305 lines
10 KiB
C++
305 lines
10 KiB
C++
/**
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* @file llerror.h
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* @date December 2006
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* @brief error message system
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*
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* $LicenseInfo:firstyear=2006&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLERROR_H
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#define LL_LLERROR_H
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#include <sstream>
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#include <typeinfo>
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#include "llerrorlegacy.h"
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#include "stdtypes.h"
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/** Error Logging Facility
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Information for most users:
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Code can log messages with constructions like this:
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LL_INFOS("StringTag") << "request to fizzbip agent " << agent_id
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<< " denied due to timeout" << LL_ENDL;
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Messages can be logged to one of four increasing levels of concern,
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using one of four "streams":
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LL_DEBUGS("StringTag") - debug messages that are normally suppressed
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LL_INFOS("StringTag") - informational messages that are normal shown
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LL_WARNS("StringTag") - warning messages that signal a problem
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LL_ERRS("StringTag") - error messages that are major, unrecoverable failures
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The later (LL_ERRS("StringTag")) automatically crashes the process after the message
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is logged.
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Note that these "streams" are actually #define magic. Rules for use:
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* they cannot be used as normal streams, only to start a message
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* messages written to them MUST be terminated with LL_ENDL
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* between the opening and closing, the << operator is indeed
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writing onto a std::ostream, so all conversions and stream
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formating are available
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These messages are automatically logged with function name, and (if enabled)
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file and line of the message. (Note: Existing messages that already include
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the function name don't get name printed twice.)
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If you have a class, adding LOG_CLASS line to the declaration will cause
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all messages emitted from member functions (normal and static) to be tagged
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with the proper class name as well as the function name:
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class LLFoo
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{
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LOG_CLASS(LLFoo);
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public:
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...
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};
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void LLFoo::doSomething(int i)
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{
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if (i > 100)
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{
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LL_WARNS("FooBarTag") << "called with a big value for i: " << i << LL_ENDL;
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}
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...
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}
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will result in messages like:
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WARN: LLFoo::doSomething: called with a big value for i: 283
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Which messages are logged and which are suppressed can be controlled at run
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time from the live file logcontrol.xml based on function, class and/or
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source file. See etc/logcontrol-dev.xml for details.
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Lastly, logging is now very efficient in both compiled code and execution
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when skipped. There is no need to wrap messages, even debugging ones, in
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#ifdef _DEBUG constructs. LL_DEBUGS("StringTag") messages are compiled into all builds,
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even release. Which means you can use them to help debug even when deployed
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to a real grid.
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*/
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namespace LLError
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{
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enum ELevel
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{
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LEVEL_ALL = 0,
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// used to indicate that all messages should be logged
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LEVEL_DEBUG = 0,
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LEVEL_INFO = 1,
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LEVEL_WARN = 2,
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LEVEL_ERROR = 3, // used to be called FATAL
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LEVEL_NONE = 4
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// not really a level
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// used to indicate that no messages should be logged
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};
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/* Macro support
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The classes CallSite and Log are used by the logging macros below.
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They are not intended for general use.
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*/
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class CallSite;
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class LL_COMMON_API Log
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{
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public:
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static bool shouldLog(CallSite&);
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static std::ostringstream* out();
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static void flush(std::ostringstream* out, char* message) ;
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static void flush(std::ostringstream*, const CallSite&);
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};
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class LL_COMMON_API CallSite
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{
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// Represents a specific place in the code where a message is logged
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// This is public because it is used by the macros below. It is not
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// intended for public use.
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public:
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CallSite(ELevel, const char* file, int line,
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const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce);
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bool shouldLog()
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{ return mCached ? mShouldLog : Log::shouldLog(*this); }
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// this member function needs to be in-line for efficiency
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void invalidate();
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private:
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// these describe the call site and never change
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const ELevel mLevel;
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const char* const mFile;
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const int mLine;
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const std::type_info& mClassInfo;
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const char* const mFunction;
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const char* const mBroadTag;
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const char* const mNarrowTag;
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const bool mPrintOnce;
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// these implement a cache of the call to shouldLog()
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bool mCached;
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bool mShouldLog;
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friend class Log;
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};
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class End { };
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inline std::ostream& operator<<(std::ostream& s, const End&)
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{ return s; }
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// used to indicate the end of a message
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class LL_COMMON_API NoClassInfo { };
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// used to indicate no class info known for logging
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//LLCallStacks keeps track of call stacks and output the call stacks to log file
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//when LLAppViewer::handleViewerCrash() is triggered.
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//
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//Note: to be simple, efficient and necessary to keep track of correct call stacks,
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//LLCallStacks is designed not to be thread-safe.
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//so try not to use it in multiple parallel threads at same time.
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//Used in a single thread at a time is fine.
