Files
SingularityViewer/indra/newview/llvoicechannel.cpp
Aleric Inglewood 74dff061ff Support for new LL Responder API.
This adds mStatus, mReason and mContent to ResponderBase
and fills those in instead of passing it to member functions.
The added danger here is that now code can accidently try
to access these variables while they didn't already get a
correct value.

Affected members of ResponderBase (that now have less arguments):
decode_llsd_body, decode_raw_body, completedHeaders,
completed -> httpCompleted, result -> httpSuccess,
errorWithContent and error -> httpFailure.

New API:

ResponderBase::setResult
ResponderBase::getStatus()
ResponderBase::getReason()
ResponderBase::getContent()
ResponderBase::getResponseHeaders() (returns AIHTTPReceivedHeaders though, not LLSD)
ResponderBase::dumpResponse()
ResponderWithCompleted::completeResult
ResponderWithResult::failureResult (previously pubErrorWithContent)
ResponderWithResult::successResult (previously pubResult)

Not implemented:

getHTTPMethod() - use getName() instead which returns the class name of the responder.

completedHeaders() is still called as usual, although you can ignore
it (not implement in a derived responder) and call getResponseHeaders()
instead, provided you implement needsHeaders() and have it return true.

However, classes derived from ResponderHeadersOnly do not have
completedHeaders(), so they still must implement completedHeaders(),
and then call getResponseHeaders() or just access mReceivedHeaders
directly, as usual.
2014-07-12 18:29:44 +02:00

