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SingularityViewer/indra/newview/llparticipantlist.h

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/**
* @file llparticipantlist.h
* @brief LLParticipantList intended to update view(LLAvatarList) according to incoming messages
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_PARTICIPANTLIST_H
#define LL_PARTICIPANTLIST_H
#include "lllayoutstack.h"
class LLSpeakerMgr;
class LLScrollListCtrl;
class LLUICtrl;
class LLParticipantList : public LLLayoutPanel
{
LOG_CLASS(LLParticipantList);
public:
typedef boost::function<bool (const LLUUID& speaker_id)> validate_speaker_callback_t;
LLParticipantList(LLSpeakerMgr* data_source, bool show_text_chatters);
/*virtual*/ BOOL postBuild();
~LLParticipantList();
/**
* Adds specified avatar ID to the existing list if it is not Agent's ID
*
* @param[in] avatar_id - Avatar UUID to be added into the list
*/
void addAvatarIDExceptAgent(const LLUUID& avatar_id);
/**
* Refreshes the participant list.
*/
void refreshSpeakers();
/**
* Set a callback to be called before adding a speaker. Invalid speakers will not be added.
*
* If the callback is unset all speakers are considered as valid.
*
* @see onAddItemEvent()
*/
void setValidateSpeakerCallback(validate_speaker_callback_t cb);
void setVoiceModerationCtrlMode(const bool& moderated_voice);
protected:
/**
* LLSpeakerMgr event handlers
*/
bool onAddItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onRemoveItemEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onClearListEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
//bool onModeratorUpdateEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
bool onSpeakerMuteEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
void onSpeakerBatchBeginEvent();
void onSpeakerBatchEndEvent();
void onSpeakerSortingUpdateEvent();
/**
* List of listeners implementing LLOldEvents::LLSimpleListener.
* There is no way to handle all the events in one listener as LLSpeakerMgr registers
* listeners in such a way that one listener can handle only one type of event
**/
class BaseSpeakerListener : public LLOldEvents::LLSimpleListener
{
public:
BaseSpeakerListener(LLParticipantList& parent) : mParent(parent) {}
protected:
LLParticipantList& mParent;
};
class SpeakerAddListener : public BaseSpeakerListener
{
public:
SpeakerAddListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerRemoveListener : public BaseSpeakerListener
{
public:
SpeakerRemoveListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerClearListener : public BaseSpeakerListener
{
public:
SpeakerClearListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
/*class SpeakerModeratorUpdateListener : public BaseSpeakerListener
{
public:
SpeakerModeratorUpdateListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
*virtual* bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};*/
class SpeakerMuteListener : public BaseSpeakerListener
{
public:
SpeakerMuteListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerBatchBeginListener : public BaseSpeakerListener
{
public:
SpeakerBatchBeginListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerBatchEndListener : public BaseSpeakerListener
{
public:
SpeakerBatchEndListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
class SpeakerSortingUpdateListener : public BaseSpeakerListener
{
public:
SpeakerSortingUpdateListener(LLParticipantList& parent) : BaseSpeakerListener(parent) {}
/*virtual*/ bool handleEvent(LLPointer<LLOldEvents::LLEvent> event, const LLSD& userdata);
};
/**
* Menu used in the participant list.
class LLParticipantListMenu : public LLListContextMenu
{
*/
private:
void toggleAllowTextChat(const LLSD& userdata);
void toggleMute(const LLSD& userdata, U32 flags);
void toggleMuteText();
void toggleMuteVoice();
/**
* Processes Voice moderation menu items.
*
* It calls either moderateVoiceParticipant() or moderateVoiceParticipant() depend on
* passed parameter.
*
* @param userdata can be "selected" or "others".
*
* @see moderateVoiceParticipant()
* @see moderateVoiceAllParticipants()
*/
void moderateVoice(const LLSD& userdata);
/**
* Mutes/Unmutes avatar for current group voice chat.
*
* It only marks avatar as muted for session and does not use local Agent's Block list.
* It does not mute Agent itself.
*
* @param[in] avatar_id UUID of avatar to be processed
* @param[in] unmute if true - specified avatar will be muted, otherwise - unmuted.
*
* @see moderateVoiceAllParticipants()
*/
void moderateVoiceParticipant(const LLSD& param);
/**
* Mutes/Unmutes all avatars for current group voice chat.
*
* It only marks avatars as muted for session and does not use local Agent's Block list.
*
* @param[in] unmute if true - avatars will be muted, otherwise - unmuted.
*
* @see moderateVoiceParticipant()
*/
void moderateVoiceAllParticipants(const LLSD& param);
//static void confirmMuteAllCallback(const LLSD& notification, const LLSD& response);
//};
private:
void onAvatarListDoubleClicked();
/**
* Adjusts passed participant to work properly.
*
* Adds SpeakerMuteListener to process moderation actions.
*/
void adjustParticipant(const LLUUID& speaker_id);
// Singu Note: The following callbacks are not found upstream
void handleSpeakerSelect();
void onClickProfile();
void onSortChanged();
void onVolumeChange(const LLSD& param);
LLSpeakerMgr* mSpeakerMgr;
LLScrollListCtrl* mAvatarList;
bool mShowTextChatters;
LLFrameTimer mUpdateTimer;
LLPointer<SpeakerAddListener> mSpeakerAddListener;
LLPointer<SpeakerRemoveListener> mSpeakerRemoveListener;
LLPointer<SpeakerClearListener> mSpeakerClearListener;
//LLPointer<SpeakerModeratorUpdateListener> mSpeakerModeratorListener;
LLPointer<SpeakerMuteListener> mSpeakerMuteListener;
LLPointer<SpeakerBatchBeginListener> mSpeakerBatchBeginListener;
LLPointer<SpeakerBatchEndListener> mSpeakerBatchEndListener;
LLPointer<SpeakerSortingUpdateListener> mSpeakerSortingUpdateListener;
validate_speaker_callback_t mValidateSpeakerCallback;
};
#endif // LL_PARTICIPANTLIST_H