rend(), cur_item);
|
|
|
|
item_list_t::reverse_iterator prev_item_iter;
|
|
if (cur_item_iter == mItems.rend())
|
|
{
|
|
prev_item_iter = mItems.rbegin();
|
|
}
|
|
else
|
|
{
|
|
prev_item_iter = cur_item_iter;
|
|
prev_item_iter++;
|
|
|
|
if (prev_item_iter == mItems.rend())
|
|
{
|
|
prev_item_iter = mItems.rbegin();
|
|
}
|
|
}
|
|
|
|
while(1)
|
|
{
|
|
// skip separators and disabled/invisible items
|
|
if ((*prev_item_iter)->getEnabled() && (*prev_item_iter)->getVisible() && (*prev_item_iter)->getName() != SEPARATOR_NAME)
|
|
{
|
|
(*prev_item_iter)->setHighlight(TRUE);
|
|
return (*prev_item_iter);
|
|
}
|
|
|
|
if (!skip_disabled || prev_item_iter == cur_item_iter)
|
|
{
|
|
break;
|
|
}
|
|
|
|
prev_item_iter++;
|
|
if (prev_item_iter == mItems.rend())
|
|
{
|
|
if (cur_item_iter == mItems.rend())
|
|
{
|
|
break;
|
|
}
|
|
|
|
prev_item_iter = mItems.rbegin();
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void LLMenuGL::buildDrawLabels()
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
(*item_iter)->buildDrawLabel();
|
|
}
|
|
}
|
|
|
|
void LLMenuGL::updateParent(LLView* parentp)
|
|
{
|
|
if (getParent())
|
|
{
|
|
getParent()->removeChild(this);
|
|
}
|
|
if (parentp)
|
|
{
|
|
parentp->addChild(this);
|
|
}
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
(*item_iter)->updateBranchParent(parentp);
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuGL::handleAcceleratorKey(KEY key, MASK mask)
|
|
{
|
|
// don't handle if not enabled
|
|
if(!getEnabled())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// Pass down even if not visible
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLMenuItemGL* itemp = *item_iter;
|
|
if (itemp->handleAcceleratorKey(key, mask))
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLMenuGL::handleUnicodeCharHere( llwchar uni_char )
|
|
{
|
|
if (jumpKeysActive())
|
|
{
|
|
return handleJumpKey((KEY)uni_char);
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLMenuGL::handleHover( S32 x, S32 y, MASK mask )
|
|
{
|
|
// leave submenu in place if slope of mouse < MAX_MOUSE_SLOPE_SUB_MENU
|
|
BOOL no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0;
|
|
S32 mouse_delta_x = no_mouse_data ? 0 : x - mLastMouseX;
|
|
S32 mouse_delta_y = no_mouse_data ? 0 : y - mLastMouseY;
|
|
LLVector2 mouse_dir((F32)mouse_delta_x, (F32)mouse_delta_y);
|
|
mouse_dir.normVec();
|
|
LLVector2 mouse_avg_dir((F32)mMouseVelX, (F32)mMouseVelY);
|
|
mouse_avg_dir.normVec();
|
|
F32 interp = 0.5f * (llclamp(mouse_dir * mouse_avg_dir, 0.f, 1.f));
|
|
mMouseVelX = llround(lerp((F32)mouse_delta_x, (F32)mMouseVelX, interp));
|
|
mMouseVelY = llround(lerp((F32)mouse_delta_y, (F32)mMouseVelY, interp));
|
|
mLastMouseX = x;
|
|
mLastMouseY = y;
|
|
|
|
// don't change menu focus unless mouse is moving or alt key is not held down
|
|
if ((llabs(mMouseVelX) > 0 ||
|
|
llabs(mMouseVelY) > 0) /*&&
|
|
(!mHasSelection ||
|
|
(mouse_delta_x == 0 && mouse_delta_y == 0) ||
|
|
(mMouseVelX < 0) ||
|
|
llabs((F32)mMouseVelY) / llabs((F32)mMouseVelX) > MAX_MOUSE_SLOPE_SUB_MENU)*/)
|
|
{
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
S32 local_x = x - viewp->getRect().mLeft;
|
|
S32 local_y = y - viewp->getRect().mBottom;
|
|
if (!viewp->pointInView(local_x, local_y) && ((LLMenuItemGL*)viewp)->getHighlight())
|
|
{
|
|
// moving mouse always highlights new item
|
|
if (mouse_delta_x != 0 || mouse_delta_y != 0)
|
|
{
|
|
((LLMenuItemGL*)viewp)->setHighlight(FALSE);
|
|
}
|
|
}
|
|
}
|
|
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
S32 local_x = x - viewp->getRect().mLeft;
|
|
S32 local_y = y - viewp->getRect().mBottom;
|
|
//RN: always call handleHover to track mGotHover status
|
|
// but only set highlight when mouse is moving
|
|
if( viewp->getVisible() &&
|
|
//RN: allow disabled items to be highlighted to preserve "active" menus when
|
|
// moving mouse through them
|
|
//viewp->getEnabled() &&
|
|
viewp->pointInView(local_x, local_y) &&
|
|
viewp->handleHover(local_x, local_y, mask))
|
|
{
|
|
// moving mouse always highlights new item
|
|
if (mouse_delta_x != 0 || mouse_delta_y != 0)
|
|
{
|
|
((LLMenuItemGL*)viewp)->setHighlight(TRUE);
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
}
|
|
mHasSelection = true;
|
|
}
|
|
}
|
|
}
|
|
getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
|
|
// *HACK Release the mouse capture
|
|
// This is done to release the mouse after the Navigation Bar "Back" or "Forward" button
|
|
// drop-down menu is shown. Otherwise any other view won't be able to handle mouse events
|
|
// until the user chooses one of the drop-down menu items.
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLMenuGL::handleScrollWheel( S32 x, S32 y, S32 clicks )
|
|
{
|
|
return blockMouseEvent(x, y);
|
|
}
|
|
|
|
void LLMenuGL::draw( void )
|
|
{
|
|
if (mNeedsArrange)
|
|
{
|
|
arrange();
|
|
mNeedsArrange = FALSE;
|
|
}
|
|
if (mDropShadowed && !mTornOff)
|
|
{
|
|
static S32 drop_shadow_floater = LLUI::sConfigGroup->getS32("DropShadowFloater");
|
|
static LLColor4 color_drop_shadow = LLUI::sColorsGroup->getColor("ColorDropShadow");
|
|
|
|
gl_drop_shadow(0, getRect().getHeight(), getRect().getWidth(), 0,
|
|
color_drop_shadow, drop_shadow_floater );
|
|
}
|
|
|
|
if( mBgVisible )
|
|
{
|
|
gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0, mBackgroundColor );
|
|
}
|
|
|
|
|
|
/*LLRect rootRect = getRootView()->getRect();
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLMenuItemGL* itemp = static_cast<LLMenuItemGL*>(*child_it);
|
|
if(itemp)
|
|
{
|
|
LLRect screenRect;
|
|
localRectToScreen(itemp->getRect(),&screenRect);
|
|
lldebugs << itemp->getName() << "Visible:" << itemp->getVisible() << " ValidRect: " << itemp->getRect().isValid() << " Overlaps: " << rootRect.overlaps(screenRect) << llendl;
|
|
}
|
|
}*/
|
|
|
|
LLView::draw();
|
|
}
|
|
|
|
void LLMenuGL::drawBackground(LLMenuItemGL* itemp, LLColor4& color)
|
|
{
|
|
gGL.color4fv( color.mV );
|
|
LLRect item_rect = itemp->getRect();
|
|
gl_rect_2d( 0, item_rect.getHeight(), item_rect.getWidth(), 0);
|
|
}
|
|
|
|
void LLMenuGL::setVisible(BOOL visible)
|
|
{
|
|
if (visible != getVisible())
|
|
{
|
|
LLView::setVisible(visible);
|
|
if (!visible)
|
|
{
|
|
lldebugs << "Hiding " << getName() << llendl;
|
|
mFadeTimer.start();
|
|
clearHoverItem();
|
|
// reset last known mouse coordinates so
|
|
// we don't spoof a mouse move next time we're opened
|
|
mLastMouseX = 0;
|
|
mLastMouseY = 0;
|
|
}
|
|
else
|
|
{
|
|
lldebugs << "Showing " << getName() << llendl;
|
|
mHasSelection = true;
|
|
mFadeTimer.stop();
|
|
}
|
|
}
|
|
}
|
|
|
|
LLMenuGL* LLMenuGL::getChildMenuByName(const std::string& name, BOOL recurse) const
|
|
{
|
|
LLView* view = getChildView(name, recurse, FALSE);
|
|
if (view)
|
|
{
|
|
LLMenuItemBranchGL* branch = dynamic_cast<LLMenuItemBranchGL*>(view);
|
|
if (branch)
|
|
{
|
|
return branch->getBranch();
|
|
}
|
|
|
|
LLMenuGL* menup = dynamic_cast<LLMenuGL*>(view);
|
|
if (menup)
|
|
{
|
|
return menup;
|
|
}
|
|
}
|
|
llwarns << "Child Menu " << name << " not found in menu " << getName() << llendl;
|
|
return NULL;
|
|
}
|
|
|
|
BOOL LLMenuGL::clearHoverItem()
|
|
{
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLMenuItemGL* itemp = (LLMenuItemGL*)*child_it;
|
|
if (itemp->getHighlight())
|
|
{
|
|
itemp->setHighlight(FALSE);
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void hide_top_view( LLView* view )
|
|
{
|
|
if( view ) view->setVisible( FALSE );
|
|
}
|
|
|
|
|
|
// x and y are the desired location for the popup, in the spawning_view's
|
|
// coordinate frame, NOT necessarily the mouse location
|
|
// static
|
|
void LLMenuGL::showPopup(LLView* spawning_view, LLMenuGL* menu, S32 x, S32 y)
|
|
{
|
|
const S32 CURSOR_HEIGHT = 22; // Approximate "normal" cursor size
|
|
const S32 CURSOR_WIDTH = 12;
|
|
|
|
if(menu->getChildList()->empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Save click point for detecting cursor moves before mouse-up.