975 lines
23 KiB
C++

/**
* @file llvoicechannel.cpp
* @brief Voice Channel related classes
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llagent.h"
#include "llhttpclient.h"
#include "llimview.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llvoicechannel.h"
extern AIHTTPTimeoutPolicy voiceCallCapResponder_timeout;
LLVoiceChannel::voice_channel_map_t LLVoiceChannel::sVoiceChannelMap;
LLVoiceChannel::voice_channel_map_uri_t LLVoiceChannel::sVoiceChannelURIMap;
LLVoiceChannel* LLVoiceChannel::sCurrentVoiceChannel = NULL;
LLVoiceChannel* LLVoiceChannel::sSuspendedVoiceChannel = NULL;
LLVoiceChannel::channel_changed_signal_t LLVoiceChannel::sCurrentVoiceChannelChangedSignal;
BOOL LLVoiceChannel::sSuspended = FALSE;
//
// Constants
//
const U32 DEFAULT_RETRIES_COUNT = 3;
class LLVoiceCallCapResponder : public LLHTTPClient::ResponderWithResult
{
public:
LLVoiceCallCapResponder(const LLUUID& session_id) : mSessionID(session_id) {};
// called with bad status codes
virtual void httpFailure(void);
virtual void httpSuccess(void);
/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return voiceCallCapResponder_timeout; }
/*virtual*/ char const* getName(void) const { return "LLVoiceCallCapResponder"; }
private:
LLUUID mSessionID;
};
void LLVoiceCallCapResponder::httpFailure(void)
{
LL_WARNS("Voice") << "LLVoiceCallCapResponder error [status:"
<< mStatus << "]: " << mReason << LL_ENDL;
LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID);
if ( channelp )
{
if ( 403 == mStatus )
{
//403 == no ability
LLNotificationsUtil::add(
"VoiceNotAllowed",
channelp->getNotifyArgs());
}
else
{
LLNotificationsUtil::add(
"VoiceCallGenericError",
channelp->getNotifyArgs());
}
channelp->deactivate();
}
}
void LLVoiceCallCapResponder::httpSuccess(void)
{
LLVoiceChannel* channelp = LLVoiceChannel::getChannelByID(mSessionID);
if (channelp)
{
// *TODO: DEBUG SPAM
LLSD::map_const_iterator iter;
for(iter = mContent.beginMap(); iter != mContent.endMap(); ++iter)
{
LL_DEBUGS("Voice") << "LLVoiceCallCapResponder::result got "
<< iter->first << LL_ENDL;
}
channelp->setChannelInfo(
mContent["voice_credentials"]["channel_uri"].asString(),
mContent["voice_credentials"]["channel_credentials"].asString());
}
}
//
// LLVoiceChannel
//
LLVoiceChannel::LLVoiceChannel(const LLUUID& session_id, const std::string& session_name) :
mSessionID(session_id),
mState(STATE_NO_CHANNEL_INFO),
mSessionName(session_name),
mCallDirection(OUTGOING_CALL),
mIgnoreNextSessionLeave(FALSE),
mCallEndedByAgent(false)
{
mNotifyArgs["VOICE_CHANNEL_NAME"] = mSessionName;
if (!sVoiceChannelMap.insert(std::make_pair(session_id, this)).second)
{
// a voice channel already exists for this session id, so this instance will be orphaned
// the end result should simply be the failure to make voice calls
LL_WARNS("Voice") << "Duplicate voice channels registered for session_id " << session_id << LL_ENDL;
}
}
LLVoiceChannel::~LLVoiceChannel()
{
// Must check instance exists here, the singleton MAY have already been destroyed.
if(LLVoiceClient::instanceExists())
{
LLVoiceClient::getInstance()->removeObserver(this);
}
sVoiceChannelMap.erase(mSessionID);
sVoiceChannelURIMap.erase(mURI);
}
void LLVoiceChannel::setChannelInfo(
const std::string& uri,
const std::string& credentials)
{
setURI(uri);
mCredentials = credentials;
if (mState == STATE_NO_CHANNEL_INFO)
{
if (mURI.empty())
{
LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs);
LL_WARNS("Voice") << "Received empty URI for channel " << mSessionName << LL_ENDL;
deactivate();
}
else if (mCredentials.empty())
{
LLNotificationsUtil::add("VoiceChannelJoinFailed", mNotifyArgs);
LL_WARNS("Voice") << "Received empty credentials for channel " << mSessionName << LL_ENDL;
deactivate();
}
else
{
setState(STATE_READY);
// if we are supposed to be active, reconnect
// this will happen on initial connect, as we request credentials on first use
if (sCurrentVoiceChannel == this)
{
// just in case we got new channel info while active
// should move over to new channel
activate();
}
}
}
}
void LLVoiceChannel::onChange(EStatusType type, const std::string &channelURI, bool proximal)
{
if (channelURI != mURI)
{
return;
}
if (type < BEGIN_ERROR_STATUS)
{
handleStatusChange(type);
}
else
{
handleError(type);
}
}
void LLVoiceChannel::handleStatusChange(EStatusType type)
{
// status updates
switch(type)
{
case STATUS_LOGIN_RETRY:
//mLoginNotificationHandle = LLNotifyBox::showXml("VoiceLoginRetry")->getHandle();
LLNotificationsUtil::add("VoiceLoginRetry");
break;
case STATUS_LOGGED_IN:
//if (!mLoginNotificationHandle.isDead())
//{
// LLNotifyBox* notifyp = (LLNotifyBox*)mLoginNotificationHandle.get();
// if (notifyp)
// {
// notifyp->close();
// }
// mLoginNotificationHandle.markDead();
//}
break;
case STATUS_LEFT_CHANNEL:
if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended)
{
// if forceably removed from channel
// update the UI and revert to default channel
LLNotificationsUtil::add("VoiceChannelDisconnected", mNotifyArgs);
deactivate();
}
mIgnoreNextSessionLeave = FALSE;
break;
case STATUS_JOINING:
if (callStarted())
{
setState(STATE_RINGING);
}
break;
case STATUS_JOINED:
if (callStarted())
{
setState(STATE_CONNECTED);
}
default:
break;
}
}
// default behavior is to just deactivate channel
// derived classes provide specific error messages
void LLVoiceChannel::handleError(EStatusType type)
{
deactivate();
setState(STATE_ERROR);
}
BOOL LLVoiceChannel::isActive()
{
// only considered active when currently bound channel matches what our channel
return callStarted() && LLVoiceClient::getInstance()->getCurrentChannel() == mURI;
}
BOOL LLVoiceChannel::callStarted()
{
return mState >= STATE_CALL_STARTED;
}
void LLVoiceChannel::deactivate()
{
if (mState >= STATE_RINGING)
{
// ignore session leave event
mIgnoreNextSessionLeave = TRUE;
}
if (callStarted())
{
setState(STATE_HUNG_UP);
//Default mic is OFF when leaving voice calls
if (gSavedSettings.getBOOL("AutoDisengageMic") &&
sCurrentVoiceChannel == this &&
LLVoiceClient::getInstance()->getUserPTTState())
{
gSavedSettings.setBOOL("PTTCurrentlyEnabled", true);
LLVoiceClient::getInstance()->inputUserControlState(true);
}
}
LLVoiceClient::getInstance()->removeObserver(this);
if (sCurrentVoiceChannel == this)
{
// default channel is proximal channel
sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance();
sCurrentVoiceChannel->activate();
}
}
void LLVoiceChannel::activate()
{
if (callStarted())
{
return;
}
// deactivate old channel and mark ourselves as the active one
if (sCurrentVoiceChannel != this)
{
// mark as current before deactivating the old channel to prevent
// activating the proximal channel between IM calls
LLVoiceChannel* old_channel = sCurrentVoiceChannel;
sCurrentVoiceChannel = this;
//mCallDialogPayload["old_channel_name"] = "";
if (old_channel)
{
//mCallDialogPayload["old_channel_name"] = old_channel->getSessionName();
old_channel->deactivate();
}
}
if (mState == STATE_NO_CHANNEL_INFO)
{
// responsible for setting status to active
getChannelInfo();
}
else
{
setState(STATE_CALL_STARTED);
}
LLVoiceClient::getInstance()->addObserver(this);
//do not send earlier, channel should be initialized, should not be in STATE_NO_CHANNEL_INFO state
sCurrentVoiceChannelChangedSignal(this->mSessionID);
}
void LLVoiceChannel::getChannelInfo()
{
// pretend we have everything we need
if (sCurrentVoiceChannel == this)
{
setState(STATE_CALL_STARTED);
}
}
//static
LLVoiceChannel* LLVoiceChannel::getChannelByID(const LLUUID& session_id)
{
voice_channel_map_t::iterator found_it = sVoiceChannelMap.find(session_id);
if (found_it == sVoiceChannelMap.end())
{
return NULL;
}
else
{
return found_it->second;
}
}
//static
LLVoiceChannel* LLVoiceChannel::getChannelByURI(std::string uri)
{
voice_channel_map_uri_t::iterator found_it = sVoiceChannelURIMap.find(uri);
if (found_it == sVoiceChannelURIMap.end())
{
return NULL;
}
else
{
return found_it->second;
}
}
LLVoiceChannel* LLVoiceChannel::getCurrentVoiceChannel()
{
return sCurrentVoiceChannel;
}
void LLVoiceChannel::updateSessionID(const LLUUID& new_session_id)
{
sVoiceChannelMap.erase(sVoiceChannelMap.find(mSessionID));
mSessionID = new_session_id;
sVoiceChannelMap.insert(std::make_pair(mSessionID, this));
}
void LLVoiceChannel::setURI(std::string uri)
{
sVoiceChannelURIMap.erase(mURI);
mURI = uri;
sVoiceChannelURIMap.insert(std::make_pair(mURI, this));
}
void LLVoiceChannel::setState(EState state)
{
switch(state)
{
case STATE_RINGING:
gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs);
break;
case STATE_CONNECTED:
gIMMgr->addSystemMessage(mSessionID, "connected", mNotifyArgs);
break;
case STATE_HUNG_UP:
gIMMgr->addSystemMessage(mSessionID, "hang_up", mNotifyArgs);
break;
default:
break;
}
doSetState(state);
}
void LLVoiceChannel::doSetState(const EState& new_state)
