Files
SingularityViewer/indra/newview/llfloateroutbox.h
Lirusaito 7a35a43bd4 Merchant Outbox!
Enter: LLFloaterOutbox, floater_merchant_outbox, LLMarketplaceFunctions, LLPanelMarketplaceOutboxInventory, and panel_outbox_inventory

LLView now has childFromPoint() from v-d.
LLInventoryBridge{
Sync includes with v-d.
Let's ENABLE_MERCHANT_SEND_TO_MARKETPLACE_CONTEXT_MENU for ease of access and tweak it to work.
Uncomment related code.
Catch if we're moving objects into the outbox during pasteFromClipboard()
}
LLInventoryPanel: start_folder attribute for inventory_panels, this could be quite useful in the future
Sync LLToolDragAndDrop with Catznip/v-d
Add the outbox to the World menu, since that seems to involve most commerce. Perhaps we should add a menu entry to the outbox itself to open its floater?
Fix the inventory merchant menu entries, thanks Shyotl..
Merchant Outbox Strings!
2012-11-06 20:23:36 -05:00

116 lines
3.1 KiB
C++

/**
* @file llfloateroutbox.h
* @brief LLFloaterOutbox
* class definition
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* ABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATEROUTBOX_H
#define LL_LLFLOATEROUTBOX_H
#include "llfloater.h"
#include "llfoldertype.h"
#include "llnotificationptr.h"
class LLButton;
class LLInventoryCategoriesObserver;
class LLInventoryCategoryAddedObserver;
class LLInventoryPanel;
class LLLoadingIndicator;
class LLNotification;
class LLTextBox;
class LLTextEditor;
class LLView;
//class LLWindowShade;
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLFloaterOutbox
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLFloaterOutbox : public LLFloater, public LLFloaterSingleton<LLFloaterOutbox>
{
public:
LLFloaterOutbox(const LLSD& key);
~LLFloaterOutbox();
void setupOutbox(const LLUUID& outboxId);
// virtuals
BOOL postBuild();
BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg);
void showNotification(const LLSD& notify);
BOOL handleHover(S32 x, S32 y, MASK mask);
// void onMouseLeave(S32 x, S32 y, MASK mask);
protected:
void fetchOutboxContents();
void importReportResults(U32 status, const LLSD& content);
void importStatusChanged(bool inProgress);
void initializationReportError(U32 status, const LLSD& content);
void onClose(bool app_quitting);
void onOpen();
void onFocusReceived();
void onImportButtonClicked();
void onOutboxChanged();
void setStatusString(const std::string& statusString);
void updateFolderCount();
void updateFolderCountStatus();
void updateView();
private:
LLInventoryCategoriesObserver * mCategoriesObserver;
LLInventoryCategoryAddedObserver * mCategoryAddedObserver;
bool mImportBusy;
LLButton * mImportButton;
LLTextBox * mInventoryFolderCountText;
LLView * mInventoryImportInProgress;
LLView * mInventoryPlaceholder;
LLTextEditor * mInventoryText;
LLTextBox * mInventoryTitle;
LLUUID mOutboxId;
LLInventoryPanel * mOutboxInventoryPanel;
U32 mOutboxItemCount;
LLPanel * mOutboxTopLevelDropZone;
//LLWindowShade * mWindowShade;
};
#endif // LL_LLFLOATEROUTBOX_H