1946 lines
52 KiB
C++
1946 lines
52 KiB
C++
/**
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* @file llgroupmgr.cpp
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* @brief LLGroupMgr class implementation
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/**
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* Manager for aggregating all client knowledge for specific groups
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* Keeps a cache of group information.
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llgroupmgr.h"
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#include <vector>
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#include <algorithm>
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#include "llagent.h"
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#include "llui.h"
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#include "message.h"
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#include "roles_constants.h"
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#include "lltransactiontypes.h"
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#include "llstatusbar.h"
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#include "lleconomy.h"
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#include "llviewercontrol.h"
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#include "llviewerwindow.h"
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#include "llfloaterdirectory.h"
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#include "llfloatergroupinfo.h"
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#include "lluictrlfactory.h"
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#if LL_MSVC
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#pragma warning( disable : 4265 ) // "class has virtual functions, but destructor is not virtual"
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#endif
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#include <boost/regex.hpp>
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const U32 MAX_CACHED_GROUPS = 10;
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//
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// LLRoleActionSet
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//
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LLRoleActionSet::LLRoleActionSet()
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: mActionSetData(NULL)
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{ }
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LLRoleActionSet::~LLRoleActionSet()
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{
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delete mActionSetData;
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std::for_each(mActions.begin(), mActions.end(), DeletePointer());
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}
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//
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// LLGroupMemberData
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//
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LLGroupMemberData::LLGroupMemberData(const LLUUID& id,
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S32 contribution,
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U64 agent_powers,
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const std::string& title,
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const std::string& online_status,
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BOOL is_owner) :
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mID(id),
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mContribution(contribution),
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mAgentPowers(agent_powers),
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mTitle(title),
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mOnlineStatus(online_status),
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mIsOwner(is_owner)
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{
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}
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LLGroupMemberData::~LLGroupMemberData()
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{
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}
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void LLGroupMemberData::addRole(const LLUUID& role, LLGroupRoleData* rd)
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{
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mRolesList[role] = rd;
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}
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bool LLGroupMemberData::removeRole(const LLUUID& role)
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{
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role_list_t::iterator it = mRolesList.find(role);
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if (it != mRolesList.end())
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{
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mRolesList.erase(it);
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return true;
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}
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return false;
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}
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//
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// LLGroupRoleData
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//
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LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id,
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const std::string& role_name,
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const std::string& role_title,
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const std::string& role_desc,
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const U64 role_powers,
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const S32 member_count) :
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mRoleID(role_id),
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mMemberCount(member_count),
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mMembersNeedsSort(FALSE)
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{
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mRoleData.mRoleName = role_name;
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mRoleData.mRoleTitle = role_title;
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mRoleData.mRoleDescription = role_desc;
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mRoleData.mRolePowers = role_powers;
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mRoleData.mChangeType = RC_UPDATE_NONE;
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}
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LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id,
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LLRoleData role_data,
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const S32 member_count) :
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mRoleID(role_id),
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mRoleData(role_data),
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mMemberCount(member_count),
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mMembersNeedsSort(FALSE)
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{
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}
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LLGroupRoleData::~LLGroupRoleData()
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{
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}
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S32 LLGroupRoleData::getMembersInRole(std::vector<LLUUID> members,
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BOOL needs_sort)
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{
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if (mRoleID.isNull())
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{
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// This is the everyone role, just return the size of members,
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// because everyone is in the everyone role.
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return members.size();
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}
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// Sort the members list, if needed.
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if (mMembersNeedsSort)
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{
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std::sort(mMemberIDs.begin(), mMemberIDs.end());
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mMembersNeedsSort = FALSE;
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}
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if (needs_sort)
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{
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// Sort the members parameter.
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std::sort(members.begin(), members.end());
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}
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// Return the number of members in the intersection.
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S32 max_size = llmin( members.size(), mMemberIDs.size() );
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std::vector<LLUUID> in_role( max_size );
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std::vector<LLUUID>::iterator in_role_end;
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in_role_end = std::set_intersection(mMemberIDs.begin(), mMemberIDs.end(),
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members.begin(), members.end(),
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in_role.begin());
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return in_role_end - in_role.begin();
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}
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void LLGroupRoleData::addMember(const LLUUID& member)
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{
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mMembersNeedsSort = TRUE;
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mMemberIDs.push_back(member);
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}
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bool LLGroupRoleData::removeMember(const LLUUID& member)
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{
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std::vector<LLUUID>::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member);
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if (it != mMemberIDs.end())
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{
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mMembersNeedsSort = TRUE;
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mMemberIDs.erase(it);
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return true;
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}
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return false;
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}
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void LLGroupRoleData::clearMembers()
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{
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mMembersNeedsSort = FALSE;
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mMemberIDs.clear();
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}
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//
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// LLGroupMgrGroupData
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//
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LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) :
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mID(id),
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mShowInList(TRUE),
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mOpenEnrollment(FALSE),
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mMembershipFee(0),
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mAllowPublish(FALSE),
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mListInProfile(FALSE),
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mMaturePublish(FALSE),
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mChanged(FALSE),
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mMemberCount(0),
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mRoleCount(0),
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mReceivedRoleMemberPairs(0),
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mMemberDataComplete(FALSE),
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mRoleDataComplete(FALSE),
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mRoleMemberDataComplete(FALSE),
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mGroupPropertiesDataComplete(FALSE),
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mPendingRoleMemberRequest(FALSE)
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{
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}
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BOOL LLGroupMgrGroupData::getRoleData(const LLUUID& role_id, LLRoleData& role_data)
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{
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role_data_map_t::const_iterator it;
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// Do we have changes for it?
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it = mRoleChanges.find(role_id);
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if (it != mRoleChanges.end())
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{
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if ((*it).second.mChangeType == RC_DELETE) return FALSE;
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role_data = (*it).second;
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return TRUE;
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}
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// Ok, no changes, hasn't been deleted, isn't a new role, just find the role.
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role_list_t::const_iterator rit = mRoles.find(role_id);
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if (rit != mRoles.end())
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{
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role_data = (*rit).second->getRoleData();
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return TRUE;
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}
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// This role must not exist.
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return FALSE;
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}
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void LLGroupMgrGroupData::setRoleData(const LLUUID& role_id, LLRoleData role_data)
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{
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// If this is a newly created group, we need to change the data in the created list.
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role_data_map_t::iterator it;
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it = mRoleChanges.find(role_id);
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if (it != mRoleChanges.end())
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{
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if ((*it).second.mChangeType == RC_CREATE)
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{
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role_data.mChangeType = RC_CREATE;
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mRoleChanges[role_id] = role_data;
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return;
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}
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else if ((*it).second.mChangeType == RC_DELETE)
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{
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// Don't do anything for a role being deleted.
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return;
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}
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}
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// Not a new role, so put it in the changes list.
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LLRoleData old_role_data;
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role_list_t::iterator rit = mRoles.find(role_id);
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if (rit != mRoles.end())
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{
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bool data_change = ( ((*rit).second->mRoleData.mRoleDescription != role_data.mRoleDescription)
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|| ((*rit).second->mRoleData.mRoleName != role_data.mRoleName)
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|| ((*rit).second->mRoleData.mRoleTitle != role_data.mRoleTitle) );
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bool powers_change = ((*rit).second->mRoleData.mRolePowers != role_data.mRolePowers);
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if (!data_change && !powers_change)
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{
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// We are back to the original state, the changes have been 'undone' so take out the change.
