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SingularityViewer/indra/newview/llpanelface.cpp

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C++

/**
* @file llpanelface.cpp
* @brief Panel in the tools floater for editing face textures, colors, etc.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// file include
#include "llpanelface.h"
// library includes
#include "llcalc.h"
#include "llerror.h"
#include "llfocusmgr.h"
#include "llrect.h"
#include "llstring.h"
#include "llfontgl.h"
// project includes
#include "llagent.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcolorswatch.h"
#include "llcombobox.h"
#include "lldrawpoolbump.h"
#include "llface.h"
#include "llinventorymodel.h" //Perms check for texture params
#include "lllineeditor.h"
#include "llmaterialmgr.h"
#include "llmediaentry.h"
#include "llnotificationsutil.h"
#include "llresmgr.h"
#include "llselectmgr.h"
#include "llspinctrl.h"
#include "lltextbox.h"
#include "lltexturectrl.h"
#include "lltextureentry.h"
#include "lltooldraganddrop.h"
#include "lltrans.h"
#include "llui.h"
#include "llviewercontrol.h"
#include "llviewermedia.h"
#include "llviewerobject.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llvovolume.h"
#include "lluictrlfactory.h"
#include "llpluginclassmedia.h"
#include "llviewertexturelist.h"// Update sel manager as to which channel we're editing so it can reflect the correct overlay UI
//
// Constant definitions for comboboxes
// Must match the commbobox definitions in panel_tools_texture.xml
//
const S32 MATMEDIA_MATERIAL = 0; // Material
const S32 MATMEDIA_MEDIA = 1; // Media
const S32 MATTYPE_DIFFUSE = 0; // Diffuse material texture
const S32 MATTYPE_NORMAL = 1; // Normal map
const S32 MATTYPE_SPECULAR = 2; // Specular map
const S32 ALPHAMODE_NONE = 0; // No alpha mask applied
const S32 ALPHAMODE_BLEND = 1; // Alpha blending mode
const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
//
// "Use texture" label for normal/specular type comboboxes
// Filled in at initialization from translated strings
//
std::string USE_TEXTURE;
LLRender::eTexIndex LLPanelFace::getTextureChannelToEdit()
{
// <alchemy>
LLRender::eTexIndex channel_to_edit = (mComboMatMedia && mComboMatMedia->getCurrentIndex() == MATMEDIA_MATERIAL) ?
(mComboMatType ? (LLRender::eTexIndex)mComboMatType->getCurrentIndex() : LLRender::DIFFUSE_MAP) : LLRender::DIFFUSE_MAP;
channel_to_edit = (channel_to_edit == LLRender::NORMAL_MAP) ? (getCurrentNormalMap().isNull() ? LLRender::DIFFUSE_MAP : channel_to_edit) : channel_to_edit;
channel_to_edit = (channel_to_edit == LLRender::SPECULAR_MAP) ? (getCurrentSpecularMap().isNull() ? LLRender::DIFFUSE_MAP : channel_to_edit) : channel_to_edit;
return channel_to_edit;
// </alchemy>
}
// Things the UI provides...
//
// <alchemy>
LLUUID LLPanelFace::getCurrentNormalMap() { return mBumpyTextureCtrl->getImageAssetID(); }
LLUUID LLPanelFace::getCurrentSpecularMap() { return mShinyTextureCtrl->getImageAssetID(); }
U8 LLPanelFace::getCurrentDiffuseAlphaMode() { return (U8)mComboAlpha->getCurrentIndex(); }
// </alchemy>
//
// Methods
//
BOOL LLPanelFace::postBuild()
{
// Media button caching
mMediaInfo = getChildView("media_info");
mMediaAdd = getChildView("add_media");
mMediaDelete = getChildView("delete_media");
// Label caching
mLabelGlossy = getChildView("label glossiness");
mLabelEnvironment = getChildView("label environment");
mLabelShinyColor = getChildView("label shinycolor");
mLabelAlphaMode = getChildView("label alphamode");
mLabelMaskCutoff = getChildView("label maskcutoff");
mLabelBumpy = getChildView("label bumpiness");
mLabelShiny = getChildView("label shininess");
mLabelColor = getChildView("color label");
mLabelGlow = getChildView("glow label");
mLabelTexGen = getChildView("tex gen");
// UICtrl Caching
mComboShiny = getChild<LLComboBox>("combobox shininess");
mComboBumpy = getChild<LLComboBox>("combobox bumpiness");
mComboAlpha = getChild<LLComboBox>("combobox alphamode");
mCtrlTexScaleU = getChild<LLSpinCtrl>("TexScaleU");
mCtrlFlipTexScaleU = getChild<LLUICtrl>("flipTextureScaleU");
mCtrlTexScaleV = getChild<LLSpinCtrl>("TexScaleV");
mCtrlFlipTexScaleV = getChild<LLUICtrl>("flipTextureScaleV");
mCtrlTexRot = getChild<LLSpinCtrl>("TexRot");
mCtrlRpt = getChild<LLUICtrl>("rptctrl");
mCtrlPlanar = getChild<LLUICtrl>("checkbox planar align");
mCtrlTexOffsetU = getChild<LLSpinCtrl>("TexOffsetU");
mCtrlTexOffsetV = getChild<LLSpinCtrl>("TexOffsetV");
mBumpyScaleU = getChild<LLUICtrl>("bumpyScaleU");
mBumpyScaleV = getChild<LLUICtrl>("bumpyScaleV");
mBumpyRot = getChild<LLUICtrl>("bumpyRot");
mBumpyOffsetU = getChild<LLUICtrl>("bumpyOffsetU");
mBumpyOffsetV = getChild<LLUICtrl>("bumpyOffsetV");
mShinyScaleU = getChild<LLUICtrl>("shinyScaleU");
mShinyScaleV = getChild<LLUICtrl>("shinyScaleV");
mShinyRot = getChild<LLUICtrl>("shinyRot");
mShinyOffsetU = getChild<LLUICtrl>("shinyOffsetU");
mShinyOffsetV = getChild<LLUICtrl>("shinyOffsetV");
mGlossyCtrl = getChild<LLUICtrl>("glossiness");
mEnvironmentCtrl = getChild<LLUICtrl>("environment");
mCtrlMaskCutoff = getChild<LLUICtrl>("maskcutoff");
mCtrlAlign = getChild<LLUICtrl>("button align");
mCtrlMapsSync = getChild<LLUICtrl>("checkbox maps sync");
mCtrlCopy = getChild<LLUICtrl>("copytextures");
mCtrlPaste = getChild<LLUICtrl>("pastetextures");
mComboShiny->setCommitCallback(boost::bind(&LLPanelFace::sendShiny, this, boost::bind(&LLComboBox::getCurrentIndex, mComboShiny)));
mComboBumpy->setCommitCallback(boost::bind(&LLPanelFace::sendBump, this, boost::bind(&LLComboBox::getCurrentIndex, mComboBumpy)));
mComboAlpha->setCommitCallback(boost::bind(&LLPanelFace::onCommitAlphaMode, this));
mCtrlTexScaleU->setCommitCallback(boost::bind(&LLPanelFace::onCommitTextureInfo, this));
mCtrlFlipTexScaleU->setCommitCallback(boost::bind(&LLPanelFace::onCommitFlip, this, true));
mCtrlTexScaleV->setCommitCallback(boost::bind(&LLPanelFace::onCommitTextureInfo, this));
mCtrlFlipTexScaleV->setCommitCallback(boost::bind(&LLPanelFace::onCommitFlip, this, false));
mCtrlTexRot->setCommitCallback(boost::bind(&LLPanelFace::onCommitTextureInfo, this));
mCtrlRpt->setCommitCallback(boost::bind(&LLPanelFace::onCommitRepeatsPerMeter, this, _1));
mCtrlPlanar->setCommitCallback(boost::bind(&LLPanelFace::onCommitPlanarAlign, this));
mCtrlTexOffsetU->setCommitCallback(boost::bind(&LLPanelFace::onCommitTextureInfo, this));
mCtrlTexOffsetV->setCommitCallback(boost::bind(&LLPanelFace::onCommitTextureInfo, this));
mBumpyScaleU->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialBumpyScaleX, this, _2));
mBumpyScaleV->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialBumpyScaleY, this, _2));
mBumpyRot->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialBumpyRot, this, _2));
mBumpyOffsetU->setCommitCallback(boost::bind(LLSelectedTEMaterial::setNormalOffsetX, this, _2));
mBumpyOffsetV->setCommitCallback(boost::bind(LLSelectedTEMaterial::setNormalOffsetY, this, _2));
mShinyScaleU->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialShinyScaleX, this, _2));
mShinyScaleV->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialShinyScaleY, this, _2));
mShinyRot->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialShinyRot, this, _2));
mShinyOffsetU->setCommitCallback(boost::bind(LLSelectedTEMaterial::setSpecularOffsetX, this, _2));
mShinyOffsetV->setCommitCallback(boost::bind(LLSelectedTEMaterial::setSpecularOffsetY, this, _2));
mGlossyCtrl->setCommitCallback(boost::bind(LLSelectedTEMaterial::setSpecularLightExponent, this, boost::bind(&LLSD::asInteger, _2)));
mEnvironmentCtrl->setCommitCallback(boost::bind(LLSelectedTEMaterial::setEnvironmentIntensity, this, boost::bind(&LLSD::asInteger, _2)));
mCtrlMaskCutoff->setCommitCallback(boost::bind(LLSelectedTEMaterial::setAlphaMaskCutoff, this, boost::bind(&LLSD::asInteger, _2)));
mCtrlAlign->setCommitCallback(boost::bind(&LLPanelFace::onClickAutoFix,this));
mCtrlMapsSync->setCommitCallback(boost::bind(&LLPanelFace::onClickMapsSync, this));
mCtrlCopy->setCommitCallback(boost::bind(&LLPanelFace::onClickCopy,this));
mCtrlPaste->setCommitCallback(boost::bind(&LLPanelFace::onClickPaste,this));
setMouseOpaque(FALSE);
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
mTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
mTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitTexture, this, _2) );
mTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelTexture, this, _2) );
mTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectTexture, this, _2) );
mTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
mTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
mTextureCtrl->setOnCloseCallback( boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2) );
mTextureCtrl->setFollowsTop();
mTextureCtrl->setFollowsLeft();
mTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control");
if(mShinyTextureCtrl)
{
mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectSpecularTexture" )));
mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnCloseCallback( boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2) );
mShinyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
mShinyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
mShinyTextureCtrl->setFollowsTop();
mShinyTextureCtrl->setFollowsLeft();
mShinyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mShinyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control");
if(mBumpyTextureCtrl)
{
mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectNormalTexture" )));
mBumpyTextureCtrl->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" )));
mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnCloseCallback( boost::bind(&LLPanelFace::onCloseTexturePicker, this, _2) );
mBumpyTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2));
mBumpyTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1));
mBumpyTextureCtrl->setFollowsTop();
mBumpyTextureCtrl->setFollowsLeft();
mBumpyTextureCtrl->setImmediateFilterPermMask(PERM_NONE);
mBumpyTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
}
mColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(mColorSwatch)
{
mColorSwatch->setCommitCallback(boost::bind(&LLPanelFace::sendColor, this));
mColorSwatch->setOnCancelCallback(boost::bind(&LLPanelFace::onCancelColor, this, _2));
mColorSwatch->setOnSelectCallback(boost::bind(&LLPanelFace::onSelectColor, this, _2));
mColorSwatch->setFollowsTop();
mColorSwatch->setFollowsLeft();
mColorSwatch->setCanApplyImmediately(TRUE);
}
mShinyColorSwatch = getChild<LLColorSwatchCtrl>("shinycolorswatch");
if(mShinyColorSwatch)
{
mShinyColorSwatch->setCommitCallback(boost::bind(&LLPanelFace::onCommitShinyColor, this, _2));
mShinyColorSwatch->setFollowsTop();
mShinyColorSwatch->setFollowsLeft();
mShinyColorSwatch->setCanApplyImmediately(TRUE);
}
mLabelColorTransp = getChild<LLTextBox>("color trans");
if(mLabelColorTransp)
{
mLabelColorTransp->setFollowsTop();
mLabelColorTransp->setFollowsLeft();
}
mCtrlColorTransp = getChild<LLSpinCtrl>("ColorTrans");
if(mCtrlColorTransp)
{
mCtrlColorTransp->setCommitCallback(boost::bind(&LLPanelFace::sendAlpha, this));
mCtrlColorTransp->setPrecision(0);
mCtrlColorTransp->setFollowsTop();
mCtrlColorTransp->setFollowsLeft();
}
mCheckFullbright = getChild<LLCheckBoxCtrl>("checkbox fullbright");
if (mCheckFullbright)
{
mCheckFullbright->setCommitCallback(boost::bind(&LLPanelFace::sendFullbright, this));
}
mComboTexGen = getChild<LLComboBox>("combobox texgen");
if(mComboTexGen)
{
mComboTexGen->setCommitCallback(boost::bind(&LLPanelFace::sendTexGen, this));
mComboTexGen->setFollows(FOLLOWS_LEFT | FOLLOWS_TOP);
}
mComboMatMedia = getChild<LLComboBox>("combobox matmedia");
if(mComboMatMedia)
{
mComboMatMedia->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialsMedia,this));
mComboMatMedia->selectNthItem(MATMEDIA_MATERIAL);
}
mComboMatType = getChild<LLComboBox>("combobox mattype");
if(mComboMatType)
{
mComboMatType->setCommitCallback(boost::bind(&LLPanelFace::onCommitMaterialType, this));
mComboMatType->selectNthItem(MATTYPE_DIFFUSE);
}
mCtrlGlow = getChild<LLSpinCtrl>("glow");
if(mCtrlGlow)
{
mCtrlGlow->setCommitCallback(boost::bind(&LLPanelFace::sendGlow, this));
}
clearCtrls();
return TRUE;
}
LLPanelFace::LLPanelFace(const std::string& name)
: LLPanel(name),
// <alchemy>
mMediaInfo(NULL),
mMediaAdd(NULL),
mMediaDelete(NULL),
mLabelGlossy(NULL),
mLabelEnvironment(NULL),
mLabelShinyColor(NULL),
mLabelAlphaMode(NULL),
mLabelMaskCutoff(NULL),
mLabelBumpy(NULL),
mLabelShiny(NULL),
mLabelColor(NULL),
mLabelGlow(NULL),
mLabelTexGen(NULL),
mComboShiny(NULL),
mComboBumpy(NULL),
mComboAlpha(NULL),
mCtrlTexScaleU(NULL),
mCtrlFlipTexScaleU(NULL),
mCtrlTexScaleV(NULL),
mCtrlFlipTexScaleV(NULL),
mCtrlTexRot(NULL),
mCtrlRpt(NULL),
mCtrlPlanar(NULL),
mCtrlTexOffsetU(NULL),
mCtrlTexOffsetV(NULL),
mBumpyScaleU(NULL),
mBumpyScaleV(NULL),
mBumpyRot(NULL),
mBumpyOffsetU(NULL),
mBumpyOffsetV(NULL),
mShinyScaleU(NULL),
mShinyScaleV(NULL),
mShinyRot(NULL),
mShinyOffsetU(NULL),
mShinyOffsetV(NULL),
mGlossyCtrl(NULL),
mEnvironmentCtrl(NULL),
mCtrlMaskCutoff(NULL),
mCtrlAlign(NULL),
mCtrlMapsSync(NULL),
mCtrlCopy(NULL),
mCtrlPaste(NULL),
mTextureCtrl(NULL),
mShinyTextureCtrl(NULL),
mBumpyTextureCtrl(NULL),
mColorSwatch(NULL),
mShinyColorSwatch(NULL),
mComboTexGen(NULL),
mComboMatMedia(NULL),
mComboMatType(NULL),
mCheckFullbright(NULL),
mLabelColorTransp(NULL),
mCtrlColorTransp(NULL), // transparency = 1 - alpha
mCtrlGlow(NULL),
// </alchemy>
mIsAlpha(false)
{
USE_TEXTURE = LLTrans::getString("use_texture");
}
LLPanelFace::~LLPanelFace()
{
// Children all cleaned up by default view destructor.
}
void LLPanelFace::sendTexture()
{
if(!mTextureCtrl) return;
if( !mTextureCtrl->getTentative() )
{
// we grab the item id first, because we want to do a
// permissions check in the selection manager. ARGH!
LLUUID id = mTextureCtrl->getImageItemID();
if(id.isNull())
{
id = mTextureCtrl->getImageAssetID();
}
LLSelectMgr::getInstance()->selectionSetImage(id);
}
}
void LLPanelFace::sendBump(U32 bumpiness)
{
LLTextureCtrl* bumpytexture_ctrl = mBumpyTextureCtrl;
if (bumpiness < BUMPY_TEXTURE)
{
LL_DEBUGS("Materials") << "clearing bumptexture control" << LL_ENDL;
bumpytexture_ctrl->clear();
bumpytexture_ctrl->setImageAssetID(LLUUID());
}
updateBumpyControls(bumpiness == BUMPY_TEXTURE, true);
LLUUID current_normal_map = bumpytexture_ctrl->getImageAssetID();
U8 bump = (U8) bumpiness & TEM_BUMP_MASK;
// Clear legacy bump to None when using an actual normal map
//
if (!current_normal_map.isNull())
bump = 0;
// Set the normal map or reset it to null as appropriate
//
LLSelectedTEMaterial::setNormalID(this, current_normal_map);
LLSelectMgr::getInstance()->selectionSetBumpmap( bump );
}
void LLPanelFace::sendTexGen()
{
if(!mComboTexGen)return;
U8 tex_gen = (U8) mComboTexGen->getCurrentIndex() << TEM_TEX_GEN_SHIFT;
LLSelectMgr::getInstance()->selectionSetTexGen( tex_gen );
}
void LLPanelFace::sendShiny(U32 shininess)
{
LLTextureCtrl* texture_ctrl = mShinyTextureCtrl;
if (shininess < SHINY_TEXTURE)
{
texture_ctrl->clear();
texture_ctrl->setImageAssetID(LLUUID());
}
LLUUID specmap = getCurrentSpecularMap();
U8 shiny = (U8) shininess & TEM_SHINY_MASK;
if (!specmap.isNull())
shiny = 0;
LLSelectedTEMaterial::setSpecularID(this, specmap);
LLSelectMgr::getInstance()->selectionSetShiny( shiny );
updateShinyControls(!specmap.isNull(), true);
}
void LLPanelFace::sendFullbright()
{
if(!mCheckFullbright)return;
U8 fullbright = mCheckFullbright->get() ? TEM_FULLBRIGHT_MASK : 0;
LLSelectMgr::getInstance()->selectionSetFullbright( fullbright );
}
void LLPanelFace::sendColor()
{
if(!mColorSwatch)return;
LLColor4 color = mColorSwatch->get();
LLSelectMgr::getInstance()->selectionSetColorOnly( color );
}
void LLPanelFace::sendAlpha()
{
if(!mCtrlColorTransp)return;
F32 alpha = (100.f - mCtrlColorTransp->get()) / 100.f;
LLSelectMgr::getInstance()->selectionSetAlphaOnly( alpha );
}
void LLPanelFace::sendGlow()
{
llassert(mCtrlGlow);
if (mCtrlGlow)
{
F32 glow = mCtrlGlow->get();
LLSelectMgr::getInstance()->selectionSetGlow( glow );
}
}
struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
{
LLPanelFaceSetTEFunctor(LLPanelFace* panel) : mPanel(panel) {}
virtual bool apply(LLViewerObject* object, S32 te)
{
BOOL valid;
F32 value;
LLSpinCtrl* ctrlTexScaleS = mPanel->mCtrlTexScaleU;
LLSpinCtrl* ctrlTexScaleT = mPanel->mCtrlTexScaleV;
LLSpinCtrl* ctrlTexOffsetS = mPanel->mCtrlTexOffsetU;
LLSpinCtrl* ctrlTexOffsetT = mPanel->mCtrlTexOffsetV;
LLSpinCtrl* ctrlTexRotation = mPanel->mCtrlTexRot;
LLComboBox* comboTexGen = mPanel->mComboTexGen;
llassert(comboTexGen);
llassert(object);
if (ctrlTexScaleS)
{
valid = !ctrlTexScaleS->getTentative();
if (valid)
{
value = ctrlTexScaleS->get();
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
value *= 0.5f;
}
object->setTEScaleS( te, value );
}
}
if (ctrlTexScaleT)
{
valid = !ctrlTexScaleT->getTentative();
if (valid)
{
value = ctrlTexScaleT->get();
if (comboTexGen &&
comboTexGen->getCurrentIndex() == 1)
{
value *= 0.5f;
}