|
|
// Must be in local coords to compare with mouseUp events.
|
|
// If the mouse doesn't move, the menu will stay open ala the Mac.
|
|
// See also LLContextMenu::show()
|
|
S32 mouse_x, mouse_y;
|
|
|
|
// Resetting scrolling position
|
|
if (menu->isScrollable() && menu->isScrollPositionOnShowReset())
|
|
{
|
|
menu->mFirstVisibleItem = NULL;
|
|
}
|
|
|
|
menu->setVisible( TRUE );
|
|
|
|
// Fix menu rect if needed.
|
|
menu->needsArrange();
|
|
menu->arrangeAndClear();
|
|
|
|
LLUI::getMousePositionLocal(menu->getParent(), &mouse_x, &mouse_y);
|
|
LLMenuHolderGL::sContextMenuSpawnPos.set(mouse_x,mouse_y);
|
|
|
|
const LLRect menu_region_rect = LLMenuGL::sMenuContainer->getRect();
|
|
|
|
const S32 HPAD = 2;
|
|
LLRect rect = menu->getRect();
|
|
S32 left = x + HPAD;
|
|
S32 top = y;
|
|
spawning_view->localPointToOtherView(left, top, &left, &top, menu->getParent());
|
|
rect.setLeftTopAndSize( left, top,
|
|
rect.getWidth(), rect.getHeight() );
|
|
menu->setRect( rect );
|
|
|
|
|
|
// Adjust context menu to fit onscreen
|
|
LLRect mouse_rect;
|
|
const S32 MOUSE_CURSOR_PADDING = 5;
|
|
mouse_rect.setLeftTopAndSize(mouse_x - MOUSE_CURSOR_PADDING,
|
|
mouse_y + MOUSE_CURSOR_PADDING,
|
|
CURSOR_WIDTH + MOUSE_CURSOR_PADDING * 2,
|
|
CURSOR_HEIGHT + MOUSE_CURSOR_PADDING * 2);
|
|
menu->translateIntoRectWithExclusion( menu_region_rect, mouse_rect, FALSE );
|
|
menu->getParent()->sendChildToFront(menu);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// class LLPieMenuBranch
|
|
// A branch to another pie menu
|
|
//-----------------------------------------------------------------------------
|
|
class LLPieMenuBranch : public LLMenuItemGL
|
|
{
|
|
public:
|
|
LLPieMenuBranch(const std::string& name, const std::string& label, LLPieMenu* branch);
|
|
|
|
virtual LLXMLNodePtr getXML(bool save_children = true) const;
|
|
|
|
// called to rebuild the draw label
|
|
virtual void buildDrawLabel( void );
|
|
|
|
virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask)
|
|
{
|
|
LLMenuItemGL::handleMouseUp(x,y,mask);
|
|
return TRUE;
|
|
}
|
|
|
|
// doIt() - do the primary funcationality of the menu item.
|
|
virtual void doIt( void );
|
|
|
|
LLPieMenu* getBranch() { return mBranch; }
|
|
|
|
protected:
|
|
LLPieMenu* mBranch;
|
|
};
|
|
|
|
const F32 PIE_MENU_WIDTH = 190;
|
|
const F32 PIE_MENU_HEIGHT = 190;
|
|
|
|
LLPieMenuBranch::LLPieMenuBranch(const std::string& name,
|
|
const std::string& label,
|
|
LLPieMenu* branch)
|
|
: LLMenuItemGL( name, label, KEY_NONE, MASK_NONE ),
|
|
mBranch( branch )
|
|
{
|
|
mBranch->hide(FALSE);
|
|
mBranch->setParentMenuItem(this);
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLPieMenuBranch::getXML(bool save_children) const
|
|
{
|
|
if (mBranch)
|
|
{
|
|
return mBranch->getXML();
|
|
}
|
|
|
|
return LLMenuItemGL::getXML();
|
|
}
|
|
|
|
// called to rebuild the draw label
|
|
void LLPieMenuBranch::buildDrawLabel( void )
|
|
{
|
|
{
|
|
// default enablement is this -- if any of the subitems are
|
|
// enabled, this item is enabled. JC
|
|
U32 sub_count = mBranch->getItemCount();
|
|
U32 i;
|
|
BOOL any_enabled = FALSE;
|
|
for (i = 0; i < sub_count; i++)
|
|
{
|
|
LLMenuItemGL* item = mBranch->getItem(i);
|
|
item->buildDrawLabel();
|
|
if (item->getEnabled() && !item->getDrawTextDisabled() )
|
|
{
|
|
any_enabled = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
setDrawTextDisabled(!any_enabled);
|
|
setEnabled(TRUE);
|
|
}
|
|
|
|
mDrawAccelLabel.clear();
|
|
std::string st = mDrawAccelLabel;
|
|
appendAcceleratorString( st );
|
|
mDrawAccelLabel = st;
|
|
|
|
// No special branch suffix
|
|
mDrawBranchLabel.clear();
|
|
}
|
|
|
|
// doIt() - do the primary funcationality of the menu item.
|
|
void LLPieMenuBranch::doIt( void )
|
|
{
|
|
LLPieMenu *parent = (LLPieMenu *)getParent();
|
|
|
|
LLRect rect = parent->getRect();
|
|
S32 center_x;
|
|
S32 center_y;
|
|
parent->localPointToScreen(rect.getWidth() / 2, rect.getHeight() / 2, ¢er_x, ¢er_y);
|
|
|
|
parent->hide(FALSE);
|
|
mBranch->show( center_x, center_y, FALSE );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// class LLPieMenu
|
|
// A circular menu of items, icons, etc.