{
EState old_state = mState;
mState = new_state;
if (!mStateChangedCallback.empty())
mStateChangedCallback(old_state, mState, mCallDirection, mCallEndedByAgent, mSessionID);
}
//static
void LLVoiceChannel::initClass()
{
sCurrentVoiceChannel = LLVoiceChannelProximal::getInstance();
}
//static
void LLVoiceChannel::suspend()
{
if (!sSuspended)
{
sSuspendedVoiceChannel = sCurrentVoiceChannel;
sSuspended = TRUE;
}
}
//static
void LLVoiceChannel::resume()
{
if (sSuspended)
{
if (LLVoiceClient::getInstance()->voiceEnabled())
{
if (sSuspendedVoiceChannel)
{
sSuspendedVoiceChannel->activate();
}
else
{
LLVoiceChannelProximal::getInstance()->activate();
}
}
sSuspended = FALSE;
}
}
boost::signals2::connection LLVoiceChannel::setCurrentVoiceChannelChangedCallback(channel_changed_callback_t cb, bool at_front)
{
if (at_front)
{
return sCurrentVoiceChannelChangedSignal.connect(cb, boost::signals2::at_front);
}
else
{
return sCurrentVoiceChannelChangedSignal.connect(cb);
}
}
//
// LLVoiceChannelGroup
//
LLVoiceChannelGroup::LLVoiceChannelGroup(const LLUUID& session_id, const std::string& session_name) :
LLVoiceChannel(session_id, session_name)
{
mRetries = DEFAULT_RETRIES_COUNT;
mIsRetrying = FALSE;
}
void LLVoiceChannelGroup::deactivate()
{
if (callStarted())
{
LLVoiceClient::getInstance()->leaveNonSpatialChannel();
}
LLVoiceChannel::deactivate();
}
void LLVoiceChannelGroup::activate()
{
if (callStarted()) return;
LLVoiceChannel::activate();
if (callStarted())
{
// we have the channel info, just need to use it now
LLVoiceClient::getInstance()->setNonSpatialChannel(
mURI,
mCredentials);
/*
if (!gAgent.isInGroup(mSessionID)) // ad-hoc channel
{
LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(mSessionID);
// Adding ad-hoc call participants to Recent People List.
// If it's an outgoing ad-hoc, we can use mInitialTargetIDs that holds IDs of people we
// called(both online and offline) as source to get people for recent (STORM-210).
if (session->isOutgoingAdHoc())
{
for (uuid_vec_t::iterator it = session->mInitialTargetIDs.begin();
it!=session->mInitialTargetIDs.end();++it)
{
const LLUUID id = *it;
LLRecentPeople::instance().add(id);
}
}
// If this ad-hoc is incoming then trying to get ids of people from mInitialTargetIDs
// would lead to EXT-8246. So in this case we get them from speakers list.
else
{
LLIMModel::addSpeakersToRecent(mSessionID);
}
}
*/
//Mic default state is OFF on initiating/joining Ad-Hoc/Group calls
if (LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle())
{
LLVoiceClient::getInstance()->inputUserControlState(true);
}
}
}
void LLVoiceChannelGroup::getChannelInfo()
{
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
std::string url = region->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "call";
data["session-id"] = mSessionID;
LLHTTPClient::post(url,
data,
new LLVoiceCallCapResponder(mSessionID));
}
}
void LLVoiceChannelGroup::setChannelInfo(
const std::string& uri,
const std::string& credentials)
{
setURI(uri);
mCredentials = credentials;
if (mState == STATE_NO_CHANNEL_INFO)
{
if(!mURI.empty() && !mCredentials.empty())
{
setState(STATE_READY);
// if we are supposed to be active, reconnect
// this will happen on initial connect, as we request credentials on first use
if (sCurrentVoiceChannel == this)
{
// just in case we got new channel info while active
// should move over to new channel
activate();
}
}
else
{
//*TODO: notify user
LL_WARNS("Voice") << "Received invalid credentials for channel " << mSessionName << LL_ENDL;
deactivate();
}
}
else if ( mIsRetrying )
{
// we have the channel info, just need to use it now
LLVoiceClient::getInstance()->setNonSpatialChannel(
mURI,
mCredentials);
}
}
void LLVoiceChannelGroup::handleStatusChange(EStatusType type)
{
// status updates
switch(type)
{
case STATUS_JOINED:
mRetries = 3;
mIsRetrying = FALSE;
default:
break;
}
LLVoiceChannel::handleStatusChange(type);
}
void LLVoiceChannelGroup::handleError(EStatusType status)
{
std::string notify;
switch(status)
{
case ERROR_CHANNEL_LOCKED:
case ERROR_CHANNEL_FULL:
notify = "VoiceChannelFull";
break;
case ERROR_NOT_AVAILABLE:
//clear URI and credentials
//set the state to be no info
//and activate
if ( mRetries > 0 )
{
mRetries--;
mIsRetrying = TRUE;
mIgnoreNextSessionLeave = TRUE;
getChannelInfo();
return;
}
else
{
notify = "VoiceChannelJoinFailed";
mRetries = DEFAULT_RETRIES_COUNT;
