3280 lines
100 KiB
C++
3280 lines
100 KiB
C++
/**
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* @file llvoavatar.cpp
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* @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#if LL_MSVC
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// disable warning about boost::lexical_cast returning uninitialized data
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// when it fails to parse the string
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#pragma warning (disable:4701)
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#endif
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#include "llviewerprecompiledheaders.h"
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#include "llvoavatarself.h"
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#include "llvoavatar.h"
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#include "pipeline.h"
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#include "llagent.h" // Get state values from here
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#include "llagentcamera.h"
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#include "llagentwearables.h"
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#include "llhudeffecttrail.h"
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#include "llhudmanager.h"
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#include "llinventoryfunctions.h"
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#include "lllocaltextureobject.h"
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#include "llnotificationsutil.h"
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#include "llselectmgr.h"
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#include "lltoolgrab.h" // for needsRenderBeam
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#include "lltoolmgr.h" // for needsRenderBeam
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#include "lltoolmorph.h"
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#include "lltrans.h"
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#include "llviewercamera.h"
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#include "llviewercontrol.h"
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#include "llviewermedia.h"
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#include "llviewermenu.h"
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#include "llviewerobjectlist.h"
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#include "llviewerparcelmgr.h"
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#include "llviewerstats.h"
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#include "llviewerregion.h"
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#include "llviewertexlayer.h"
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#include "llviewerwearable.h"
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#include "llappearancemgr.h"
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#include "llmeshrepository.h"
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#include "llvovolume.h"
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#include "llsdutil.h"
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#include "llsdserialize.h"
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// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
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#include "rlvhandler.h"
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#include "rlvlocks.h"
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// [/RLVa:KB]
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#if LL_MSVC
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// disable boost::lexical_cast warning
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#pragma warning (disable:4702)
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#endif
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#include <boost/lexical_cast.hpp>
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LLPointer<LLVOAvatarSelf> gAgentAvatarp = NULL;
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BOOL object_attached(void *user_data);
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BOOL object_selected_and_point_valid(void *user_data);
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BOOL isAgentAvatarValid()
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{
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return (gAgentAvatarp.notNull() && gAgentAvatarp->isValid() &&
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(gAgentAvatarp->getRegion() != NULL) &&
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(!gAgentAvatarp->isDead()));
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}
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void selfStartPhase(const std::string& phase_name)
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{
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if (isAgentAvatarValid())
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{
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gAgentAvatarp->startPhase(phase_name);
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}
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}
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void selfStopPhase(const std::string& phase_name, bool err_check)
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{
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if (isAgentAvatarValid())
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{
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gAgentAvatarp->stopPhase(phase_name, err_check);
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}
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}
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void selfClearPhases()
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{
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if (isAgentAvatarValid())
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{
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gAgentAvatarp->clearPhases();
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}
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}
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using namespace LLAvatarAppearanceDefines;
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/*********************************************************************************
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** **
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** Begin private LLVOAvatarSelf Support classes
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**
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**/
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struct LocalTextureData
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{
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LocalTextureData() :
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mIsBakedReady(false),
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mDiscard(MAX_DISCARD_LEVEL+1),
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mImage(NULL),
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mWearableID(IMG_DEFAULT_AVATAR),
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mTexEntry(NULL)
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{}
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LLPointer<LLViewerFetchedTexture> mImage;
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bool mIsBakedReady;
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S32 mDiscard;
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LLUUID mWearableID; // UUID of the wearable that this texture belongs to, not of the image itself
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LLTextureEntry *mTexEntry;
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};
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//-----------------------------------------------------------------------------
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// Callback data
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//-----------------------------------------------------------------------------
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/**
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**
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** End LLVOAvatarSelf Support classes
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** **
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*********************************************************************************/
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/*********************************************************************************
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** **
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** Begin LLVOAvatarSelf Constructor routines
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**
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**/
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LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id,
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const LLPCode pcode,
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LLViewerRegion* regionp) :
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LLVOAvatar(id, pcode, regionp),
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// [RLVa:KB] - Checked: 2012-07-28 (RLVa-1.4.7)
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mAttachmentSignal(NULL),
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// [/RLVa:KB]
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mScreenp(NULL),
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mLastRegionHandle(0),
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mRegionCrossingCount(0),
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mInitialBakesLoaded(false),
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// Value outside legal range, so will always be a mismatch the
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// first time through.
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mLastHoverOffsetSent(LLVector3(0.0f, 0.0f, -999.0f))
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{
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gAgentWearables.setAvatarObject(this);
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gAgentCamera.setAvatarObject(this);
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mMotionController.mIsSelf = TRUE;
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SHClientTagMgr::instance().updateAvatarTag(this); //No TE update messages for self. Force update here.
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mTeleportFinishedSlot = LLViewerParcelMgr::getInstance()->setTeleportFinishedCallback(boost::bind(&LLVOAvatarSelf::handleTeleportFinished, this));
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LL_DEBUGS() << "Marking avatar as self " << id << LL_ENDL;
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}
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// Called periodically for diagnostics, return true when done.
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bool output_self_av_texture_diagnostics()
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{
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if (!isAgentAvatarValid())
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return true; // done checking
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gAgentAvatarp->outputRezDiagnostics();
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return false;
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}
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bool update_avatar_rez_metrics()
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{
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if (!isAgentAvatarValid())
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return true;
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gAgentAvatarp->updateAvatarRezMetrics(false);
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return false;
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}
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bool check_for_unsupported_baked_appearance()
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{
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if (!isAgentAvatarValid())
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return true;
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gAgentAvatarp->checkForUnsupportedServerBakeAppearance();
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return LLApp::isExiting();
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}
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void force_bake_all_textures()
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{
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if (isAgentAvatarValid())
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gAgentAvatarp->forceBakeAllTextures(true);
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}
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void LLVOAvatarSelf::initInstance()
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{
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BOOL status = TRUE;
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// creates hud joint(mScreen) among other things
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status &= loadAvatarSelf();
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// adds attachment points to mScreen among other things
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LLVOAvatar::initInstance();
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LL_INFOS() << "Self avatar object created. Starting timer." << LL_ENDL;
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mDebugSelfLoadTimer.reset();
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// clear all times to -1 for debugging
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for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
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{
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for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j)
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{
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mDebugTextureLoadTimes[i][j] = -1.0f;
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}
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}
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for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
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{
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mDebugBakedTextureTimes[i][0] = -1.0f;
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mDebugBakedTextureTimes[i][1] = -1.0f;
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mInitialBakeIDs[i] = LLUUID::null;
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}
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// [RLVa:KB] - Checked: 2010-12-12 (RLVa-1.2.2c) | Added: RLVa-1.2.2c
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RlvAttachPtLookup::initLookupTable();
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// [/RLVa:KB]
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status &= buildMenus();
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if (!status)
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{
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LL_ERRS() << "Unable to load user's avatar" << LL_ENDL;
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return;
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}
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setHoverIfRegionEnabled();
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//doPeriodically(output_self_av_texture_diagnostics, 30.0);
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doPeriodically(update_avatar_rez_metrics, 5.0);
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doPeriodically(check_for_unsupported_baked_appearance, 120.0);
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doPeriodically(boost::bind(&LLVOAvatarSelf::checkStuckAppearance, this), 30.0);
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}
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void LLVOAvatarSelf::setHoverIfRegionEnabled()
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{
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LLViewerRegion* region = getRegion();
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if (region && region->simulatorFeaturesReceived())
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{
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if (region->avatarHoverHeightEnabled())
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{
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F32 hover_z = gSavedPerAccountSettings.getF32("AvatarHoverOffsetZ");
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setHoverOffset(LLVector3(0.0, 0.0, llclamp(hover_z, MIN_HOVER_Z, MAX_HOVER_Z)));
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LL_INFOS("Avatar") << avString() << " set hover height from debug setting " << hover_z << LL_ENDL;
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}
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else
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{
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setHoverOffset(LLVector3(0.0, 0.0, 0.0));
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LL_INFOS("Avatar") << avString() << " zeroing hover height, region does not support" << LL_ENDL;
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}
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}
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else
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{
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LL_INFOS("Avatar") << avString() << " region or simulator features not known, no change on hover" << LL_ENDL;
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if (region)
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{
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region->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived, this, _1));
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}
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}
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}
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bool LLVOAvatarSelf::checkStuckAppearance()
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{
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if (!gAgentAvatarp->isUsingServerBakes())
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return false;
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const F32 CONDITIONAL_UNSTICK_INTERVAL = 300.0;
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const F32 UNCONDITIONAL_UNSTICK_INTERVAL = 600.0;
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if (gAgentWearables.isCOFChangeInProgress())
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{
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LL_DEBUGS("Avatar") << "checking for stuck appearance" << LL_ENDL;
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F32 change_time = gAgentWearables.getCOFChangeTime();
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LL_DEBUGS("Avatar") << "change in progress for " << change_time << " seconds" << LL_ENDL;
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S32 active_hp = LLAppearanceMgr::instance().countActiveHoldingPatterns();
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LL_DEBUGS("Avatar") << "active holding patterns " << active_hp << " seconds" << LL_ENDL;
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S32 active_copies = LLAppearanceMgr::instance().getActiveCopyOperations();
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LL_DEBUGS("Avatar") << "active copy operations " << active_copies << LL_ENDL;
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if ((change_time > CONDITIONAL_UNSTICK_INTERVAL && active_copies == 0) ||
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(change_time > UNCONDITIONAL_UNSTICK_INTERVAL))
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{
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gAgentWearables.notifyLoadingFinished();
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}
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}
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// Return false to continue running check periodically.
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return LLApp::isExiting();
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}
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// virtual
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void LLVOAvatarSelf::markDead()
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{
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mBeam = NULL;
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LLVOAvatar::markDead();
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}
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/*virtual*/ BOOL LLVOAvatarSelf::loadAvatar()
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{
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BOOL success = LLVOAvatar::loadAvatar();
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// set all parameters stored directly in the avatar to have
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// the isSelfParam to be TRUE - this is used to prevent
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// them from being animated or trigger accidental rebakes
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// when we copy params from the wearable to the base avatar.