object->setTEScaleT( te, value );
}
}
if (ctrlTexOffsetS)
{
valid = !ctrlTexOffsetS->getTentative();
if (valid)
{
value = ctrlTexOffsetS->get();
object->setTEOffsetS( te, value );
}
}
if (ctrlTexOffsetT)
{
valid = !ctrlTexOffsetT->getTentative();
if (valid)
{
value = ctrlTexOffsetT->get();
object->setTEOffsetT( te, value );
}
}
if (ctrlTexRotation)
{
valid = !ctrlTexRotation->getTentative();
if (valid)
{
value = ctrlTexRotation->get() * DEG_TO_RAD;
object->setTERotation( te, value );
}
}
return true;
}
private:
LLPanelFace* mPanel;
};
// Functor that aligns a face to mCenterFace
struct LLPanelFaceSetAlignedTEFunctor : public LLSelectedTEFunctor
{
LLPanelFaceSetAlignedTEFunctor(LLPanelFace* panel, LLFace* center_face) :
mPanel(panel),
mCenterFace(center_face) {}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return true;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{
return true;
}
bool set_aligned = true;
if (facep == mCenterFace)
{
set_aligned = false;
}
if (set_aligned)
{
LLVector2 uv_offset, uv_scale;
F32 uv_rot;
set_aligned = facep->calcAlignedPlanarTE(mCenterFace, &uv_offset, &uv_scale, &uv_rot);
if (set_aligned)
{
object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]);
object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]);
object->setTERotation(te, uv_rot);
}
}
if (!set_aligned)
{
LLPanelFaceSetTEFunctor setfunc(mPanel);
setfunc.apply(object, te);
}
return true;
}
private:
LLPanelFace* mPanel;
LLFace* mCenterFace;
};
// Functor that tests if a face is aligned to mCenterFace
struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor
{
LLPanelFaceGetIsAlignedTEFunctor(LLFace* center_face) :
mCenterFace(center_face) {}
virtual bool apply(LLViewerObject* object, S32 te)
{
LLFace* facep = object->mDrawable->getFace(te);
if (!facep)
{
return false;
}
if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te)
{ //volume face does not exist, can't be aligned
return false;
}
if (facep == mCenterFace)
{
return true;
}
LLVector2 aligned_st_offset, aligned_st_scale;
F32 aligned_st_rot;
if ( facep->calcAlignedPlanarTE(mCenterFace, &aligned_st_offset, &aligned_st_scale, &aligned_st_rot) )
{
const LLTextureEntry* tep = facep->getTextureEntry();
LLVector2 st_offset, st_scale;
tep->getOffset(&st_offset.mV[VX], &st_offset.mV[VY]);
tep->getScale(&st_scale.mV[VX], &st_scale.mV[VY]);
F32 st_rot = tep->getRotation();
// needs a fuzzy comparison, because of fp errors
if (is_approx_equal_fraction(st_offset.mV[VX], aligned_st_offset.mV[VX], 12) &&
is_approx_equal_fraction(st_offset.mV[VY], aligned_st_offset.mV[VY], 12) &&
is_approx_equal_fraction(st_scale.mV[VX], aligned_st_scale.mV[VX], 12) &&
is_approx_equal_fraction(st_scale.mV[VY], aligned_st_scale.mV[VY], 12) &&
is_approx_equal_fraction(st_rot, aligned_st_rot, 14))
{
return true;
}
}
return false;
}
private:
LLFace* mCenterFace;
};
struct LLPanelFaceSendFunctor : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* object)
{
object->sendTEUpdate();
return true;
}
};
void LLPanelFace::sendTextureInfo()
{
if ((bool)mCtrlPlanar->getValue().asBoolean())
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
LLPanelFaceSetAlignedTEFunctor setfunc(this, last_face);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
else
{
LLPanelFaceSetTEFunctor setfunc(this);
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
}
LLPanelFaceSendFunctor sendfunc;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
void LLPanelFace::getState()
{
updateUI();
}
void LLPanelFace::updateUI()
{ //set state of UI to match state of texture entry(ies) (calls setEnabled, setValue, etc, but NOT setVisible)
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if( objectp
&& objectp->getPCode() == LL_PCODE_VOLUME
&& objectp->permModify())
{
BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
// only turn on auto-adjust button if there is a media renderer and the media is loaded
mCtrlAlign->setEnabled(editable);
bool enable_material_controls = (!gSavedSettings.getBOOL("FSSynchronizeTextureMaps"));
S32 selected_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
BOOL single_volume = (LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ))
&& (selected_count == 1);
mCtrlCopy->setEnabled(single_volume && editable);
mCtrlPaste->setEnabled(editable);
LLComboBox* combobox_matmedia = mComboMatMedia;
if (combobox_matmedia)
{
if (combobox_matmedia->getCurrentIndex() < MATMEDIA_MATERIAL)
{
combobox_matmedia->selectNthItem(MATMEDIA_MATERIAL);
}
}
mComboMatMedia->setEnabled(editable);
LLComboBox* combobox_mattype = mComboMatType;
if (combobox_mattype)
{
if (combobox_mattype->getCurrentIndex() < MATTYPE_DIFFUSE)
{
combobox_mattype->selectNthItem(MATTYPE_DIFFUSE);
}
}
mComboMatType->setEnabled(editable);
updateVisibility();
bool identical = true; // true because it is anded below
bool identical_diffuse = false;
bool identical_norm = false;
bool identical_spec = false;
LLTextureCtrl* texture_ctrl = mTextureCtrl;
texture_ctrl->setFallbackImageName( "" ); //Singu Note: Don't show the 'locked' image when the texid is null.
LLTextureCtrl* shinytexture_ctrl = mShinyTextureCtrl;
shinytexture_ctrl->setFallbackImageName( "" ); //Singu Note: Don't show the 'locked' image when the texid is null.
LLTextureCtrl* bumpytexture_ctrl = mBumpyTextureCtrl;
bumpytexture_ctrl->setFallbackImageName( "" ); //Singu Note: Don't show the 'locked' image when the texid is null.
LLUUID id;
LLUUID normmap_id;
LLUUID specmap_id;
// Color swatch
{
mLabelColor->setEnabled(editable);
}
LLColor4 color = LLColor4::white;
bool identical_color =false;
if(mColorSwatch)
{
LLSelectedTE::getColor(color, identical_color);
mColorSwatch->setOriginal(color);
mColorSwatch->set(color, TRUE);
mColorSwatch->setValid(editable);
mColorSwatch->setEnabled( editable );
mColorSwatch->setCanApplyImmediately( editable );
}
// Color transparency
mLabelColorTransp->setEnabled(editable);
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
mCtrlColorTransp->setValue(editable ? transparency : 0);
mCtrlColorTransp->setEnabled(editable);
// Specular map
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);
U8 shiny = 0;
bool identical_shiny = false;
// Shiny
LLSelectedTE::getShiny(shiny, identical_shiny);
identical = identical && identical_shiny;
shiny = specmap_id.isNull() ? shiny : SHINY_TEXTURE;
if (mComboShiny)
{
mComboShiny->selectNthItem((S32)shiny);
}
mLabelShiny->setEnabled(editable);
mComboShiny->setEnabled(editable);
mLabelGlossy->setEnabled(editable);
mGlossyCtrl->setEnabled(editable);
mLabelEnvironment->setEnabled(editable);
mEnvironmentCtrl->setEnabled(editable);
mLabelShinyColor->setEnabled(editable);
mComboShiny->setTentative(!identical_spec);
mGlossyCtrl->setTentative(!identical_spec);
mEnvironmentCtrl->setTentative(!identical_spec);
mShinyColorSwatch->setTentative(!identical_spec);
if(mShinyColorSwatch)
{
mShinyColorSwatch->setValid(editable);
mShinyColorSwatch->setEnabled( editable );
mShinyColorSwatch->setCanApplyImmediately( editable );
}
U8 bumpy = 0;
// Bumpy
{
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy,identical_bumpy);
LLUUID norm_map_id = getCurrentNormalMap();
LLCtrlSelectionInterface* combobox_bumpiness = mComboBumpy;
bumpy = norm_map_id.isNull() ? bumpy : BUMPY_TEXTURE;
if (combobox_bumpiness)
{
combobox_bumpiness->selectNthItem((S32)bumpy);
}
mComboBumpy->setEnabled(editable);
mComboBumpy->setTentative(!identical_bumpy);
mLabelBumpy->setEnabled(editable);
}
// Texture
{
LLSelectedTE::getTexId(id,identical_diffuse);
// Normal map
LLSelectedTEMaterial::getNormalID(normmap_id, identical_norm);
mIsAlpha = FALSE;
LLGLenum image_format = GL_RGB;
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
mIsAlpha = FALSE;
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
mIsAlpha = TRUE;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS("Materials") << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
if(LLViewerMedia::textureHasMedia(id))
{
mCtrlAlign->setEnabled(editable);
}
// Diffuse Alpha Mode
// Init to the default that is appropriate for the alpha content of the asset
//
U8 alpha_mode = mIsAlpha ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
bool identical_alpha_mode = false;
// See if that's been overridden by a material setting for same...
//
LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(alpha_mode, identical_alpha_mode, mIsAlpha);
LLCtrlSelectionInterface* combobox_alphamode = mComboAlpha;
if (combobox_alphamode)
{
//it is invalid to have any alpha mode other than blend if transparency is greater than zero ...