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mRoleChanges.erase(role_id);
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return;
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}
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if (data_change && powers_change)
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{
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role_data.mChangeType = RC_UPDATE_ALL;
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}
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else if (data_change)
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{
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role_data.mChangeType = RC_UPDATE_DATA;
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}
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else
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{
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role_data.mChangeType = RC_UPDATE_POWERS;
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}
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mRoleChanges[role_id] = role_data;
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}
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else
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{
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llwarns << "Change being made to non-existant role " << role_id << llendl;
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}
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}
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BOOL LLGroupMgrGroupData::pendingRoleChanges()
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{
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return (!mRoleChanges.empty());
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}
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// This is a no-op if the role has already been created.
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void LLGroupMgrGroupData::createRole(const LLUUID& role_id, LLRoleData role_data)
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{
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if (mRoleChanges.find(role_id) != mRoleChanges.end())
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{
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llwarns << "create role for existing role! " << role_id << llendl;
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}
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else
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{
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role_data.mChangeType = RC_CREATE;
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mRoleChanges[role_id] = role_data;
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}
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}
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void LLGroupMgrGroupData::deleteRole(const LLUUID& role_id)
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{
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role_data_map_t::iterator it;
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// If this was a new role, just discard it.
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it = mRoleChanges.find(role_id);
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if (it != mRoleChanges.end()
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&& (*it).second.mChangeType == RC_CREATE)
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{
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mRoleChanges.erase(it);
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return;
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}
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LLRoleData rd;
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rd.mChangeType = RC_DELETE;
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mRoleChanges[role_id] = rd;
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}
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void LLGroupMgrGroupData::addRolePower(const LLUUID &role_id, U64 power)
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{
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LLRoleData rd;
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if (getRoleData(role_id,rd))
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{
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rd.mRolePowers |= power;
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setRoleData(role_id,rd);
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}
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else
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{
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llwarns << "addRolePower: no role data found for " << role_id << llendl;
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}
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}
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void LLGroupMgrGroupData::removeRolePower(const LLUUID &role_id, U64 power)
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{
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LLRoleData rd;
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if (getRoleData(role_id,rd))
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{
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rd.mRolePowers &= ~power;
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setRoleData(role_id,rd);
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}
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else
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{
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llwarns << "removeRolePower: no role data found for " << role_id << llendl;
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}
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}
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U64 LLGroupMgrGroupData::getRolePowers(const LLUUID& role_id)
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{
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LLRoleData rd;
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if (getRoleData(role_id,rd))
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{
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return rd.mRolePowers;
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}
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else
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{
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llwarns << "getRolePowers: no role data found for " << role_id << llendl;
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return GP_NO_POWERS;
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}
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}
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void LLGroupMgrGroupData::removeData()
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{
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// Remove member data first, because removeRoleData will walk the member list
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removeMemberData();
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removeRoleData();
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}
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void LLGroupMgrGroupData::removeMemberData()
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{
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for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
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{
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delete mi->second;
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}
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mMembers.clear();
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mMemberDataComplete = FALSE;
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}
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void LLGroupMgrGroupData::removeRoleData()
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{
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for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
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{
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LLGroupMemberData* data = mi->second;
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if (data)
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{
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data->clearRoles();
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}
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}
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for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri)
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{
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LLGroupRoleData* data = ri->second;
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delete data;
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}
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mRoles.clear();
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mReceivedRoleMemberPairs = 0;
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mRoleDataComplete = FALSE;
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mRoleMemberDataComplete = FALSE;
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}
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void LLGroupMgrGroupData::removeRoleMemberData()
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{
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for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
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{
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LLGroupMemberData* data = mi->second;
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if (data)
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{
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data->clearRoles();
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}
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}
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for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri)
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{
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LLGroupRoleData* data = ri->second;
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if (data)
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{
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data->clearMembers();
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}
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}
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mReceivedRoleMemberPairs = 0;
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mRoleMemberDataComplete = FALSE;
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}
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LLGroupMgrGroupData::~LLGroupMgrGroupData()
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{
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removeData();
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}
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bool LLGroupMgrGroupData::changeRoleMember(const LLUUID& role_id,
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const LLUUID& member_id,
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LLRoleMemberChangeType rmc)
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{
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role_list_t::iterator ri = mRoles.find(role_id);
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member_list_t::iterator mi = mMembers.find(member_id);
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if (ri == mRoles.end()
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|| mi == mMembers.end() )
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{
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if (ri == mRoles.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find role " << role_id << llendl;
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if (mi == mMembers.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find member " << member_id << llendl;
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return false;
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}
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LLGroupRoleData* grd = ri->second;
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LLGroupMemberData* gmd = mi->second;
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if (!grd || !gmd)
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{
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llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't get member or role data." << llendl;
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return false;
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}
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if (RMC_ADD == rmc)
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{
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llinfos << " adding member to role." << llendl;
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grd->addMember(member_id);
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gmd->addRole(role_id,grd);
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//TODO move this into addrole function
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//see if they added someone to the owner role and update isOwner
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gmd->mIsOwner = (role_id == mOwnerRole) ? TRUE : gmd->mIsOwner;
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}
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else if (RMC_REMOVE == rmc)
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{
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llinfos << " removing member from role." << llendl;
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grd->removeMember(member_id);
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gmd->removeRole(role_id);
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//see if they removed someone from the owner role and update isOwner
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gmd->mIsOwner = (role_id == mOwnerRole) ? FALSE : gmd->mIsOwner;
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}
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lluuid_pair role_member;
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role_member.first = role_id;
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role_member.second = member_id;
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change_map_t::iterator it = mRoleMemberChanges.find(role_member);
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if (it != mRoleMemberChanges.end())
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{
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// There was already a role change for this role_member
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if (it->second.mChange == rmc)
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{
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// Already recorded this change? Weird.