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for (LLViewerVisualParam* param = (LLViewerVisualParam*) getFirstVisualParam();
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param;
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param = (LLViewerVisualParam*) getNextVisualParam())
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{
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if (param->getWearableType() != LLWearableType::WT_INVALID)
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{
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param->setIsDummy(TRUE);
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}
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}
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return success;
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}
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BOOL LLVOAvatarSelf::loadAvatarSelf()
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{
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BOOL success = TRUE;
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// avatar_skeleton.xml
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if (!buildSkeletonSelf(sAvatarSkeletonInfo))
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{
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LL_WARNS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
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return FALSE;
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}
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return success;
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}
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BOOL LLVOAvatarSelf::buildSkeletonSelf(const LLAvatarSkeletonInfo *info)
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{
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// add special-purpose "screen" joint
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mScreenp = new LLViewerJoint("mScreen", NULL);
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// for now, put screen at origin, as it is only used during special
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// HUD rendering mode
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F32 aspect = LLViewerCamera::getInstance()->getAspect();
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LLVector3 scale(1.f, aspect, 1.f);
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mScreenp->setScale(scale);
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mScreenp->setWorldPosition(LLVector3::zero);
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// need to update screen agressively when sidebar opens/closes, for example
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mScreenp->mUpdateXform = TRUE;
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return TRUE;
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}
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BOOL LLVOAvatarSelf::buildMenus()
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{
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//-------------------------------------------------------------------------
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// build the attach and detach menus
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//-------------------------------------------------------------------------
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buildContextMenus();
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init_meshes_and_morphs_menu();
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return TRUE;
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}
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// Convenience function to create context or pie menu with label
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static LLContextMenu* make_part_menu(const std::string& label, bool context)
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{
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return context ? new LLContextMenu(label) : new LLPieMenu(label + " >");
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}
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void LLVOAvatarSelf::buildContextMenus()
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{
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gAttachBodyPartPieMenus[0] = gDetachBodyPartPieMenus[0] = NULL;
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bool context(gSavedSettings.getBOOL("LiruUseContextMenus"));
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std::string label = LLTrans::getString("BodyPartsRightArm");
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gAttachBodyPartPieMenus[1] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[1] = make_part_menu(label, context);
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label = LLTrans::getString("BodyPartsHead");
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gAttachBodyPartPieMenus[2] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[2] = make_part_menu(label, context);
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label = LLTrans::getString("BodyPartsLeftArm");
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gAttachBodyPartPieMenus[3] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[3] = make_part_menu(label, context);
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gAttachBodyPartPieMenus[4] = gDetachBodyPartPieMenus[4] = NULL;
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label = LLTrans::getString("BodyPartsLeftLeg");
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gAttachBodyPartPieMenus[5] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[5] = make_part_menu(label, context);
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label = LLTrans::getString("BodyPartsTorso");
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gAttachBodyPartPieMenus[6] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[6] = make_part_menu(label, context);
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label = LLTrans::getString("BodyPartsRightLeg");
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gAttachBodyPartPieMenus[7] = make_part_menu(label, context);
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gDetachBodyPartPieMenus[7] = make_part_menu(label, context);
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for (S32 i = 0; i < 8; i++)
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{
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if (gAttachBodyPartPieMenus[i])
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{
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gAttachPieMenu->appendContextSubMenu( gAttachBodyPartPieMenus[i] );
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}
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else
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{
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BOOL attachment_found = FALSE;
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == i)
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{
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LLMenuItemCallGL* item;
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// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
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// We need the userdata param to disable options in this pie menu later on (Left Hand / Right Hand option)
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item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
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NULL,
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object_selected_and_point_valid, attachment);
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// [/RLVa:KB]
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// item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
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// NULL,
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// object_selected_and_point_valid);
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item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
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gAttachPieMenu->addChild(item);
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attachment_found = TRUE;
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break;
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}
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}
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if (!context && !attachment_found)
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{
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gAttachPieMenu->addSeparator();
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}
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}
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if (gDetachBodyPartPieMenus[i])
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{
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gDetachPieMenu->appendContextSubMenu( gDetachBodyPartPieMenus[i] );
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}
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else
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{
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BOOL attachment_found = FALSE;
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == i)
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{
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gDetachPieMenu->addChild(new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
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&handle_detach_from_avatar, object_attached, attachment));
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attachment_found = TRUE;
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break;
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}
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}
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if (!context && !attachment_found)
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{
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gDetachPieMenu->addSeparator();
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}
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}
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}
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// add screen attachments
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for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
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iter != mAttachmentPoints.end();
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++iter)
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{
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LLViewerJointAttachment* attachment = iter->second;
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if (attachment->getGroup() == 8)
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{
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LLMenuItemCallGL* item;
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// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
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|
// We need the userdata param to disable options in this pie menu later on
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item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
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NULL,
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object_selected_and_point_valid, attachment);
|
|
// [/RLVa:KB]
|
|
// item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
// NULL,
|
|
// object_selected_and_point_valid);
|
|
item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
|
|
gAttachScreenPieMenu->addChild(item);
|
|
gDetachScreenPieMenu->addChild(new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
&handle_detach_from_avatar, object_attached, attachment));
|
|
}
|
|
}
|
|
|
|
for (S32 pass = 0; pass < 2; pass++)
|
|
{
|
|
// *TODO: Skinning - gAttachSubMenu is an awful, awful hack
|
|
if (!gAttachSubMenu)
|
|
{
|
|
break;
|
|
}
|
|
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getIsHUDAttachment() != (pass == 1))
|
|
{
|
|
continue;
|
|
}
|
|
// RELEASE-RLVa: random comment because we want know if LL ever changes this to not include "attachment" as userdata
|
|
LLMenuItemCallGL* item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
NULL, &object_selected_and_point_valid,
|
|
&attach_label, attachment);
|
|
item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", iter->first);
|
|
gAttachSubMenu->addChild(item);
|
|
|
|
gDetachSubMenu->addChild(new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
&handle_detach_from_avatar, object_attached, &detach_label, attachment));
|
|
|
|
}
|
|
if (!context && pass == 0)
|
|
{
|
|
// put separator between non-hud and hud attachments
|
|
gAttachSubMenu->addSeparator();
|
|
gDetachSubMenu->addSeparator();
|
|
}
|
|
}
|
|
|
|
for (S32 group = 0; group < 8; group++)
|
|
{
|
|
// skip over groups that don't have sub menus
|
|
if (!gAttachBodyPartPieMenus[group] || !gDetachBodyPartPieMenus[group])
|
|
{
|
|
continue;
|
|
}
|
|
|
|
std::multimap<S32, S32> attachment_pie_menu_map;
|
|
|
|
// gather up all attachment points assigned to this group, and throw into map sorted by pie slice number
|
|
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if(attachment->getGroup() == group)
|
|
{
|
|
// use multimap to provide a partial order off of the pie slice key
|
|
S32 pie_index = attachment->getPieSlice();
|
|
attachment_pie_menu_map.insert(std::make_pair(pie_index, iter->first));
|
|
}
|
|
}
|
|
|
|
// add in requested order to pie menu, inserting separators as necessary
|
|
S32 cur_pie_slice = 0;
|
|
for (std::multimap<S32, S32>::iterator attach_it = attachment_pie_menu_map.begin();
|
|
attach_it != attachment_pie_menu_map.end(); ++attach_it)
|
|
{
|
|
if (!context) // Singu Note: Separators are only needed to keep slices of pies from moving
|
|
{
|
|
S32 requested_pie_slice = attach_it->first;
|
|
while (cur_pie_slice < requested_pie_slice)
|
|
{
|
|
gAttachBodyPartPieMenus[group]->addSeparator();
|
|
gDetachBodyPartPieMenus[group]->addSeparator();
|
|
cur_pie_slice++;
|
|
}
|
|
}
|
|
S32 attach_index = attach_it->second;
|
|
|
|
LLViewerJointAttachment* attachment = get_if_there(mAttachmentPoints, attach_index, (LLViewerJointAttachment*)NULL);
|
|
if (attachment)
|
|
{
|
|
// [RLVa:KB] - Checked: 2009-07-06 (RLVa-1.0.0c)
|
|
// We need the userdata param to disable options in this pie menu later on
|
|
LLMenuItemCallGL* item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
NULL, object_selected_and_point_valid, attachment);
|
|
// [/RLVa:KB]
|
|
// LLMenuItemCallGL* item = new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
// NULL, object_selected_and_point_valid);
|
|
gAttachBodyPartPieMenus[group]->addChild(item);
|
|
item->addListener(gMenuHolder->getListenerByName("Object.AttachToAvatar"), "on_click", attach_index);
|
|
gDetachBodyPartPieMenus[group]->addChild(new LLMenuItemCallGL(LLTrans::getString(attachment->getName()),
|
|
&handle_detach_from_avatar,
|
|
object_attached, attachment));
|
|
if (!context) cur_pie_slice++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::cleanup()
|
|
{
|
|
markDead();
|
|
delete mScreenp;
|
|
mScreenp = NULL;
|
|
mRegionp = NULL;
|
|
}
|
|
|
|
LLVOAvatarSelf::~LLVOAvatarSelf()
|
|
{
|
|
cleanup();
|
|
// [RLVa:KB] - Checked: 2012-07-28 (RLVa-1.4.7)
|
|
delete mAttachmentSignal;
|
|
// [/RLVa:KB]
|
|
}
|
|
|
|
/**
|
|
**
|
|
** End LLVOAvatarSelf Constructor routines
|
|
** **
|
|
*********************************************************************************/
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent)
|
|
{
|
|
// update screen joint size
|
|
if (mScreenp)
|
|
{
|
|
F32 aspect = LLViewerCamera::getInstance()->getAspect();
|
|
LLVector3 scale(1.f, aspect, 1.f);
|
|
mScreenp->setScale(scale);
|
|
mScreenp->updateWorldMatrixChildren();
|
|
resetHUDAttachments();
|
|
}
|
|
|
|
return LLVOAvatar::updateCharacter(agent);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::isValid() const
|
|
{
|
|
return ((getRegion() != NULL) && !isDead());
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
|
|
{
|
|
if (isValid())
|
|
{
|
|
LLVOAvatar::idleUpdate(agent, world, time);
|
|
if(!gNoRender)
|
|
idleUpdateTractorBeam();
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
LLJoint *LLVOAvatarSelf::getJoint(const std::string &name)
|
|
{
|
|
// <alchemy> - findJoint Opt
|
|
LLJoint* jointp = LLVOAvatar::getJoint(name);
|
|
if (!jointp && mScreenp)
|
|
{
|
|
jointp = mScreenp->findJoint(name);
|
|
}
|
|
return jointp;
|
|
|
|
// <alchemy>
|
|
//if (mScreenp)
|
|
//{
|
|
// LLJoint* jointp = mScreenp->findJoint(name);
|
|
// if (jointp) return jointp;
|
|
//}
|
|
//return LLVOAvatar::getJoint(name);
|
|
}
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(const LLVisualParam *which_param, F32 weight, bool upload_bake )
|
|
{
|
|
if (!which_param)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(which_param->getID());
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(const char* param_name, F32 weight, bool upload_bake )
|
|
{
|
|
if (!param_name)
|
|
{
|
|
return FALSE;
|
|
}
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(param_name);
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::setVisualParamWeight(S32 index, F32 weight, bool upload_bake )
|
|
{
|
|
LLViewerVisualParam *param = (LLViewerVisualParam*) LLCharacter::getVisualParam(index);
|
|
return setParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::setParamWeight(const LLViewerVisualParam *param, F32 weight, bool upload_bake )
|
|
{
|
|
if (!param)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (param->getCrossWearable())
|
|
{
|
|
LLWearableType::EType type = (LLWearableType::EType)param->getWearableType();
|
|
U32 size = gAgentWearables.getWearableCount(type);
|
|
for (U32 count = 0; count < size; ++count)
|
|
{
|
|
LLViewerWearable *wearable = gAgentWearables.getViewerWearable(type,count);
|
|
if (wearable)
|
|
{
|
|
wearable->setVisualParamWeight(param->getID(), weight, upload_bake);
|
|
}
|
|
}
|
|
}
|
|
|
|
return LLCharacter::setVisualParamWeight(param,weight,upload_bake);
|
|
}
|
|
|
|
/*virtual*/
|
|
void LLVOAvatarSelf::updateVisualParams()
|
|
{
|
|
LLVOAvatar::updateVisualParams();
|
|
}
|
|
|
|
void LLVOAvatarSelf::writeWearablesToAvatar()
|
|
{
|
|
for (U32 type = 0; type < LLWearableType::WT_COUNT; type++)
|
|
{
|
|
LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type);
|
|
if (wearable)
|
|
{
|
|
wearable->writeToAvatar(this);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*virtual*/
|
|
void LLVOAvatarSelf::idleUpdateAppearanceAnimation()
|
|
{
|
|
// Animate all top-level wearable visual parameters
|
|
gAgentWearables.animateAllWearableParams(calcMorphAmount(), FALSE);
|
|
|
|
// Apply wearable visual params to avatar
|
|
writeWearablesToAvatar();
|
|
|
|
//allow avatar to process updates
|
|
LLVOAvatar::idleUpdateAppearanceAnimation();
|
|
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::requestStopMotion(LLMotion* motion)
|
|
{
|
|
// Only agent avatars should handle the stop motion notifications.
|
|
|
|
// Notify agent that motion has stopped
|
|
gAgent.requestStopMotion(motion);
|
|
}
|
|
|
|
// virtual
|
|
bool LLVOAvatarSelf::hasMotionFromSource(const LLUUID& source_id)
|
|
{
|
|
AnimSourceIterator motion_it = mAnimationSources.find(source_id);
|
|
return motion_it != mAnimationSources.end();
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id)
|
|
{
|
|
for(AnimSourceIterator motion_it = mAnimationSources.find(source_id); motion_it != mAnimationSources.end();)
|
|
{
|
|
gAgent.sendAnimationRequest( motion_it->second, ANIM_REQUEST_STOP );
|
|
mAnimationSources.erase(motion_it++);
|
|
}
|
|
|
|
LLViewerObject* object = gObjectList.findObject(source_id);
|
|
if (object)
|
|
{
|
|
object->setFlagsWithoutUpdate(FLAGS_ANIM_SOURCE, FALSE);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index)
|
|
{
|
|
if (te >= TEX_NUM_INDICES)
|
|
{
|
|
llassert(0);
|
|
return;
|
|
}
|
|
|
|
if (getTEImage(te)->getID() == image->getID())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (isIndexBakedTexture((ETextureIndex)te))
|
|
{
|
|
llassert(0);
|
|
return;
|
|
}
|
|
|
|
setTEImage(te, image);
|
|
}
|
|
|
|
//virtual
|
|
void LLVOAvatarSelf::removeMissingBakedTextures()
|
|
{
|
|
BOOL removed = FALSE;
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const S32 te = mBakedTextureDatas[i].mTextureIndex;
|
|
const LLViewerTexture* tex = getTEImage(te);
|
|
|
|
// Replace with default if we can't find the asset, assuming the
|
|
// default is actually valid (which it should be unless something
|
|
// is seriously wrong).
