Files
SingularityViewer/indra/llplugin/llpluginprocessparent.cpp
2010-11-11 22:00:01 +01:00

715 lines
17 KiB
C++

/**
* @file llpluginprocessparent.cpp
* @brief LLPluginProcessParent handles the parent side of the external-process plugin API.
*
* $LicenseInfo:firstyear=2008&license=viewergpl$
*
* Copyright (c) 2008-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llpluginprocessparent.h"
#include "llpluginmessagepipe.h"
#include "llpluginmessageclasses.h"
#include "llapr.h"
//virtual
LLPluginProcessParentOwner::~LLPluginProcessParentOwner()
{
}
LLPluginProcessParent::LLPluginProcessParent(LLPluginProcessParentOwner *owner)
{
mOwner = owner;
mBoundPort = 0;
mState = STATE_UNINITIALIZED;
mDisableTimeout = false;
mDebug = false;
mPluginLaunchTimeout = 60.0f;
mPluginLockupTimeout = 15.0f;
// Don't start the timer here -- start it when we actually launch the plugin process.
mHeartbeat.stop();
}
LLPluginProcessParent::~LLPluginProcessParent()
{
LL_DEBUGS("Plugin") << "destructor" << LL_ENDL;
// Destroy any remaining shared memory regions
sharedMemoryRegionsType::iterator iter;
while((iter = mSharedMemoryRegions.begin()) != mSharedMemoryRegions.end())
{
// destroy the shared memory region
iter->second->destroy();
// and remove it from our map
mSharedMemoryRegions.erase(iter);
}
// orphaning the process means it won't be killed when the LLProcessLauncher is destructed.
// This is what we want -- it should exit cleanly once it notices the sockets have been closed.
mProcess.orphan();
killSockets();
}
void LLPluginProcessParent::killSockets(void)
{
killMessagePipe();
mListenSocket.reset();
mSocket.reset();
}
void LLPluginProcessParent::errorState(void)
{
if(mState < STATE_RUNNING)
setState(STATE_LAUNCH_FAILURE);
else
setState(STATE_ERROR);
}
void LLPluginProcessParent::init(const std::string &launcher_filename, const std::string &plugin_filename, bool debug, const std::string &user_data_path)
{
mProcess.setExecutable(launcher_filename);
mPluginFile = plugin_filename;
mCPUUsage = 0.0f;
mDebug = debug;
mUserDataPath = user_data_path;
setState(STATE_INITIALIZED);
}
bool LLPluginProcessParent::accept()
{
bool result = false;
apr_status_t status = APR_EGENERAL;
apr_socket_t *new_socket = NULL;
status = apr_socket_accept(
&new_socket,
mListenSocket->getSocket(),
gAPRPoolp);
if(status == APR_SUCCESS)
{
// llinfos << "SUCCESS" << llendl;
// Success. Create a message pipe on the new socket
// we MUST create a new pool for the LLSocket, since it will take ownership of it and delete it in its destructor!
apr_pool_t* new_pool = NULL;
status = apr_pool_create(&new_pool, gAPRPoolp);
mSocket = LLSocket::create(new_socket, new_pool);
new LLPluginMessagePipe(this, mSocket);
result = true;
}
else if(APR_STATUS_IS_EAGAIN(status))
{
// llinfos << "EAGAIN" << llendl;
// No incoming connections. This is not an error.
status = APR_SUCCESS;
}
else
{
// llinfos << "Error:" << llendl;
ll_apr_warn_status(status);
// Some other error.
errorState();
}
return result;
}
void LLPluginProcessParent::idle(void)
{
bool idle_again;
do
{
// Give time to network processing
if(mMessagePipe)
{
if(!mMessagePipe->pump())
{
// LL_WARNS("Plugin") << "Message pipe hit an error state" << LL_ENDL;
errorState();
}
}
if((mSocketError != APR_SUCCESS) && (mState <= STATE_RUNNING))
{
// The socket is in an error state -- the plugin is gone.