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llinfos << "Received duplicate change for "
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<< " role: " << role_id << " member " << member_id
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<< " change " << (rmc == RMC_ADD ? "ADD" : "REMOVE") << llendl;
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}
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else
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{
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// The only two operations (add and remove) currently cancel each other out
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// If that changes this will need more logic
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if (rmc == RMC_NONE)
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{
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llwarns << "changeRoleMember: existing entry with 'RMC_NONE' change! This shouldn't happen." << llendl;
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LLRoleMemberChange rc(role_id,member_id,rmc);
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mRoleMemberChanges[role_member] = rc;
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}
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else
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{
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mRoleMemberChanges.erase(it);
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}
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}
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}
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else
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{
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LLRoleMemberChange rc(role_id,member_id,rmc);
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mRoleMemberChanges[role_member] = rc;
|
|
}
|
|
|
|
recalcAgentPowers(member_id);
|
|
|
|
mChanged = TRUE;
|
|
return true;
|
|
}
|
|
|
|
void LLGroupMgrGroupData::recalcAllAgentPowers()
|
|
{
|
|
LLGroupMemberData* gmd;
|
|
|
|
for (member_list_t::iterator mit = mMembers.begin();
|
|
mit != mMembers.end(); ++mit)
|
|
{
|
|
gmd = mit->second;
|
|
if (!gmd) continue;
|
|
|
|
gmd->mAgentPowers = 0;
|
|
for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin();
|
|
it != gmd->mRolesList.end(); ++it)
|
|
{
|
|
LLGroupRoleData* grd = (*it).second;
|
|
if (!grd) continue;
|
|
|
|
gmd->mAgentPowers |= grd->mRoleData.mRolePowers;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLGroupMgrGroupData::recalcAgentPowers(const LLUUID& agent_id)
|
|
{
|
|
member_list_t::iterator mi = mMembers.find(agent_id);
|
|
if (mi == mMembers.end()) return;
|
|
|
|
LLGroupMemberData* gmd = mi->second;
|
|
|
|
if (!gmd) return;
|
|
|
|
gmd->mAgentPowers = 0;
|
|
for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin();
|
|
it != gmd->mRolesList.end(); ++it)
|
|
{
|
|
LLGroupRoleData* grd = (*it).second;
|
|
if (!grd) continue;
|
|
|
|
gmd->mAgentPowers |= grd->mRoleData.mRolePowers;
|
|
}
|
|
}
|
|
|
|
bool packRoleUpdateMessageBlock(LLMessageSystem* msg,
|
|
const LLUUID& group_id,
|
|
const LLUUID& role_id,
|
|
const LLRoleData& role_data,
|
|
bool start_message)
|
|
{
|
|
if (start_message)
|
|
{
|
|
msg->newMessage("GroupRoleUpdate");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->addUUID("GroupID",group_id);
|
|
start_message = false;
|
|
}
|
|
|
|
msg->nextBlock("RoleData");
|
|
msg->addUUID("RoleID",role_id);
|
|
msg->addString("Name", role_data.mRoleName);
|
|
msg->addString("Description", role_data.mRoleDescription);
|
|
msg->addString("Title", role_data.mRoleTitle);
|
|
msg->addU64("Powers", role_data.mRolePowers);
|
|
msg->addU8("UpdateType", (U8)role_data.mChangeType);
|
|
|
|
if (msg->isSendFullFast())
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
start_message = true;
|
|
}
|
|
|
|
return start_message;
|
|
}
|
|
|
|
#if SHY_MOD //Group Title script access
|
|
#include "shcommandhandler.h"
|
|
class SH_GroupRoleChanger
|
|
{
|
|
std::pair<LLUUID, std::string> gForceRole;
|
|
typedef std::map<const bool,std::string> title_map_t;
|
|
typedef std::map<std::string,title_map_t> role_map_t;
|
|
typedef std::map<const LLUUID,role_map_t> group_map_t;
|
|
|
|
//group_map_t = <GroupID,<Rolename,<Title/Desc,text>>>
|
|
group_map_t gPendingRoleChanges; //lol
|
|
|
|
public:
|
|
virtual ~SH_GroupRoleChanger(){}
|
|
void CheckUpdateRole(const LLUUID &group_id,LLGroupMgrGroupData::role_list_t &roles)
|
|
{
|
|
group_map_t::iterator group_it = gPendingRoleChanges.find(group_id);
|
|
if(group_it != gPendingRoleChanges.end()) //valid group
|
|
{
|
|
for(LLGroupMgrGroupData::role_list_t::iterator roles_it = roles.begin();roles_it!=roles.end();++roles_it)
|
|
{
|
|
//bool start_message = true;
|
|
LLGroupRoleData &role = *(roles_it->second);
|
|
LLRoleData data = role.getRoleData();
|
|
role_map_t::iterator stored_role_it = group_it->second.find(data.mRoleName);
|
|
if(stored_role_it != group_it->second.end())//found matching role.
|
|
{
|
|
if(!(stored_role_it->second.empty()))
|
|
{
|
|
title_map_t::iterator entry_it = stored_role_it->second.begin();
|
|
for(;entry_it!=stored_role_it->second.end();++entry_it)
|
|
{
|
|
if(entry_it->first == false)
|
|
data.mRoleDescription = entry_it->second;
|
|
else
|
|
data.mRoleTitle = entry_it->second;
|
|
}
|
|
if(gForceRole.first == group_id && gForceRole.second == data.mRoleName)
|
|
{
|
|
if(gAgent.getGroupID() != group_id)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessageFast(_PREHASH_ActivateGroup);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_GroupID, group_id);
|
|
gAgent.sendReliableMessage(); //Set group.
|
|
}
|
|
LLGroupMgr::getInstance()->sendGroupTitleUpdate(group_id,role.getID());
|
|
}
|
|
LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(group_id);
|
|
gdatap->setRoleData(role.getID(),data);
|
|
}
|
|
}
|
|
}
|
|
gPendingRoleChanges.erase(group_it);
|
|
}
|
|
LLGroupMgr::getInstance()->sendGroupRoleChanges(group_id); //get roles list from groupid
|
|
gForceRole.first = LLUUID::null;
|
|
}
|
|
void RequestUpdateRole(const LLUUID& group_id, const std::string &rolename, bool title, const std::string &string, bool force = false) //if !title then desc.
|
|
{
|
|
if(force)
|
|
{
|
|
gForceRole.first = group_id;
|
|
gForceRole.second = rolename;
|
|
}
|
|
gPendingRoleChanges[group_id][rolename][title]=string;
|
|
LLGroupMgr::getInstance()->sendGroupRoleDataRequest(group_id); //get roles list from groupid
|
|
}
|
|
}gGroupRoleChanger;
|
|
|
|
CMD_SCRIPT(setroletext)
|
|
{
|
|
const LLUUID group_id = args[1].asUUID();
|
|
const std::string rolename = args[2].asString();
|
|
const bool title = args[3].asInteger() == 1;
|
|
const std::string str = args[4].asString();
|
|
const bool force = args[5].asInteger() == 1;
|
|
llinfos<<"Updating role- group_id:"<<group_id<<" rolename:"<<rolename<<" title:"<<title<<" string:"<<str<<llendl;
|
|
gGroupRoleChanger.RequestUpdateRole(group_id,rolename,title,str,force);
|
|
}
|
|
#endif //shy_mod
|
|
|
|
void LLGroupMgrGroupData::sendRoleChanges()
|
|
{
|
|
// Commit changes locally
|
|
LLGroupRoleData* grd;
|
|
role_list_t::iterator role_it;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
bool start_message = true;
|
|
|
|
bool need_role_cleanup = false;
|
|
bool need_role_data = false;
|
|
bool need_power_recalc = false;
|
|
|
|
// Apply all changes
|
|
for (role_data_map_t::iterator iter = mRoleChanges.begin();
|
|
iter != mRoleChanges.end(); )
|
|
{
|
|
role_data_map_t::iterator it = iter++; // safely incrament iter
|
|
const LLUUID& role_id = (*it).first;
|
|
const LLRoleData& role_data = (*it).second;
|
|
|
|
// Commit to local data set
|
|
role_it = mRoles.find((*it).first);
|
|
if ( (mRoles.end() == role_it
|
|
&& RC_CREATE != role_data.mChangeType)
|
|
|| (mRoles.end() != role_it
|
|
&& RC_CREATE == role_data.mChangeType))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// NOTE: role_it is valid EXCEPT for the RC_CREATE case
|
|
switch (role_data.mChangeType)
|
|
{
|
|
case RC_CREATE:
|
|
{
|
|
// NOTE: role_it is NOT valid in this case
|
|
grd = new LLGroupRoleData(role_id, role_data, 0);
|
|
mRoles[role_id] = grd;
|
|
need_role_data = true;
|
|
break;
|
|
}
|
|
case RC_DELETE:
|
|
{
|
|
LLGroupRoleData* group_role_data = (*role_it).second;
|
|
delete group_role_data;
|
|
mRoles.erase(role_it);
|
|
need_role_cleanup = true;
|
|
need_power_recalc = true;
|
|
break;
|
|
}
|
|
case RC_UPDATE_ALL:
|
|
case RC_UPDATE_POWERS:
|
|
need_power_recalc = true;
|
|
case RC_UPDATE_DATA:
|
|
default:
|
|
{
|
|
LLGroupRoleData* group_role_data = (*role_it).second;
|
|
group_role_data->setRoleData(role_data); // NOTE! might modify mRoleChanges!
