99 lines
3.7 KiB
C++
99 lines
3.7 KiB
C++
/**
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* @file llwtextureinfodetails_test.cpp
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* @author Si & Gabriel
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* @date 2009-03-30
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*
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* $LicenseInfo:firstyear=2006&license=viewergpl$
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*
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* Copyright (c) 2006-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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// Precompiled header: almost always required for newview cpp files
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#include "../llviewerprecompiledheaders.h"
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// Class to test
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#include "../lltextureinfodetails.h"
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// Dependencies
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// Tut header
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#include "../test/lltut.h"
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// -------------------------------------------------------------------------------------------
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// Stubbing: Declarations required to link and run the class being tested
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// Notes:
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// * Add here stubbed implementation of the few classes and methods used in the class to be tested
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// * Add as little as possible (let the link errors guide you)
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// * Do not make any assumption as to how those classes or methods work (i.e. don't copy/paste code)
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// * A simulator for a class can be implemented here. Please comment and document thoroughly.
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// End Stubbing
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// -------------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------------
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// TUT
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// -------------------------------------------------------------------------------------------
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namespace tut
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{
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// Test wrapper declarations
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struct textureinfodetails_test
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{
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// Constructor and destructor of the test wrapper
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textureinfodetails_test()
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{
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}
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~textureinfodetails_test()
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{
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}
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};
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// Tut templating thingamagic: test group, object and test instance
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typedef test_group<textureinfodetails_test> textureinfodetails_t;
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typedef textureinfodetails_t::object textureinfodetails_object_t;
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tut::textureinfodetails_t tut_textureinfodetails("textureinfodetails");
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// ---------------------------------------------------------------------------------------
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// Test functions
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// Notes:
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// * Test as many as you possibly can without requiring a full blown simulation of everything
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// * The tests are executed in sequence so the test instance state may change between calls
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// * Remember that you cannot test private methods with tut
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// ---------------------------------------------------------------------------------------
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// ---------------------------------------------------------------------------------------
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// Test the LLTextureInfo
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// ---------------------------------------------------------------------------------------
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// Test instantiation
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template<> template<>
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void textureinfodetails_object_t::test<1>()
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{
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ensure("have we crashed?", true);
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}
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}
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