18 lines
261 B
GLSL
18 lines
261 B
GLSL
/**
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* @file sunLightF.glsl
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*
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* Copyright (c) 2007-$CurrentYear$, Linden Research, Inc.
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* $License$
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*/
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//class 1, no shadow, no SSAO, should never be called
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#extension GL_ARB_texture_rectangle : enable
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void main()
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{
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gl_FragColor = vec4(0,0,0,0);
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}
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