|
|
//-----------------------------------------------------------------------------
|
|
LLPieMenu::LLPieMenu(const std::string& name, const std::string& label)
|
|
: LLMenuGL(name, label),
|
|
mFirstMouseDown(FALSE),
|
|
mUseInfiniteRadius(FALSE),
|
|
mHoverItem(NULL),
|
|
mHoverThisFrame(FALSE),
|
|
mHoveredAnyItem(FALSE),
|
|
mOuterRingAlpha(1.f),
|
|
mCurRadius(0.f),
|
|
mRightMouseDown(FALSE)
|
|
{
|
|
setRect(LLRect(0,PIE_MENU_HEIGHT,PIE_MENU_WIDTH,0));
|
|
LLMenuGL::setVisible(FALSE);
|
|
}
|
|
|
|
LLPieMenu::LLPieMenu(const std::string& name)
|
|
: LLMenuGL(name, name),
|
|
mFirstMouseDown(FALSE),
|
|
mUseInfiniteRadius(FALSE),
|
|
mHoverItem(NULL),
|
|
mHoverThisFrame(FALSE),
|
|
mHoveredAnyItem(FALSE),
|
|
mOuterRingAlpha(1.f),
|
|
mCurRadius(0.f),
|
|
mRightMouseDown(FALSE)
|
|
{
|
|
setRect(LLRect(0,PIE_MENU_HEIGHT,PIE_MENU_WIDTH,0));
|
|
LLMenuGL::setVisible(FALSE);
|
|
}
|
|
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLPieMenu::getXML(bool save_children) const
|
|
{
|
|
LLXMLNodePtr node = LLMenuGL::getXML();
|
|
|
|
node->setName(LL_PIE_MENU_TAG);
|
|
|
|
return node;
|
|
}
|
|
|
|
void LLPieMenu::initXML(LLXMLNodePtr node, LLView *context, LLUICtrlFactory *factory)
|
|
{
|
|
LLXMLNodePtr child;
|
|
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
|
|
{
|
|
if (child->hasName(LL_PIE_MENU_TAG))
|
|
{
|
|
// SUBMENU
|
|
std::string name("menu");
|
|
child->getAttributeString("name", name);
|
|
std::string label(name);
|
|
child->getAttributeString("label", label);
|
|
|
|
LLPieMenu *submenu = new LLPieMenu(name, label);
|
|
appendPieMenu(submenu);
|
|
submenu->initXML(child, context, factory);
|
|
}
|
|
else
|
|
{
|
|
parseChildXML(child, context, factory);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool LLPieMenu::addChild(LLView* view, S32 tab_group)
|
|
{
|
|
if(LLMenuGL::addChild(view, tab_group))
|
|
{
|
|
LLMenuItemSeparatorGL* sep = dynamic_cast<LLMenuItemSeparatorGL*>(view);
|
|
if(sep)
|
|
sep->setVisible(false);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// virtual
|
|
void LLPieMenu::setVisible(BOOL visible)
|
|
{
|
|
if (!visible)
|
|
{
|
|
hide(FALSE);
|
|
}
|
|
}
|
|
|
|
BOOL LLPieMenu::handleHover( S32 x, S32 y, MASK mask )
|
|
{
|
|
// This is mostly copied from the llview class, but it continues
|
|
// the hover handle code after a hover handler has been found.
|
|
BOOL handled = FALSE;
|
|
|
|
// If we got a hover event, we've already moved the cursor
|
|
// for any menu shifts, so subsequent mouseup messages will be in the
|
|
// correct position. No need to correct them.
|
|
//mShiftHoriz = 0;
|
|
//mShiftVert = 0;
|
|
|
|
// release mouse capture after short period of visibility if we're using a finite boundary
|
|
// so that right click outside of boundary will trigger new pie menu
|
|
if (hasMouseCapture() &&
|
|
!mRightMouseDown &&
|
|
mShrinkBorderTimer.getStarted() &&
|
|
mShrinkBorderTimer.getElapsedTimeF32() >= PIE_SHRINK_TIME)
|
|
{
|
|
gFocusMgr.setMouseCapture(NULL);
|
|
mUseInfiniteRadius = FALSE;
|
|
}
|
|
|
|
LLMenuItemGL *item = pieItemFromXY( x, y );
|
|
|
|
if (item && item->getEnabled())
|
|
{
|
|
getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by " << getName() << llendl;
|
|
handled = TRUE;
|
|
|
|
if (item != mHoverItem)
|
|
{
|
|
if (mHoverItem)
|
|
{
|
|
mHoverItem->setHighlight( FALSE );
|
|
}
|
|
mHoverItem = item;
|
|
mHoverItem->setHighlight( TRUE );
|
|
|
|
switch(pieItemIndexFromXY(x, y))
|
|
{
|
|
case 0:
|
|
make_ui_sound("UISndPieMenuSliceHighlight0");
|
|
break;
|
|
case 1:
|
|
make_ui_sound("UISndPieMenuSliceHighlight1");
|
|
break;
|
|
case 2:
|
|
make_ui_sound("UISndPieMenuSliceHighlight2");
|
|
break;
|
|
case 3:
|
|
make_ui_sound("UISndPieMenuSliceHighlight3");
|
|
break;
|
|
case 4:
|
|
make_ui_sound("UISndPieMenuSliceHighlight4");
|
|
break;
|
|
case 5:
|
|
make_ui_sound("UISndPieMenuSliceHighlight5");
|
|
break;
|
|
case 6:
|
|
make_ui_sound("UISndPieMenuSliceHighlight6");
|
|
break;
|
|
case 7:
|
|
make_ui_sound("UISndPieMenuSliceHighlight7");
|
|
break;
|
|
default:
|
|
make_ui_sound("UISndPieMenuSliceHighlight0");
|
|
break;
|
|
}
|
|
}
|
|
mHoveredAnyItem = TRUE;
|
|
}
|
|
else
|
|
{
|
|
// clear out our selection
|
|
if (mHoverItem)
|
|
{
|
|
mHoverItem->setHighlight(FALSE);
|
|
mHoverItem = NULL;
|
|
}
|
|
}
|
|
|
|
if( !handled && pointInView( x, y ) )
|
|
{
|
|
getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
lldebugst(LLERR_USER_INPUT) << "hover handled by " << getName() << llendl;
|
|
handled = TRUE;
|
|
}
|
|
|
|
mHoverThisFrame = TRUE;
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLPieMenu::handleMouseDown( S32 x, S32 y, MASK mask )
|
|
{
|
|
BOOL handled = FALSE;
|
|
// The click was somewhere within our rectangle
|
|
LLMenuItemGL *item = pieItemFromXY( x, y );
|
|
|
|
if (item)
|
|
{
|
|
// lie to the item about where the click happened
|
|
// to make sure it's within the item's rectangle
|
|
handled = item->handleMouseDown( 0, 0, mask );
|
|
}
|
|
else if (!mRightMouseDown)
|
|
{
|
|
// call hidemenus to make sure transient selections get cleared
|
|
((LLMenuHolderGL*)getParent())->hideMenus();
|
|
}
|
|
|
|
// always handle mouse down as mouse up will close open menus
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLPieMenu::handleRightMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
BOOL handled = FALSE;
|
|
|
|
mRightMouseDown = TRUE;
|
|
|
|
// The click was somewhere within our rectangle
|
|
LLMenuItemGL *item = pieItemFromXY( x, y );
|
|
S32 delta_x = x /*+ mShiftHoriz*/ - getLocalRect().getCenterX();
|
|
S32 delta_y = y /*+ mShiftVert*/ - getLocalRect().getCenterY();
|
|
BOOL clicked_in_pie = ((delta_x * delta_x) + (delta_y * delta_y) < mCurRadius*mCurRadius) || mUseInfiniteRadius;
|
|
|
|
// grab mouse if right clicking anywhere within pie (even deadzone in middle), to detect drag outside of pie
|
|
if (clicked_in_pie)
|
|
{
|
|
// capture mouse cursor as if on initial menu show
|
|
gFocusMgr.setMouseCapture(this);
|
|
mShrinkBorderTimer.stop();
|
|
mUseInfiniteRadius = TRUE;
|
|
handled = TRUE;
|
|
}
|
|
|
|
if (item)
|
|
{
|
|
// lie to the item about where the click happened
|
|
// to make sure it's within the item's rectangle
|
|
if (item->handleMouseDown( 0, 0, mask ))
|
|
{
|
|
handled = TRUE;
|
|
}
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLPieMenu::handleRightMouseUp( S32 x, S32 y, MASK mask )
|
|
{
|
|
// release mouse capture when right mouse button released, and we're past the shrink time
|
|
if (mShrinkBorderTimer.getStarted() &&
|
|
mShrinkBorderTimer.getElapsedTimeF32() > PIE_SHRINK_TIME)
|
|
{
|
|
mUseInfiniteRadius = FALSE;
|
|
gFocusMgr.setMouseCapture(NULL);
|
|
}
|
|
|
|
S32 delta_x = x /*+ mShiftHoriz*/ - getLocalRect().getCenterX();
|
|
S32 delta_y = y /*+ mShiftVert*/ - getLocalRect().getCenterY();
|
|
if (!mHoveredAnyItem && !mFirstMouseDown && (delta_x * delta_x) + (delta_y * delta_y) < PIE_CENTER_SIZE * PIE_CENTER_SIZE)
|
|
{
|
|
// user released right mouse button in middle of pie, interpret this as closing the menu
|
|
sMenuContainer->hideMenus();
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL result = handleMouseUp( x, y, mask );
|
|
mRightMouseDown = FALSE;
|
|
mHoveredAnyItem = FALSE;
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLPieMenu::handleMouseUp( S32 x, S32 y, MASK mask )
|
|
{
|
|
BOOL handled = FALSE;
|
|
|
|
// The click was somewhere within our rectangle
|
|
LLMenuItemGL *item = pieItemFromXY( x, y );
|
|
|
|
if (item)
|
|
{
|
|
// lie to the item about where the click happened
|
|
// to make sure it's within the item's rectangle
|
|
if (item->getEnabled())
|
|
{
|
|
handled = item->handleMouseUp( 0, 0, mask );
|
|
hide(TRUE);
|
|
}
|
|
}
|
|
else if (!mRightMouseDown)
|
|
{
|
|
// call hidemenus to make sure transient selections get cleared
|
|
((LLMenuHolderGL*)getParent())->hideMenus();
|
|
}
|
|
|
|
if (handled)
|
|
{
|
|
make_ui_sound("UISndClickRelease");
|
|
}
|
|
|
|
if (!handled && !mUseInfiniteRadius)
|
|
{
|
|
// call hidemenus to make sure transient selections get cleared
|
|
sMenuContainer->hideMenus();
|
|
}
|
|
|
|
if (mFirstMouseDown)
|
|
{
|
|
make_ui_sound("UISndPieMenuAppear");
|
|
mFirstMouseDown = FALSE;
|
|
}
|
|
|
|
// *FIX: is this necessary?