|
|
if (!tex || tex->isMissingAsset())
|
|
{
|
|
LLViewerTexture *imagep = LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
|
|
if (imagep && imagep != tex)
|
|
{
|
|
setTEImage(te, imagep);
|
|
removed = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (removed)
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(i);
|
|
layerset->setUpdatesEnabled(TRUE);
|
|
invalidateComposite(layerset, FALSE);
|
|
}
|
|
updateMeshTextures();
|
|
if (getRegion() && !getRegion()->getCentralBakeVersion())
|
|
{
|
|
requestLayerSetUploads();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::onSimulatorFeaturesReceived(const LLUUID& region_id)
|
|
{
|
|
LL_INFOS("Avatar") << "simulator features received, setting hover based on region props" << LL_ENDL;
|
|
setHoverIfRegionEnabled();
|
|
}
|
|
|
|
//virtual
|
|
void LLVOAvatarSelf::updateRegion(LLViewerRegion *regionp)
|
|
{
|
|
// Save the global position
|
|
LLVector3d global_pos_from_old_region = getPositionGlobal();
|
|
|
|
// Change the region
|
|
setRegion(regionp);
|
|
|
|
if (regionp)
|
|
{ // Set correct region-relative position from global coordinates
|
|
setPositionGlobal(global_pos_from_old_region);
|
|
|
|
// Diagnostic info
|
|
//LLVector3d pos_from_new_region = getPositionGlobal();
|
|
//LL_INFOS() << "pos_from_old_region is " << global_pos_from_old_region
|
|
// << " while pos_from_new_region is " << pos_from_new_region
|
|
// << LL_ENDL;
|
|
|
|
// Update hover height, or schedule callback, based on whether
|
|
// it's supported in this region.
|
|
if (regionp->simulatorFeaturesReceived())
|
|
{
|
|
setHoverIfRegionEnabled();
|
|
}
|
|
else
|
|
{
|
|
regionp->setSimulatorFeaturesReceivedCallback(boost::bind(&LLVOAvatarSelf::onSimulatorFeaturesReceived,this,_1));
|
|
}
|
|
}
|
|
|
|
if (!regionp || (regionp->getHandle() != mLastRegionHandle))
|
|
{
|
|
if (mLastRegionHandle != 0)
|
|
{
|
|
++mRegionCrossingCount;
|
|
F64 delta = (F64)mRegionCrossingTimer.getElapsedTimeF32();
|
|
F64 avg = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_AVG);
|
|
F64 delta_avg = (delta + avg*(mRegionCrossingCount-1)) / mRegionCrossingCount;
|
|
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_AVG, delta_avg);
|
|
|
|
F64 max = (mRegionCrossingCount == 1) ? 0 : LLViewerStats::getInstance()->getStat(LLViewerStats::ST_CROSSING_MAX);
|
|
max = llmax(delta, max);
|
|
LLViewerStats::getInstance()->setStat(LLViewerStats::ST_CROSSING_MAX, max);
|
|
|
|
// Diagnostics
|
|
LL_INFOS() << "Region crossing took " << (F32)(delta * 1000.0) << " ms " << LL_ENDL;
|
|
}
|
|
if (regionp)
|
|
{
|
|
mLastRegionHandle = regionp->getHandle();
|
|
}
|
|
}
|
|
mRegionCrossingTimer.reset();
|
|
LLViewerObject::updateRegion(regionp);
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
// draw tractor beam when editing objects
|
|
//--------------------------------------------------------------------
|
|
//virtual
|
|
void LLVOAvatarSelf::idleUpdateTractorBeam()
|
|
{
|
|
// <edit>
|
|
static LLCachedControl<bool> disable_pointat_effect("DisablePointAtAndBeam");
|
|
if (disable_pointat_effect)
|
|
{
|
|
return;
|
|
}
|
|
// </edit>
|
|
|
|
const LLPickInfo& pick = gViewerWindow->getLastPick();
|
|
|
|
// No beam for media textures
|
|
// TODO: this will change for Media on a Prim
|
|
if(pick.getObject() && pick.mObjectFace >= 0)
|
|
{
|
|
const LLTextureEntry* tep = pick.getObject()->getTE(pick.mObjectFace);
|
|
if (tep && LLViewerMedia::textureHasMedia(tep->getID()))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
// This is only done for yourself (maybe it should be in the agent?)
|
|
if (!needsRenderBeam() || !isBuilt())
|
|
{
|
|
mBeam = NULL;
|
|
}
|
|
else if (!mBeam || mBeam->isDead())
|
|
{
|
|
// VEFFECT: Tractor Beam
|
|
mBeam = (LLHUDEffectSpiral *)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_BEAM);
|
|
mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
mBeam->setSourceObject(this);
|
|
mBeamTimer.reset();
|
|
}
|
|
|
|
if (!mBeam.isNull())
|
|
{
|
|
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
|
|
|
|
if (gAgentCamera.mPointAt.notNull())
|
|
{
|
|
// get point from pointat effect
|
|
mBeam->setPositionGlobal(gAgentCamera.mPointAt->getPointAtPosGlobal());
|
|
mBeam->triggerLocal();
|
|
}
|
|
else if (selection->getFirstRootObject() &&
|
|
selection->getSelectType() != SELECT_TYPE_HUD)
|
|
{
|
|
LLViewerObject* objectp = selection->getFirstRootObject();
|
|
mBeam->setTargetObject(objectp);
|
|
}
|
|
else
|
|
{
|
|
mBeam->setTargetObject(NULL);
|
|
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
|
|
if (tool->isEditing())
|
|
{
|
|
if (tool->getEditingObject())
|
|
{
|
|
mBeam->setTargetObject(tool->getEditingObject());
|
|
}
|
|
else
|
|
{
|
|
mBeam->setPositionGlobal(tool->getEditingPointGlobal());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
mBeam->setPositionGlobal(pick.mPosGlobal);
|
|
}
|
|
}
|
|
if (mBeamTimer.getElapsedTimeF32() > 0.25f)
|
|
{
|
|
mBeam->setColor(LLColor4U(gAgent.getEffectColor()));
|
|
mBeam->setNeedsSendToSim(TRUE);
|
|
mBeamTimer.reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// restoreMeshData()
|
|
//-----------------------------------------------------------------------------
|
|
// virtual
|
|
void LLVOAvatarSelf::restoreMeshData()
|
|
{
|
|
//LL_INFOS() << "Restoring" << LL_ENDL;
|
|
mMeshValid = TRUE;
|
|
updateJointLODs();
|
|
updateAttachmentVisibility(gAgentCamera.getCameraMode());
|
|
|
|
// force mesh update as LOD might not have changed to trigger this
|
|
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// updateAttachmentVisibility()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode)
|
|
{
|
|
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getIsHUDAttachment())
|
|
{
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
}
|
|
else
|
|
{
|
|
switch (camera_mode)
|
|
{
|
|
case CAMERA_MODE_MOUSELOOK:
|
|
if (LLVOAvatar::sVisibleInFirstPerson && attachment->getVisibleInFirstPerson())
|
|
{
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
}
|
|
else
|
|
{
|
|
attachment->setAttachmentVisibility(FALSE);
|
|
}
|
|
break;
|
|
default:
|
|
attachment->setAttachmentVisibility(TRUE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// updatedWearable( LLWearableType::EType type )
|
|
// forces an update to any baked textures relevant to type.
|
|
// will force an upload of the resulting bake if the second parameter is TRUE
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result )
|
|
{
|
|
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first;
|
|
|
|
if (baked_dict)
|
|
{
|
|
for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin();
|
|
type_iter != baked_dict->mWearables.end();
|
|
++type_iter)
|
|
{
|
|
const LLWearableType::EType comp_type = *type_iter;
|
|
if (comp_type == type)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getLayerSet(index);
|
|
if (layerset)
|
|
{
|
|
layerset->setUpdatesEnabled(true);
|
|
invalidateComposite(layerset, upload_result);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// isWearingAttachment()
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
|
|
{
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
const LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::attachmentWasRequested(const LLUUID& inv_item_id) const
|
|
{
|
|
constexpr F32 REQUEST_EXPIRATION_SECONDS = 5.0; // any request older than this is ignored/removed.
|
|
auto it = mAttachmentRequests.find(inv_item_id);
|
|
if (it != mAttachmentRequests.end())
|
|
{
|
|
if (it->second.getElapsedTimeF32() > REQUEST_EXPIRATION_SECONDS)
|
|
mAttachmentRequests.erase(it);
|
|
else
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::addAttachmentRequest(const LLUUID& inv_item_id)
|
|
{
|
|
LLTimer current_time;
|
|
mAttachmentRequests[inv_item_id] = current_time;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::removeAttachmentRequest(const LLUUID& inv_item_id)
|
|
{
|
|
mAttachmentRequests.erase(inv_item_id);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// getWornAttachment()
|
|
//-----------------------------------------------------------------------------
|
|
LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
|
|
{
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
LLViewerJointAttachment* attachment = iter->second;
|
|
if (LLViewerObject *attached_object = attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
return attached_object;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2012-07-28 (RLVa-1.4.7)
|
|
boost::signals2::connection LLVOAvatarSelf::setAttachmentCallback(const attachment_signal_t::slot_type& cb)
|
|
{
|
|
if (!mAttachmentSignal)
|
|
mAttachmentSignal = new attachment_signal_t();
|
|
return mAttachmentSignal->connect(cb);
|
|
}
|
|
// [/RLVa:KB]
|
|
// [RLVa:KB] - Checked: 2010-03-14 (RLVa-1.2.0a) | Modified: RLVa-1.2.0a
|
|
LLViewerJointAttachment* LLVOAvatarSelf::getWornAttachmentPoint(const LLUUID& idItem) const
|
|
{
|
|
const LLUUID& idItemBase = gInventory.getLinkedItemID(idItem);
|
|
for (attachment_map_t::const_iterator itAttachPt = mAttachmentPoints.begin(); itAttachPt != mAttachmentPoints.end(); ++itAttachPt)
|
|
{
|
|
LLViewerJointAttachment* pAttachPt = itAttachPt->second;
|
|
if (pAttachPt->getAttachedObject(idItemBase))
|
|
return pAttachPt;
|
|
}
|
|
return NULL;
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
bool LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id, std::string& name) const
|
|
{
|
|
if (!gInventory.getItem(inv_item_id))
|
|
{
|
|
name = "ATTACHMENT_MISSING_ITEM";
|
|
return false;
|
|
}
|
|
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
|
if (!gInventory.getItem(base_inv_item_id))
|
|
{
|
|
name = "ATTACHMENT_MISSING_BASE_ITEM";
|
|
return false;
|
|
}
|
|
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
|
iter != mAttachmentPoints.end();
|
|
++iter)
|
|
{
|
|
const LLViewerJointAttachment* attachment = iter->second;
|
|
if (attachment->getAttachedObject(base_inv_item_id))
|
|
{
|
|
name = attachment->getName();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
name = "ATTACHMENT_NOT_ATTACHED";
|
|
return false;
|
|
}
|
|
|
|
//virtual
|
|
const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *viewer_object)
|
|
{
|
|
const LLViewerJointAttachment *attachment = LLVOAvatar::attachObject(viewer_object);
|
|
if (!attachment)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
updateAttachmentVisibility(gAgentCamera.getCameraMode());
|
|
|
|
// Then make sure the inventory is in sync with the avatar.
|
|
|
|
// Should just be the last object added
|
|
if (attachment->isObjectAttached(viewer_object))
|
|
{
|
|
const LLUUID& attachment_id = viewer_object->getAttachmentItemID();
|
|
LLAppearanceMgr::instance().registerAttachment(attachment_id);
|
|
// Clear any pending requests once the attachment arrives.