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Update dataserver
|
|
start_message = packRoleUpdateMessageBlock(msg,getID(),role_id,role_data,start_message);
|
|
}
|
|
|
|
if (!start_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
// If we delete a role then all the role-member pairs are invalid!
|
|
if (need_role_cleanup)
|
|
{
|
|
removeRoleMemberData();
|
|
}
|
|
|
|
// If we create a new role, then we need to re-fetch all the role data.
|
|
if (need_role_data)
|
|
{
|
|
LLGroupMgr::getInstance()->sendGroupRoleDataRequest(getID());
|
|
}
|
|
|
|
// Clean up change lists
|
|
mRoleChanges.clear();
|
|
|
|
// Recalculate all the agent powers because role powers have now changed.
|
|
if (need_power_recalc)
|
|
{
|
|
recalcAllAgentPowers();
|
|
}
|
|
}
|
|
|
|
void LLGroupMgrGroupData::cancelRoleChanges()
|
|
{
|
|
// Clear out all changes!
|
|
mRoleChanges.clear();
|
|
}
|
|
//
|
|
// LLGroupMgr
|
|
//
|
|
|
|
LLGroupMgr::LLGroupMgr()
|
|
{
|
|
}
|
|
|
|
LLGroupMgr::~LLGroupMgr()
|
|
{
|
|
clearGroups();
|
|
}
|
|
|
|
void LLGroupMgr::clearGroups()
|
|
{
|
|
std::for_each(mRoleActionSets.begin(), mRoleActionSets.end(), DeletePointer());
|
|
mRoleActionSets.clear();
|
|
std::for_each(mGroups.begin(), mGroups.end(), DeletePairedPointer());
|
|
mGroups.clear();
|
|
mObservers.clear();
|
|
}
|
|
|
|
void LLGroupMgr::clearGroupData(const LLUUID& group_id)
|
|
{
|
|
group_map_t::iterator iter = mGroups.find(group_id);
|
|
if (iter != mGroups.end())
|
|
{
|
|
delete (*iter).second;
|
|
mGroups.erase(iter);
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::addObserver(LLGroupMgrObserver* observer)
|
|
{
|
|
mObservers.insert(std::pair<LLUUID, LLGroupMgrObserver*>(observer->getID(), observer));
|
|
}
|
|
|
|
void LLGroupMgr::removeObserver(LLGroupMgrObserver* observer)
|
|
{
|
|
if (!observer)
|
|
{
|
|
return;
|
|
}
|
|
observer_multimap_t::iterator it;
|
|
it = mObservers.find(observer->getID());
|
|
while (it != mObservers.end())
|
|
{
|
|
if (it->second == observer)
|
|
{
|
|
mObservers.erase(it);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
++it;
|
|
}
|
|
}
|
|
}
|
|
|
|
LLGroupMgrGroupData* LLGroupMgr::getGroupData(const LLUUID& id)
|
|
{
|
|
group_map_t::iterator gi = mGroups.find(id);
|
|
|
|
if (gi != mGroups.end())
|
|
{
|
|
return gi->second;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data)
|
|
{
|
|
lldebugs << "LLGroupMgr::processGroupMembersReply" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
|
if (gAgent.getID() != agent_id)
|
|
{
|
|
llwarns << "Got group properties reply for another agent!" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID group_id;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
|
|
|
|
LLUUID request_id;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id);
|
|
|
|
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->createGroupData(group_id);
|
|
if (group_datap->mMemberRequestID != request_id)
|
|
{
|
|
llwarns << "processGroupMembersReply: Received incorrect (stale?) request id" << llendl;
|
|
return;
|
|
}
|
|
|
|
msg->getS32(_PREHASH_GroupData, "MemberCount", group_datap->mMemberCount );
|
|
|
|
if (group_datap->mMemberCount > 0)
|
|
{
|
|
S32 contribution = 0;
|
|
std::string online_status;
|
|
std::string title;
|
|
U64 agent_powers = 0;
|
|
BOOL is_owner = FALSE;
|
|
|
|
S32 num_members = msg->getNumberOfBlocksFast(_PREHASH_MemberData);
|
|
for (S32 i = 0; i < num_members; i++)
|
|
{
|
|
LLUUID member_id;
|
|
|
|
msg->getUUIDFast(_PREHASH_MemberData, _PREHASH_AgentID, member_id, i );
|
|
msg->getS32(_PREHASH_MemberData, _PREHASH_Contribution, contribution, i);
|
|
msg->getU64(_PREHASH_MemberData, "AgentPowers", agent_powers, i);
|
|
msg->getStringFast(_PREHASH_MemberData, _PREHASH_OnlineStatus, online_status, i);
|
|
msg->getString(_PREHASH_MemberData, "Title", title, i);
|
|
msg->getBOOL(_PREHASH_MemberData,"IsOwner",is_owner,i);
|
|
|
|
if (member_id.notNull())
|
|
{
|
|
tm t;
|
|
if (sscanf(online_status.c_str(), "%u/%u/%u", &t.tm_mon, &t.tm_mday, &t.tm_year) == 3 && t.tm_year > 1900)
|
|
{
|
|
t.tm_year -= 1900;
|
|
t.tm_mon--;
|
|
t.tm_hour = t.tm_min = t.tm_sec = 0;
|
|
timeStructToFormattedString(&t, gSavedSettings.getString("ShortDateFormat"), online_status);
|
|
}
|
|
|
|
//llinfos << "Member " << member_id << " has powers " << std::hex << agent_powers << std::dec << llendl;
|
|
LLGroupMemberData* newdata = new LLGroupMemberData(member_id,
|
|
contribution,
|
|
agent_powers,
|
|
title,
|
|
online_status,
|
|
is_owner);
|
|
#if LL_DEBUG
|
|
LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(member_id);
|
|
if (mit != group_datap->mMembers.end())
|
|
{
|
|
llinfos << " *** Received duplicate member data for agent " << member_id << llendl;
|
|
}
|
|
#endif
|
|
group_datap->mMembers[member_id] = newdata;
|
|
}
|
|
else
|
|
{
|
|
llinfos << "Received null group member data." << llendl;
|
|
}
|
|
}
|
|
|
|
//if group members are loaded while titles are missing, load the titles.