|
|
if (!mShrinkBorderTimer.getStarted())
|
|
{
|
|
mShrinkBorderTimer.start();
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
|
|
// virtual
|
|
void LLPieMenu::draw()
|
|
{
|
|
// clear hover if mouse moved away
|
|
if (!mHoverThisFrame && mHoverItem)
|
|
{
|
|
mHoverItem->setHighlight(FALSE);
|
|
mHoverItem = NULL;
|
|
}
|
|
|
|
F32 width = (F32) getRect().getWidth();
|
|
F32 height = (F32) getRect().getHeight();
|
|
mCurRadius = PIE_SCALE_FACTOR * llmax( width/2, height/2 );
|
|
|
|
mOuterRingAlpha = mUseInfiniteRadius ? 0.f : 1.f;
|
|
if (mShrinkBorderTimer.getStarted())
|
|
{
|
|
mOuterRingAlpha = clamp_rescale(mShrinkBorderTimer.getElapsedTimeF32(), 0.f, PIE_SHRINK_TIME, 0.f, 1.f);
|
|
mCurRadius *= clamp_rescale(mShrinkBorderTimer.getElapsedTimeF32(), 0.f, PIE_SHRINK_TIME, 1.f, 1.f / PIE_SCALE_FACTOR);
|
|
}
|
|
|
|
// correct for non-square pixels
|
|
F32 center_x = width/2;
|
|
F32 center_y = height/2;
|
|
S32 steps = 100;
|
|
|
|
gGL.pushUIMatrix();
|
|
{
|
|
gGL.translateUI(center_x, center_y, 0.f);
|
|
|
|
F32 line_width = LLUI::sConfigGroup->getF32("PieMenuLineWidth");
|
|
LLColor4 line_color = LLUI::sColorsGroup->getColor("PieMenuLineColor");
|
|
LLColor4 bg_color = LLUI::sColorsGroup->getColor("PieMenuBgColor");
|
|
LLColor4 selected_color = LLUI::sColorsGroup->getColor("PieMenuSelectedColor");
|
|
|
|
// main body
|
|
LLColor4 outer_color = bg_color;
|
|
outer_color.mV[VALPHA] *= mOuterRingAlpha;
|
|
gl_washer_2d( mCurRadius, (F32) PIE_CENTER_SIZE, steps, bg_color, outer_color );
|
|
|
|
// selected wedge
|
|
item_list_t::iterator item_iter;
|
|
S32 i = 0;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if ((*item_iter)->getHighlight())
|
|
{
|
|
F32 arc_size = F_PI * 0.25f;
|
|
|
|
F32 start_radians = (i * arc_size) - (arc_size * 0.5f);
|
|
F32 end_radians = start_radians + arc_size;
|
|
|
|
LLColor4 outer_color = selected_color;
|
|
outer_color.mV[VALPHA] *= mOuterRingAlpha;
|
|
gl_washer_segment_2d( mCurRadius, (F32)PIE_CENTER_SIZE, start_radians, end_radians, steps / 8, selected_color, outer_color );
|
|
}
|
|
i++;
|
|
}
|
|
|
|
LLUI::setLineWidth( line_width );
|
|
|
|
// inner lines
|
|
outer_color = line_color;
|
|
outer_color.mV[VALPHA] *= mOuterRingAlpha;
|
|
gl_washer_spokes_2d( mCurRadius, (F32)PIE_CENTER_SIZE, 8, line_color, outer_color );
|
|
|
|
// inner circle
|
|
gGL.color4fv( line_color.mV );
|
|
gl_circle_2d( 0, 0, (F32)PIE_CENTER_SIZE, steps, FALSE );
|
|
|
|
// outer circle
|
|
gGL.color4fv( outer_color.mV );
|
|
gl_circle_2d( 0, 0, mCurRadius, steps, FALSE );
|
|
|
|
LLUI::setLineWidth(1.0f);
|
|
}
|
|
gGL.popUIMatrix();
|
|
|
|
mHoverThisFrame = FALSE;
|
|
|
|
LLView::draw();
|
|
}
|
|
|
|
void LLPieMenu::drawBackground(LLMenuItemGL* itemp, LLColor4& color)
|
|
{
|
|
F32 width = (F32) getRect().getWidth();
|
|
F32 height = (F32) getRect().getHeight();
|
|
F32 center_x = width/2;
|
|
F32 center_y = height/2;
|
|
S32 steps = 100;
|
|
|
|
gGL.color4fv( color.mV );
|
|
gGL.pushUIMatrix();
|
|
{
|
|
gGL.translateUI(center_x - itemp->getRect().mLeft, center_y - itemp->getRect().mBottom, 0.f);
|
|
|
|
item_list_t::iterator item_iter;
|
|
S32 i = 0;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if ((*item_iter) == itemp)
|
|
{
|
|
F32 arc_size = F_PI * 0.25f;
|
|
|
|
F32 start_radians = (i * arc_size) - (arc_size * 0.5f);
|
|
F32 end_radians = start_radians + arc_size;
|
|
|
|
LLColor4 outer_color = color;
|
|
outer_color.mV[VALPHA] *= mOuterRingAlpha;
|
|
gl_washer_segment_2d( mCurRadius, (F32)PIE_CENTER_SIZE, start_radians, end_radians, steps / 8, color, outer_color );
|
|
}
|
|
i++;
|
|
}
|
|
}
|
|
gGL.popUIMatrix();
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLPieMenu::append(LLMenuItemGL *item)
|
|
{
|
|
item->setBriefItem(TRUE);
|
|
item->setFont( LLFontGL::getFontSansSerifSmall() );
|
|
return LLMenuGL::append(item);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLPieMenu::addSeparator()
|
|
{
|
|
LLMenuItemGL* separator = new LLMenuItemBlankGL();
|
|
separator->setFont( LLFontGL::getFontSansSerifSmall() );
|
|
return append( separator );
|
|
}
|
|
|
|
|
|
BOOL LLPieMenu::appendPieMenu(LLPieMenu *menu)
|
|
{
|
|
if (menu == this)
|
|
{
|
|
llerrs << "Can't attach a pie menu to itself" << llendl;
|
|
}
|
|
LLPieMenuBranch *item;
|
|
item = new LLPieMenuBranch(menu->getName(), menu->getLabel(), menu);
|
|
getParent()->addChild(item->getBranch());
|
|
item->setFont( LLFontGL::getFontSansSerifSmall() );
|
|
return append( item );
|
|
}
|
|
|
|
// virtual
|
|
void LLPieMenu::arrange()
|
|
{
|
|
// all divide by 6
|
|
const S32 CARD_X = 60;
|
|
const S32 DIAG_X = 48;
|
|
const S32 CARD_Y = 76;
|
|
const S32 DIAG_Y = 42;
|
|
|
|
const S32 ITEM_CENTER_X[] = { CARD_X, DIAG_X, 0, -DIAG_X, -CARD_X, -DIAG_X, 0, DIAG_X };
|
|
const S32 ITEM_CENTER_Y[] = { 0, DIAG_Y, CARD_Y, DIAG_Y, 0, -DIAG_Y, -CARD_Y, -DIAG_Y };
|
|
|
|
S32 font_height = 0;
|
|
if( mItems.size() )
|
|
{
|
|
font_height = (*mItems.begin())->getNominalHeight();
|
|
}
|
|
S32 item_width = 0;
|
|
|
|
// F32 sin_delta = OO_SQRT2; // sin(45 deg)
|
|
// F32 cos_delta = OO_SQRT2; // cos(45 deg)
|
|
|
|
// TODO: Compute actual bounding rect for menu
|
|
|
|
LLRect rect = getRect();
|
|
|
|
// place items around a circle, with item 0 at positive X,
|
|
// rotating counter-clockwise
|
|
item_list_t::iterator item_iter;
|
|
S32 i = 0;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLMenuItemGL *item = *item_iter;
|
|
|
|
item_width = item->getNominalWidth();
|
|
|
|
// Put in the right place around a circle centered at 0,0
|
|
rect.setCenterAndSize(ITEM_CENTER_X[i],
|
|
ITEM_CENTER_Y[i],
|
|
item_width, font_height );
|
|
|
|
// Correct for the actual rectangle size
|
|
rect.translate( getRect().getWidth()/2, getRect().getHeight()/2 );
|
|
|
|
item->setRect( rect );
|
|
|
|
// Make sure enablement is correct
|
|
item->buildDrawLabel();
|
|
i++;
|
|
}
|
|
}
|
|
|
|
LLMenuItemGL *LLPieMenu::pieItemFromXY(S32 x, S32 y)
|
|
{
|
|
// We might have shifted this menu on draw. If so, we need
|
|
// to shift over mouseup events until we get a hover event.