|
|
removeAttachmentRequest(attachment_id);
|
|
updateLODRiggedAttachments();
|
|
|
|
// [RLVa:KB] - Checked: 2010-08-22 (RLVa-1.2.1a) | Modified: RLVa-1.2.1a
|
|
// NOTE: RLVa event handlers should be invoked *after* LLVOAvatar::attachObject() calls LLViewerJointAttachment::addObject()
|
|
if (mAttachmentSignal)
|
|
{
|
|
(*mAttachmentSignal)(viewer_object, attachment, ACTION_ATTACH);
|
|
}
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
RlvAttachmentLockWatchdog::instance().onAttach(viewer_object, attachment);
|
|
gRlvHandler.onAttach(viewer_object, attachment);
|
|
|
|
if ( (attachment->getIsHUDAttachment()) && (!gRlvAttachmentLocks.hasLockedHUD()) )
|
|
gRlvAttachmentLocks.updateLockedHUD();
|
|
}
|
|
// [/RLVa:KB]
|
|
}
|
|
|
|
return attachment;
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
|
|
{
|
|
const LLUUID attachment_id = viewer_object->getAttachmentItemID();
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-05 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
|
|
// NOTE: RLVa event handlers should be invoked *before* LLVOAvatar::detachObject() calls LLViewerJointAttachment::removeObject()
|
|
if (rlv_handler_t::isEnabled())
|
|
{
|
|
for (attachment_map_t::const_iterator itAttachPt = mAttachmentPoints.begin(); itAttachPt != mAttachmentPoints.end(); ++itAttachPt)
|
|
{
|
|
const LLViewerJointAttachment* pAttachPt = itAttachPt->second;
|
|
if (pAttachPt->isObjectAttached(viewer_object))
|
|
{
|
|
RlvAttachmentLockWatchdog::instance().onDetach(viewer_object, pAttachPt);
|
|
gRlvHandler.onDetach(viewer_object, pAttachPt);
|
|
}
|
|
if (mAttachmentSignal)
|
|
{
|
|
(*mAttachmentSignal)(viewer_object, pAttachPt, ACTION_DETACH);
|
|
}
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
if ( LLVOAvatar::detachObject(viewer_object) )
|
|
{
|
|
LLVOAvatar::cleanupAttachedMesh( viewer_object );
|
|
|
|
// the simulator should automatically handle permission revocation
|
|
|
|
stopMotionFromSource(attachment_id);
|
|
LLFollowCamMgr::setCameraActive(viewer_object->getID(), FALSE);
|
|
|
|
LLViewerObject::const_child_list_t& child_list = viewer_object->getChildren();
|
|
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
|
|
iter != child_list.end();
|
|
++iter)
|
|
{
|
|
LLViewerObject* child_objectp = *iter;
|
|
// the simulator should automatically handle
|
|
// permissions revocation
|
|
|
|
stopMotionFromSource(child_objectp->getID());
|
|
LLFollowCamMgr::setCameraActive(child_objectp->getID(), FALSE);
|
|
}
|
|
|
|
// Make sure the inventory is in sync with the avatar.
|
|
|
|
// Update COF contents, don't trigger appearance update.
|
|
if (!isValid())
|
|
{
|
|
LL_INFOS() << "removeItemLinks skipped, avatar is under destruction" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LLAppearanceMgr::instance().unregisterAttachment(attachment_id);
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-08-22 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
|
|
if ( (rlv_handler_t::isEnabled()) && (viewer_object->isHUDAttachment()) && (gRlvAttachmentLocks.hasLockedHUD()) )
|
|
gRlvAttachmentLocks.updateLockedHUD();
|
|
// [/RLVa:KB]
|
|
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// static
|
|
BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id)
|
|
{
|
|
LLInventoryItem* item = gInventory.getItem(item_id);
|
|
// if (item)
|
|
// [RLVa:KB] - Checked: 2010-09-04 (RLVa-1.2.1c) | Added: RLVa-1.2.1c
|
|
if ( (item) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(item))) )
|
|
// [/RLVa:KB]
|
|
{
|
|
gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
|
|
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
|
|
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
gMessageSystem->addUUIDFast(_PREHASH_ItemID, item_id);
|
|
gMessageSystem->sendReliable(gAgent.getRegion()->getHost());
|
|
|
|
// This object might have been selected, so let the selection manager know it's gone now
|
|
LLViewerObject *found_obj = gObjectList.findObject(item_id);
|
|
if (found_obj)
|
|
{
|
|
LLSelectMgr::getInstance()->remove(found_obj);
|
|
}
|
|
|
|
// Error checking in case this object was attached to an invalid point
|
|
// In that case, just remove the item from COF preemptively since detach
|
|
// will fail.
|
|
if (isAgentAvatarValid())
|
|
{
|
|
const LLViewerObject *attached_obj = gAgentAvatarp->getWornAttachment(item_id);
|
|
if (!attached_obj)
|
|
{
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(item_id);
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const
|
|
{
|
|
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
|
|
return gAgentWearables.getWearableCount(type);
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::localTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
|
|
const LLUUID& src_id = src_vi->getID();
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
ETextureIndex index = data->mIndex;
|
|
if (!isIndexLocalTexture(index)) return;
|
|
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(index, 0);
|
|
|
|
// fix for EXT-268. Preventing using of NULL pointer
|
|
if(NULL == local_tex_obj)
|
|
{
|
|
LL_WARNS("TAG") << "There is no Local Texture Object with index: " << index
|
|
<< ", final: " << final
|
|
<< LL_ENDL;
|
|
return;
|
|
}
|
|
if (success)
|
|
{
|
|
if (!local_tex_obj->getBakedReady() &&
|
|
local_tex_obj->getImage() != NULL &&
|
|
(local_tex_obj->getID() == src_id) &&
|
|
discard_level < local_tex_obj->getDiscard())
|
|
{
|
|
local_tex_obj->setDiscard(discard_level);
|
|
requestLayerSetUpdate(index);
|
|
if (isEditingAppearance())
|
|
{
|
|
LLVisualParamHint::requestHintUpdates();
|
|
}
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
else if (final)
|
|
{
|
|
// Failed: asset is missing
|
|
if (!local_tex_obj->getBakedReady() &&
|
|
local_tex_obj->getImage() != NULL &&
|
|
local_tex_obj->getImage()->getID() == src_id)
|
|
{
|
|
local_tex_obj->setDiscard(0);
|
|
requestLayerSetUpdate(index);
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex_pp, U32 index) const
|
|
{
|
|
*tex_pp = NULL;
|
|
|
|
if (!isIndexLocalTexture(type)) return FALSE;
|
|
if (getLocalTextureID(type, index) == IMG_DEFAULT_AVATAR) return TRUE;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (!local_tex_obj)
|
|
{
|
|
return FALSE;
|
|
}
|
|
*tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage());
|
|
return TRUE;
|
|
}
|
|
|
|
LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
if (!isIndexLocalTexture(type))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (!local_tex_obj)
|
|
{
|
|
return NULL;
|
|
}
|
|
if (local_tex_obj->getID() == IMG_DEFAULT_AVATAR)
|
|
{
|
|
return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR);
|
|
}
|
|
return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage());
|
|
}
|
|
|
|
const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const
|
|
{
|
|
if (!isIndexLocalTexture(type)) return IMG_DEFAULT_AVATAR;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, index);
|
|
if (local_tex_obj && local_tex_obj->getImage() != NULL)
|
|
{
|
|
return local_tex_obj->getImage()->getID();
|
|
}
|
|
return IMG_DEFAULT_AVATAR;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// isLocalTextureDataAvailable()
|
|
// Returns true if at least the lowest quality discard level exists for every texture
|
|
// in the layerset.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const
|
|
{
|
|
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
|
|
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
|
|
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const EBakedTextureIndex baked_index = baked_iter->first;
|
|
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
bool ret = true;
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
bool tex_avail = (getLocalDiscardLevel(tex_index, wearable_index) >= 0);
|
|
ret &= tex_avail;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return FALSE;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// virtual
|
|
// isLocalTextureDataFinal()
|
|
// Returns true if the highest quality discard level exists for every texture
|
|
// in the layerset.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const
|
|
{
|
|
static LLCachedControl<U32> desired_tex_discard_level(gSavedSettings, "TextureDiscardLevel");
|
|
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels.
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (layerset == mBakedTextureDatas[i].mTexLayerSet)
|
|
{
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
|
|
if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
|
|
(local_discard_level < 0 ))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return FALSE;
|
|
}
|
|
|
|
|
|
BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const
|
|
{
|
|
static LLCachedControl<U32> desired_tex_discard_level(gSavedSettings, "TextureDiscardLevel");
|
|
// const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
S32 local_discard_level = getLocalDiscardLevel(*local_tex_iter, wearable_index);
|
|
if ((local_discard_level > (S32)(desired_tex_discard_level)) ||
|
|
(local_discard_level < 0 ))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const
|
|
{
|
|
const LLViewerTexLayerSet *layerset = getLayerSet(index);
|
|
if (!layerset) return FALSE;
|
|
const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
|
|
if (!layerset_buffer) return FALSE;
|
|
return !layerset_buffer->uploadNeeded();
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
LLUUID id;
|
|
BOOL isDefined = TRUE;
|
|
if (isIndexLocalTexture(type))
|
|
{
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
if (index >= wearable_count)
|
|
{
|
|
// invalid index passed in. check all textures of a given type
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
id = getLocalTextureID(type, wearable_index);
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
id = getLocalTextureID(type, index);
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
id = getTEImage(type)->getID();
|
|
isDefined &= (id != IMG_DEFAULT_AVATAR && id != IMG_DEFAULT);
|
|
}
|
|
|
|
return isDefined;
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const
|
|
{
|
|
if (isIndexBakedTexture(type))
|
|
{
|
|
return LLVOAvatar::isTextureVisible(type, (U32)0);
|
|
}
|
|
|
|
LLUUID tex_id = getLocalTextureID(type,index);
|
|
return (tex_id != IMG_INVISIBLE)
|
|
|| (LLDrawPoolAlpha::sShowDebugAlpha);
|
|
}
|
|
|
|
//virtual
|
|
BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const
|
|
{
|
|
if (isIndexBakedTexture(type))
|
|
{
|
|
return LLVOAvatar::isTextureVisible(type);
|
|
}
|
|
|
|
U32 index;
|
|
return gAgentWearables.getWearableIndex(wearable, index) && isTextureVisible(type, index);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// requestLayerSetUploads()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::requestLayerSetUploads()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
requestLayerSetUpload((EBakedTextureIndex)i);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i)
|
|
{
|
|
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
|
|
const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
|
|
LLViewerTexLayerSet *layerset = getLayerSet(i);
|
|
if (!layer_baked && layerset)
|
|
{
|
|
layerset->requestUpload();
|
|
}
|
|
}
|
|
|
|
bool LLVOAvatarSelf::areTexturesCurrent() const
|
|
{
|
|
return !hasPendingBakedUploads() && gAgentWearables.areWearablesLoaded();
|
|
}
|
|
|
|
// virtual
|
|
bool LLVOAvatarSelf::hasPendingBakedUploads() const
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLViewerTexLayerSet* layerset = getTexLayerSet(i);
|
|
if (layerset && layerset->getViewerComposite() && layerset->getViewerComposite()->uploadPending())
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result )
|
|
{
|
|
LLViewerTexLayerSet *layer_set = dynamic_cast<LLViewerTexLayerSet*>(layerset);
|
|
if( !layer_set || !layer_set->getUpdatesEnabled() )
|
|
{
|
|
return;
|
|
}
|
|
// LL_INFOS() << "LLVOAvatar::invalidComposite() " << layerset->getBodyRegionName() << LL_ENDL;
|
|
|
|
layer_set->requestUpdate();
|
|
layer_set->invalidateMorphMasks();
|
|
|
|
if( upload_result && (getRegion() && !getRegion()->getCentralBakeVersion()))
|
|
{
|
|
llassert(isSelf());
|
|
|
|
ETextureIndex baked_te = getBakedTE( layer_set );
|
|
setTEImage( baked_te, LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR) );
|
|
layer_set->requestUpload();
|
|
updateMeshTextures();
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::invalidateAll()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(i);
|
|
invalidateComposite(layerset, TRUE);
|
|
}
|
|
//mDebugSelfLoadTimer.reset();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setCompositeUpdatesEnabled()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setCompositeUpdatesEnabled( bool b )
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
setCompositeUpdatesEnabled(i, b);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setCompositeUpdatesEnabled(U32 index, bool b)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(index);
|
|
if (layerset )
|
|
{
|
|
layerset->setUpdatesEnabled( b );
|
|
}
|
|
}
|
|
|
|
bool LLVOAvatarSelf::isCompositeUpdateEnabled(U32 index)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(index);
|
|
if (layerset)
|
|
{
|
|
return layerset->getUpdatesEnabled();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void LLVOAvatarSelf::setupComposites()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex;
|
|
BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index));
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(i);
|
|
if (layerset)
|
|
{
|
|
layerset->setUpdatesEnabled(!layer_baked);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::updateComposites()
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(i);
|
|
if (layerset
|
|
&& ((i != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT)))
|
|
{
|
|
layerset->updateComposite();
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const
|
|
{
|
|
if (!isIndexLocalTexture(type)) return FALSE;
|
|
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index);
|
|
if (local_tex_obj)
|
|
{
|
|
const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
|
|
if (type >= 0
|
|
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
|
|
&& !image->isMissingAsset())
|
|
{
|
|
return image->getDiscardLevel();
|
|
}
|
|
else
|
|
{
|
|
// We don't care about this (no image associated with the layer) treat as fully loaded.