// Want masking? Want emissive? Tough! You get BLEND!
alpha_mode = (transparency > 0.f) ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : alpha_mode;
// ... unless there is no alpha channel in the texture, in which case alpha mode MUST be none
alpha_mode = mIsAlpha ? alpha_mode : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
combobox_alphamode->selectNthItem(alpha_mode);
}
updateAlphaControls();
if (texture_ctrl)
{
if (identical_diffuse)
{
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
mComboAlpha->setEnabled(editable && mIsAlpha && transparency <= 0.f);
mLabelAlphaMode->setEnabled(editable && mIsAlpha);
mCtrlMaskCutoff->setEnabled(editable && mIsAlpha);
mLabelMaskCutoff->setEnabled(editable && mIsAlpha);
}
else if (id.isNull())
{
// None selected
texture_ctrl->setTentative( FALSE );
texture_ctrl->setEnabled( FALSE );
texture_ctrl->setImageAssetID( LLUUID::null );
mComboAlpha->setEnabled( FALSE );
mLabelAlphaMode->setEnabled( FALSE );
mCtrlMaskCutoff->setEnabled( FALSE);
mLabelMaskCutoff->setEnabled( FALSE );
}
else
{
// Tentative: multiple selected with different textures
texture_ctrl->setTentative( TRUE );
texture_ctrl->setEnabled( editable );
texture_ctrl->setImageAssetID( id );
mComboAlpha->setEnabled(editable && mIsAlpha && transparency <= 0.f);
mLabelAlphaMode->setEnabled(editable && mIsAlpha);
mCtrlMaskCutoff->setEnabled(editable && mIsAlpha);
mLabelMaskCutoff->setEnabled(editable && mIsAlpha);
}
}
if (shinytexture_ctrl)
{
if (identical_spec && (shiny == SHINY_TEXTURE))
{
shinytexture_ctrl->setTentative( FALSE );
shinytexture_ctrl->setEnabled( editable );
shinytexture_ctrl->setImageAssetID( specmap_id );
}
else if (specmap_id.isNull())
{
shinytexture_ctrl->setTentative( FALSE );
shinytexture_ctrl->setEnabled( editable );
shinytexture_ctrl->setImageAssetID( LLUUID::null );
}
else
{
shinytexture_ctrl->setTentative( TRUE );
shinytexture_ctrl->setEnabled( editable );
shinytexture_ctrl->setImageAssetID( specmap_id );
}
}
if (bumpytexture_ctrl)
{
if (identical_norm && (bumpy == BUMPY_TEXTURE))
{
bumpytexture_ctrl->setTentative( FALSE );
bumpytexture_ctrl->setEnabled( editable );
bumpytexture_ctrl->setImageAssetID( normmap_id );
}
else if (normmap_id.isNull())
{
bumpytexture_ctrl->setTentative( FALSE );
bumpytexture_ctrl->setEnabled( editable );
bumpytexture_ctrl->setImageAssetID( LLUUID::null );
}
else
{
bumpytexture_ctrl->setTentative( TRUE );
bumpytexture_ctrl->setEnabled( editable );
bumpytexture_ctrl->setImageAssetID( normmap_id );
}
}
}
// planar align
bool align_planar = false;
bool identical_planar_aligned = false;
{
LLUICtrl* cb_planar_align = mCtrlPlanar;
align_planar = (cb_planar_align && cb_planar_align->getValue().asBoolean());
bool enabled = (editable && isIdenticalPlanarTexgen());
mCtrlPlanar->setValue(align_planar && enabled);
mCtrlPlanar->setEnabled(enabled);
if (align_planar && enabled)
{
LLFace* last_face = NULL;
bool identical_face = false;
LLSelectedTE::getFace(last_face, identical_face);
LLPanelFaceGetIsAlignedTEFunctor get_is_aligend_func(last_face);
// this will determine if the texture param controls are tentative:
identical_planar_aligned = LLSelectMgr::getInstance()->getSelection()->applyToTEs(&get_is_aligend_func);
}
}
// Needs to be public and before tex scale settings below to properly reflect
// behavior when in planar vs default texgen modes in the
// NORSPEC-84 et al
//
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
bool identical_texgen = true;
bool identical_planar_texgen = false;
{
LLSelectedTE::getTexGen(selected_texgen, identical_texgen);
identical_planar_texgen = (identical_texgen && (selected_texgen == LLTextureEntry::TEX_GEN_PLANAR));
}
// Texture scale
{
bool identical_diff_scale_s = false;
bool identical_spec_scale_s = false;
bool identical_norm_scale_s = false;
identical = align_planar ? identical_planar_aligned : identical;
F32 diff_scale_s = 1.f;
F32 spec_scale_s = 1.f;
F32 norm_scale_s = 1.f;
LLSelectedTE::getScaleS(diff_scale_s, identical_diff_scale_s);
LLSelectedTEMaterial::getSpecularRepeatX(spec_scale_s, identical_spec_scale_s);
LLSelectedTEMaterial::getNormalRepeatX(norm_scale_s, identical_norm_scale_s);
diff_scale_s = editable ? diff_scale_s : 1.0f;
diff_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
norm_scale_s = editable ? norm_scale_s : 1.0f;
norm_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
spec_scale_s = editable ? spec_scale_s : 1.0f;
spec_scale_s *= identical_planar_texgen ? 2.0f : 1.0f;
mCtrlTexScaleU->setValue(diff_scale_s);
mShinyScaleU->setValue(spec_scale_s);
mBumpyScaleU->setValue(norm_scale_s);
mCtrlTexScaleU->setEnabled(editable);
mShinyScaleU->setEnabled(editable && specmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mBumpyScaleU->setEnabled(editable && normmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
BOOL diff_scale_tentative = !(identical && identical_diff_scale_s);
BOOL norm_scale_tentative = !(identical && identical_norm_scale_s);
BOOL spec_scale_tentative = !(identical && identical_spec_scale_s);
mCtrlTexScaleU->setTentative( LLSD(diff_scale_tentative));
mShinyScaleU->setTentative(LLSD(spec_scale_tentative));
mBumpyScaleU->setTentative(LLSD(norm_scale_tentative));
// <FS:CR> FIRE-11407 - Materials alignment
mCtrlMapsSync->setEnabled(editable && (specmap_id.notNull() || normmap_id.notNull()));
// </FS:CR>
}
{
bool identical_diff_scale_t = false;
bool identical_spec_scale_t = false;
bool identical_norm_scale_t = false;
F32 diff_scale_t = 1.f;
F32 spec_scale_t = 1.f;
F32 norm_scale_t = 1.f;
LLSelectedTE::getScaleT(diff_scale_t, identical_diff_scale_t);
LLSelectedTEMaterial::getSpecularRepeatY(spec_scale_t, identical_spec_scale_t);
LLSelectedTEMaterial::getNormalRepeatY(norm_scale_t, identical_norm_scale_t);
diff_scale_t = editable ? diff_scale_t : 1.0f;
diff_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
norm_scale_t = editable ? norm_scale_t : 1.0f;
norm_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
spec_scale_t = editable ? spec_scale_t : 1.0f;
spec_scale_t *= identical_planar_texgen ? 2.0f : 1.0f;
BOOL diff_scale_tentative = !identical_diff_scale_t;
BOOL norm_scale_tentative = !identical_norm_scale_t;
BOOL spec_scale_tentative = !identical_spec_scale_t;
mCtrlTexScaleV->setEnabled(editable);
mShinyScaleV->setEnabled(editable && specmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mBumpyScaleV->setEnabled(editable && normmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mCtrlTexScaleV->setValue(diff_scale_t);
mShinyScaleV->setValue(norm_scale_t);
mBumpyScaleV->setValue(spec_scale_t);
mCtrlTexScaleV->setTentative(LLSD(diff_scale_tentative));
mShinyScaleV->setTentative(LLSD(norm_scale_tentative));
mBumpyScaleV->setTentative(LLSD(spec_scale_tentative));
}
// Texture offset
{
bool identical_diff_offset_s = false;
bool identical_norm_offset_s = false;
bool identical_spec_offset_s = false;
F32 diff_offset_s = 0.0f;
F32 norm_offset_s = 0.0f;
F32 spec_offset_s = 0.0f;
LLSelectedTE::getOffsetS(diff_offset_s, identical_diff_offset_s);
LLSelectedTEMaterial::getNormalOffsetX(norm_offset_s, identical_norm_offset_s);
LLSelectedTEMaterial::getSpecularOffsetX(spec_offset_s, identical_spec_offset_s);
BOOL diff_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_diff_offset_s);
BOOL norm_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_norm_offset_s);
BOOL spec_offset_u_tentative = !(align_planar ? identical_planar_aligned : identical_spec_offset_s);
mCtrlTexOffsetU->setValue( editable ? diff_offset_s : 0.0f);
mBumpyOffsetU->setValue(editable ? norm_offset_s : 0.0f);
mShinyOffsetU->setValue(editable ? spec_offset_s : 0.0f);
mCtrlTexOffsetU->setTentative(LLSD(diff_offset_u_tentative));
mShinyOffsetU->setTentative(LLSD(norm_offset_u_tentative));
mBumpyOffsetU->setTentative(LLSD(spec_offset_u_tentative));
mCtrlTexOffsetU->setEnabled(editable);
mShinyOffsetU->setEnabled(editable && specmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mBumpyOffsetU->setEnabled(editable && normmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
}
{
bool identical_diff_offset_t = false;
bool identical_norm_offset_t = false;
bool identical_spec_offset_t = false;
F32 diff_offset_t = 0.0f;
F32 norm_offset_t = 0.0f;
F32 spec_offset_t = 0.0f;
LLSelectedTE::getOffsetT(diff_offset_t, identical_diff_offset_t);
LLSelectedTEMaterial::getNormalOffsetY(norm_offset_t, identical_norm_offset_t);
LLSelectedTEMaterial::getSpecularOffsetY(spec_offset_t, identical_spec_offset_t);
BOOL diff_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_diff_offset_t);
BOOL norm_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_norm_offset_t);