|
|
if(group_datap->mTitles.size() < 1)
|
|
{
|
|
LLGroupMgr::getInstance()->sendGroupTitlesRequest(group_id);
|
|
}
|
|
}
|
|
|
|
if (group_datap->mMembers.size() == (U32)group_datap->mMemberCount)
|
|
{
|
|
group_datap->mMemberDataComplete = TRUE;
|
|
group_datap->mMemberRequestID.setNull();
|
|
// We don't want to make role-member data requests until we have all the members
|
|
if (group_datap->mPendingRoleMemberRequest)
|
|
{
|
|
group_datap->mPendingRoleMemberRequest = FALSE;
|
|
LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_datap->mID);
|
|
}
|
|
}
|
|
|
|
group_datap->mChanged = TRUE;
|
|
LLGroupMgr::getInstance()->notifyObservers(GC_MEMBER_DATA);
|
|
}
|
|
|
|
//static
|
|
void LLGroupMgr::processGroupPropertiesReply(LLMessageSystem* msg, void** data)
|
|
{
|
|
lldebugs << "LLGroupMgr::processGroupPropertiesReply" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
|
if (gAgent.getID() != agent_id)
|
|
{
|
|
llwarns << "Got group properties reply for another agent!" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID group_id;
|
|
std::string name;
|
|
std::string charter;
|
|
BOOL show_in_list = FALSE;
|
|
LLUUID founder_id;
|
|
U64 powers_mask = GP_NO_POWERS;
|
|
S32 money = 0;
|
|
std::string member_title;
|
|
LLUUID insignia_id;
|
|
LLUUID owner_role;
|
|
U32 membership_fee = 0;
|
|
BOOL open_enrollment = FALSE;
|
|
S32 num_group_members = 0;
|
|
S32 num_group_roles = 0;
|
|
BOOL allow_publish = FALSE;
|
|
BOOL mature = FALSE;
|
|
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_FounderID, founder_id);
|
|
msg->getStringFast(_PREHASH_GroupData, _PREHASH_Name, name );
|
|
msg->getStringFast(_PREHASH_GroupData, _PREHASH_Charter, charter );
|
|
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_ShowInList, show_in_list );
|
|
msg->getStringFast(_PREHASH_GroupData, _PREHASH_MemberTitle, member_title );
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_InsigniaID, insignia_id );
|
|
msg->getU64Fast(_PREHASH_GroupData, _PREHASH_PowersMask, powers_mask );
|
|
msg->getU32Fast(_PREHASH_GroupData, _PREHASH_MembershipFee, membership_fee );
|
|
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_OpenEnrollment, open_enrollment );
|
|
msg->getS32Fast(_PREHASH_GroupData, _PREHASH_GroupMembershipCount, num_group_members);
|
|
msg->getS32(_PREHASH_GroupData, "GroupRolesCount", num_group_roles);
|
|
msg->getS32Fast(_PREHASH_GroupData, _PREHASH_Money, money);
|
|
msg->getBOOL("GroupData", "AllowPublish", allow_publish);
|
|
msg->getBOOL("GroupData", "MaturePublish", mature);
|
|
msg->getUUID(_PREHASH_GroupData, "OwnerRole", owner_role);
|
|
|
|
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->createGroupData(group_id);
|
|
|
|
group_datap->mName = name;
|
|
group_datap->mCharter = charter;
|
|
group_datap->mShowInList = show_in_list;
|
|
group_datap->mInsigniaID = insignia_id;
|
|
group_datap->mFounderID = founder_id;
|
|
group_datap->mMembershipFee = membership_fee;
|
|
group_datap->mOpenEnrollment = open_enrollment;
|
|
group_datap->mAllowPublish = allow_publish;
|
|
group_datap->mMaturePublish = mature;
|
|
group_datap->mOwnerRole = owner_role;
|
|
group_datap->mMemberCount = num_group_members;
|
|
group_datap->mRoleCount = num_group_roles + 1; // Add the everyone role.
|
|
|
|
group_datap->mGroupPropertiesDataComplete = TRUE;
|
|
group_datap->mChanged = TRUE;
|
|
|
|
LLGroupMgr::getInstance()->notifyObservers(GC_PROPERTIES);
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processGroupRoleDataReply(LLMessageSystem* msg, void** data)
|
|
{
|
|
lldebugs << "LLGroupMgr::processGroupRoleDataReply" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
|
if (gAgent.getID() != agent_id)
|
|
{
|
|
llwarns << "Got group properties reply for another agent!" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID group_id;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
|
|
|
|
LLUUID request_id;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id);
|
|
|
|
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
|
|
if (group_data->mRoleDataRequestID != request_id)
|
|
{
|
|
llwarns << "processGroupRoleDataReply: Received incorrect (stale?) request id" << llendl;
|
|
return;
|
|
}
|
|
|
|
msg->getS32(_PREHASH_GroupData, "RoleCount", group_data->mRoleCount );
|
|
|
|
std::string name;
|
|
std::string title;
|
|
std::string desc;
|
|
U64 powers = 0;
|
|
U32 member_count = 0;
|
|
LLUUID role_id;
|
|
|
|
U32 num_blocks = msg->getNumberOfBlocks("RoleData");
|
|
U32 i = 0;
|
|
for (i=0; i< num_blocks; ++i)
|
|
{
|
|
msg->getUUID("RoleData", "RoleID", role_id, i );
|
|
|
|
msg->getString("RoleData","Name",name,i);
|
|
msg->getString("RoleData","Title",title,i);
|
|
msg->getString("RoleData","Description",desc,i);
|
|
msg->getU64("RoleData","Powers",powers,i);
|
|
msg->getU32("RoleData","Members",member_count,i);
|
|
|
|
lldebugs << "Adding role data: " << name << " {" << role_id << "}" << llendl;
|
|
LLGroupRoleData* rd = new LLGroupRoleData(role_id,name,title,desc,powers,member_count);
|
|
group_data->mRoles[role_id] = rd;
|
|
}
|
|
|
|
if (group_data->mRoles.size() == (U32)group_data->mRoleCount)
|
|
{
|
|
group_data->mRoleDataComplete = TRUE;
|
|
group_data->mRoleDataRequestID.setNull();
|
|
// We don't want to make role-member data requests until we have all the role data
|
|
if (group_data->mPendingRoleMemberRequest)
|
|
{
|
|
group_data->mPendingRoleMemberRequest = FALSE;
|
|
LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_data->mID);
|
|
}
|
|
}
|
|
|
|
group_data->mChanged = TRUE;
|
|
#if SHY_MOD //Group title script access
|
|
gGroupRoleChanger.CheckUpdateRole(group_id,group_data->mRoles);
|
|
#endif //shy_mod
|
|
LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_DATA);
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processGroupRoleMembersReply(LLMessageSystem* msg, void** data)
|
|
{
|
|
lldebugs << "LLGroupMgr::processGroupRoleMembersReply" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
|
if (gAgent.getID() != agent_id)
|
|
{
|
|
llwarns << "Got group properties reply for another agent!" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID request_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id);
|
|
|
|
LLUUID group_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id );
|
|
|
|
U32 total_pairs;
|
|
msg->getU32(_PREHASH_AgentData, "TotalPairs", total_pairs);
|
|
|
|
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
|
|
|
|
if (group_data->mRoleMembersRequestID != request_id)
|
|
{
|
|
llwarns << "processGroupRoleMembersReply: Received incorrect (stale?) role member request id" << llendl;
|
|
return;
|
|
}
|
|
|
|
U32 num_blocks = msg->getNumberOfBlocks("MemberData");
|
|
U32 i;
|
|
LLUUID member_id;
|
|
LLUUID role_id;
|
|
LLGroupRoleData* rd = NULL;
|
|
LLGroupMemberData* md = NULL;
|
|
|
|
LLGroupMgrGroupData::role_list_t::iterator ri;
|
|
LLGroupMgrGroupData::member_list_t::iterator mi;
|
|
|
|
// If total_pairs == 0, there are no members in any custom roles.