|
|
return 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// virtual
|
|
// Counts the memory footprint of local textures.
|
|
void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const
|
|
{
|
|
*gl_bytes = 0;
|
|
for (S32 type = 0; type < TEX_NUM_INDICES; type++)
|
|
{
|
|
if (!isIndexLocalTexture((ETextureIndex)type)) continue;
|
|
U32 max_tex = getNumWearables((ETextureIndex) type);
|
|
for (U32 num = 0; num < max_tex; num++)
|
|
{
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num);
|
|
if (local_tex_obj)
|
|
{
|
|
const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
|
|
if (image_gl)
|
|
{
|
|
S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents();
|
|
|
|
if (image_gl->hasGLTexture())
|
|
{
|
|
*gl_bytes += bytes;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_tex, BOOL baked_version_ready, U32 index)
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
|
|
LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(src_tex, TRUE) ;
|
|
if(!tex)
|
|
{
|
|
return ;
|
|
}
|
|
|
|
S32 desired_discard = isSelf() ? 0 : 2;
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
|
|
if (!local_tex_obj)
|
|
{
|
|
if (type >= TEX_NUM_INDICES)
|
|
{
|
|
LL_ERRS() << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << LL_ENDL;
|
|
return;
|
|
}
|
|
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type);
|
|
if (!gAgentWearables.getViewerWearable(wearable_type,index))
|
|
{
|
|
// no wearable is loaded, cannot set the texture.
|
|
return;
|
|
}
|
|
gAgentWearables.addLocalTextureObject(wearable_type,type,index);
|
|
local_tex_obj = getLocalTextureObject(type,index);
|
|
if (!local_tex_obj)
|
|
{
|
|
LL_ERRS() << "Unable to create LocalTextureObject for wearable type & index: (" << (U32) wearable_type << ", " << index << ")" << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
LLViewerTexLayerSet *layer_set = getLayerSet(type);
|
|
if (layer_set)
|
|
{
|
|
layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getViewerWearable(wearable_type,index));
|
|
}
|
|
|
|
}
|
|
if (!baked_version_ready)
|
|
{
|
|
if (tex != local_tex_obj->getImage() || local_tex_obj->getBakedReady())
|
|
{
|
|
local_tex_obj->setDiscard(MAX_DISCARD_LEVEL+1);
|
|
}
|
|
if (tex->getID() != IMG_DEFAULT_AVATAR)
|
|
{
|
|
if (local_tex_obj->getDiscard() > desired_discard)
|
|
{
|
|
S32 tex_discard = tex->getDiscardLevel();
|
|
if (tex_discard >= 0 && tex_discard <= desired_discard)
|
|
{
|
|
local_tex_obj->setDiscard(tex_discard);
|
|
if (isSelf())
|
|
{
|
|
requestLayerSetUpdate(type);
|
|
if (isEditingAppearance())
|
|
{
|
|
LLVisualParamHint::requestHintUpdates();
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL);
|
|
}
|
|
}
|
|
tex->setMinDiscardLevel(desired_discard);
|
|
}
|
|
}
|
|
local_tex_obj->setImage(tex);
|
|
local_tex_obj->setID(tex->getID());
|
|
setBakedReady(type,baked_version_ready,index);
|
|
}
|
|
|
|
//virtual
|
|
void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index)
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index);
|
|
if (local_tex_obj)
|
|
{
|
|
local_tex_obj->setBakedReady( baked_version_exists );
|
|
}
|
|
}
|
|
|
|
|
|
// virtual
|
|
void LLVOAvatarSelf::dumpLocalTextures() const
|
|
{
|
|
LL_INFOS() << "Local Textures:" << LL_ENDL;
|
|
|
|
/* ETextureIndex baked_equiv[] = {
|
|
TEX_UPPER_BAKED,
|
|
if (isTextureDefined(baked_equiv[i])) */
|
|
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
|
|
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
|
|
continue;
|
|
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex;
|
|
|
|
const std::string &name = texture_dict->mName;
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0);
|
|
// index is baked texture - index is not relevant. putting in 0 as placeholder
|
|
if (isTextureDefined(baked_equiv, 0))
|
|
{
|
|
#if LL_RELEASE_FOR_DOWNLOAD
|
|
// End users don't get to trivially see avatar texture IDs, makes textures
|
|
// easier to steal. JC
|
|
LL_INFOS() << "LocTex " << name << ": Baked " << LL_ENDL;
|
|
#else
|
|
LL_INFOS() << "LocTex " << name << ": Baked " << getTEImage(baked_equiv)->getID() << LL_ENDL;
|
|
#endif
|
|
}
|
|
else if (local_tex_obj && local_tex_obj->getImage() != NULL)
|
|
{
|
|
if (local_tex_obj->getImage()->getID() == IMG_DEFAULT_AVATAR)
|
|
{
|
|
LL_INFOS() << "LocTex " << name << ": None" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
|
|
|
|
LL_INFOS() << "LocTex " << name << ": "
|
|
<< "Discard " << image->getDiscardLevel() << ", "
|
|
<< "(" << image->getWidth() << ", " << image->getHeight() << ") "
|
|
#if !LL_RELEASE_FOR_DOWNLOAD
|
|
// End users don't get to trivially see avatar texture IDs,
|
|
// makes textures easier to steal
|
|
<< image->getID() << " "
|
|
#endif
|
|
<< "Priority: " << image->getDecodePriority()
|
|
<< LL_ENDL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << "LocTex " << name << ": No LLViewerTexture" << LL_ENDL;
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// static
|
|
// onLocalTextureLoaded()
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void LLVOAvatarSelf::onLocalTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src_raw, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
LLVOAvatarSelf *self = (LLVOAvatarSelf *)gObjectList.findObject(data->mAvatarID);
|
|
if (self)
|
|
{
|
|
// We should only be handling local textures for ourself
|
|
self->localTextureLoaded(success, src_vi, src_raw, aux_src, discard_level, final, userdata);
|
|
}
|
|
// ensure data is cleaned up
|
|
if (final || !success)
|
|
{
|
|
delete data;
|
|
}
|
|
}
|
|
|
|
/*virtual*/ void LLVOAvatarSelf::setImage(const U8 te, LLViewerTexture *imagep, const U32 index)
|
|
{
|
|
if (isIndexLocalTexture((ETextureIndex)te))
|
|
{
|
|
setLocalTexture((ETextureIndex)te, imagep, FALSE ,index);
|
|
}
|
|
else
|
|
{
|
|
setTEImage(te,imagep);
|
|
}
|
|
}
|
|
|
|
/*virtual*/ LLViewerTexture* LLVOAvatarSelf::getImage(const U8 te, const U32 index) const
|
|
{
|
|
if (isIndexLocalTexture((ETextureIndex)te))
|
|
{
|
|
return getLocalTextureGL((ETextureIndex)te,index);
|
|
}
|
|
else
|
|
{
|
|
return getTEImage(te);
|
|
}
|
|
}
|
|
|
|
|
|
// static
|
|
void LLVOAvatarSelf::dumpTotalLocalTextureByteCount()
|
|
{
|
|
S32 gl_bytes = 0;
|
|
gAgentAvatarp->getLocalTextureByteCount(&gl_bytes);
|
|
LL_INFOS() << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << LL_ENDL;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::getIsCloud() const
|
|
{
|
|
// Let people know why they're clouded without spamming them into oblivion.
|
|
bool do_warn = false;
|
|
static LLTimer time_since_notice;
|
|
F32 update_freq = 30.0;
|
|
if (time_since_notice.getElapsedTimeF32() > update_freq)
|
|
{
|
|
time_since_notice.reset();
|
|
do_warn = true;
|
|
}
|
|
|
|
// do we have our body parts?
|
|
S32 shape_count = gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE);
|
|
S32 hair_count = gAgentWearables.getWearableCount(LLWearableType::WT_HAIR);
|
|
S32 eye_count = gAgentWearables.getWearableCount(LLWearableType::WT_EYES);
|
|
S32 skin_count = gAgentWearables.getWearableCount(LLWearableType::WT_SKIN);
|
|
if (!shape_count || !hair_count || !eye_count || !skin_count)
|
|
{
|
|
if (do_warn)
|
|
{
|
|
LL_INFOS() << "Self is clouded due to missing one or more required body parts: "
|
|
<< (shape_count ? "" : "SHAPE ")
|
|
<< (hair_count ? "" : "HAIR ")
|
|
<< (eye_count ? "" : "EYES ")
|
|
<< (skin_count ? "" : "SKIN ")
|
|
<< LL_ENDL;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
if (!isTextureDefined(TEX_HAIR, 0))
|
|
{
|
|
if (do_warn)
|
|
{
|
|
LL_INFOS() << "Self is clouded because of no hair texture" << LL_ENDL;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
if (!mPreviousFullyLoaded)
|
|
{
|
|
if (!isLocalTextureDataAvailable(getLayerSet(BAKED_LOWER)) &&
|
|
(!isTextureDefined(TEX_LOWER_BAKED, 0)))
|
|
{
|
|
if (do_warn)
|
|
{
|
|
LL_INFOS() << "Self is clouded because lower textures not baked" << LL_ENDL;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
if (!isLocalTextureDataAvailable(getLayerSet(BAKED_UPPER)) &&
|
|
(!isTextureDefined(TEX_UPPER_BAKED, 0)))
|
|
{
|
|
if (do_warn)
|
|
{
|
|
LL_INFOS() << "Self is clouded because upper textures not baked" << LL_ENDL;
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (i == BAKED_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT))
|
|
continue;
|
|
|
|
const BakedTextureData& texture_data = mBakedTextureDatas[i];
|
|
if (!isTextureDefined(texture_data.mTextureIndex, 0))
|
|
continue;
|
|
|
|
// Check for the case that texture is defined but not sufficiently loaded to display anything.
|
|
const LLViewerTexture* baked_img = getImage( texture_data.mTextureIndex, 0 );
|
|
if (!baked_img || !baked_img->hasGLTexture())
|
|
{
|
|
if (do_warn)
|
|
{
|
|
LL_INFOS() << "Self is clouded because texture at index " << i
|
|
<< " (texture index is " << texture_data.mTextureIndex << ") is not loaded" << LL_ENDL;
|
|
}
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
LL_DEBUGS() << "Avatar de-clouded" << LL_ENDL;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
/*static*/
|
|
void LLVOAvatarSelf::debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
if (gAgentAvatarp.notNull())
|
|
{
|
|
gAgentAvatarp->debugTimingLocalTexLoaded(success, src_vi, src, aux_src, discard_level, final, userdata);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata)
|
|
{
|
|
LLAvatarTexData *data = (LLAvatarTexData *)userdata;
|
|
if (!data)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ETextureIndex index = data->mIndex;
|
|
|
|
if (index < 0 || index >= TEX_NUM_INDICES)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (discard_level >=0 && discard_level <= MAX_DISCARD_LEVEL) // ignore discard level -1, as it means we have no data.