BOOL spec_offset_v_tentative = !(align_planar ? identical_planar_aligned : identical_spec_offset_t);
mCtrlTexOffsetV->setValue( editable ? diff_offset_t : 0.0f);
mBumpyOffsetV->setValue(editable ? norm_offset_t : 0.0f);
mShinyOffsetV->setValue(editable ? spec_offset_t : 0.0f);
mCtrlTexOffsetV->setTentative(LLSD(diff_offset_v_tentative));
mShinyOffsetV->setTentative(LLSD(norm_offset_v_tentative));
mBumpyOffsetV->setTentative(LLSD(spec_offset_v_tentative));
mCtrlTexOffsetV->setEnabled(editable);
mShinyOffsetV->setEnabled(editable && specmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mBumpyOffsetV->setEnabled(editable && normmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
}
// Texture rotation
{
bool identical_diff_rotation = false;
bool identical_norm_rotation = false;
bool identical_spec_rotation = false;
F32 diff_rotation = 0.f;
F32 norm_rotation = 0.f;
F32 spec_rotation = 0.f;
LLSelectedTE::getRotation(diff_rotation,identical_diff_rotation);
LLSelectedTEMaterial::getSpecularRotation(spec_rotation,identical_spec_rotation);
LLSelectedTEMaterial::getNormalRotation(norm_rotation,identical_norm_rotation);
BOOL diff_rot_tentative = !(align_planar ? identical_planar_aligned : identical_diff_rotation);
BOOL norm_rot_tentative = !(align_planar ? identical_planar_aligned : identical_norm_rotation);
BOOL spec_rot_tentative = !(align_planar ? identical_planar_aligned : identical_spec_rotation);
F32 diff_rot_deg = diff_rotation * RAD_TO_DEG;
F32 norm_rot_deg = norm_rotation * RAD_TO_DEG;
F32 spec_rot_deg = spec_rotation * RAD_TO_DEG;
mCtrlTexRot->setEnabled(editable);
mShinyRot->setEnabled(editable && specmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mBumpyRot->setEnabled(editable && normmap_id.notNull()
&& enable_material_controls); // <FS:CR> Materials alignment
mCtrlTexRot->setTentative(diff_rot_tentative);
mShinyRot->setTentative(LLSD(norm_rot_tentative));
mBumpyRot->setTentative(LLSD(spec_rot_tentative));
mCtrlTexRot->setValue( editable ? diff_rot_deg : 0.0f);
mShinyRot->setValue(editable ? spec_rot_deg : 0.0f);
mBumpyRot->setValue(editable ? norm_rot_deg : 0.0f);
}
{
F32 glow = 0.f;
bool identical_glow = false;
LLSelectedTE::getGlow(glow,identical_glow);
mCtrlGlow->setValue(glow);
mCtrlGlow->setTentative(!identical_glow);
mCtrlGlow->setEnabled(editable);
mLabelGlow->setEnabled(editable);
}
{
LLCtrlSelectionInterface* combobox_texgen = mComboTexGen;
if (combobox_texgen)
{
// Maps from enum to combobox entry index
combobox_texgen->selectNthItem(((S32)selected_texgen) >> 1);
}
mComboTexGen->setEnabled(editable);
mComboTexGen->setTentative(!identical);
mLabelTexGen->setEnabled(editable);
/* Singu Note: Dead code
if (selected_texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
// EXP-1507 (change label based on the mapping mode)
getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per meter"));
}
else
if (selected_texgen == LLTextureEntry::TEX_GEN_DEFAULT)
{
getChild<LLUICtrl>("rpt")->setValue(getString("string repeats per face"));
}
*/
}
{
U8 fullbright_flag = 0;
bool identical_fullbright = false;
LLSelectedTE::getFullbright(fullbright_flag,identical_fullbright);
mCheckFullbright->setValue(fullbright_flag != 0);
mCheckFullbright->setEnabled(editable);
mCheckFullbright->setTentative(!identical_fullbright);
}
// Repeats per meter
{
F32 repeats_diff = 1.f;
F32 repeats_norm = 1.f;
F32 repeats_spec = 1.f;
bool identical_diff_repeats = false;
bool identical_norm_repeats = false;
bool identical_spec_repeats = false;
LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats);
LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats);
LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats);
if (mComboTexGen)
{
S32 index = mComboTexGen ? mComboTexGen->getCurrentIndex() : 0;
BOOL enabled = editable && (index != 1);
BOOL identical_repeats = true;
F32 repeats = 1.0f;
U32 material_type = (combobox_matmedia->getCurrentIndex() == MATMEDIA_MATERIAL) ? combobox_mattype->getCurrentIndex() : MATTYPE_DIFFUSE;
LLSelectMgr::getInstance()->setTextureChannel(LLRender::eTexIndex(material_type));
switch (material_type)
{
default:
case MATTYPE_DIFFUSE:
{
enabled = editable && !id.isNull();
identical_repeats = identical_diff_repeats;
repeats = repeats_diff;
}
break;
case MATTYPE_SPECULAR:
{
enabled = (editable && ((shiny == SHINY_TEXTURE) && !specmap_id.isNull())
&& enable_material_controls); // <FS:CR> Materials Alignment
identical_repeats = identical_spec_repeats;
repeats = repeats_spec;
}
break;
case MATTYPE_NORMAL:
{
enabled = (editable && ((bumpy == BUMPY_TEXTURE) && !normmap_id.isNull())
&& enable_material_controls); // <FS:CR> Materials Alignment
identical_repeats = identical_norm_repeats;
repeats = repeats_norm;
}
break;
}
BOOL repeats_tentative = !identical_repeats;
mCtrlRpt->setEnabled(identical_planar_texgen ? FALSE : enabled);
mCtrlRpt->setValue(editable ? repeats : 1.0f);
mCtrlRpt->setTentative(LLSD(repeats_tentative));
// <FS:CR> FIRE-11407 - Flip buttons
mCtrlFlipTexScaleU->setEnabled(enabled);
mCtrlFlipTexScaleV->setEnabled(enabled);
// </FS:CR>
}
}
// Materials
{
LLMaterialPtr material;
LLSelectedTEMaterial::getCurrent(material, identical);
if (material && editable)
{
LL_DEBUGS("Materials: OnMaterialsLoaded:") << material->asLLSD() << LL_ENDL;
// Alpha
LLCtrlSelectionInterface* combobox_alphamode =
mComboAlpha;
if (combobox_alphamode)
{
U32 alpha_mode = material->getDiffuseAlphaMode();
if (transparency > 0.f)
{ //it is invalid to have any alpha mode other than blend if transparency is greater than zero ...
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
}
if (!mIsAlpha)
{ // ... unless there is no alpha channel in the texture, in which case alpha mode MUST ebe none
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
}
combobox_alphamode->selectNthItem(alpha_mode);
}
mCtrlMaskCutoff->setValue(material->getAlphaMaskCutoff());
updateAlphaControls();
identical_planar_texgen = isIdenticalPlanarTexgen();
// Shiny (specular)
F32 offset_x, offset_y, repeat_x, repeat_y, rot;
LLTextureCtrl* texture_ctrl = mShinyTextureCtrl;
texture_ctrl->setImageAssetID(material->getSpecularID());
if (!material->getSpecularID().isNull() && (shiny == SHINY_TEXTURE))
{
material->getSpecularOffset(offset_x,offset_y);
material->getSpecularRepeat(repeat_x,repeat_y);
if (identical_planar_texgen)
{
repeat_x *= 2.0f;
repeat_y *= 2.0f;
}
rot = material->getSpecularRotation();
mShinyScaleU->setValue(repeat_x);
mShinyScaleV->setValue(repeat_y);
mShinyRot->setValue(rot*RAD_TO_DEG);
mShinyOffsetU->setValue(offset_x);
mShinyOffsetV->setValue(offset_y);
mGlossyCtrl->setValue(material->getSpecularLightExponent());
mEnvironmentCtrl->setValue(material->getEnvironmentIntensity());
updateShinyControls(!material->getSpecularID().isNull(), true);
}
// Assert desired colorswatch color to match material AFTER updateShinyControls
// to avoid getting overwritten with the default on some UI state changes.
//
if (!material->getSpecularID().isNull())
{
mShinyColorSwatch->setOriginal(material->getSpecularLightColor());
mShinyColorSwatch->set(material->getSpecularLightColor(),TRUE);
}
// Bumpy (normal)
texture_ctrl = mBumpyTextureCtrl;
texture_ctrl->setImageAssetID(material->getNormalID());
if (!material->getNormalID().isNull())
{
material->getNormalOffset(offset_x,offset_y);
material->getNormalRepeat(repeat_x,repeat_y);
if (identical_planar_texgen)
{
repeat_x *= 2.0f;
repeat_y *= 2.0f;
}
rot = material->getNormalRotation();
mBumpyScaleU->setValue(repeat_x);
mBumpyScaleV->setValue(repeat_y);
mBumpyRot->setValue(rot*RAD_TO_DEG);
mBumpyOffsetU->setValue(offset_x);
mBumpyOffsetV->setValue(offset_y);
updateBumpyControls(!material->getNormalID().isNull(), true);
}
}
}
// Set variable values for numeric expressions
LLCalc* calcp = LLCalc::getInstance();
calcp->setVar(LLCalc::TEX_U_SCALE, mCtrlTexScaleU->getValue().asReal());
calcp->setVar(LLCalc::TEX_V_SCALE, mCtrlTexScaleV->getValue().asReal());
calcp->setVar(LLCalc::TEX_U_OFFSET, mCtrlTexOffsetU->getValue().asReal());
calcp->setVar(LLCalc::TEX_V_OFFSET, mCtrlTexOffsetV->getValue().asReal());
calcp->setVar(LLCalc::TEX_ROTATION, mCtrlTexRot->getValue().asReal());
calcp->setVar(LLCalc::TEX_TRANSPARENCY, mCtrlColorTransp->getValue().asReal());
calcp->setVar(LLCalc::TEX_GLOW, mCtrlGlow->getValue().asReal());
}
else
{
// Disable all UICtrls
clearCtrls();
// Disable non-UICtrls
LLTextureCtrl* texture_ctrl = mTextureCtrl;
if(texture_ctrl)
{
texture_ctrl->setImageAssetID( LLUUID::null );
texture_ctrl->setEnabled( FALSE ); // this is a LLUICtrl, but we don't want it to have keyboard focus so we add it as a child, not a ctrl.