|
|
//x += mShiftHoriz;
|
|
//y += mShiftVert;
|
|
|
|
// An arc of the pie menu is 45 degrees
|
|
const F32 ARC_DEG = 45.f;
|
|
S32 delta_x = x - getRect().getWidth() / 2;
|
|
S32 delta_y = y - getRect().getHeight() / 2;
|
|
|
|
// circle safe zone in the center
|
|
S32 dist_squared = delta_x*delta_x + delta_y*delta_y;
|
|
if (dist_squared < PIE_CENTER_SIZE*PIE_CENTER_SIZE)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
// infinite radius is only used with right clicks
|
|
S32 radius = llmax( getRect().getWidth()/2, getRect().getHeight()/2 );
|
|
if (!(mUseInfiniteRadius && mRightMouseDown) && dist_squared > radius * radius)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
F32 angle = RAD_TO_DEG * (F32) atan2((F32)delta_y, (F32)delta_x);
|
|
|
|
// rotate marks CCW so that east = [0, ARC_DEG) instead of
|
|
// [-ARC_DEG/2, ARC_DEG/2)
|
|
angle += ARC_DEG / 2.f;
|
|
|
|
// make sure we're only using positive angles
|
|
if (angle < 0.f) angle += 360.f;
|
|
|
|
S32 which = S32( angle / ARC_DEG );
|
|
|
|
if (0 <= which && which < (S32)mItems.size() )
|
|
{
|
|
item_list_t::iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
if (which == 0)
|
|
{
|
|
if((*item_iter)->getVisible())
|
|
return (*item_iter);
|
|
else
|
|
return NULL;
|
|
}
|
|
which--;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
S32 LLPieMenu::pieItemIndexFromXY(S32 x, S32 y)
|
|
{
|
|
// An arc of the pie menu is 45 degrees
|
|
const F32 ARC_DEG = 45.f;
|
|
// correct for non-square pixels
|
|
S32 delta_x = x - getRect().getWidth() / 2;
|
|
S32 delta_y = y - getRect().getHeight() / 2;
|
|
|
|
// circle safe zone in the center
|
|
if (delta_x*delta_x + delta_y*delta_y < PIE_CENTER_SIZE*PIE_CENTER_SIZE)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
F32 angle = RAD_TO_DEG * (F32) atan2((F32)delta_y, (F32)delta_x);
|
|
|
|
// rotate marks CCW so that east = [0, ARC_DEG) instead of
|
|
// [-ARC_DEG/2, ARC_DEG/2)
|
|
angle += ARC_DEG / 2.f;
|
|
|
|
// make sure we're only using positive angles
|
|
if (angle < 0.f) angle += 360.f;
|
|
|
|
S32 which = S32( angle / ARC_DEG );
|
|
return which;
|
|
}
|
|
|
|
void LLPieMenu::show(S32 x, S32 y, BOOL mouse_down)
|
|
{
|
|
S32 width = getRect().getWidth();
|
|
S32 height = getRect().getHeight();
|
|
|
|
const LLRect menu_region_rect = LLMenuGL::sMenuContainer->getMenuRect();
|
|
|
|
LLView* parent_view = getParent();
|
|
|
|
S32 local_x, local_y;
|
|
parent_view->screenPointToLocal(x, y, &local_x, &local_y);
|
|
|
|
LLRect rect;
|
|
rect.setCenterAndSize(local_x, local_y, width, height);
|
|
setRect(rect);
|
|
|
|
arrange();
|
|
|
|
// Adjust the pie rectangle to keep it on screen
|
|
if(!menu_region_rect.contains(rect))
|
|
{
|
|
S32 trans[2]={0,0};
|
|
if (rect.mLeft < menu_region_rect.mLeft)
|
|
{
|
|
trans[0] = menu_region_rect.mLeft - rect.mLeft;
|
|
}
|
|
else if (rect.mRight > menu_region_rect.mRight)
|
|
{
|
|
trans[0] = menu_region_rect.mRight - rect.mRight;
|
|
}
|
|
if (rect.mBottom < menu_region_rect.mBottom)
|
|
{
|
|
trans[1] = menu_region_rect.mBottom - rect.mBottom;
|
|
}
|
|
else if (rect.mTop > menu_region_rect.mTop)
|
|
{
|
|
trans[1] = menu_region_rect.mTop - rect.mTop;
|
|
}
|
|
setRect(rect.translate(trans[0],trans[1]));
|
|
LLUI::setMousePositionLocal(getParent(),rect.getCenterX(), rect.getCenterY());
|
|
}
|
|
|
|
// *FIX: what happens when mouse buttons reversed?
|
|
mRightMouseDown = mouse_down;
|
|
mFirstMouseDown = mouse_down;
|
|
mUseInfiniteRadius = TRUE;
|
|
mHoveredAnyItem = FALSE;
|
|
|
|
if (!mFirstMouseDown)
|
|
{
|
|
make_ui_sound("UISndPieMenuAppear");
|
|
}
|
|
|
|
LLView::setVisible(TRUE);
|
|
|
|
// we want all mouse events in case user does quick right click again off of pie menu
|
|
// rectangle, to support gestural menu traversal
|
|
gFocusMgr.setMouseCapture(this);
|
|
|
|
if (mouse_down)
|
|
{
|
|
mShrinkBorderTimer.stop();
|
|
}
|
|
else
|
|
{
|
|
mShrinkBorderTimer.start();
|
|
}
|
|
}
|
|
|
|
void LLPieMenu::hide(BOOL item_selected)
|
|
{
|
|
if (!getVisible()) return;
|
|
|
|
if (mHoverItem)
|
|
{
|
|
mHoverItem->setHighlight( FALSE );
|
|
mHoverItem = NULL;
|
|
}
|
|
|
|
make_ui_sound("UISndPieMenuHide");
|
|
|
|
mFirstMouseDown = FALSE;
|
|
mRightMouseDown = FALSE;
|
|
mUseInfiniteRadius = FALSE;
|
|
mHoveredAnyItem = FALSE;
|
|
|
|
LLView::setVisible(FALSE);
|
|
|
|
gFocusMgr.setMouseCapture(NULL);
|
|
}
|
|
|
|
///============================================================================
|
|
/// Class LLMenuBarGL
|
|
///============================================================================
|
|
|
|
static LLRegisterWidget<LLMenuBarGL> r2("menu_bar");
|
|
|
|
// Default constructor
|
|
LLMenuBarGL::LLMenuBarGL( const std::string& name )
|
|
: LLMenuGL ( name, name )
|
|
{
|
|
mHorizontalLayout = TRUE;
|
|
mKeepFixedSize = TRUE;
|
|
mAltKeyTrigger = FALSE;
|
|
}
|
|
|
|
// Default destructor
|
|
LLMenuBarGL::~LLMenuBarGL()
|
|
{
|
|
std::for_each(mAccelerators.begin(), mAccelerators.end(), DeletePointer());
|
|
mAccelerators.clear();
|
|
}
|
|
|
|
// virtual
|
|
LLXMLNodePtr LLMenuBarGL::getXML(bool save_children) const
|
|
{
|
|
// Sorty of hacky: reparent items to this and then back at the end of the export
|
|
LLView *orig_parent = NULL;
|
|
item_list_t::const_iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLMenuItemGL* child = *item_iter;
|
|
LLMenuItemBranchGL* branch = (LLMenuItemBranchGL*)child;
|
|
LLMenuGL *menu = branch->getBranch();
|
|
orig_parent = menu->getParent();
|
|
menu->updateParent((LLView *)this);
|
|
}
|
|
|
|
LLXMLNodePtr node = LLMenuGL::getXML();
|
|
|
|
node->setName(LL_MENU_BAR_GL_TAG);
|
|
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLMenuItemGL* child = *item_iter;
|
|
LLMenuItemBranchGL* branch = (LLMenuItemBranchGL*)child;
|
|
LLMenuGL *menu = branch->getBranch();
|
|
menu->updateParent(orig_parent);
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
LLView* LLMenuBarGL::fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory)
|
|
{
|
|
BOOL opaque = FALSE;
|
|
node->getAttributeBOOL("opaque", opaque);
|
|
|
|
LLMenuBarGL *menubar = new LLMenuBarGL("menu");