|
|
{
|
|
mDebugTextureLoadTimes[(U32)index][(U32)discard_level] = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
}
|
|
if (final)
|
|
{
|
|
delete data;
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL finished)
|
|
{
|
|
U32 done = 0;
|
|
if (finished)
|
|
{
|
|
done = 1;
|
|
}
|
|
mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
}
|
|
|
|
const std::string LLVOAvatarSelf::verboseDebugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
|
|
{
|
|
std::ostringstream outbuf;
|
|
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter =
|
|
LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const EBakedTextureIndex baked_index = baked_iter->first;
|
|
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
outbuf << "baked_index: " << baked_index << "\n";
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(tex_index)->mName;
|
|
outbuf << " tex_index " << (S32) tex_index << " name " << tex_name << "\n";
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
if (wearable_count > 0)
|
|
{
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
outbuf << " " << LLWearableType::getTypeName(wearable_type) << " " << wearable_index << ":";
|
|
const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(tex_index, wearable_index);
|
|
if (local_tex_obj)
|
|
{
|
|
LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() );
|
|
if (tex_index >= 0
|
|
&& local_tex_obj->getID() != IMG_DEFAULT_AVATAR
|
|
&& !image->isMissingAsset())
|
|
{
|
|
outbuf << " id: " << image->getID()
|
|
<< " refs: " << image->getNumRefs()
|
|
<< " glocdisc: " << getLocalDiscardLevel(tex_index, wearable_index)
|
|
<< " discard: " << image->getDiscardLevel()
|
|
<< " desired: " << image->getDesiredDiscardLevel()
|
|
<< " decode: " << image->getDecodePriority()
|
|
<< " addl: " << image->getAdditionalDecodePriority()
|
|
<< " ts: " << image->getTextureState()
|
|
<< " bl: " << image->getBoostLevel()
|
|
<< " fl: " << image->isFullyLoaded() // this is not an accessor for mFullyLoaded - see comment there.
|
|
<< " cl: " << (image->isFullyLoaded() && image->getDiscardLevel()==0) // "completely loaded"
|
|
<< " mvs: " << image->getMaxVirtualSize()
|
|
<< " mvsc: " << image->getMaxVirtualSizeResetCounter()
|
|
<< " mem: " << image->getTextureMemory();
|
|
}
|
|
}
|
|
outbuf << "\n";
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return outbuf.str();
|
|
}
|
|
|
|
void LLVOAvatarSelf::dumpAllTextures() const
|
|
{
|
|
std::string vd_text = "Local textures per baked index and wearable:\n";
|
|
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
|
|
const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
|
|
if (!layerset) continue;
|
|
const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
|
|
if (!layerset_buffer) continue;
|
|
vd_text += verboseDebugDumpLocalTextureDataInfo(layerset);
|
|
}
|
|
LL_DEBUGS("Avatar") << vd_text << LL_ENDL;
|
|
}
|
|
|
|
const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const
|
|
{
|
|
std::string text="";
|
|
|
|
text = llformat("[Final:%d Avail:%d] ",isLocalTextureDataFinal(layerset), isLocalTextureDataAvailable(layerset));
|
|
|
|
/* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet)
|
|
return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */
|
|
for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const EBakedTextureIndex baked_index = baked_iter->first;
|
|
if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second;
|
|
text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str());
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
if (wearable_count > 0)
|
|
{
|
|
text += LLWearableType::getTypeName(wearable_type) + ":";
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
const U32 discard_level = getLocalDiscardLevel(tex_index, wearable_index);
|
|
std::string discard_str = llformat("%d ",discard_level);
|
|
text += llformat("%d ",discard_level);
|
|
}
|
|
}
|
|
}
|
|
text += ")";
|
|
break;
|
|
}
|
|
}
|
|
return text;
|
|
}
|
|
|
|
const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const
|
|
{
|
|
std::string text;
|
|
const U32 override_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel");
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i);
|
|
BOOL is_texture_final = TRUE;
|
|
for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin();
|
|
local_tex_iter != baked_dict->mLocalTextures.end();
|
|
++local_tex_iter)
|
|
{
|
|
const ETextureIndex tex_index = *local_tex_iter;
|
|
const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index);
|
|
const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type);
|
|
for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++)
|
|
{
|
|
is_texture_final &= (getLocalDiscardLevel(*local_tex_iter, wearable_index) <= (S32)(override_tex_discard_level));
|
|
}
|
|
}
|
|
text += llformat("%s:%d ",baked_dict->mName.c_str(),is_texture_final);
|
|
}
|
|
return text;
|
|
}
|
|
|
|
class ViewerAppearanceChangeMetricsResponder: public LLHTTPClient::ResponderWithResult
|
|
{
|
|
LOG_CLASS(ViewerAppearanceChangeMetricsResponder);
|
|
public:
|
|
ViewerAppearanceChangeMetricsResponder( S32 expected_sequence,
|
|
volatile const S32 & live_sequence,
|
|
volatile bool & reporting_started):
|
|
mExpectedSequence(expected_sequence),
|
|
mLiveSequence(live_sequence),
|
|
mReportingStarted(reporting_started)
|
|
{
|
|
}
|
|
|
|
private:
|
|
/* virtual */ void httpSuccess()
|
|
{
|
|
LL_DEBUGS("Avatar") << "OK" << LL_ENDL;
|
|
if (mLiveSequence == mExpectedSequence)
|
|
{
|
|
mReportingStarted = true;
|
|
}
|
|
}
|
|
|
|
/* virtual */ void httpFailure()
|
|
{
|
|
// if we add retry, this should be removed from the httpFailure case
|
|
LL_WARNS("Avatar") << dumpResponse() << LL_ENDL;
|
|
}
|
|
/*virtual*/ char const* getName(void) const { return "AppearanceChangeMetricsResponder"; }
|
|
private:
|
|
S32 mExpectedSequence;
|
|
volatile const S32 & mLiveSequence;
|
|
volatile bool & mReportingStarted;
|
|
};
|
|
|
|
bool LLVOAvatarSelf::updateAvatarRezMetrics(bool force_send)
|
|
{
|
|
//Skip if quit has been requested, because we already send out rez metrics when entering the quit state.
|
|
if(LLAppViewer::instance()->quitRequested())
|
|
return false;
|
|
|
|
const F32 AV_METRICS_INTERVAL_QA = 30.0;
|
|
F32 send_period = 300.0;
|
|
if (gSavedSettings.getBOOL("QAModeMetrics"))
|
|
{
|
|
send_period = AV_METRICS_INTERVAL_QA;
|
|
}
|
|
|
|
if (force_send || mTimeSinceLastRezMessage.getElapsedTimeF32() > send_period)
|
|
{
|
|
// Stats for completed phases have been getting logged as they
|
|
// complete. This will give us stats for any timers that
|
|
// haven't finished as of the metric's being sent.
|
|
|
|
if (force_send)
|
|
{
|
|
LLVOAvatar::logPendingPhasesAllAvatars();
|
|
}
|
|
sendViewerAppearanceChangeMetrics();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LLVOAvatarSelf::addMetricsTimerRecord(const LLSD& record)
|
|
{
|
|
mPendingTimerRecords.push_back(record);
|
|
}
|
|
|
|
bool operator<(const LLSD& a, const LLSD& b)
|
|
{
|
|
std::ostringstream aout, bout;
|
|
aout << LLSDNotationStreamer(a);
|
|
bout << LLSDNotationStreamer(b);
|
|
std::string astring = aout.str();
|
|
std::string bstring = bout.str();
|
|
|
|
return astring < bstring;
|
|
|
|
}
|
|
|
|
// Given a vector of LLSD records, return an LLSD array of bucketed stats for val_field.
|
|
LLSD summarize_by_buckets(std::vector<LLSD> in_records,
|
|
std::vector<std::string> by_fields,
|
|
const std::string& val_field)
|
|
{
|
|
LLSD result = LLSD::emptyArray();
|
|
std::map<LLSD,LLViewerStats::StatsAccumulator> accum;
|
|
for (std::vector<LLSD>::iterator in_record_iter = in_records.begin();
|
|
in_record_iter != in_records.end(); ++in_record_iter)
|
|
{
|
|
LLSD& record = *in_record_iter;
|
|
LLSD key;
|
|
for (std::vector<std::string>::iterator field_iter = by_fields.begin();
|
|
field_iter != by_fields.end(); ++field_iter)
|
|
{
|
|
const std::string& field = *field_iter;
|
|
key[field] = record[field];
|
|
}
|
|
LLViewerStats::StatsAccumulator& stats = accum[key];
|
|
F32 value = record[val_field].asReal();
|
|
stats.push(value);
|
|
}
|
|
for (std::map<LLSD,LLViewerStats::StatsAccumulator>::iterator accum_it = accum.begin();
|
|
accum_it != accum.end(); ++accum_it)
|
|
{
|
|
LLSD out_record = accum_it->first;
|
|
out_record["stats"] = accum_it->second.getData();
|
|
result.append(out_record);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void LLVOAvatarSelf::sendViewerAppearanceChangeMetrics()
|
|
{
|
|
// gAgentAvatarp->stopAllPhases();
|
|
static volatile bool reporting_started(false);
|
|
static volatile S32 report_sequence(0);
|
|
|
|
LLSD msg; // = metricsData();
|
|
msg["message"] = "ViewerAppearanceChangeMetrics";
|
|
msg["session_id"] = gAgentSessionID;
|
|
msg["agent_id"] = gAgentID;
|
|
msg["sequence"] = report_sequence;
|
|
msg["initial"] = !reporting_started;
|
|
msg["break"] = false;
|
|
msg["duration"] = mTimeSinceLastRezMessage.getElapsedTimeF32();
|
|
|
|
// Status of our own rezzing.
|
|
msg["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus());
|
|
|
|
// Status of all nearby avs including ourself.
|
|
msg["nearby"] = LLSD::emptyArray();
|
|
std::vector<S32> rez_counts;
|
|
LLVOAvatar::getNearbyRezzedStats(rez_counts);
|
|
for (std::vector<S32>::size_type rez_stat=0; rez_stat < rez_counts.size(); ++rez_stat)
|
|
{
|
|
std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat);
|
|
msg["nearby"][rez_status_name] = rez_counts[rez_stat];
|
|
}
|
|
|
|
// std::vector<std::string> bucket_fields("timer_name","is_self","grid_x","grid_y","is_using_server_bake");
|
|
std::vector<std::string> by_fields;
|
|
by_fields.push_back("timer_name");
|
|
by_fields.push_back("completed");
|
|
by_fields.push_back("grid_x");
|
|
by_fields.push_back("grid_y");
|
|
by_fields.push_back("is_using_server_bakes");
|
|
by_fields.push_back("is_self");
|
|
by_fields.push_back("central_bake_version");
|
|
std::string val = "elapsed";
|
|
LLSD summary = summarize_by_buckets(mPendingTimerRecords, by_fields, val);
|
|
msg["timers"] = summary;
|
|
|
|
mPendingTimerRecords.clear();
|
|
|
|
// Update sequence number
|
|
if (S32_MAX == ++report_sequence)
|
|
report_sequence = 0;
|
|
|
|
LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL;
|
|
std::string caps_url;
|
|
if (getRegion())
|
|
{
|
|
// runway - change here to activate.
|
|
caps_url = getRegion()->getCapability("ViewerMetrics");
|
|
}
|
|
if (!caps_url.empty())
|
|
{
|
|
AIHTTPHeaders headers;
|
|
LLHTTPClient::post(caps_url,
|
|
msg,
|
|
new ViewerAppearanceChangeMetricsResponder(report_sequence,
|
|
report_sequence,
|
|
reporting_started));
|
|
mTimeSinceLastRezMessage.reset();
|
|
}
|
|
}
|
|
|
|
class CheckAgentAppearanceServiceResponder: public LLHTTPClient::ResponderHeadersOnly
|
|
{
|
|
public:
|
|
CheckAgentAppearanceServiceResponder() {}
|
|
|
|
virtual ~CheckAgentAppearanceServiceResponder() {}
|
|
|
|
/*virtual*/ void completedHeaders()
|
|
{
|
|
if (isGoodStatus(mStatus))
|
|
{
|
|
LL_DEBUGS("Avatar") << "status OK" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
if (isAgentAvatarValid())
|
|
{
|
|
LL_DEBUGS("Avatar") << "failed, will rebake" << LL_ENDL;
|
|
forceAppearanceUpdate();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void forceAppearanceUpdate()
|
|
{
|
|
// Trying to rebake immediately after crossing region boundary
|
|
// seems to be failure prone; adding a delay factor. Yes, this
|
|
// fix is ad-hoc and not guaranteed to work in all cases.
|
|
doAfterInterval(force_bake_all_textures, 5.0);
|
|
}
|
|
|
|
/*virtual*/ char const* getName(void) const { return "CheckAgentAppearanceServiceResponder"; }
|
|
};
|
|
|
|
void LLVOAvatarSelf::checkForUnsupportedServerBakeAppearance()
|
|
{
|
|
// Need to check only if we have a server baked appearance and are
|
|
// in a non-baking region.