LL_WARNS("Plugin") << "Socket hit an error state (" << mSocketError << ")" << LL_ENDL;
errorState();
}
// If a state needs to go directly to another state (as a performance enhancement), it can set idle_again to true after calling setState().
// USE THIS CAREFULLY, since it can starve other code. Specifically make sure there's no way to get into a closed cycle and never return.
// When in doubt, don't do it.
idle_again = false;
switch(mState)
{
case STATE_UNINITIALIZED:
break;
case STATE_INITIALIZED:
{
apr_status_t status = APR_SUCCESS;
apr_sockaddr_t* addr = NULL;
mListenSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
mBoundPort = 0;
// This code is based on parts of LLSocket::create() in lliosocket.cpp.
status = apr_sockaddr_info_get(
&addr,
"127.0.0.1",
APR_INET,
0, // port 0 = ephemeral ("find me a port")
0,
gAPRPoolp);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// This allows us to reuse the address on quick down/up. This is unlikely to create problems.
ll_apr_warn_status(apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_REUSEADDR, 1));
status = apr_socket_bind(mListenSocket->getSocket(), addr);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// Get the actual port the socket was bound to
{
apr_sockaddr_t* bound_addr = NULL;
if(ll_apr_warn_status(apr_socket_addr_get(&bound_addr, APR_LOCAL, mListenSocket->getSocket())))
{
killSockets();
errorState();
break;
}
mBoundPort = bound_addr->port;
if(mBoundPort == 0)
{
LL_WARNS("Plugin") << "Bound port number unknown, bailing out." << LL_ENDL;
killSockets();
errorState();
break;
}
}
LL_DEBUGS("Plugin") << "Bound tcp socket to port: " << addr->port << LL_ENDL;
// Make the listen socket non-blocking
status = apr_socket_opt_set(mListenSocket->getSocket(), APR_SO_NONBLOCK, 1);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
apr_socket_timeout_set(mListenSocket->getSocket(), 0);
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// If it's a stream based socket, we need to tell the OS
// to keep a queue of incoming connections for ACCEPT.
status = apr_socket_listen(
mListenSocket->getSocket(),
10); // FIXME: Magic number for queue size
if(ll_apr_warn_status(status))
{
killSockets();
errorState();
break;
}
// If we got here, we're listening.
setState(STATE_LISTENING);
}
break;
case STATE_LISTENING:
{
// Launch the plugin process.
// Only argument to the launcher is the port number we're listening on
std::stringstream stream;
stream << mBoundPort;
mProcess.addArgument(stream.str());
if(mProcess.launch() != 0)
{
errorState();
}
else
{
if(mDebug)
{
#if LL_DARWIN
// If we're set to debug, start up a gdb instance in a new terminal window and have it attach to the plugin process and continue.
// The command we're constructing would look like this on the command line:
// osascript -e 'tell application "Terminal"' -e 'set win to do script "gdb -pid 12345"' -e 'do script "continue" in win' -e 'end tell'
std::stringstream cmd;
mDebugger.setExecutable("/usr/bin/osascript");
mDebugger.addArgument("-e");
mDebugger.addArgument("tell application \"Terminal\"");
mDebugger.addArgument("-e");
cmd << "set win to do script \"gdb -pid " << mProcess.getProcessID() << "\"";
mDebugger.addArgument(cmd.str());
mDebugger.addArgument("-e");
mDebugger.addArgument("do script \"continue\" in win");
mDebugger.addArgument("-e");
mDebugger.addArgument("end tell");
mDebugger.launch();
#endif
}
// This will allow us to time out if the process never starts.
mHeartbeat.start();
mHeartbeat.setTimerExpirySec(mPluginLaunchTimeout);
setState(STATE_LAUNCHED);
}
}
break;
case STATE_LAUNCHED:
// waiting for the plugin to connect
if(pluginLockedUpOrQuit())
{
errorState();
}
else
{
// Check for the incoming connection.
