142 lines
4.7 KiB
C++
142 lines
4.7 KiB
C++
/**
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* @file lldebugview.cpp
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* @brief A view containing UI elements only visible in build mode.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "lldebugview.h"
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// library includes
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#include "llframestatview.h"
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#include "llfasttimerview.h"
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#include "llmemoryview.h"
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#include "llconsole.h"
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#include "lltextureview.h"
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#include "llresmgr.h"
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#include "imageids.h"
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#include "llvelocitybar.h"
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#include "llviewerwindow.h"
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#include "llfloaterstats.h"
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//
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// Globals
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//
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LLDebugView* gDebugView = NULL;
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//
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// Methods
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//
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LLDebugView::LLDebugView(const std::string& name, const LLRect &rect)
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: LLView(name, rect, FALSE)
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{
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LLRect r;
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r.set(10, rect.getHeight() - 100, rect.getWidth()/2, 100);
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mDebugConsolep = new LLConsole("debug console", r, -1, 0.f );
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mDebugConsolep->setFollowsBottom();
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mDebugConsolep->setFollowsLeft();
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mDebugConsolep->setVisible( FALSE );
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addChild(mDebugConsolep);
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r.set(150 - 25, rect.getHeight() - 50, rect.getWidth()/2 - 25, rect.getHeight() - 450);
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mFrameStatView = new LLFrameStatView("frame stat", r);
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mFrameStatView->setFollowsTop();
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mFrameStatView->setFollowsLeft();
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mFrameStatView->setVisible(FALSE); // start invisible
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addChild(mFrameStatView);
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r.setLeftTopAndSize(25, rect.getHeight() - 50,
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(S32) (gViewerWindow->getVirtualWindowRect().getWidth() * 0.75f),
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(S32) (gViewerWindow->getVirtualWindowRect().getHeight() * 0.75f));
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mFastTimerView = new LLFastTimerView("fast timers", r);
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mFastTimerView->setFollowsTop();
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mFastTimerView->setFollowsLeft();
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mFastTimerView->setVisible(FALSE); // start invisible
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addChild(mFastTimerView);
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r.set(25, rect.getHeight() - 50, rect.getWidth()/2, rect.getHeight() - 450);
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mMemoryView = new LLMemoryView("memory", r);
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mMemoryView->setFollowsTop();
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mMemoryView->setFollowsLeft();
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mMemoryView->setVisible(FALSE); // start invisible
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addChild(mMemoryView);
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r.set(150, rect.getHeight() - 50, 870, 100);
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gTextureView = new LLTextureView("gTextureView", r);
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gTextureView->setRect(r);
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gTextureView->setFollowsBottom();
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gTextureView->setFollowsLeft();
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addChild(gTextureView);
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//gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE);
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if(gAuditTexture)
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{
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r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100);
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gTextureSizeView = new LLTextureSizeView("gTextureSizeView");
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gTextureSizeView->setRect(r);
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gTextureSizeView->setFollowsBottom();
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gTextureSizeView->setFollowsLeft();
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gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ;
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addChild(gTextureSizeView);
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r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureMemByCategory.size() * 30, 100);
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gTextureCategoryView = new LLTextureSizeView("gTextureCategoryView");
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gTextureCategoryView->setRect(r);
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gTextureCategoryView->setFollowsBottom();
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gTextureCategoryView->setFollowsLeft();
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gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY);
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addChild(gTextureCategoryView);
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}
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const S32 VELOCITY_LEFT = 10; // 370;
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const S32 VELOCITY_WIDTH = 500;
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const S32 VELOCITY_TOP = 140;
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const S32 VELOCITY_HEIGHT = 45;
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r.setLeftTopAndSize( VELOCITY_LEFT, VELOCITY_TOP, VELOCITY_WIDTH, VELOCITY_HEIGHT );
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gVelocityBar = new LLVelocityBar("Velocity Bar", r);
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gVelocityBar->setFollowsBottom();
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gVelocityBar->setFollowsLeft();
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addChild(gVelocityBar);
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}
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LLDebugView::~LLDebugView()
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{
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// These have already been deleted. Fix the globals appropriately.
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gDebugView = NULL;
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gTextureView = NULL;
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gTextureSizeView = NULL;
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gTextureCategoryView = NULL;
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}
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