|
|
if (!gAgentAvatarp->isUsingServerBakes())
|
|
return;
|
|
if (!gAgent.getRegion() || gAgent.getRegion()->getCentralBakeVersion()!=0)
|
|
return;
|
|
|
|
// if baked image service is unknown, need to refresh.
|
|
if (gSavedSettings.getString("AgentAppearanceServiceURL").empty())
|
|
{
|
|
CheckAgentAppearanceServiceResponder::forceAppearanceUpdate();
|
|
}
|
|
// query baked image service to check status.
|
|
std::string image_url = gAgentAvatarp->getImageURL(TEX_HEAD_BAKED,
|
|
getTE(TEX_HEAD_BAKED)->getID());
|
|
LLHTTPClient::head(image_url, new CheckAgentAppearanceServiceResponder);
|
|
}
|
|
|
|
const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const
|
|
{
|
|
if (canGrabBakedTexture(baked_index))
|
|
{
|
|
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
|
|
if (tex_index == TEX_NUM_INDICES)
|
|
{
|
|
return LLUUID::null;
|
|
}
|
|
return getTEImage( tex_index )->getID();
|
|
}
|
|
return LLUUID::null;
|
|
}
|
|
|
|
BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
|
|
{
|
|
ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index);
|
|
if (tex_index == TEX_NUM_INDICES)
|
|
{
|
|
return FALSE;
|
|
}
|
|
// Check if the texture hasn't been baked yet.
|
|
if (!isTextureDefined(tex_index, 0))
|
|
{
|
|
LL_DEBUGS() << "getTEImage( " << (U32) tex_index << " )->getID() == IMG_DEFAULT_AVATAR" << LL_ENDL;
|
|
return FALSE;
|
|
}
|
|
|
|
if (gAgent.isGodlikeWithoutAdminMenuFakery())
|
|
return TRUE;
|
|
|
|
// Check permissions of textures that show up in the
|
|
// baked texture. We don't want people copying people's
|
|
// work via baked textures.
|
|
|
|
const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index);
|
|
for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin();
|
|
iter != baked_dict->mLocalTextures.end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex t_index = (*iter);
|
|
LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index);
|
|
U32 count = gAgentWearables.getWearableCount(wearable_type);
|
|
LL_DEBUGS() << "Checking index " << (U32) t_index << " count: " << count << LL_ENDL;
|
|
|
|
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
|
|
{
|
|
LLViewerWearable *wearable = gAgentWearables.getViewerWearable(wearable_type, wearable_index);
|
|
if (wearable)
|
|
{
|
|
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
|
|
const LLUUID& texture_id = texture->getID();
|
|
if (texture_id != IMG_DEFAULT_AVATAR)
|
|
{
|
|
// Search inventory for this texture.
|
|
LLViewerInventoryCategory::cat_array_t cats;
|
|
LLViewerInventoryItem::item_array_t items;
|
|
LLAssetIDMatches asset_id_matches(texture_id);
|
|
gInventory.collectDescendentsIf(LLUUID::null,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::INCLUDE_TRASH,
|
|
asset_id_matches);
|
|
|
|
BOOL can_grab = FALSE;
|
|
LL_DEBUGS() << "item count for asset " << texture_id << ": " << items.size() << LL_ENDL;
|
|
if (items.size())
|
|
{
|
|
// search for full permissions version
|
|
for (U32 i = 0; i < items.size(); i++)
|
|
{
|
|
LLViewerInventoryItem* itemp = items[i];
|
|
if (itemp->getIsFullPerm())
|
|
{
|
|
can_grab = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (!can_grab) return FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTexture* imagep,
|
|
F32 texel_area_ratio, BOOL render_avatar, BOOL covered_by_baked)
|
|
{
|
|
if (!isIndexLocalTexture(type)) return;
|
|
|
|
// Sunshine - ignoring covered_by_baked will force local textures
|
|
// to always load. Fix for SH-4001 and many related issues. Do
|
|
// not restore this without some more targetted fix for the local
|
|
// textures failing to load issue.
|
|
//if (!covered_by_baked)
|
|
{
|
|
if (imagep->getID() != IMG_DEFAULT_AVATAR)
|
|
{
|
|
imagep->setNoDelete();
|
|
if (imagep->getDiscardLevel() != 0)
|
|
{
|
|
F32 desired_pixels;
|
|
desired_pixels = llmin(mPixelArea, (F32)getTexImageArea());
|
|
|
|
imagep->setBoostLevel(getAvatarBoostLevel());
|
|
imagep->setAdditionalDecodePriority(SELF_ADDITIONAL_PRI) ;
|
|
imagep->resetTextureStats();
|
|
imagep->setMaxVirtualSizeResetInterval(MAX_TEXTURE_VIRTUAL_SIZE_RESET_INTERVAL);
|
|
imagep->addTextureStats( desired_pixels / texel_area_ratio );
|
|
imagep->forceUpdateBindStats() ;
|
|
if (imagep->getDiscardLevel() < 0)
|
|
{
|
|
mHasGrey = TRUE; // for statistics gathering
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// texture asset is missing
|
|
mHasGrey = TRUE; // for statistics gathering
|
|
}
|
|
}
|
|
}
|
|
|
|
LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const
|
|
{
|
|
LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i);
|
|
LLViewerWearable* wearable = gAgentWearables.getViewerWearable(type, wearable_index);
|
|
if (wearable)
|
|
{
|
|
return wearable->getLocalTextureObject(i);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// getBakedTE()
|
|
// Used by the LayerSet. (Layer sets don't in general know what textures depend on them.)
|
|
//-----------------------------------------------------------------------------
|
|
ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const
|
|
{
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
if (layerset == mBakedTextureDatas[i].mTexLayerSet )
|
|
{
|
|
return mBakedTextureDatas[i].mTextureIndex;
|
|
}
|
|
}
|
|
llassert(0);
|
|
return TEX_HEAD_BAKED;
|
|
}
|
|
|
|
|
|
void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid)
|
|
{
|
|
ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i);
|
|
setNewBakedTexture(index, uuid);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setNewBakedTexture()
|
|
// A new baked texture has been successfully uploaded and we can start using it now.
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid )
|
|
{
|
|
// Baked textures live on other sims.
|
|
LLHost target_host = getObjectHost();
|
|
setTEImage( te, LLViewerTextureManager::getFetchedTextureFromHost( uuid, FTT_HOST_BAKE, target_host ) );
|
|
updateMeshTextures();
|
|
dirtyMesh();
|
|
|
|
LLVOAvatar::cullAvatarsByPixelArea();
|
|
|
|
/* switch(te)
|
|
case TEX_HEAD_BAKED:
|
|
LL_INFOS() << "New baked texture: HEAD" << LL_ENDL; */
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te);
|
|
if (texture_dict->mIsBakedTexture)
|
|
{
|
|
debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish.
|
|
LL_INFOS() << "New baked texture: " << texture_dict->mName << " UUID: " << uuid <<LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS() << "New baked texture: unknown te " << te << LL_ENDL;
|
|
}
|
|
|
|
// dumpAvatarTEs( "setNewBakedTexture() send" );
|
|
// RN: throttle uploads
|
|
if (!hasPendingBakedUploads())
|
|
{
|
|
gAgent.sendAgentSetAppearance();
|
|
|
|
if (gSavedSettings.getBOOL("DebugAvatarRezTime"))
|
|
{
|
|
LLSD args;
|
|
args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32());
|
|
args["TIME"] = llformat("%d",(U32)mDebugSelfLoadTimer.getElapsedTimeF32());
|
|
if (isAllLocalTextureDataFinal())
|
|
{
|
|
LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args);
|
|
LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
|
|
<< "sec ]"
|
|
<< avString()
|
|
<< "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
|
|
<< " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
|
|
<< " Notification " << "AvatarRezSelfBakedDoneNotification"
|
|
<< LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
args["STATUS"] = debugDumpAllLocalTextureDataInfo();
|
|
LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args);
|
|
LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32()
|
|
<< "sec ]"
|
|
<< avString()
|
|
<< "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32()
|
|
<< " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32()
|
|
<< " Notification " << "AvatarRezSelfBakedUpdateNotification"
|
|
<< LL_ENDL;
|
|
}
|
|
}
|
|
|
|
outputRezDiagnostics();
|
|
}
|
|
}
|
|
|
|
// FIXME: This is not called consistently. Something may be broken.
|
|
void LLVOAvatarSelf::outputRezDiagnostics() const
|
|
{
|
|
if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime"))
|
|
{
|
|
return ;
|
|
}
|
|
|
|
const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32();
|
|
LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << LL_ENDL;
|
|
LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << LL_ENDL;
|
|
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << LL_ENDL;
|
|
LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << LL_ENDL;
|
|
LL_DEBUGS("Avatar") << "\t Load time for each texture: " << LL_ENDL;
|
|
for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i)
|
|
{
|
|
std::stringstream out;
|
|
out << "\t\t (" << i << ") ";
|
|
U32 j=0;
|
|
for (j=0; j <= MAX_DISCARD_LEVEL; j++)
|
|
{
|
|
out << "\t";
|
|
S32 load_time = (S32)mDebugTextureLoadTimes[i][j];
|
|
if (load_time == -1)
|
|
{
|
|
out << "*";
|
|
if (j == 0)
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
out << load_time;
|
|
}
|
|
}
|
|
|
|
// Don't print out non-existent textures.
|
|
if (j != 0)
|
|
{
|
|
LL_DEBUGS("Avatar") << out.str() << LL_ENDL;
|
|
}
|
|
}
|
|
LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << LL_ENDL;
|
|
for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i)
|
|
{
|
|
LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << LL_ENDL;
|
|
}
|
|
|
|
for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin();
|
|
baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end();
|
|
++baked_iter)
|
|
{
|
|
const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first;
|
|
const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index);
|
|
if (!layerset) continue;
|
|
const LLViewerTexLayerSetBuffer *layerset_buffer = layerset->getViewerComposite();
|
|
if (!layerset_buffer) continue;
|
|
LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << LL_ENDL;
|
|
}
|
|
|
|
dumpAllTextures();
|
|
}
|
|
|
|
void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const
|
|
{
|
|
LL_DEBUGS("Avatar")
|
|
<< avString()
|
|
<< llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32())
|
|
<< LL_ENDL;
|
|
}
|
|
|
|
void LLVOAvatarSelf::reportAvatarRezTime() const
|
|
{
|
|
// TODO: report mDebugSelfLoadTimer.getElapsedTimeF32() somehow.
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// setCachedBakedTexture()
|
|
// A baked texture id was received from a cache query, make it active
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid )
|
|
{
|
|
setTETexture( te, uuid );
|
|
|
|
/* switch(te)
|
|
case TEX_HEAD_BAKED:
|
|
if( mHeadLayerSet )
|
|
mHeadLayerSet->cancelUpload(); */
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
LLViewerTexLayerSet *layerset = getTexLayerSet(i);
|
|
if ( mBakedTextureDatas[i].mTextureIndex == te && layerset)
|
|
{
|
|
if (mInitialBakeIDs[i] != LLUUID::null)
|
|
{
|
|
if (mInitialBakeIDs[i] == uuid)
|
|
{
|
|
LL_INFOS() << "baked texture correctly loaded at login! " << i << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS() << "baked texture does not match id loaded at login!" << i << LL_ENDL;
|
|
}
|
|
mInitialBakeIDs[i] = LLUUID::null;
|
|
}
|
|
layerset->cancelUpload();
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**)
|
|
{
|
|
LLUUID texture_id;
|
|
msg->getUUID("TextureData", "TextureID", texture_id);
|
|
if (!isAgentAvatarValid()) return;
|
|
|
|
// If this is a texture corresponding to one of our baked entries,
|
|
// just rebake that layer set.
|
|
BOOL found = FALSE;
|
|
|
|
/* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] =
|
|
TEX_HEAD_BAKED,
|
|
TEX_UPPER_BAKED, */
|
|
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
|
|
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (texture_dict->mIsBakedTexture)
|
|
{
|
|
if (texture_id == gAgentAvatarp->getTEImage(index)->getID())
|
|
{
|
|
LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index);
|
|
if (layer_set)
|
|
{
|
|
LL_INFOS() << "TAT: rebake - matched entry " << (S32)index << LL_ENDL;
|
|
gAgentAvatarp->invalidateComposite(layer_set, TRUE);
|
|
found = TRUE;
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// If texture not found, rebake all entries.