|
|
if (total_pairs > 0)
|
|
{
|
|
for (i = 0;i < num_blocks; ++i)
|
|
{
|
|
msg->getUUID("MemberData","RoleID",role_id,i);
|
|
msg->getUUID("MemberData","MemberID",member_id,i);
|
|
|
|
if (role_id.notNull() && member_id.notNull() )
|
|
{
|
|
rd = NULL;
|
|
ri = group_data->mRoles.find(role_id);
|
|
if (ri != group_data->mRoles.end())
|
|
{
|
|
rd = ri->second;
|
|
}
|
|
|
|
md = NULL;
|
|
mi = group_data->mMembers.find(member_id);
|
|
if (mi != group_data->mMembers.end())
|
|
{
|
|
md = mi->second;
|
|
}
|
|
|
|
if (rd && md)
|
|
{
|
|
lldebugs << "Adding role-member pair: " << role_id << ", " << member_id << llendl;
|
|
rd->addMember(member_id);
|
|
md->addRole(role_id,rd);
|
|
}
|
|
else
|
|
{
|
|
if (!rd) llwarns << "Received role data for unkown role " << role_id << " in group " << group_id << llendl;
|
|
if (!md) llwarns << "Received role data for unkown member " << member_id << " in group " << group_id << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
group_data->mReceivedRoleMemberPairs += num_blocks;
|
|
}
|
|
|
|
if (group_data->mReceivedRoleMemberPairs == total_pairs)
|
|
{
|
|
// Add role data for the 'everyone' role to all members
|
|
LLGroupRoleData* everyone = group_data->mRoles[LLUUID::null];
|
|
if (!everyone)
|
|
{
|
|
llwarns << "Everyone role not found!" << llendl;
|
|
}
|
|
else
|
|
{
|
|
for (LLGroupMgrGroupData::member_list_t::iterator mi = group_data->mMembers.begin();
|
|
mi != group_data->mMembers.end(); ++mi)
|
|
{
|
|
LLGroupMemberData* data = mi->second;
|
|
if (data)
|
|
{
|
|
data->addRole(LLUUID::null,everyone);
|
|
}
|
|
}
|
|
}
|
|
|
|
group_data->mRoleMemberDataComplete = TRUE;
|
|
group_data->mRoleMembersRequestID.setNull();
|
|
}
|
|
|
|
group_data->mChanged = TRUE;
|
|
LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_MEMBER_DATA);
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processGroupTitlesReply(LLMessageSystem* msg, void** data)
|
|
{
|
|
lldebugs << "LLGroupMgr::processGroupTitlesReply" << llendl;
|
|
LLUUID agent_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
|
|
if (gAgent.getID() != agent_id)
|
|
{
|
|
llwarns << "Got group properties reply for another agent!" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLUUID group_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id );
|
|
|
|
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
|
|
|
|
LLUUID request_id;
|
|
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id);
|
|
|
|
if (group_data->mTitlesRequestID != request_id)
|
|
{
|
|
llwarns << "processGroupTitlesReply: Received incorrect (stale?) title request id" << llendl;
|
|
return;
|
|
}
|
|
|
|
LLGroupTitle title;
|
|
|
|
S32 i = 0;
|
|
S32 blocks = msg->getNumberOfBlocksFast(_PREHASH_GroupData);
|
|
for (i=0; i<blocks; ++i)
|
|
{
|
|
msg->getString("GroupData","Title",title.mTitle,i);
|
|
msg->getUUID("GroupData","RoleID",title.mRoleID,i);
|
|
msg->getBOOL("GroupData","Selected",title.mSelected,i);
|
|
|
|
if (!title.mTitle.empty())
|
|
{
|
|
lldebugs << "LLGroupMgr adding title: " << title.mTitle << ", " << title.mRoleID << ", " << (title.mSelected ? 'Y' : 'N') << llendl;
|
|
group_data->mTitles.push_back(title);
|
|
}
|
|
}
|
|
|
|
group_data->mChanged = TRUE;
|
|
LLGroupMgr::getInstance()->notifyObservers(GC_TITLES);
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processEjectGroupMemberReply(LLMessageSystem* msg, void ** data)
|
|
{
|
|
lldebugs << "processEjectGroupMemberReply" << llendl;
|
|
LLUUID group_id;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
|
|
BOOL success;
|
|
msg->getBOOLFast(_PREHASH_EjectData, _PREHASH_Success, success);
|
|
|
|
// If we had a failure, the group panel needs to be updated.
|
|
if (!success)
|
|
{
|
|
LLFloaterGroupInfo::refreshGroup(group_id);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processJoinGroupReply(LLMessageSystem* msg, void ** data)
|
|
{
|
|
lldebugs << "processJoinGroupReply" << llendl;
|
|
LLUUID group_id;
|
|
BOOL success;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
|
|
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success);
|
|
|
|
if (success)
|
|
{
|
|
// refresh all group information
|
|
gAgent.sendAgentDataUpdateRequest();
|
|
|
|
LLGroupMgr::getInstance()->clearGroupData(group_id);
|
|
// refresh the floater for this group, if any.
|
|
LLFloaterGroupInfo::refreshGroup(group_id);
|
|
// refresh the group panel of the search window, if necessary.
|
|
LLFloaterDirectory::refreshGroup(group_id);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processLeaveGroupReply(LLMessageSystem* msg, void ** data)
|
|
{
|
|
lldebugs << "processLeaveGroupReply" << llendl;
|
|
LLUUID group_id;
|
|
BOOL success;
|
|
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
|
|
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success);
|
|
|
|
if (success)
|
|
{
|
|
// refresh all group information
|
|
gAgent.sendAgentDataUpdateRequest();
|
|
|
|
LLGroupMgr::getInstance()->clearGroupData(group_id);
|
|
// close the floater for this group, if any.
|
|
LLFloaterGroupInfo::closeGroup(group_id);
|
|
// refresh the group panel of the search window, if necessary.
|
|
LLFloaterDirectory::refreshGroup(group_id);
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::processCreateGroupReply(LLMessageSystem* msg, void ** data)
|
|
{
|
|
LLUUID group_id;
|
|
BOOL success;
|
|
std::string message;
|
|
|
|
msg->getUUIDFast(_PREHASH_ReplyData, _PREHASH_GroupID, group_id );
|
|
|
|
msg->getBOOLFast(_PREHASH_ReplyData, _PREHASH_Success, success );
|
|
msg->getStringFast(_PREHASH_ReplyData, _PREHASH_Message, message );
|
|
|
|
if (success)
|
|
{
|
|
// refresh all group information
|
|
gAgent.sendAgentDataUpdateRequest();
|
|
|
|
// HACK! We haven't gotten the agent group update yet, so ... um ... fake it.
|
|
// This is so when we go to modify the group we will be able to do so.
|
|
// This isn't actually too bad because real data will come down in 2 or 3 miliseconds and replace this.
