Files
SingularityViewer/indra/newview/skins/default/xui/da/floater_lagmeter.xml
2010-04-02 02:48:44 -03:00

153 lines
4.3 KiB
XML

<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<floater name="floater_lagmeter" title="Lag måler">
<button label="" label_selected="" name="client_lagmeter" tool_tip="Status for klient lag"/>
<text name="client">
Klient:
</text>
<text name="client_text">
Normal
</text>
<button label="" label_selected="" name="network_lagmeter" tool_tip="Network lag status"/>
<text name="network">
Netværk:
</text>
<text name="network_text">
Normal
</text>
<button label="" label_selected="" name="server_lagmeter" tool_tip="Status for server lag"/>
<text name="server">
Server:
</text>
<text name="server_text">
Normal
</text>
<button label="?" name="server_help"/>
<button label="&gt;&gt;" name="minimize"/>
<string name="max_title_msg">
Lag måler
</string>
<string name="max_width_px">
360
</string>
<string name="min_title_msg">
Lag
</string>
<string name="min_width_px">
90
</string>
<string name="client_text_msg">
Klient
</string>
<string name="client_frame_rate_critical_fps">
10
</string>
<string name="client_frame_rate_warning_fps">
15
</string>
<string name="client_frame_time_window_bg_msg">
Normal, vindue i baggrund
</string>
<string name="client_frame_time_critical_msg">
Klients billeder/sek under [CLIENT_FRAME_RATE_CRITICAL]
</string>
<string name="client_frame_time_warning_msg">
Klients billeder/sek mellem [CLIENT_FRAME_RATE_CRITICAL] og [CLIENT_FRAME_RATE_WARNING]
</string>
<string name="client_frame_time_normal_msg">
Normal
</string>
<string name="client_draw_distance_cause_msg">
Mulig årsag: &apos;Vis afstand&apos; sat for højt i grafik indstillinger
</string>
<string name="client_texture_loading_cause_msg">
Mulig årsag: Billeder hentes
</string>
<string name="client_texture_memory_cause_msg">
Mulig årsag: For mange billeder i hukommelse
</string>
<string name="client_complex_objects_cause_msg">
Mulig årsag: For mange komplekse objekter i scenariet
</string>
<string name="network_text_msg">
Netværk
</string>
<string name="network_packet_loss_critical_pct">
10
</string>
<string name="network_packet_loss_warning_pct">
5
</string>
<string name="network_packet_loss_critical_msg">
Forbindelsen mister over [NETWORK_PACKET_LOSS_CRITICAL]% pakker
</string>
<string name="network_packet_loss_warning_msg">
Forbindelsen mister [NETWORK_PACKET_LOSS_WARNING]%-[NETWORK_PACKET_LOSS_CRITICAL]% pakker
</string>
<string name="network_performance_normal_msg">
Normal
</string>
<string name="network_ping_critical_ms">
600
</string>
<string name="network_ping_warning_ms">
300
</string>
<string name="network_ping_critical_msg">
Forbindelsens ping tider er over [NETWORK_PING_CRITICAL] ms
</string>
<string name="network_ping_warning_msg">
Forbindelsens ping tider er [NETWORK_PING_WARNING]-[NETWORK_PING_CRITICAL] ms
</string>
<string name="network_packet_loss_cause_msg">
Muligvis dårlig forbindelse eller &apos;båndbredde&apos; sat for højt i netværksopsætning.
</string>
<string name="network_ping_cause_msg">
Muligvis dårlig forbindelse eller fil delings program.
</string>
<string name="server_text_msg">
Server
</string>
<string name="server_frame_rate_critical_fps">
20
</string>
<string name="server_frame_rate_warning_fps">
30
</string>
<string name="server_single_process_max_time_ms">
20
</string>
<string name="server_frame_time_critical_msg">
Simulator framerate er under [SERVER_FRAME_RATE_CRITICAL]
</string>
<string name="server_frame_time_warning_msg">
Simulator framerate er mellem [SERVER_FRAME_RATE_CRITICAL] og [SERVER_FRAME_RATE_WARNING]
</string>
<string name="server_frame_time_normal_msg">
Normal
</string>
<string name="server_physics_cause_msg">
Mulig årsag: For mange fysiske objekter
</string>
<string name="server_scripts_cause_msg">
Mulig årsag: For mange objekter med script
</string>
<string name="server_net_cause_msg">
Mulig årsag: For meget netværks trafik
</string>
<string name="server_agent_cause_msg">
Mulig årsag: For mange avatarer i bevægelse i regionen
</string>
<string name="server_images_cause_msg">
Mulig årsag: For mange billed udregninger
</string>
<string name="server_generic_cause_msg">
Mulig årsag: Simulator belastning for stor
</string>
<string name="smaller_label">
&gt;&gt;
</string>
<string name="bigger_label">
&lt;&lt;
</string>
</floater>