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class LL_COMMON_API LLCallStacks
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{
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private:
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static char** sBuffer ;
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static S32 sIndex ;
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public:
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static void push(const char* function, const int line) ;
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static std::ostringstream* insert(const char* function, const int line) ;
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static void print() ;
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static void clear() ;
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static void end(std::ostringstream* _out) ;
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};
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}
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//this is cheaper than llcallstacks if no need to output other variables to call stacks.
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#define llpushcallstacks LLError::LLCallStacks::push(__FUNCTION__, __LINE__)
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#define llcallstacks \
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{\
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std::ostringstream* _out = LLError::LLCallStacks::insert(__FUNCTION__, __LINE__) ; \
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(*_out)
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#define llcallstacksendl \
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LLError::End(); \
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LLError::LLCallStacks::end(_out) ; \
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}
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#define llclearcallstacks LLError::LLCallStacks::clear()
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#define llprintcallstacks LLError::LLCallStacks::print()
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/*
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Class type information for logging
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*/
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#define LOG_CLASS(s) typedef s _LL_CLASS_TO_LOG
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// Declares class to tag logged messages with.
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// See top of file for example of how to use this
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typedef LLError::NoClassInfo _LL_CLASS_TO_LOG;
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// Outside a class declaration, or in class without LOG_CLASS(), this
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// typedef causes the messages to not be associated with any class.
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/*
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Error Logging Macros
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See top of file for common usage.
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*/
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#define lllog(level, broadTag, narrowTag, once, nofunction) \
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do { \
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static LLError::CallSite _site( \
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level, __FILE__, __LINE__, typeid(_LL_CLASS_TO_LOG), nofunction ? NULL : __FUNCTION__, broadTag, narrowTag, once);\
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if (LL_UNLIKELY(_site.shouldLog())) \
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{ \
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std::ostringstream* _out = LLError::Log::out(); \
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(*_out)
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// DEPRECATED: Don't call directly, use LL_ENDL instead, which actually looks like a macro
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#define llendl \
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LLError::End(); \
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LLError::Log::flush(_out, _site); \
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} \
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} while(0)
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// DEPRECATED: Use the new macros that allow tags and *look* like macros.
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#define lldebugs lllog(LLError::LEVEL_DEBUG, NULL, NULL, false, false)
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#define llinfos lllog(LLError::LEVEL_INFO, NULL, NULL, false, false)
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#define llwarns lllog(LLError::LEVEL_WARN, NULL, NULL, false, false)
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#define llerrs lllog(LLError::LEVEL_ERROR, NULL, NULL, false, false)
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#define llcont (*_out)
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// No function name
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#define lldebugs_nf lllog(LLError::LEVEL_DEBUG, NULL, NULL, false, true)
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#define llinfos_nf lllog(LLError::LEVEL_INFO, NULL, NULL, false, true)
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#define llwarns_nf lllog(LLError::LEVEL_WARN, NULL, NULL, false, true)
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#define llerrs_nf lllog(LLError::LEVEL_ERROR, NULL, NULL, false, true)
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// NEW Macros for debugging, allow the passing of a string tag
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// One Tag
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#define LL_DEBUGS(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, false, false)
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#define LL_INFOS(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, false, false)
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#define LL_WARNS(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, false, false)
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#define LL_ERRS(broadTag) lllog(LLError::LEVEL_ERROR, broadTag, NULL, false, false)
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// Two Tags
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#define LL_DEBUGS2(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, false, false)
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#define LL_INFOS2(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, false, false)
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#define LL_WARNS2(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, false, false)
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#define LL_ERRS2(broadTag, narrowTag) lllog(LLError::LEVEL_ERROR, broadTag, narrowTag, false, false)
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// Only print the log message once (good for warnings or infos that would otherwise
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// spam the log file over and over, such as tighter loops).
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#define LL_DEBUGS_ONCE(broadTag) lllog(LLError::LEVEL_DEBUG, broadTag, NULL, true, false)
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#define LL_INFOS_ONCE(broadTag) lllog(LLError::LEVEL_INFO, broadTag, NULL, true, false)
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#define LL_WARNS_ONCE(broadTag) lllog(LLError::LEVEL_WARN, broadTag, NULL, true, false)
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#define LL_DEBUGS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_DEBUG, broadTag, narrowTag, true, false)
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#define LL_INFOS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_INFO, broadTag, narrowTag, true, false)
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#define LL_WARNS2_ONCE(broadTag, narrowTag) lllog(LLError::LEVEL_WARN, broadTag, narrowTag, true, false)
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#define LL_ENDL llendl
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#define LL_CONT (*_out)
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/*
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Use this construct if you need to do computation in the middle of a
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message:
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LL_INFOS("AgentGesture") << "the agent " << agend_id;
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switch (f)
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{
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case FOP_SHRUGS: LL_CONT << "shrugs"; break;
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case FOP_TAPS: LL_CONT << "points at " << who; break;
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case FOP_SAYS: LL_CONT << "says " << message; break;
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}
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LL_CONT << " for " << t << " seconds" << LL_ENDL;
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Such computation is done iff the message will be logged.
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*/
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#endif // LL_LLERROR_H
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