41 lines
1.2 KiB
GLSL
41 lines
1.2 KiB
GLSL
/**
|
|
* @file postDeferredV.glsl
|
|
*
|
|
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2007, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
uniform mat4 modelview_projection_matrix;
|
|
|
|
ATTRIBUTE vec3 position;
|
|
|
|
VARYING vec2 vary_fragcoord;
|
|
|
|
uniform vec2 screen_res;
|
|
|
|
void main()
|
|
{
|
|
//transform vertex
|
|
vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0);
|
|
gl_Position = pos;
|
|
vary_fragcoord = (pos.xy*0.5+0.5)*screen_res;
|
|
}
|