|
|
|
|
LLHandle<LLFloater> parent_handle;
|
|
LLFloater* parent_floater = dynamic_cast<LLFloater*>(parent);
|
|
if (parent_floater)
|
|
{
|
|
parent_handle = parent_floater->getHandle();
|
|
}
|
|
|
|
// We need to have the rect early so that it's around when building
|
|
// the menu items
|
|
LLRect view_rect;
|
|
createRect(node, view_rect, parent, menubar->getRequiredRect());
|
|
menubar->setRect(view_rect);
|
|
|
|
if (node->hasAttribute("drop_shadow"))
|
|
{
|
|
BOOL drop_shadow = FALSE;
|
|
node->getAttributeBOOL("drop_shadow", drop_shadow);
|
|
menubar->setDropShadowed(drop_shadow);
|
|
}
|
|
|
|
menubar->setBackgroundVisible(opaque);
|
|
LLColor4 color(0,0,0,0);
|
|
if (opaque && LLUICtrlFactory::getAttributeColor(node,"color", color))
|
|
{
|
|
menubar->setBackgroundColor(color);
|
|
}
|
|
|
|
LLXMLNodePtr child;
|
|
for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
|
|
{
|
|
if (child->hasName("menu"))
|
|
{
|
|
LLMenuGL *menu = (LLMenuGL*)LLMenuGL::fromXML(child, parent, factory);
|
|
menubar->appendMenu(menu);
|
|
if (LLMenuGL::sMenuContainer != NULL)
|
|
{
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
}
|
|
else
|
|
{
|
|
menu->updateParent(parent);
|
|
}
|
|
}
|
|
}
|
|
|
|
menubar->initFromXML(node, parent);
|
|
|
|
BOOL create_jump_keys = FALSE;
|
|
node->getAttributeBOOL("create_jump_keys", create_jump_keys);
|
|
if (create_jump_keys)
|
|
{
|
|
menubar->createJumpKeys();
|
|
}
|
|
|
|
return menubar;
|
|
}
|
|
|
|
BOOL LLMenuBarGL::handleAcceleratorKey(KEY key, MASK mask)
|
|
{
|
|
if (getHighlightedItem() && mask == MASK_NONE)
|
|
{
|
|
// unmodified key accelerators are ignored when navigating menu
|
|
// (but are used as jump keys so will still work when appropriate menu is up)
|
|
return FALSE;
|
|
}
|
|
BOOL result = LLMenuGL::handleAcceleratorKey(key, mask);
|
|
if (result && mask & MASK_ALT)
|
|
{
|
|
// ALT key used to trigger hotkey, don't use as shortcut to open menu
|
|
mAltKeyTrigger = FALSE;
|
|
}
|
|
|
|
if(!result
|
|
&& (key == KEY_F10 && mask == MASK_CONTROL)
|
|
&& !gKeyboard->getKeyRepeated(key)
|
|
&& isInVisibleChain())
|
|
{
|
|
if (getHighlightedItem())
|
|
{
|
|
clearHoverItem();
|
|
}
|
|
else
|
|
{
|
|
// close menus originating from other menu bars when first opening menu via keyboard
|
|
LLMenuGL::sMenuContainer->hideMenus();
|
|
highlightNextItem(NULL);
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLMenuBarGL::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
if(key == KEY_ALT && !gKeyboard->getKeyRepeated(key) && LLUI::sConfigGroup->getBOOL("UseAltKeyForMenus"))
|
|
{
|
|
mAltKeyTrigger = TRUE;
|
|
}
|
|
else // if any key other than ALT hit, clear out waiting for Alt key mode
|
|
{
|
|
mAltKeyTrigger = FALSE;
|
|
}
|
|
|
|
if (key == KEY_ESCAPE && mask == MASK_NONE)
|
|
{
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
// if any menus are visible, this will return TRUE, stopping further processing of ESCAPE key
|
|
return LLMenuGL::sMenuContainer->hideMenus();
|
|
}
|
|
|
|
// before processing any other key, check to see if ALT key has triggered menu access
|
|
checkMenuTrigger();
|
|
|
|
return LLMenuGL::handleKeyHere(key, mask);
|
|
}
|
|
|
|
BOOL LLMenuBarGL::handleJumpKey(KEY key)
|
|
{
|
|
// perform case-insensitive comparison
|
|
key = toupper(key);
|
|
navigation_key_map_t::iterator found_it = mJumpKeys.find(key);
|
|
if(found_it != mJumpKeys.end() && found_it->second->getEnabled())
|
|
{
|
|
// switch to keyboard navigation mode
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
|
|
found_it->second->setHighlight(TRUE);
|
|
found_it->second->doIt();
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLMenuBarGL::handleMouseDown(S32 x, S32 y, MASK mask)
|
|
{
|
|
// clicks on menu bar closes existing menus from other contexts but leave
|
|
// own menu open so that we get toggle behavior
|
|
if (!getHighlightedItem() || !getHighlightedItem()->isActive())
|
|
{
|
|
LLMenuGL::sMenuContainer->hideMenus();
|
|
}
|
|
|
|
return LLMenuGL::handleMouseDown(x, y, mask);
|
|
}
|
|
|
|
void LLMenuBarGL::setVisible(BOOL visible)
|
|
{
|
|
if(visible != getVisible())
|
|
{
|
|
if(!visible)
|
|
{
|
|
lldebugs << "Hiding " << getName() << llendl;
|
|
}
|
|
else
|
|
{
|
|
lldebugs << "Showing " << getName() << llendl;
|
|
}
|
|
}
|
|
LLUICtrl::setVisible(visible);
|
|
}
|
|
|
|
void LLMenuBarGL::draw()
|
|
{
|
|
LLMenuItemGL* itemp = getHighlightedItem();
|
|
// If we are in mouse-control mode and the mouse cursor is not hovering over
|
|
// the current highlighted menu item and it isn't open, then remove the
|
|
// highlight. This is done via a polling mechanism here, as we don't receive
|
|
// notifications when the mouse cursor moves off of us
|
|
if (itemp && !itemp->isOpen() && !itemp->getHover() && !LLMenuGL::getKeyboardMode())
|
|
{
|
|
clearHoverItem();
|
|
}
|
|
|
|
checkMenuTrigger();
|
|
|
|
LLMenuGL::draw();
|
|
}
|
|
|
|
void LLMenuBarGL::checkMenuTrigger()
|
|
{
|
|
// has the ALT key been pressed and subsequently released?
|
|
if (mAltKeyTrigger && !gKeyboard->getKeyDown(KEY_ALT))
|
|
{
|
|
// if alt key was released quickly, treat it as a menu access key
|
|
// otherwise it was probably an Alt-zoom or similar action
|
|
if (gKeyboard->getKeyElapsedTime(KEY_ALT) <= LLUI::sConfigGroup->getF32("MenuAccessKeyTime") ||
|
|
gKeyboard->getKeyElapsedFrameCount(KEY_ALT) < 2)
|
|
{
|
|
if (getHighlightedItem())
|
|
{
|
|
clearHoverItem();
|
|
}
|
|
else
|
|
{
|
|
// close menus originating from other menu bars
|
|
LLMenuGL::sMenuContainer->hideMenus();
|
|
|
|
highlightNextItem(NULL);
|
|
LLMenuGL::setKeyboardMode(TRUE);
|
|
}
|
|
}
|
|
mAltKeyTrigger = FALSE;
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuBarGL::jumpKeysActive()
|
|
{
|
|
// require user to be in keyboard navigation mode to activate key triggers
|
|
// as menu bars are always visible and it is easy to leave the mouse cursor over them
|
|
return LLMenuGL::getKeyboardMode() && getHighlightedItem() && LLMenuGL::jumpKeysActive();
|
|
}
|
|
|
|
// rearrange the child rects so they fit the shape of the menu bar.