|
|
LLGroupData gd;
|
|
gd.mAcceptNotices = TRUE;
|
|
gd.mListInProfile = TRUE;
|
|
gd.mContribution = 0;
|
|
gd.mID = group_id;
|
|
gd.mName = "new group";
|
|
gd.mPowers = GP_ALL_POWERS;
|
|
|
|
gAgent.mGroups.push_back(gd);
|
|
|
|
LLFloaterGroupInfo::closeCreateGroup();
|
|
LLFloaterGroupInfo::showFromUUID(group_id,"roles_tab");
|
|
}
|
|
else
|
|
{
|
|
// *TODO:translate
|
|
LLSD args;
|
|
args["MESSAGE"] = message;
|
|
LLNotifications::instance().add("UnableToCreateGroup", args);
|
|
}
|
|
}
|
|
|
|
LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id)
|
|
{
|
|
LLGroupMgrGroupData* group_datap;
|
|
|
|
group_map_t::iterator existing_group = LLGroupMgr::getInstance()->mGroups.find(id);
|
|
if (existing_group == LLGroupMgr::getInstance()->mGroups.end())
|
|
{
|
|
group_datap = new LLGroupMgrGroupData(id);
|
|
LLGroupMgr::getInstance()->addGroup(group_datap);
|
|
}
|
|
else
|
|
{
|
|
group_datap = existing_group->second;
|
|
}
|
|
|
|
return group_datap;
|
|
}
|
|
|
|
void LLGroupMgr::notifyObservers(LLGroupChange gc)
|
|
{
|
|
for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end(); ++gi)
|
|
{
|
|
if (gi->second->mChanged)
|
|
{
|
|
// find all observers for this group id
|
|
observer_multimap_t::iterator oi = mObservers.find(gi->first);
|
|
for (; oi != mObservers.end(); ++oi)
|
|
{
|
|
oi->second->changed(gc);
|
|
}
|
|
gi->second->mChanged = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::addGroup(LLGroupMgrGroupData* group_datap)
|
|
{
|
|
if (mGroups.size() > MAX_CACHED_GROUPS)
|
|
{
|
|
// get rid of groups that aren't observed
|
|
for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end() && mGroups.size() > MAX_CACHED_GROUPS / 2; )
|
|
{
|
|
observer_multimap_t::iterator oi = mObservers.find(gi->first);
|
|
if (oi == mObservers.end())
|
|
{
|
|
// not observed
|
|
LLGroupMgrGroupData* unobserved_groupp = gi->second;
|
|
delete unobserved_groupp;
|
|
mGroups.erase(gi++);
|
|
}
|
|
else
|
|
{
|
|
++gi;
|
|
}
|
|
}
|
|
}
|
|
mGroups[group_datap->getID()] = group_datap;
|
|
}
|
|
|
|
|
|
void LLGroupMgr::sendGroupPropertiesRequest(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupPropertiesRequest" << llendl;
|
|
// This will happen when we get the reply
|
|
//LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupProfileRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupMembersRequest(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupMembersRequest" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
if (group_datap->mMemberRequestID.isNull())
|
|
{
|
|
group_datap->removeMemberData();
|
|
group_datap->mMemberRequestID.generate();
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupMembersRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
msg->addUUID("RequestID",group_datap->mMemberRequestID);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupRoleDataRequest(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupRoleDataRequest" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
if (group_datap->mRoleDataRequestID.isNull())
|
|
{
|
|
group_datap->removeRoleData();
|
|
group_datap->mRoleDataRequestID.generate();
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupRoleDataRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
msg->addUUID("RequestID",group_datap->mRoleDataRequestID);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupRoleMembersRequest(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupRoleMembersRequest" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
|
|
if (group_datap->mRoleMembersRequestID.isNull())
|
|
{
|
|
// Don't send the request if we don't have all the member or role data
|
|
if (!group_datap->isMemberDataComplete()
|
|
|| !group_datap->isRoleDataComplete())
|
|
{
|
|
// *TODO: KLW FIXME: Should we start a member or role data request?
|
|
llinfos << " Pending: " << (group_datap->mPendingRoleMemberRequest ? "Y" : "N")
|
|
<< " MemberDataComplete: " << (group_datap->mMemberDataComplete ? "Y" : "N")
|
|
<< " RoleDataComplete: " << (group_datap->mRoleDataComplete ? "Y" : "N") << llendl;
|
|
group_datap->mPendingRoleMemberRequest = TRUE;
|
|
return;
|
|
}
|
|
|
|
group_datap->removeRoleMemberData();
|
|
group_datap->mRoleMembersRequestID.generate();
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupRoleMembersRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
msg->addUUID("RequestID",group_datap->mRoleMembersRequestID);
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupTitlesRequest(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupTitlesRequest" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
|
|
group_datap->mTitles.clear();
|
|
group_datap->mTitlesRequestID.generate();
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupTitlesRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->addUUID("GroupID",group_id);
|
|
msg->addUUID("RequestID",group_datap->mTitlesRequestID);
|
|
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupTitleUpdate" << llendl;
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("GroupTitleUpdate");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->addUUID("GroupID",group_id);
|
|
msg->addUUID("TitleRoleID",title_role_id);
|
|
|
|
gAgent.sendReliableMessage();
|
|
|
|
// Save the change locally
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
for (std::vector<LLGroupTitle>::iterator iter = group_datap->mTitles.begin();
|
|
iter != group_datap->mTitles.end(); ++iter)
|
|
{
|
|
if (iter->mRoleID == title_role_id)
|
|
{
|
|
iter->mSelected = TRUE;
|
|
}
|
|
else if (iter->mSelected)
|
|
{
|
|
iter->mSelected = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::sendCreateGroupRequest(const std::string& name,
|
|
const std::string& charter,
|
|
U8 show_in_list,
|
|
const LLUUID& insignia,
|
|
S32 membership_fee,
|
|
BOOL open_enrollment,
|
|
BOOL allow_publish,
|
|
BOOL mature_publish)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
msg->newMessage("CreateGroupRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
|
|
msg->nextBlock("GroupData");
|
|
msg->addString("Name",name);
|
|
msg->addString("Charter",charter);
|
|
msg->addBOOL("ShowInList",show_in_list);
|
|
msg->addUUID("InsigniaID",insignia);
|
|
msg->addS32("MembershipFee",membership_fee);
|
|
msg->addBOOL("OpenEnrollment",open_enrollment);
|
|
msg->addBOOL("AllowPublish",allow_publish);
|
|
msg->addBOOL("MaturePublish",mature_publish);
|
|
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
void LLGroupMgr::sendUpdateGroupInfo(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendUpdateGroupInfo" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_UpdateGroupInfo);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
|
|
|
|
msg->nextBlockFast(_PREHASH_GroupData);
|
|
msg->addUUIDFast(_PREHASH_GroupID,group_datap->getID());
|
|
msg->addStringFast(_PREHASH_Charter,group_datap->mCharter);
|
|
msg->addBOOLFast(_PREHASH_ShowInList,group_datap->mShowInList);
|
|
msg->addUUIDFast(_PREHASH_InsigniaID,group_datap->mInsigniaID);
|
|
msg->addS32Fast(_PREHASH_MembershipFee,group_datap->mMembershipFee);
|
|
msg->addBOOLFast(_PREHASH_OpenEnrollment,group_datap->mOpenEnrollment);
|
|
msg->addBOOLFast(_PREHASH_AllowPublish,group_datap->mAllowPublish);
|
|
msg->addBOOLFast(_PREHASH_MaturePublish,group_datap->mMaturePublish);
|
|
|
|
gAgent.sendReliableMessage();
|
|
|
|
// Not expecting a response, so let anyone else watching know the data has changed.
|
|
group_datap->mChanged = TRUE;
|
|
notifyObservers(GC_PROPERTIES);
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupRoleMemberChanges(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupRoleMemberChanges" << llendl;
|
|
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
|
|
|
|
if (group_datap->mRoleMemberChanges.empty()) return;
|
|
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
bool start_message = true;
|
|
for (LLGroupMgrGroupData::change_map_t::const_iterator citer = group_datap->mRoleMemberChanges.begin();
|
|
citer != group_datap->mRoleMemberChanges.end(); ++citer)
|
|
{
|
|
if (start_message)
|
|
{
|
|
msg->newMessage("GroupRoleChanges");
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
|
|
msg->addUUIDFast(_PREHASH_GroupID,group_id);
|
|
start_message = false;
|
|
}
|
|
msg->nextBlock("RoleChange");
|
|
msg->addUUID("RoleID",citer->second.mRole);
|
|
msg->addUUID("MemberID",citer->second.mMember);
|
|
msg->addU32("Change",(U32)citer->second.mChange);
|
|
|
|
if (msg->isSendFullFast())
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
start_message = true;
|
|
}
|
|
}
|
|
|
|
if (!start_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
group_datap->mRoleMemberChanges.clear();
|
|
|
|
// Not expecting a response, so let anyone else watching know the data has changed.