// texture_ctrl->setValid(FALSE);
}
if(mColorSwatch)
{
mColorSwatch->setEnabled( FALSE );
mColorSwatch->setFallbackImageName("locked_image.j2c" );
mColorSwatch->setValid(FALSE);
}
mLabelColorTransp->setEnabled(FALSE);
/* Singu Note: This is missing in xml
getChildView("rpt")->setEnabled(FALSE);
getChildView("tex offset")->setEnabled(FALSE);
*/
mLabelTexGen->setEnabled(FALSE);
mLabelShiny->setEnabled(FALSE);
mLabelBumpy->setEnabled(FALSE);
mCtrlAlign->setEnabled(FALSE);
//getChildView("has media")->setEnabled(FALSE);
//getChildView("media info set")->setEnabled(FALSE);
updateVisibility();
// Set variable values for numeric expressions
LLCalc* calcp = LLCalc::getInstance();
calcp->clearVar(LLCalc::TEX_U_SCALE);
calcp->clearVar(LLCalc::TEX_V_SCALE);
calcp->clearVar(LLCalc::TEX_U_OFFSET);
calcp->clearVar(LLCalc::TEX_V_OFFSET);
calcp->clearVar(LLCalc::TEX_ROTATION);
calcp->clearVar(LLCalc::TEX_TRANSPARENCY);
calcp->clearVar(LLCalc::TEX_GLOW);
}
}
void LLPanelFace::refresh()
{
LL_DEBUGS("Materials") << LL_ENDL;
getState();
}
//
// Static functions
//
// static
F32 LLPanelFace::valueGlow(LLViewerObject* object, S32 face)
{
return (F32)(object->getTE(face)->getGlow());
}
void LLPanelFace::onCommitShinyColor(const LLSD& data)
{
LLSelectedTEMaterial::setSpecularLightColor(this, mShinyColorSwatch->get());
}
void LLPanelFace::onCancelColor(const LLSD& data)
{
LLSelectMgr::getInstance()->selectionRevertColors();
}
void LLPanelFace::onSelectColor(const LLSD& data)
{
LLSelectMgr::getInstance()->saveSelectedObjectColors();
sendColor();
}
void LLPanelFace::onCommitMaterialsMedia()
{
// Force to default states to side-step problems with menu contents
// and generally reflecting old state when switching tabs or objects
//
updateShinyControls(false,true);
updateBumpyControls(false,true);
updateUI();
}
// static
void LLPanelFace::updateVisibility()
{
LLComboBox* combo_matmedia = mComboMatMedia;
LLComboBox* combo_mattype = mComboMatType;
LLComboBox* combo_shininess = mComboShiny;
LLComboBox* combo_bumpiness = mComboBumpy;
if (!combo_mattype || !combo_matmedia || !combo_shininess || !combo_bumpiness)
{
LL_WARNS("Materials") << "Combo box not found...exiting." << LL_ENDL;
return;
}
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = combo_mattype->getCurrentIndex();
bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
bool show_texture = (show_media || ((material_type == MATTYPE_DIFFUSE) && combo_matmedia->getEnabled()));
bool show_bumpiness = (!show_media) && (material_type == MATTYPE_NORMAL) && combo_matmedia->getEnabled();
bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
mComboMatType->setVisible(!show_media);
// <FS:CR> FIRE-11407 - Be consistant and hide this with the other controls
//mCtrlRpt->setVisible(true);
mCtrlRpt->setVisible(combo_matmedia->getEnabled());
// and other additions...
mCtrlFlipTexScaleU->setVisible(combo_matmedia->getEnabled());
mCtrlFlipTexScaleV->setVisible(combo_matmedia->getEnabled());
// </FS:CR>
// Media controls
mMediaInfo->setVisible(show_media);
mMediaAdd->setVisible(show_media);
mMediaDelete->setVisible(show_media);
mCtrlAlign->setVisible(show_media);
// Diffuse texture controls
mTextureCtrl->setVisible(show_texture && !show_media);
mLabelAlphaMode->setVisible(show_texture && !show_media);
mComboAlpha->setVisible(show_texture && !show_media);
mLabelMaskCutoff->setVisible(false);
mCtrlMaskCutoff->setVisible(false);
if (show_texture && !show_media)
{
updateAlphaControls();
}
mCtrlTexScaleU->setVisible(show_texture);
mCtrlTexScaleV->setVisible(show_texture);
mCtrlTexRot->setVisible(show_texture);
mCtrlTexOffsetU->setVisible(show_texture);
mCtrlTexOffsetV->setVisible(show_texture);
// Specular map controls
mShinyTextureCtrl->setVisible(show_shininess);
mComboShiny->setVisible(show_shininess);
mLabelShiny->setVisible(show_shininess);
mLabelGlossy->setVisible(false);
mGlossyCtrl->setVisible(false);
mLabelEnvironment->setVisible(false);
mEnvironmentCtrl->setVisible(false);
mLabelShinyColor->setVisible(false);
mShinyColorSwatch->setVisible(false);
if (show_shininess)
{
updateShinyControls();
}
mShinyScaleU->setVisible(show_shininess);
mShinyScaleV->setVisible(show_shininess);
mShinyRot->setVisible(show_shininess);
mShinyOffsetU->setVisible(show_shininess);
mShinyOffsetV->setVisible(show_shininess);
// Normal map controls
if (show_bumpiness)
{
updateBumpyControls();
}
mBumpyTextureCtrl->setVisible(show_bumpiness);
mComboBumpy->setVisible(show_bumpiness);
mLabelBumpy->setVisible(show_bumpiness);
mBumpyScaleU->setVisible(show_bumpiness);
mBumpyScaleV->setVisible(show_bumpiness);
mBumpyRot->setVisible(show_bumpiness);
mBumpyOffsetU->setVisible(show_bumpiness);
mBumpyOffsetV->setVisible(show_bumpiness);
}
void LLPanelFace::onCommitMaterialType()
{
// Force to default states to side-step problems with menu contents
// and generally reflecting old state when switching tabs or objects
//
updateShinyControls(false,true);
updateBumpyControls(false,true);
updateUI();
}
void LLPanelFace::updateShinyControls(bool is_setting_texture, bool mess_with_shiny_combobox)
{
LLTextureCtrl* texture_ctrl = mShinyTextureCtrl;
LLUUID shiny_texture_ID = texture_ctrl->getImageAssetID();
LL_DEBUGS("Materials") << "Shiny texture selected: " << shiny_texture_ID << LL_ENDL;
LLComboBox* comboShiny = mComboShiny;
if(mess_with_shiny_combobox)
{
if (!comboShiny)
{
return;
}
if (!shiny_texture_ID.isNull() && is_setting_texture)
{
if (!comboShiny->itemExists(USE_TEXTURE))
{
comboShiny->add(USE_TEXTURE);
}
comboShiny->setSimple(USE_TEXTURE);
}
else
{
if (comboShiny->itemExists(USE_TEXTURE))
{
comboShiny->remove(SHINY_TEXTURE);
comboShiny->selectFirstItem();
}
}
}
LLComboBox* combo_matmedia = mComboMatMedia;
LLComboBox* combo_mattype =mComboMatType;
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = combo_mattype->getCurrentIndex();
bool show_media = (materials_media == MATMEDIA_MEDIA) && combo_matmedia->getEnabled();
bool show_shininess = (!show_media) && (material_type == MATTYPE_SPECULAR) && combo_matmedia->getEnabled();
U32 shiny_value = comboShiny->getCurrentIndex();
bool show_shinyctrls = (shiny_value == SHINY_TEXTURE) && show_shininess; // Use texture
mLabelGlossy->setVisible(show_shinyctrls);
mGlossyCtrl->setVisible(show_shinyctrls);
mLabelEnvironment->setVisible(show_shinyctrls);
mEnvironmentCtrl->setVisible(show_shinyctrls);
mLabelShinyColor->setVisible(show_shinyctrls);
mShinyColorSwatch->setVisible(show_shinyctrls);
}
void LLPanelFace::updateBumpyControls(bool is_setting_texture, bool mess_with_combobox)
{
LLTextureCtrl* texture_ctrl = mBumpyTextureCtrl;
LLUUID bumpy_texture_ID = texture_ctrl->getImageAssetID();
LL_DEBUGS("Materials") << "texture: " << bumpy_texture_ID << (mess_with_combobox ? "" : " do not") << " update combobox" << LL_ENDL;
LLComboBox* comboBumpy = mComboBumpy;
if (!comboBumpy)
{
return;
}
if (mess_with_combobox)
{
LLTextureCtrl* texture_ctrl = mBumpyTextureCtrl;
LLUUID bumpy_texture_ID = texture_ctrl->getImageAssetID();
LL_DEBUGS("Materials") << "texture: " << bumpy_texture_ID << (mess_with_combobox ? "" : " do not") << " update combobox" << LL_ENDL;
if (!bumpy_texture_ID.isNull() && is_setting_texture)
{
if (!comboBumpy->itemExists(USE_TEXTURE))
{
comboBumpy->add(USE_TEXTURE);
}
comboBumpy->setSimple(USE_TEXTURE);
}
else
{
if (comboBumpy->itemExists(USE_TEXTURE))
{
comboBumpy->remove(BUMPY_TEXTURE);
comboBumpy->selectFirstItem();
}
}
}
}
void LLPanelFace::updateAlphaControls()
{
LLComboBox* comboAlphaMode = mComboAlpha;
if (!comboAlphaMode)
{
return;
}
U32 alpha_value = comboAlphaMode->getCurrentIndex();
bool show_alphactrls = (alpha_value == ALPHAMODE_MASK); // Alpha masking
LLComboBox* combobox_matmedia = mComboMatMedia;
U32 mat_media = MATMEDIA_MATERIAL;
if (combobox_matmedia)
{
mat_media = combobox_matmedia->getCurrentIndex();
}
LLComboBox* combobox_mattype = mComboMatType;
U32 mat_type = MATTYPE_DIFFUSE;
if (combobox_mattype)
{
mat_type = combobox_mattype->getCurrentIndex();
}
show_alphactrls = show_alphactrls && (mat_media == MATMEDIA_MATERIAL);
show_alphactrls = show_alphactrls && (mat_type == MATTYPE_DIFFUSE);
mLabelMaskCutoff->setVisible(show_alphactrls);
mCtrlMaskCutoff->setVisible(show_alphactrls);
}
void LLPanelFace::onCommitAlphaMode()
{
updateAlphaControls();