|
|
void LLMenuBarGL::arrange( void )
|
|
{
|
|
U32 pos = 0;
|
|
LLRect rect( 0, getRect().getHeight(), 0, 0 );
|
|
item_list_t::const_iterator item_iter;
|
|
for (item_iter = mItems.begin(); item_iter != mItems.end(); ++item_iter)
|
|
{
|
|
LLMenuItemGL* item = *item_iter;
|
|
if (item->getVisible())
|
|
{
|
|
rect.mLeft = pos;
|
|
pos += item->getNominalWidth();
|
|
rect.mRight = pos;
|
|
item->setRect( rect );
|
|
item->buildDrawLabel();
|
|
}
|
|
}
|
|
reshape(rect.mRight, rect.getHeight());
|
|
}
|
|
|
|
|
|
S32 LLMenuBarGL::getRightmostMenuEdge()
|
|
{
|
|
// Find the last visible menu
|
|
item_list_t::reverse_iterator item_iter;
|
|
for (item_iter = mItems.rbegin(); item_iter != mItems.rend(); ++item_iter)
|
|
{
|
|
if ((*item_iter)->getVisible())
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (item_iter == mItems.rend())
|
|
{
|
|
return 0;
|
|
}
|
|
return (*item_iter)->getRect().mRight;
|
|
}
|
|
|
|
// add a vertical separator to this menu
|
|
BOOL LLMenuBarGL::addSeparator()
|
|
{
|
|
LLMenuItemGL* separator = new LLMenuItemVerticalSeparatorGL();
|
|
return append( separator );
|
|
}
|
|
|
|
// add a menu - this will create a drop down menu.
|
|
BOOL LLMenuBarGL::appendMenu( LLMenuGL* menu )
|
|
{
|
|
if( menu == this )
|
|
{
|
|
llerrs << "** Attempt to attach menu to itself. This is certainly "
|
|
<< "a logic error." << llendl;
|
|
}
|
|
|
|
BOOL success = TRUE;
|
|
|
|
LLMenuItemBranchGL* branch = NULL;
|
|
branch = new LLMenuItemBranchDownGL( menu->getName(), menu->getLabel(), menu->getHandle());
|
|
success &= branch->addToAcceleratorList(&mAccelerators);
|
|
success &= append( branch );
|
|
branch->setJumpKey(branch->getJumpKey());
|
|
menu->updateParent(LLMenuGL::sMenuContainer);
|
|
|
|
return success;
|
|
}
|
|
|
|
BOOL LLMenuBarGL::handleHover( S32 x, S32 y, MASK mask )
|
|
{
|
|
BOOL handled = FALSE;
|
|
LLView* active_menu = NULL;
|
|
|
|
BOOL no_mouse_data = mLastMouseX == 0 && mLastMouseY == 0;
|
|
S32 mouse_delta_x = no_mouse_data ? 0 : x - mLastMouseX;
|
|
S32 mouse_delta_y = no_mouse_data ? 0 : y - mLastMouseY;
|
|
mMouseVelX = (mMouseVelX / 2) + (mouse_delta_x / 2);
|
|
mMouseVelY = (mMouseVelY / 2) + (mouse_delta_y / 2);
|
|
mLastMouseX = x;
|
|
mLastMouseY = y;
|
|
|
|
// if nothing currently selected or mouse has moved since last call, pick menu item via mouse
|
|
// otherwise let keyboard control it
|
|
if (!getHighlightedItem() || !LLMenuGL::getKeyboardMode() || llabs(mMouseVelX) > 0 || llabs(mMouseVelY) > 0)
|
|
{
|
|
// find current active menu
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
if (((LLMenuItemGL*)viewp)->isOpen())
|
|
{
|
|
active_menu = viewp;
|
|
}
|
|
}
|
|
|
|
// check for new active menu
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
S32 local_x = x - viewp->getRect().mLeft;
|
|
S32 local_y = y - viewp->getRect().mBottom;
|
|
if( viewp->getVisible() &&
|
|
viewp->getEnabled() &&
|
|
viewp->pointInView(local_x, local_y) &&
|
|
viewp->handleHover(local_x, local_y, mask))
|
|
{
|
|
((LLMenuItemGL*)viewp)->setHighlight(TRUE);
|
|
handled = TRUE;
|
|
if (active_menu && active_menu != viewp)
|
|
{
|
|
((LLMenuItemGL*)viewp)->doIt();
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
}
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
}
|
|
}
|
|
|
|
if (handled)
|
|
{
|
|
// set hover false on inactive menus
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
S32 local_x = x - viewp->getRect().mLeft;
|
|
S32 local_y = y - viewp->getRect().mBottom;
|
|
if (!viewp->pointInView(local_x, local_y) && ((LLMenuItemGL*)viewp)->getHighlight())
|
|
{
|
|
((LLMenuItemGL*)viewp)->setHighlight(FALSE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
getWindow()->setCursor(UI_CURSOR_ARROW);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
///============================================================================
|
|
/// Class LLMenuHolderGL
|
|
///============================================================================
|
|
LLCoordGL LLMenuHolderGL::sContextMenuSpawnPos(S32_MAX, S32_MAX);
|
|
LLMenuHolderGL::LLMenuHolderGL()
|
|
: LLPanel(std::string("Menu Holder"))
|
|
{
|
|
setMouseOpaque(FALSE);
|
|
sItemActivationTimer.stop();
|
|
mCanHide = TRUE;
|
|
}
|
|
|
|
LLMenuHolderGL::LLMenuHolderGL(const std::string& name, const LLRect& rect, BOOL mouse_opaque, U32 follows)
|
|
: LLPanel(name, rect, FALSE)
|
|
{
|
|
setMouseOpaque(mouse_opaque);
|
|
sItemActivationTimer.stop();
|
|
mCanHide = TRUE;
|
|
}
|
|
|
|
|
|
void LLMenuHolderGL::draw()
|
|
{
|
|
LLView::draw();
|
|
// now draw last selected item as overlay
|
|
LLMenuItemGL* selecteditem = (LLMenuItemGL*)sItemLastSelectedHandle.get();
|
|
if (selecteditem && selecteditem->getVisible() && sItemActivationTimer.getStarted() && sItemActivationTimer.getElapsedTimeF32() < ACTIVATE_HIGHLIGHT_TIME)
|
|
{
|
|
// make sure toggle items, for example, show the proper state when fading out
|
|
selecteditem->buildDrawLabel();
|
|
|
|
LLRect item_rect;
|
|
selecteditem->localRectToOtherView(selecteditem->getLocalRect(), &item_rect, this);
|
|
|
|
F32 interpolant = sItemActivationTimer.getElapsedTimeF32() / ACTIVATE_HIGHLIGHT_TIME;
|
|
F32 alpha = lerp(LLMenuItemGL::sHighlightBackground.mV[VALPHA], 0.f, interpolant);
|
|
LLColor4 bg_color(LLMenuItemGL::sHighlightBackground.mV[VRED],
|
|
LLMenuItemGL::sHighlightBackground.mV[VGREEN],
|
|
LLMenuItemGL::sHighlightBackground.mV[VBLUE],
|
|
alpha);
|
|
|
|
LLUI::pushMatrix();
|
|
{
|
|
LLUI::translate((F32)item_rect.mLeft, (F32)item_rect.mBottom, 0.f);
|
|
selecteditem->getMenu()->drawBackground(selecteditem, bg_color);
|
|
selecteditem->draw();
|
|
}
|
|
LLUI::popMatrix();
|
|
}
|
|
}
|
|
|
|
BOOL LLMenuHolderGL::handleMouseDown( S32 x, S32 y, MASK mask )
|
|
{
|
|
BOOL handled = LLView::childrenHandleMouseDown(x, y, mask) != NULL;
|
|
if (!handled)
|
|
{
|
|
// clicked off of menu, hide them all
|
|
hideMenus();
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLMenuHolderGL::handleRightMouseDown( S32 x, S32 y, MASK mask )
|
|
{
|
|
BOOL handled = LLView::childrenHandleRightMouseDown(x, y, mask) != NULL;
|
|
if (!handled)
|
|
{
|
|
// clicked off of menu, hide them all
|
|
hideMenus();
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
// This occurs when you mouse-down to spawn a context menu, hold the button
|
|
// down, move off the menu, then mouse-up. We want this to close the menu.