|
|
if (!found)
|
|
{
|
|
gAgentAvatarp->forceBakeAllTextures();
|
|
}
|
|
else
|
|
{
|
|
// Not sure if this is necessary, but forceBakeAllTextures() does it.
|
|
gAgentAvatarp->updateMeshTextures();
|
|
}
|
|
}
|
|
|
|
|
|
void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug)
|
|
{
|
|
LL_INFOS() << "TAT: forced full rebake. " << LL_ENDL;
|
|
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++)
|
|
{
|
|
ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex;
|
|
LLViewerTexLayerSet* layer_set = getLayerSet(baked_index);
|
|
if (layer_set)
|
|
{
|
|
if (slam_for_debug)
|
|
{
|
|
layer_set->setUpdatesEnabled(TRUE);
|
|
layer_set->cancelUpload();
|
|
}
|
|
|
|
invalidateComposite(layer_set, TRUE);
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_REBAKES);
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS() << "TAT: NO LAYER SET FOR " << (S32)baked_index << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
// Don't know if this is needed
|
|
updateMeshTextures();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// requestLayerSetUpdate()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index )
|
|
{
|
|
/* switch(index)
|
|
case LOCTEX_UPPER_BODYPAINT:
|
|
case LOCTEX_UPPER_SHIRT:
|
|
if( mUpperBodyLayerSet )
|
|
mUpperBodyLayerSet->requestUpdate(); */
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
|
|
if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture)
|
|
return;
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
if (mBakedTextureDatas[baked_index].mTexLayerSet)
|
|
{
|
|
mBakedTextureDatas[baked_index].mTexLayerSet->requestUpdate();
|
|
}
|
|
}
|
|
|
|
LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const
|
|
{
|
|
/* switch(index)
|
|
case TEX_HEAD_BAKED:
|
|
case TEX_HEAD_BODYPAINT:
|
|
return mHeadLayerSet; */
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index);
|
|
if (texture_dict->mIsUsedByBakedTexture)
|
|
{
|
|
const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex;
|
|
return getLayerSet(baked_index);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const
|
|
{
|
|
/* switch(index)
|
|
case TEX_HEAD_BAKED:
|
|
case TEX_HEAD_BODYPAINT:
|
|
return mHeadLayerSet; */
|
|
if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES)
|
|
{
|
|
return getTexLayerSet(baked_index);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onCustomizeStart(bool disable_camera_switch)
|
|
{
|
|
if (isAgentAvatarValid())
|
|
{
|
|
if (!gAgentAvatarp->mEndCustomizeCallback.get())
|
|
{
|
|
gAgentAvatarp->mEndCustomizeCallback = new LLUpdateAppearanceOnDestroy;
|
|
}
|
|
|
|
gAgentAvatarp->mIsEditingAppearance = true;
|
|
gAgentAvatarp->mUseLocalAppearance = true;
|
|
|
|
if (gSavedSettings.getBOOL("AppearanceCameraMovement") && !disable_camera_switch)
|
|
{
|
|
gAgentCamera.changeCameraToCustomizeAvatar();
|
|
}
|
|
|
|
#if 0
|
|
gAgentAvatarp->clearVisualParamWeights();
|
|
gAgentAvatarp->idleUpdateAppearanceAnimation();
|
|
#endif
|
|
|
|
gAgentAvatarp->invalidateAll(); // mark all bakes as dirty, request updates
|
|
gAgentAvatarp->updateMeshTextures(); // make sure correct textures are applied to the avatar mesh.
|
|
gAgentAvatarp->updateTextures(); // call updateTextureStats
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onCustomizeEnd(bool disable_camera_switch)
|
|
{
|
|
|
|
if (isAgentAvatarValid())
|
|
{
|
|
gAgentAvatarp->mIsEditingAppearance = false;
|
|
if (gAgentAvatarp->getRegion() && !gAgentAvatarp->getRegion()->getCentralBakeVersion())
|
|
{
|
|
// FIXME DRANO - move to sendAgentSetAppearance, make conditional on upload complete.
|
|
gAgentAvatarp->mUseLocalAppearance = false;
|
|
}
|
|
|
|
gAgentAvatarp->invalidateAll();
|
|
|
|
if (gAgentCamera.cameraCustomizeAvatar()) //If in customize cam, break out of it, always.
|
|
{
|
|
gAgentCamera.changeCameraToDefault();
|
|
gAgentCamera.resetView();
|
|
}
|
|
|
|
// Dereferencing the previous callback will cause
|
|
// updateAppearanceFromCOF to be called, whenever all refs
|
|
// have resolved.
|
|
gAgentAvatarp->mEndCustomizeCallback = NULL;
|
|
}
|
|
}
|
|
|
|
// HACK: this will null out the avatar's local texture IDs before the TE message is sent
|
|
// to ensure local texture IDs are not sent to other clients in the area.
|
|
// this is a short-term solution. The long term solution will be to not set the texture
|
|
// IDs in the avatar object, and keep them only in the wearable.
|
|
// This will involve further refactoring that is too risky for the initial release of 2.0.
|
|
bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const
|
|
{
|
|
LLUUID texture_id[TEX_NUM_INDICES];
|
|
// pack away current TEs to make sure we don't send them out
|
|
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
|
|
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsBakedTexture)
|
|
{
|
|
LLTextureEntry* entry = getTE((U8) index);
|
|
texture_id[index] = entry->getID();
|
|
if (SHClientTagMgr::instance().getIsEnabled() && index == 0 && gSavedSettings.getBOOL("AscentBroadcastTag"))
|
|
entry->setID(LLUUID(gSavedSettings.getString("AscentReportClientUUID")));
|
|
else
|
|
entry->setID(IMG_DEFAULT_AVATAR);
|
|
}
|
|
}
|
|
|
|
bool success = packTEMessage(mesgsys);
|
|
|
|
// unpack TEs to make sure we don't re-trigger a bake
|
|
for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin();
|
|
iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end();
|
|
++iter)
|
|
{
|
|
const ETextureIndex index = iter->first;
|
|
const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second;
|
|
if (!texture_dict->mIsBakedTexture)
|
|
{
|
|
LLTextureEntry* entry = getTE((U8) index);
|
|
entry->setID(texture_id[index]);
|
|
}
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// sendHoverHeight()
|
|
//------------------------------------------------------------------------
|
|
void LLVOAvatarSelf::sendHoverHeight() const
|
|
{
|
|
std::string url = gAgent.getRegion()->getCapability("AgentPreferences");
|
|
|
|
if (!url.empty())
|
|
{
|
|
LLSD update = LLSD::emptyMap();
|
|
const LLVector3& hover_offset = getHoverOffset();
|
|
update["hover_height"] = hover_offset[2];
|
|
|
|
LL_DEBUGS("Avatar") << avString() << "sending hover height value " << hover_offset[2] << LL_ENDL;
|
|
|
|
// *TODO: - this class doesn't really do anything, could just use a base
|
|
// class responder if nothing else gets added.
|
|
// (comment from removed Responder)
|
|
LLHTTPClient::post(url, update, new LLHTTPClient::ResponderIgnore);
|
|
|
|
mLastHoverOffsetSent = hover_offset;
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setHoverOffset(const LLVector3& hover_offset, bool send_update)
|
|
{
|
|
if (getHoverOffset() != hover_offset)
|
|
{
|
|
LL_INFOS("Avatar") << avString() << " setting hover due to change " << hover_offset[2] << LL_ENDL;
|
|
LLVOAvatar::setHoverOffset(hover_offset, send_update);
|
|
}
|
|
if (send_update && (hover_offset != mLastHoverOffsetSent))
|
|
{
|
|
LL_INFOS("Avatar") << avString() << " sending hover due to change " << hover_offset[2] << LL_ENDL;
|
|
sendHoverHeight();
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// needsRenderBeam()
|
|
//------------------------------------------------------------------------
|
|
BOOL LLVOAvatarSelf::needsRenderBeam()
|
|
{
|
|
LLTool *tool = LLToolMgr::getInstance()->getCurrentTool();
|
|
|
|
BOOL is_touching_or_grabbing = (tool == LLToolGrab::getInstance() && LLToolGrab::getInstance()->isEditing());
|
|
if (LLToolGrab::getInstance()->getEditingObject() &&
|
|
LLToolGrab::getInstance()->getEditingObject()->isAttachment())
|
|
{
|
|
// don't render selection beam on hud objects
|
|
is_touching_or_grabbing = FALSE;
|
|
}
|
|
return is_touching_or_grabbing || (mState & AGENT_STATE_EDITING && LLSelectMgr::getInstance()->shouldShowSelection());
|
|
}
|
|
|
|
void dump_visual_param(LLAPRFile& file, LLVisualParam const* viewer_param, F32 value);
|
|
|
|
void LLVOAvatarSelf::dumpWearableInfo(LLAPRFile& outfile)
|
|
{
|
|
apr_file_t* file = outfile.getFileHandle();
|
|
if (!file)
|
|
{
|
|
return;
|
|
}
|
|
|
|
|
|
apr_file_printf( file, "\n<wearable_info>\n" );
|
|
|
|
LLWearableData *wd = getWearableData();
|
|
for (S32 type = 0; type < LLWearableType::WT_COUNT; type++)
|
|
{
|
|
const std::string& type_name = LLWearableType::getTypeName((LLWearableType::EType)type);
|
|
for (U32 j=0; j< wd->getWearableCount((LLWearableType::EType)type); j++)
|
|
{
|
|
LLViewerWearable *wearable = gAgentWearables.getViewerWearable((LLWearableType::EType)type,j);
|
|
apr_file_printf( file, "\n\t <wearable type=\"%s\" name=\"%s\"/>\n",
|
|
type_name.c_str(), wearable->getName().c_str() );
|
|
LLWearable::visual_param_vec_t v_params;
|
|
wearable->getVisualParams(v_params);
|
|
for (LLWearable::visual_param_vec_t::iterator it = v_params.begin();
|
|
it != v_params.end(); ++it)
|
|
{
|
|
LLVisualParam *param = *it;
|
|
dump_visual_param(outfile, param, param->getWeight());
|
|
}
|
|
}
|
|
}
|
|
apr_file_printf( file, "\n</wearable_info>\n" );
|
|
}
|
|
|
|
extern bool on_pose_stand;
|
|
LLVector3 LLVOAvatarSelf::getLegacyAvatarOffset() const
|
|
{
|
|
static LLCachedControl<F32> x_off("AscentAvatarXModifier");
|
|
static LLCachedControl<F32> y_off("AscentAvatarYModifier");
|
|
static LLCachedControl<F32> z_off("AscentAvatarZModifier");
|
|
LLVector3 offset(x_off,y_off,z_off);
|
|
|
|
if(on_pose_stand)
|
|
offset.mV[VZ] += 7.5f;
|
|
|
|
return mAvatarOffset + offset;
|
|
}
|
|
|
|
// static
|
|
void LLVOAvatarSelf::onChangeSelfInvisible(bool invisible)
|
|
{
|
|
if (isAgentAvatarValid())
|
|
{
|
|
gAgentAvatarp->setInvisible(invisible);
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::setInvisible(bool invisible)
|
|
{
|
|
if (invisible)
|
|
{
|
|
setCompositeUpdatesEnabled(FALSE);
|
|
for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
|
|
{
|
|
setNewBakedTexture(mBakedTextureDatas[i].mTextureIndex, IMG_INVISIBLE);
|
|
}
|
|
gAgent.sendAgentSetAppearance();
|
|
}
|
|
else
|
|
{
|
|
setCompositeUpdatesEnabled(TRUE);
|
|
invalidateAll();
|
|
requestLayerSetUploads();
|
|
gAgent.sendAgentSetAppearance();
|
|
}
|
|
}
|
|
|
|
void LLVOAvatarSelf::handleTeleportFinished()
|
|
{
|
|
for (attachment_map_t::iterator it = mAttachmentPoints.begin(); it != mAttachmentPoints.end(); ++it)
|
|
{
|
|
LLViewerJointAttachment* attachment = it->second;
|
|
if (attachment && attachment->getIsHUDAttachment())
|
|
{
|
|
typedef LLViewerJointAttachment::attachedobjs_vec_t object_vec_t;
|
|
const object_vec_t& obj_list = attachment->mAttachedObjects;
|
|
for (object_vec_t::const_iterator it2 = obj_list.begin(); it2 != obj_list.end(); ++it2)
|
|
{
|
|
if(*it2)
|
|
{
|
|
(*it2)->dirtySpatialGroup(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|