LLSelectedTEMaterial::setDiffuseAlphaMode(this, getCurrentDiffuseAlphaMode());
}
// static
BOOL LLPanelFace::onDragTexture(LLUICtrl*, LLInventoryItem* item)
{
BOOL accept = TRUE;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(!LLToolDragAndDrop::isInventoryDropAcceptable(obj, item))
{
accept = FALSE;
break;
}
}
return accept;
}
void LLPanelFace::onCommitTexture( const LLSD& data )
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT );
sendTexture();
}
void LLPanelFace::onCancelTexture(const LLSD& data)
{
LLSelectMgr::getInstance()->selectionRevertTextures();
}
void LLPanelFace::onSelectTexture(const LLSD& data)
{
LLSelectMgr::getInstance()->saveSelectedObjectTextures();
sendTexture();
LLGLenum image_format(0);
bool identical_image_format = false;
LLSelectedTE::getImageFormat(image_format, identical_image_format);
LLCtrlSelectionInterface* combobox_alphamode =
mComboAlpha;
U32 alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
if (combobox_alphamode)
{
switch (image_format)
{
case GL_RGBA:
case GL_ALPHA:
{
alpha_mode = LLMaterial::DIFFUSE_ALPHA_MODE_BLEND;
}
break;
case GL_RGB: break;
default:
{
LL_WARNS() << "Unexpected tex format in LLPanelFace...resorting to no alpha" << LL_ENDL;
}
break;
}
combobox_alphamode->selectNthItem(alpha_mode);
}
LLSelectedTEMaterial::setDiffuseAlphaMode(this, getCurrentDiffuseAlphaMode());
}
void LLPanelFace::onCloseTexturePicker(const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
updateUI();
}
void LLPanelFace::onCommitSpecularTexture( const LLSD& data )
{
LL_DEBUGS("Materials") << data << LL_ENDL;
sendShiny(SHINY_TEXTURE);
}
void LLPanelFace::onCommitNormalTexture( const LLSD& data )
{
LL_DEBUGS("Materials") << data << LL_ENDL;
LLUUID nmap_id = getCurrentNormalMap();
sendBump(nmap_id.isNull() ? 0 : BUMPY_TEXTURE);
}
void LLPanelFace::onCancelSpecularTexture(const LLSD& data)
{
U8 shiny = 0;
bool identical_shiny = false;
LLSelectedTE::getShiny(shiny, identical_shiny);
LLUUID spec_map_id = mShinyTextureCtrl->getImageAssetID();
shiny = spec_map_id.isNull() ? shiny : SHINY_TEXTURE;
sendShiny(shiny);
}
void LLPanelFace::onCancelNormalTexture(const LLSD& data)
{
U8 bumpy = 0;
bool identical_bumpy = false;
LLSelectedTE::getBumpmap(bumpy, identical_bumpy);
LLUUID norm_map_id = mBumpyTextureCtrl->getImageAssetID();
bumpy = norm_map_id.isNull() ? bumpy : BUMPY_TEXTURE;
sendBump(bumpy);
}
void LLPanelFace::onSelectSpecularTexture(const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
sendShiny(SHINY_TEXTURE);
}
void LLPanelFace::onSelectNormalTexture(const LLSD& data)
{
LL_DEBUGS("Materials") << data << LL_ENDL;
LLUUID nmap_id = getCurrentNormalMap();
sendBump(nmap_id.isNull() ? 0 : BUMPY_TEXTURE);
}
void LLPanelFace::onCommitMaterialBumpyScaleX(const LLSD& value)
{
F32 bumpy_scale_u = value.asReal();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_u *= 0.5f;
}
LLSelectedTEMaterial::setNormalRepeatX(this, bumpy_scale_u);
}
void LLPanelFace::onCommitMaterialBumpyScaleY(const LLSD& value)
{
F32 bumpy_scale_v = value.asReal();
if (isIdenticalPlanarTexgen())
{
bumpy_scale_v *= 0.5f;
}
LLSelectedTEMaterial::setNormalRepeatY(this, bumpy_scale_v);
}
void LLPanelFace::onCommitMaterialShinyScaleX(const LLSD& value)
{
F32 shiny_scale_u = value.asReal();
if (isIdenticalPlanarTexgen())
{
shiny_scale_u *= 0.5f;
}
LLSelectedTEMaterial::setSpecularRepeatX(this, shiny_scale_u);
}
void LLPanelFace::onCommitMaterialShinyScaleY(const LLSD& value)
{
F32 shiny_scale_v = value.asReal();
if (isIdenticalPlanarTexgen())
{
shiny_scale_v *= 0.5f;
}
LLSelectedTEMaterial::setSpecularRepeatY(this, shiny_scale_v);
}
void LLPanelFace::onCommitMaterialBumpyRot(const LLSD& value)
{
LLSelectedTEMaterial::setNormalRotation(this, value.asReal() * DEG_TO_RAD);
}
void LLPanelFace::onCommitMaterialShinyRot(const LLSD& value)
{
LLSelectedTEMaterial::setSpecularRotation(this, value.asReal() * DEG_TO_RAD);
}
void LLPanelFace::onCommitTextureInfo()
{
sendTextureInfo();
// <FS:CR> Materials alignment
if (gSavedSettings.getBOOL("FSSynchronizeTextureMaps"))
{
alignMaterialsProperties();
}
// </FS:CR>
}
// Commit the number of repeats per meter
void LLPanelFace::onCommitRepeatsPerMeter(LLUICtrl* repeats_ctrl)
{
LLComboBox* combo_matmedia = mComboMatMedia;
LLComboBox* combo_mattype = mComboMatType;
U32 materials_media = combo_matmedia->getCurrentIndex();
U32 material_type = (materials_media == MATMEDIA_MATERIAL) ? combo_mattype->getCurrentIndex() : 0;
F32 repeats_per_meter = repeats_ctrl->getValue().asReal();
F32 obj_scale_s = 1.0f;
F32 obj_scale_t = 1.0f;
bool identical_scale_s = false;
bool identical_scale_t = false;
LLSelectedTE::getObjectScaleS(obj_scale_s, identical_scale_s);
LLSelectedTE::getObjectScaleS(obj_scale_t, identical_scale_t);
switch (material_type)
{
case MATTYPE_DIFFUSE:
{
LLSelectMgr::getInstance()->selectionTexScaleAutofit( repeats_per_meter );
}
break;
case MATTYPE_NORMAL:
{
LLUICtrl* bumpy_scale_u = mBumpyScaleU;
LLUICtrl* bumpy_scale_v = mBumpyScaleV;
bumpy_scale_u->setValue(obj_scale_s * repeats_per_meter);
bumpy_scale_v->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatX(this,obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setNormalRepeatY(this,obj_scale_t * repeats_per_meter);
}
break;
case MATTYPE_SPECULAR:
{
LLUICtrl* shiny_scale_u = mShinyScaleU;
LLUICtrl* shiny_scale_v = mShinyScaleV;
shiny_scale_u->setValue(obj_scale_s * repeats_per_meter);
shiny_scale_v->setValue(obj_scale_t * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatX(this,obj_scale_s * repeats_per_meter);
LLSelectedTEMaterial::setSpecularRepeatY(this,obj_scale_t * repeats_per_meter);
}
break;
default:
llassert(false);
break;
}
}
struct LLPanelFaceSetMediaFunctor : public LLSelectedTEFunctor
{
virtual bool apply(LLViewerObject* object, S32 te)
{
viewer_media_t pMediaImpl;
const LLTextureEntry* tep = object->getTE(te);
const LLMediaEntry* mep = tep->hasMedia() ? tep->getMediaData() : NULL;
if ( mep )
{
pMediaImpl = LLViewerMedia::getMediaImplFromTextureID(mep->getMediaID());
}
if ( pMediaImpl.isNull())
{
// If we didn't find face media for this face, check whether this face is showing parcel media.
pMediaImpl = LLViewerMedia::getMediaImplFromTextureID(tep->getID());
}
if ( pMediaImpl.notNull())
{
LLPluginClassMedia *media = pMediaImpl->getMediaPlugin();
if(media)
{
S32 media_width = media->getWidth();
S32 media_height = media->getHeight();
S32 texture_width = media->getTextureWidth();
S32 texture_height = media->getTextureHeight();
F32 scale_s = (F32)media_width / (F32)texture_width;
F32 scale_t = (F32)media_height / (F32)texture_height;
// set scale and adjust offset
object->setTEScaleS( te, scale_s );
object->setTEScaleT( te, scale_t ); // don't need to flip Y anymore since QT does this for us now.
object->setTEOffsetS( te, -( 1.0f - scale_s ) / 2.0f );
object->setTEOffsetT( te, -( 1.0f - scale_t ) / 2.0f );
}
}
return true;
};
};
void LLPanelFace::onClickAutoFix()
{
LLPanelFaceSetMediaFunctor setfunc;
LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc);
LLPanelFaceSendFunctor sendfunc;
LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc);
}
// TODO: I don't know who put these in or what these are for???
void LLPanelFace::setMediaURL(const std::string& url)
{
}
void LLPanelFace::setMediaType(const std::string& mime_type)
{
}
void LLPanelFace::onCommitPlanarAlign()
{
getState();
sendTextureInfo();
}
void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
{
LL_DEBUGS("Materials") << "item asset " << itemp->getAssetUUID() << LL_ENDL;
LLComboBox* combo_mattype = mComboMatType;
if (!combo_mattype)
{
return;
}
U32 mattype = combo_mattype->getCurrentIndex();
LLTextureCtrl* texture_ctrl = mTextureCtrl;
switch (mattype)
{
case MATTYPE_SPECULAR:
texture_ctrl = mShinyTextureCtrl;
break;
case MATTYPE_NORMAL:
texture_ctrl = mBumpyTextureCtrl;
break;
// no default needed
}
if (texture_ctrl)
{
LLUUID obj_owner_id;
std::string obj_owner_name;
LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name);
LLSaleInfo sale_info;
LLSelectMgr::instance().selectGetSaleInfo(sale_info);
bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture?
bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture?
bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent?
bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale?