if(accept())
{
// Stop listening on the server port
mListenSocket.reset();
setState(STATE_CONNECTED);
}
}
break;
case STATE_CONNECTED:
// waiting for hello message from the plugin
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_HELLO:
LL_DEBUGS("Plugin") << "received hello message" << llendl;
// Send the message to load the plugin
{
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "load_plugin");
message.setValue("file", mPluginFile);
message.setValue("user_data_path", mUserDataPath);
sendMessage(message);
}
setState(STATE_LOADING);
break;
case STATE_LOADING:
// The load_plugin_response message will kick us from here into STATE_RUNNING
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_RUNNING:
if(pluginLockedUpOrQuit())
{
errorState();
}
break;
case STATE_EXITING:
if(!mProcess.isRunning())
{
setState(STATE_CLEANUP);
}
else if(pluginLockedUp())
{
LL_WARNS("Plugin") << "timeout in exiting state, bailing out" << llendl;
errorState();
}
break;
case STATE_LAUNCH_FAILURE:
if(mOwner != NULL)
{
mOwner->pluginLaunchFailed();
}
setState(STATE_CLEANUP);
break;
case STATE_ERROR:
if(mOwner != NULL)
{
mOwner->pluginDied();
}
setState(STATE_CLEANUP);
break;
case STATE_CLEANUP:
// Don't do a kill here anymore -- closing the sockets is the new 'kill'.
mProcess.orphan();
killSockets();
setState(STATE_DONE);
break;
case STATE_DONE:
// just sit here.
break;
}
} while (idle_again);
}
bool LLPluginProcessParent::isLoading(void)
{
bool result = false;
if(mState <= STATE_LOADING)
result = true;
return result;
}
bool LLPluginProcessParent::isRunning(void)
{
bool result = false;
if(mState == STATE_RUNNING)
result = true;
return result;
}
bool LLPluginProcessParent::isDone(void)
{
bool result = false;
if(mState == STATE_DONE)
result = true;
return result;
}
void LLPluginProcessParent::setSleepTime(F64 sleep_time, bool force_send)
{
if(force_send || (sleep_time != mSleepTime))
{
// Cache the time locally
mSleepTime = sleep_time;
if(canSendMessage())
{
// and send to the plugin.
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "sleep_time");
message.setValueReal("time", mSleepTime);
sendMessage(message);
}
else
{
// Too early to send -- the load_plugin_response message will trigger us to send mSleepTime later.
}
}
}
void LLPluginProcessParent::sendMessage(const LLPluginMessage &message)
{
std::string buffer = message.generate();
LL_DEBUGS("Plugin") << "Sending: " << buffer << LL_ENDL;
writeMessageRaw(buffer);
}
void LLPluginProcessParent::receiveMessageRaw(const std::string &message)
{
LL_DEBUGS("Plugin") << "Received: " << message << LL_ENDL;
// FIXME: should this go into a queue instead?
LLPluginMessage parsed;
if(parsed.parse(message) != -1)
{
receiveMessage(parsed);
}
}
void LLPluginProcessParent::receiveMessage(const LLPluginMessage &message)
{
std::string message_class = message.getClass();
if(message_class == LLPLUGIN_MESSAGE_CLASS_INTERNAL)
{
// internal messages should be handled here
std::string message_name = message.getName();
if(message_name == "hello")
{
if(mState == STATE_CONNECTED)
{
// Plugin host has launched. Tell it which plugin to load.
setState(STATE_HELLO);
}
else
{
LL_WARNS("Plugin") << "received hello message in wrong state -- bailing out" << LL_ENDL;
errorState();
}
}
else if(message_name == "load_plugin_response")
{
if(mState == STATE_LOADING)
{
// Plugin has been loaded.
mPluginVersionString = message.getValue("plugin_version");
LL_INFOS("Plugin") << "plugin version string: " << mPluginVersionString << LL_ENDL;
// Check which message classes/versions the plugin supports.