|
|
BOOL LLMenuHolderGL::handleRightMouseUp( S32 x, S32 y, MASK mask )
|
|
{
|
|
const S32 SLOP = 2;
|
|
S32 spawn_dx = (x - sContextMenuSpawnPos.mX);
|
|
S32 spawn_dy = (y - sContextMenuSpawnPos.mY);
|
|
if (-SLOP <= spawn_dx && spawn_dx <= SLOP
|
|
&& -SLOP <= spawn_dy && spawn_dy <= SLOP)
|
|
{
|
|
// we're still inside the slop region from spawning this menu
|
|
// so interpret the mouse-up as a single-click to show and leave on
|
|
// screen
|
|
sContextMenuSpawnPos.set(S32_MAX, S32_MAX);
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL handled = LLView::childrenHandleRightMouseUp(x, y, mask) != NULL;
|
|
if (!handled)
|
|
{
|
|
// clicked off of menu, hide them all
|
|
hideMenus();
|
|
}
|
|
return handled;
|
|
}
|
|
|
|
BOOL LLMenuHolderGL::handleKey(KEY key, MASK mask, BOOL called_from_parent)
|
|
{
|
|
BOOL handled = false;
|
|
LLMenuGL* const pMenu = dynamic_cast<LLMenuGL*>(getVisibleMenu());
|
|
|
|
if (pMenu)
|
|
{
|
|
//eat TAB key - EXT-7000
|
|
if (key == KEY_TAB && mask == MASK_NONE)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
//handle ESCAPE and RETURN key
|
|
handled = LLPanel::handleKey(key, mask, called_from_parent);
|
|
if (!handled)
|
|
{
|
|
if (pMenu->getHighlightedItem())
|
|
{
|
|
handled = pMenu->handleKey(key, mask, TRUE);
|
|
}
|
|
else
|
|
{
|
|
//highlight first enabled one
|
|
if(pMenu->highlightNextItem(NULL))
|
|
{
|
|
handled = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return handled;
|
|
|
|
}
|
|
|
|
void LLMenuHolderGL::reshape(S32 width, S32 height, BOOL called_from_parent)
|
|
{
|
|
if (width != getRect().getWidth() || height != getRect().getHeight())
|
|
{
|
|
hideMenus();
|
|
}
|
|
LLView::reshape(width, height, called_from_parent);
|
|
}
|
|
|
|
LLView* const LLMenuHolderGL::getVisibleMenu() const
|
|
{
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
if (viewp->getVisible() && dynamic_cast<LLMenuGL*>(viewp) != NULL && !dynamic_cast<LLMenuBarGL*>(viewp))
|
|
{
|
|
return viewp;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
BOOL LLMenuHolderGL::hideMenus()
|
|
{
|
|
if (!mCanHide)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
sItemActivationTimer.stop();
|
|
|
|
BOOL menu_visible = hasVisibleMenu();
|
|
if (menu_visible)
|
|
{
|
|
LLMenuGL::setKeyboardMode(FALSE);
|
|
// clicked off of menu, hide them all
|
|
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
|
|
{
|
|
LLView* viewp = *child_it;
|
|
if (dynamic_cast<LLMenuGL*>(viewp) != NULL && viewp->getVisible() && !dynamic_cast<LLMenuBarGL*>(viewp))
|
|
{
|
|
viewp->setVisible(FALSE);
|
|
}
|
|
}
|
|
}
|
|
//if (gFocusMgr.childHasKeyboardFocus(this))
|
|
//{
|
|
// gFocusMgr.setKeyboardFocus(NULL);
|
|
//}
|
|
|
|
return menu_visible;
|
|
}
|
|
|
|
void LLMenuHolderGL::setActivatedItem(LLMenuItemGL* item)
|
|
{
|
|
sItemLastSelectedHandle = item->getHandle();
|
|
sItemActivationTimer.start();
|
|
}
|
|
|
|
///============================================================================
|
|
/// Class LLTearOffMenu
|
|
///============================================================================
|
|
LLTearOffMenu::LLTearOffMenu(LLMenuGL* menup) :
|
|
LLFloater(menup->getName(), LLRect(0, 100, 100, 0), menup->getLabel(), FALSE, DEFAULT_MIN_WIDTH, DEFAULT_MIN_HEIGHT, FALSE, FALSE)
|
|
{
|
|
S32 floater_header_size = LLFLOATER_HEADER_SIZE;
|
|
|
|
setName(menup->getName());
|
|
setTitle(menup->getLabel());
|
|
setCanMinimize(FALSE);
|
|
// flag menu as being torn off
|
|
menup->setTornOff(TRUE);
|
|
// update menu layout as torn off menu (no spillover menus)
|
|
menup->needsArrange();
|
|
|
|
LLRect rect;
|
|
menup->localRectToOtherView(LLRect(-1, menup->getRect().getHeight(), menup->getRect().getWidth() + 3, 0), &rect, gFloaterView);
|
|
// make sure this floater is big enough for menu
|
|
mTargetHeight = (F32)(rect.getHeight() + floater_header_size);
|
|
reshape(rect.getWidth(), rect.getHeight());
|
|
setRect(rect);
|
|
|
|
// attach menu to floater
|
|
menup->setFollows(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
|
|
mOldParent = menup->getParent();
|
|
addChild(menup);
|
|
menup->setVisible(TRUE);
|
|
|
|
LLRect menu_rect = menup->getRect();
|
|
menu_rect.setOriginAndSize( 1, 1,
|
|
menu_rect.getWidth(), menu_rect.getHeight());
|
|
menup->setRect(menu_rect);
|
|
menup->setDropShadowed(FALSE);
|
|
|
|
mMenu = menup;
|
|
|
|
// highlight first item (tear off item will be disabled)
|
|
mMenu->highlightNextItem(NULL);
|
|
}
|
|
|
|
|
|
void LLTearOffMenu::draw()
|
|
{
|
|
mMenu->setBackgroundVisible(isBackgroundOpaque());
|
|
mMenu->needsArrange();
|
|
|
|
if (getRect().getHeight() != mTargetHeight)
|
|
{
|
|
// animate towards target height
|
|
reshape(getRect().getWidth(), llceil(lerp((F32)getRect().getHeight(), mTargetHeight, LLCriticalDamp::getInterpolant(0.05f))));
|
|
}
|
|
LLFloater::draw();
|
|
}
|
|
|
|
void LLTearOffMenu::onFocusReceived()
|
|
{
|
|
// if nothing is highlighted, just highlight first item
|
|
if (!mMenu->getHighlightedItem())
|
|
{
|
|
mMenu->highlightNextItem(NULL);
|
|
}
|
|
|
|
// parent menu items get highlights so navigation logic keeps working
|
|
LLMenuItemGL* parent_menu_item = mMenu->getParentMenuItem();
|
|
while(parent_menu_item)
|
|
{
|
|
if (parent_menu_item->getMenu()->getVisible())
|
|
{
|
|
parent_menu_item->setHighlight(TRUE);
|
|
parent_menu_item = parent_menu_item->getMenu()->getParentMenuItem();
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
LLFloater::onFocusReceived();
|
|
}
|
|
|
|
void LLTearOffMenu::onFocusLost()
|
|
{
|
|
// remove highlight from parent item and our own menu
|
|
mMenu->clearHoverItem();
|
|
LLFloater::onFocusLost();
|
|
}
|
|
|
|
BOOL LLTearOffMenu::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent)
|
|
{
|
|
// pass keystrokes down to menu
|
|
return mMenu->handleUnicodeChar(uni_char, TRUE);
|
|
}
|
|
|
|
BOOL LLTearOffMenu::handleKeyHere(KEY key, MASK mask)
|
|
{
|
|
if (!mMenu->getHighlightedItem())
|
|
{
|
|
if (key == KEY_UP)
|
|
{
|
|
mMenu->highlightPrevItem(NULL);
|
|
return TRUE;
|
|
}
|
|
else if (key == KEY_DOWN)
|
|
{
|
|
mMenu->highlightNextItem(NULL);
|
|
return TRUE;
|
|
}
|
|
}
|
|
// pass keystrokes down to menu
|
|
return mMenu->handleKey(key, mask, TRUE);
|
|
}
|
|
|
|
void LLTearOffMenu::translate(S32 x, S32 y)
|
|
{
|
|
if (x != 0 && y != 0)
|
|
{
|
|
// hide open sub-menus by clearing current hover item
|
|
mMenu->clearHoverItem();
|
|
}
|
|
LLFloater::translate(x, y);
|
|
}
|
|
|
|
//static
|
|
LLTearOffMenu* LLTearOffMenu::create(LLMenuGL* menup)
|
|
{
|
|
LLTearOffMenu* tearoffp = new LLTearOffMenu(menup);
|
|
// keep onscreen
|
|
gFloaterView->adjustToFitScreen(tearoffp, FALSE);
|
|
tearoffp->open(); /* Flawfinder: ignore */
|
|
|
|
return tearoffp;
|
|
}
|
|
|
|
void LLTearOffMenu::onClose(bool app_quitting)
|
|
{
|
|
removeChild(mMenu);
|
|
mOldParent->addChild(mMenu);
|
|
mMenu->clearHoverItem();
|
|
mMenu->setFollowsNone();
|
|
mMenu->setBackgroundVisible(TRUE);
|
|
mMenu->setVisible(FALSE);
|
|
mMenu->setTornOff(FALSE);
|
|
mMenu->setDropShadowed(TRUE);
|
|
destroy();
|
|
}
|
|
|