if (can_copy && can_transfer)
{
texture_ctrl->setCanApply(true, true);
return;
}
// if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale
texture_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale);
if (gSavedSettings.getBOOL("ApplyTextureImmediately"))
{
LLNotificationsUtil::add("LivePreviewUnavailable");
}
}
}
bool LLPanelFace::isIdenticalPlanarTexgen()
{
LLTextureEntry::e_texgen selected_texgen = LLTextureEntry::TEX_GEN_DEFAULT;
bool identical_texgen = false;
LLSelectedTE::getTexGen(selected_texgen, identical_texgen);
return (identical_texgen && (selected_texgen == LLTextureEntry::TEX_GEN_PLANAR));
}
void LLPanelFace::LLSelectedTE::getFace(LLFace*& face_to_return, bool& identical_face)
{
struct LLSelectedTEGetFace : public LLSelectedTEGetFunctor<LLFace *>
{
LLFace* get(LLViewerObject* object, S32 te)
{
return (object->mDrawable) ? object->mDrawable->getFace(te): NULL;
}
} get_te_face_func;
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_te_face_func, face_to_return);
}
void LLPanelFace::LLSelectedTE::getImageFormat(LLGLenum& image_format_to_return, bool& identical_face)
{
LLGLenum image_format(0);
struct LLSelectedTEGetImageFormat : public LLSelectedTEGetFunctor<LLGLenum>
{
LLGLenum get(LLViewerObject* object, S32 te_index)
{
LLViewerTexture* image = object->getTEImage(te_index);
return image ? image->getPrimaryFormat() : GL_RGB;
}
} get_glenum;
identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_glenum, image_format);
image_format_to_return = image_format;
}
void LLPanelFace::LLSelectedTE::getTexId(LLUUID& id, bool& identical)
{
struct LLSelectedTEGetTexId : public LLSelectedTEGetFunctor<LLUUID>
{
LLUUID get(LLViewerObject* object, S32 te_index)
{
LLUUID id;
LLViewerTexture* image = object->getTEImage(te_index);
if (image)
{
id = image->getID();
}
if (!id.isNull() && LLViewerMedia::textureHasMedia(id))
{
LLTextureEntry *te = object->getTE(te_index);
if (te)
{
LLViewerTexture* tex = te->getID().notNull() ? gTextureList.findImage(te->getID()) : NULL;
if(!tex)
{
tex = LLViewerFetchedTexture::sDefaultImagep;
}
if (tex)
{
id = tex->getID();
}
}
}
return id;
}
} func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, id );
}
void LLPanelFace::LLSelectedTEMaterial::getCurrent(LLMaterialPtr& material_ptr, bool& identical_material)
{
struct MaterialFunctor : public LLSelectedTEGetFunctor<LLMaterialPtr>
{
LLMaterialPtr get(LLViewerObject* object, S32 te_index)
{
return object->getTE(te_index)->getMaterialParams();
}
} func;
identical_material = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_ptr);
}
void LLPanelFace::LLSelectedTEMaterial::getMaxSpecularRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxSpecRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
LLMaterial* mat = object->getTE(face)->getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
{
mat->getSpecularRepeat(repeats_s, repeats_t);
repeats_s /= object->getScale().mV[s_axis];
repeats_t /= object->getScale().mV[t_axis];
}
return llmax(repeats_s, repeats_t);
}
} max_spec_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_spec_repeats_func, repeats);
}
void LLPanelFace::LLSelectedTEMaterial::getMaxNormalRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxNormRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
LLMaterial* mat = object->getTE(face)->getMaterialParams().get();
U32 s_axis = VX;
U32 t_axis = VY;
F32 repeats_s = 1.0f;
F32 repeats_t = 1.0f;
if (mat)
{
mat->getNormalRepeat(repeats_s, repeats_t);
repeats_s /= object->getScale().mV[s_axis];
repeats_t /= object->getScale().mV[t_axis];
}
return llmax(repeats_s, repeats_t);
}
} max_norm_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_norm_repeats_func, repeats);
}
void LLPanelFace::LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, bool diffuse_texture_has_alpha)
{
struct LLSelectedTEGetDiffuseAlphaMode : public LLSelectedTEGetFunctor<U8>
{
LLSelectedTEGetDiffuseAlphaMode() : _isAlpha(false) {}
LLSelectedTEGetDiffuseAlphaMode(bool diffuse_texture_has_alpha) : _isAlpha(diffuse_texture_has_alpha) {}
virtual ~LLSelectedTEGetDiffuseAlphaMode() {}
U8 get(LLViewerObject* object, S32 face)
{
U8 diffuse_mode = _isAlpha ? LLMaterial::DIFFUSE_ALPHA_MODE_BLEND : LLMaterial::DIFFUSE_ALPHA_MODE_NONE;
LLTextureEntry* tep = object->getTE(face);
if (tep)
{
LLMaterial* mat = tep->getMaterialParams().get();
if (mat)
{
diffuse_mode = mat->getDiffuseAlphaMode();
}
}
return diffuse_mode;
}
bool _isAlpha; // whether or not the diffuse texture selected contains alpha information
} get_diff_mode(diffuse_texture_has_alpha);
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &get_diff_mode, diffuse_alpha_mode);
}
void LLPanelFace::LLSelectedTE::getObjectScaleS(F32& scale_s, bool& identical)
{
struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
return object->getScale().mV[s_axis];
}
} scale_s_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &scale_s_func, scale_s );
}
void LLPanelFace::LLSelectedTE::getObjectScaleT(F32& scale_t, bool& identical)
{
struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
return object->getScale().mV[t_axis];
}
} scale_t_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &scale_t_func, scale_t );
}
void LLPanelFace::LLSelectedTE::getMaxDiffuseRepeats(F32& repeats, bool& identical)
{
struct LLSelectedTEGetMaxDiffuseRepeats : public LLSelectedTEGetFunctor<F32>
{
F32 get(LLViewerObject* object, S32 face)
{
U32 s_axis = VX;
U32 t_axis = VY;
LLPrimitive::getTESTAxes(face, &s_axis, &t_axis);
F32 repeats_s = object->getTE(face)->mScaleS / object->getScale().mV[s_axis];
F32 repeats_t = object->getTE(face)->mScaleT / object->getScale().mV[t_axis];
return llmax(repeats_s, repeats_t);
}
} max_diff_repeats_func;
identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &max_diff_repeats_func, repeats );
}
static LLSD textures;
void LLPanelFace::onClickCopy()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if(!objectp)
{
objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (!objectp)
{
return;
}
}
S32 te_count = objectp->getNumFaces();
textures.clear();
for (S32 i = 0; i < te_count; i++)
{
LLSD tex_params = objectp->getTE(i)->asLLSD();
LLInventoryItem* itemp = gInventory.getItem(objectp->getTE(i)->getID());
LLUUID tex = tex_params["imageid"];
tex_params["imageid"] = LLUUID::null;
//gSavedPerAccountSettings.setLLSD("Image.Settings", tex_params);
if (itemp)
{
LLPermissions perms = itemp->getPermissions();
//full perms
if (perms.getMaskOwner() & PERM_ITEM_UNRESTRICTED)
{
tex_params["imageid"] = tex;
}
}
LL_INFOS() << "Copying params on face " << i << "." << LL_ENDL;
textures.append(tex_params);
}
}
void LLPanelFace::onClickPaste()
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if(!objectp)
{
objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (!objectp)
{
return;
}
}
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ObjectImage);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
msg->addStringFast(_PREHASH_MediaURL, NULL);
LLPrimitive obj;
obj.setNumTEs(U8(textures.size()));
for (int i = 0; i < textures.size() && i < objectp->getNumTEs(); i++)
{
LL_INFOS() << "Pasting params on face " << i << "." << LL_ENDL;
LLSD cur_tex = objectp->getTE(i)->asLLSD();
if (textures[i]["imageid"].asUUID() == LLUUID::null)
textures[i]["imageid"] = cur_tex["imageid"];
LLTextureEntry tex;
tex.fromLLSD(textures[i]);
obj.setTE(U8(i), tex);
}
obj.packTEMessage(gMessageSystem);
msg->sendReliable(gAgent.getRegion()->getHost());
}
// <FS:CR> Materials alignment
void LLPanelFace::onClickMapsSync()
{
getState();
if (gSavedSettings.getBOOL("FSSynchronizeTextureMaps"))
{
alignMaterialsProperties();
}
}
void LLPanelFace::alignMaterialsProperties()
{
F32 tex_scale_u = mCtrlTexScaleU->getValue().asReal();
F32 tex_scale_v = mCtrlTexScaleV->getValue().asReal();
F32 tex_offset_u = mCtrlTexOffsetU->getValue().asReal();
F32 tex_offset_v = mCtrlTexOffsetV->getValue().asReal();
F32 tex_rot = mCtrlTexRot->getValue().asReal();
mShinyScaleU->setValue(tex_scale_u);
mShinyScaleV->setValue(tex_scale_v);
mShinyOffsetU->setValue(tex_offset_u);
mShinyOffsetV->setValue(tex_offset_v);
mShinyRot->setValue(tex_rot);
LLSelectedTEMaterial::setSpecularRepeatX(this, tex_scale_u);
LLSelectedTEMaterial::setSpecularRepeatY(this, tex_scale_v);
LLSelectedTEMaterial::setSpecularOffsetX(this, tex_offset_u);
LLSelectedTEMaterial::setSpecularOffsetY(this, tex_offset_v);
LLSelectedTEMaterial::setSpecularRotation(this, tex_rot * DEG_TO_RAD);
mBumpyScaleU->setValue(tex_scale_u);
mBumpyScaleV->setValue(tex_scale_v);
mBumpyOffsetU->setValue(tex_offset_u);
mBumpyOffsetV->setValue(tex_offset_v);
mBumpyRot->setValue(tex_rot);
LLSelectedTEMaterial::setNormalRepeatX(this, tex_scale_u);
LLSelectedTEMaterial::setNormalRepeatY(this, tex_scale_v);
LLSelectedTEMaterial::setNormalOffsetX(this, tex_offset_u);
LLSelectedTEMaterial::setNormalOffsetY(this, tex_offset_v);
LLSelectedTEMaterial::setNormalRotation(this, tex_rot * DEG_TO_RAD);
}
// <FS:CR> FIRE-11407 - Flip buttons
void LLPanelFace::onCommitFlip(bool flip_x)
{
S32 mattype(mComboMatType->getCurrentIndex());
LLUICtrl* spinner = NULL;
switch (mattype)
{
case MATTYPE_DIFFUSE:
spinner = flip_x ? mCtrlTexScaleU : mCtrlTexScaleV;
break;
case MATTYPE_NORMAL:
spinner = flip_x ? mBumpyScaleU : mBumpyScaleV;
break;
case MATTYPE_SPECULAR:
spinner = flip_x ? mShinyScaleU : mShinyScaleV;
break;
default:
//llassert(mattype);
return;
}
if (spinner)
{
F32 value = -(spinner->getValue().asReal());
spinner->setValue(value);
switch (mattype)
{
case MATTYPE_DIFFUSE:
sendTextureInfo();
if (gSavedSettings.getBOOL("FSSyncronizeTextureMaps"))
{
alignMaterialsProperties();
}
break;
case MATTYPE_NORMAL:
if (flip_x)
LLSelectedTEMaterial::setNormalRepeatX(this, value);
else
LLSelectedTEMaterial::setNormalRepeatY(this, value);
break;
case MATTYPE_SPECULAR:
if (flip_x)
LLSelectedTEMaterial::setSpecularRepeatX(this, value);
else
LLSelectedTEMaterial::setSpecularRepeatY(this, value);
break;
default:
//llassert(mattype);
return;
}
}
}
// </FS:CR>