|
|
group_datap->mChanged = TRUE;
|
|
notifyObservers(GC_ROLE_MEMBER_DATA);
|
|
}
|
|
|
|
//static
|
|
void LLGroupMgr::sendGroupMemberJoin(const LLUUID& group_id)
|
|
{
|
|
LLMessageSystem *msg = gMessageSystem;
|
|
|
|
msg->newMessageFast(_PREHASH_JoinGroupRequest);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_GroupData);
|
|
msg->addUUIDFast(_PREHASH_GroupID, group_id);
|
|
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
|
|
// member_role_pairs is <member_id,role_id>
|
|
// static
|
|
void LLGroupMgr::sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,LLUUID>& member_role_pairs)
|
|
{
|
|
bool start_message = true;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
for (std::map<LLUUID,LLUUID>::iterator it = member_role_pairs.begin();
|
|
it != member_role_pairs.end(); ++it)
|
|
{
|
|
if (start_message)
|
|
{
|
|
msg->newMessage("InviteGroupRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
start_message = false;
|
|
}
|
|
|
|
msg->nextBlock("InviteData");
|
|
msg->addUUID("InviteeID",(*it).first);
|
|
msg->addUUID("RoleID",(*it).second);
|
|
|
|
if (msg->isSendFull())
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
start_message = true;
|
|
}
|
|
}
|
|
|
|
if (!start_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
//static
|
|
void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id,
|
|
std::vector<LLUUID>& member_ids)
|
|
{
|
|
bool start_message = true;
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id);
|
|
if (!group_datap) return;
|
|
|
|
for (std::vector<LLUUID>::iterator it = member_ids.begin();
|
|
it != member_ids.end(); ++it)
|
|
{
|
|
// Can't use 'eject' to leave a group.
|
|
if ((*it) == gAgent.getID()) continue;
|
|
|
|
// Make sure they are in the group, and we need the member data
|
|
LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(*it);
|
|
if (mit != group_datap->mMembers.end())
|
|
{
|
|
// Add them to the message
|
|
if (start_message)
|
|
{
|
|
msg->newMessage("EjectGroupMemberRequest");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID",gAgent.getID());
|
|
msg->addUUID("SessionID",gAgent.getSessionID());
|
|
msg->nextBlock("GroupData");
|
|
msg->addUUID("GroupID",group_id);
|
|
start_message = false;
|
|
}
|
|
|
|
msg->nextBlock("EjectData");
|
|
msg->addUUID("EjecteeID",(*it));
|
|
|
|
if (msg->isSendFull())
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
start_message = true;
|
|
}
|
|
|
|
// Clean up groupmgr
|
|
for (LLGroupMemberData::role_list_t::iterator rit = (*mit).second->roleBegin();
|
|
rit != (*mit).second->roleEnd(); ++rit)
|
|
{
|
|
if ((*rit).first.notNull())
|
|
{
|
|
(*rit).second->removeMember(*it);
|
|
}
|
|
}
|
|
delete (*mit).second;
|
|
group_datap->mMembers.erase(*it);
|
|
}
|
|
}
|
|
|
|
if (!start_message)
|
|
{
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::sendGroupRoleChanges(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::sendGroupRoleChanges" << llendl;
|
|
LLGroupMgrGroupData* group_datap = getGroupData(group_id);
|
|
|
|
if (group_datap && group_datap->pendingRoleChanges())
|
|
{
|
|
group_datap->sendRoleChanges();
|
|
|
|
// Not expecting a response, so let anyone else watching know the data has changed.
|
|
group_datap->mChanged = TRUE;
|
|
notifyObservers(GC_ROLE_DATA);
|
|
}
|
|
}
|
|
|
|
void LLGroupMgr::cancelGroupRoleChanges(const LLUUID& group_id)
|
|
{
|
|
lldebugs << "LLGroupMgr::cancelGroupRoleChanges" << llendl;
|
|
LLGroupMgrGroupData* group_datap = getGroupData(group_id);
|
|
|
|
if (group_datap) group_datap->cancelRoleChanges();
|
|
}
|
|
|
|
//static
|
|
bool LLGroupMgr::parseRoleActions(const std::string& xml_filename)
|
|
{
|
|
LLXMLNodePtr root;
|
|
|
|
BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root);
|
|
|
|
if (!success || !root || !root->hasName( "role_actions" ))
|
|
{
|
|
llerrs << "Problem reading UI role_actions file: " << xml_filename << llendl;
|
|
return false;
|
|
}
|
|
|
|
LLXMLNodeList role_list;
|
|
|
|
root->getChildren("action_set", role_list, false);
|
|
|
|
for (LLXMLNodeList::iterator role_iter = role_list.begin(); role_iter != role_list.end(); ++role_iter)
|
|
{
|
|
LLXMLNodePtr action_set = role_iter->second;
|
|
|
|
LLRoleActionSet* role_action_set = new LLRoleActionSet();
|
|
LLRoleAction* role_action_data = new LLRoleAction();
|
|
|
|
// name=
|
|
std::string action_set_name;
|
|
if (action_set->getAttributeString("name", action_set_name))
|
|
{
|
|
lldebugs << "Loading action set " << action_set_name << llendl;
|
|
role_action_data->mName = action_set_name;
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to parse action set with no name" << llendl;
|
|
delete role_action_set;
|
|
delete role_action_data;
|
|
continue;
|
|
}
|
|
// description=
|
|
std::string set_description;
|
|
if (action_set->getAttributeString("description", set_description))
|
|
{
|
|
role_action_data->mDescription = set_description;
|
|
}
|
|
// long description=
|
|
std::string set_longdescription;
|
|
if (action_set->getAttributeString("longdescription", set_longdescription))
|
|
{
|
|
role_action_data->mLongDescription = set_longdescription;
|
|
}
|
|
|
|
// power mask=
|
|
U64 set_power_mask = 0;
|
|
|
|
LLXMLNodeList action_list;
|
|
LLXMLNodeList::iterator action_iter;
|
|
|
|
action_set->getChildren("action", action_list, false);
|
|
|
|
for (action_iter = action_list.begin(); action_iter != action_list.end(); ++action_iter)
|
|
{
|
|
LLXMLNodePtr action = action_iter->second;
|
|
|
|
LLRoleAction* role_action = new LLRoleAction();
|
|
|
|
// name=
|
|
std::string action_name;
|
|
if (action->getAttributeString("name", action_name))
|
|
{
|
|
lldebugs << "Loading action " << action_name << llendl;
|
|
role_action->mName = action_name;
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Unable to parse action with no name" << llendl;
|
|
delete role_action;
|
|
continue;
|
|
}
|
|
// description=
|
|
std::string description;
|
|
if (action->getAttributeString("description", description))
|
|
{
|
|
role_action->mDescription = description;
|
|
}
|
|
// long description=
|
|
std::string longdescription;
|
|
if (action->getAttributeString("longdescription", longdescription))
|
|
{
|
|
role_action->mLongDescription = longdescription;
|
|
}
|
|
// description=
|
|
S32 power_bit = 0;
|
|
if (action->getAttributeS32("value", power_bit))
|
|
{
|
|
if (0 <= power_bit && power_bit < 64)
|
|
{
|
|
role_action->mPowerBit = 0x1LL << power_bit;
|
|
}
|
|
}
|
|
|
|
set_power_mask |= role_action->mPowerBit;
|
|
|
|
role_action_set->mActions.push_back(role_action);
|
|
}
|
|
|
|
role_action_data->mPowerBit = set_power_mask;
|
|
role_action_set->mActionSetData = role_action_data;
|
|
|
|
LLGroupMgr::getInstance()->mRoleActionSets.push_back(role_action_set);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// static
|
|
void LLGroupMgr::debugClearAllGroups(void*)
|
|
{
|
|
LLGroupMgr::getInstance()->clearGroups();
|
|
LLGroupMgr::parseRoleActions("role_actions.xml");
|
|
}
|
|
|
|
|