// TODO: check against current versions
// TODO: kill plugin on major mismatches?
mMessageClassVersions = message.getValueLLSD("versions");
LLSD::map_iterator iter;
for(iter = mMessageClassVersions.beginMap(); iter != mMessageClassVersions.endMap(); iter++)
{
LL_INFOS("Plugin") << "message class: " << iter->first << " -> version: " << iter->second.asString() << LL_ENDL;
}
// Send initial sleep time
setSleepTime(mSleepTime, true);
setState(STATE_RUNNING);
}
else
{
LL_WARNS("Plugin") << "received load_plugin_response message in wrong state -- bailing out" << LL_ENDL;
errorState();
}
}
else if(message_name == "heartbeat")
{
// this resets our timer.
mHeartbeat.setTimerExpirySec(mPluginLockupTimeout);
mCPUUsage = message.getValueReal("cpu_usage");
LL_DEBUGS("Plugin") << "cpu usage reported as " << mCPUUsage << LL_ENDL;
}
else if(message_name == "shm_add_response")
{
// Nothing to do here.
}
else if(message_name == "shm_remove_response")
{
std::string name = message.getValue("name");
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// destroy the shared memory region
iter->second->destroy();
// and remove it from our map
mSharedMemoryRegions.erase(iter);
}
}
else
{
LL_WARNS("Plugin") << "Unknown internal message from child: " << message_name << LL_ENDL;
}
}
else
{
if(mOwner != NULL)
{
mOwner->receivePluginMessage(message);
}
}
}
std::string LLPluginProcessParent::addSharedMemory(size_t size)
{
std::string name;
LLPluginSharedMemory *region = new LLPluginSharedMemory;
// This is a new region
if(region->create(size))
{
name = region->getName();
mSharedMemoryRegions.insert(sharedMemoryRegionsType::value_type(name, region));
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_add");
message.setValue("name", name);
message.setValueS32("size", (S32)size);
sendMessage(message);
}
else
{
LL_WARNS("Plugin") << "Couldn't create a shared memory segment!" << LL_ENDL;
// Don't leak
delete region;
}
return name;
}
void LLPluginProcessParent::removeSharedMemory(const std::string &name)
{
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
// This segment exists. Send the message to the child to unmap it. The response will cause the parent to unmap our end.
LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "shm_remove");
message.setValue("name", name);
sendMessage(message);
}
else
{
LL_WARNS("Plugin") << "Request to remove an unknown shared memory segment." << LL_ENDL;
}
}
size_t LLPluginProcessParent::getSharedMemorySize(const std::string &name)
{
size_t result = 0;
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
result = iter->second->getSize();
}
return result;
}
void *LLPluginProcessParent::getSharedMemoryAddress(const std::string &name)
{
void *result = NULL;
sharedMemoryRegionsType::iterator iter = mSharedMemoryRegions.find(name);
if(iter != mSharedMemoryRegions.end())
{
result = iter->second->getMappedAddress();
}
return result;
}
std::string LLPluginProcessParent::getMessageClassVersion(const std::string &message_class)
{
std::string result;
if(mMessageClassVersions.has(message_class))
{
result = mMessageClassVersions[message_class].asString();
}
return result;
}
std::string LLPluginProcessParent::getPluginVersion(void)
{
return mPluginVersionString;
}
void LLPluginProcessParent::setState(EState state)
{
LL_DEBUGS("Plugin") << "setting state to " << state << LL_ENDL;
mState = state;
};
bool LLPluginProcessParent::pluginLockedUpOrQuit()
{
bool result = false;
if(!mDisableTimeout && !mDebug)
{
if(!mProcess.isRunning())
{
LL_WARNS("Plugin") << "child exited" << llendl;
result = true;
}
else if(pluginLockedUp())
{
LL_WARNS("Plugin") << "timeout" << llendl;
result = true;
}
}
return result;
}
bool LLPluginProcessParent::pluginLockedUp()
{
// If the timer is running and has expired, the plugin has locked up.
return (mHeartbeat.getStarted() && mHeartbeat.hasExpired());
}