mIsRetrying = FALSE;
}
break;
case ERROR_UNKNOWN:
default:
break;
}
// notification
if (!notify.empty())
{
LLNotificationPtr notification = LLNotificationsUtil::add(notify, mNotifyArgs);
// echo to im window
gIMMgr->addMessage(mSessionID, LLUUID::null, SYSTEM_FROM, notification->getMessage());
}
LLVoiceChannel::handleError(status);
}
void LLVoiceChannelGroup::setState(EState state)
{
switch(state)
{
case STATE_RINGING:
if ( !mIsRetrying )
{
gIMMgr->addSystemMessage(mSessionID, "ringing", mNotifyArgs);
}
doSetState(state);
break;
default:
LLVoiceChannel::setState(state);
}
}
//
// LLVoiceChannelProximal
//
LLVoiceChannelProximal::LLVoiceChannelProximal() :
LLVoiceChannel(LLUUID::null, LLStringUtil::null)
{
}
BOOL LLVoiceChannelProximal::isActive()
{
return callStarted() && LLVoiceClient::getInstance()->inProximalChannel();
}
void LLVoiceChannelProximal::activate()
{
if (callStarted()) return;
if((LLVoiceChannel::sCurrentVoiceChannel != this) && (LLVoiceChannel::getState() == STATE_CONNECTED))
{
// we're connected to a non-spatial channel, so disconnect.
LLVoiceClient::getInstance()->leaveNonSpatialChannel();
}
// Singu Note: Mic default state is OFF for local voice
if (LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle() && gSavedSettings.getBOOL("AutoDisengageMic"))
{
LLVoiceClient::getInstance()->inputUserControlState(true);
}
LLVoiceChannel::activate();
}
void LLVoiceChannelProximal::onChange(EStatusType type, const std::string &channelURI, bool proximal)
{
if (!proximal)
{
return;
}
if (type < BEGIN_ERROR_STATUS)
{
handleStatusChange(type);
}
else
{
handleError(type);
}
}
void LLVoiceChannelProximal::handleStatusChange(EStatusType status)
{
// status updates
switch(status)
{
case STATUS_LEFT_CHANNEL:
// do not notify user when leaving proximal channel
return;
case STATUS_VOICE_DISABLED:
//skip showing "Voice not available at your current location" when agent voice is disabled (EXT-4749)
if(LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking())
{
gIMMgr->addSystemMessage(LLUUID::null, "unavailable", mNotifyArgs);
}
return;
default:
break;
}
LLVoiceChannel::handleStatusChange(status);
}
void LLVoiceChannelProximal::handleError(EStatusType status)
{
std::string notify;
switch(status)
{
case ERROR_CHANNEL_LOCKED:
case ERROR_CHANNEL_FULL:
notify = "ProximalVoiceChannelFull";
break;
default:
break;
}
// notification
if (!notify.empty())
{
LLNotificationsUtil::add(notify, mNotifyArgs);
}
LLVoiceChannel::handleError(status);
}
void LLVoiceChannelProximal::deactivate()
{
if (callStarted())
{
setState(STATE_HUNG_UP);
}
}
//
// LLVoiceChannelP2P
//
LLVoiceChannelP2P::LLVoiceChannelP2P(const LLUUID& session_id, const std::string& session_name, const LLUUID& other_user_id) :
LLVoiceChannelGroup(session_id, session_name),
mOtherUserID(other_user_id),
mReceivedCall(FALSE)
{
// make sure URI reflects encoded version of other user's agent id
// *NOTE: in case of Avaline call generated SIP URL will be incorrect.
// But it will be overridden in LLVoiceChannelP2P::setSessionHandle() called when agent accepts call
setURI(LLVoiceClient::getInstance()->sipURIFromID(other_user_id));
}
void LLVoiceChannelP2P::handleStatusChange(EStatusType type)
{
LL_INFOS("Voice") << "P2P CALL CHANNEL STATUS CHANGE: incoming=" << int(mReceivedCall) << " newstatus=" << LLVoiceClientStatusObserver::status2string(type) << " (mState=" << mState << ")" << LL_ENDL;
// status updates
switch(type)
{
case STATUS_LEFT_CHANNEL:
if (callStarted() && !mIgnoreNextSessionLeave && !sSuspended)
{
// *TODO: use it to show DECLINE voice notification
if (mState == STATE_RINGING)
{
// other user declined call
LLNotificationsUtil::add("P2PCallDeclined", mNotifyArgs);
}
else
{
// other user hung up, so we didn't end the call
LLNotificationsUtil::add("VoiceChannelDisconnectedP2P", mNotifyArgs);
mCallEndedByAgent = false;
}
deactivate();
}
mIgnoreNextSessionLeave = FALSE;
return;
case STATUS_JOINING:
// because we join session we expect to process session leave event in the future. EXT-7371
// may be this should be done in the LLVoiceChannel::handleStatusChange.
mIgnoreNextSessionLeave = FALSE;
break;
default:
break;
}
LLVoiceChannel::handleStatusChange(type);
}
void LLVoiceChannelP2P::handleError(EStatusType type)
{
switch(type)
{
case ERROR_NOT_AVAILABLE:
LLNotificationsUtil::add("P2PCallNoAnswer", mNotifyArgs);
break;
default:
break;
}
LLVoiceChannel::handleError(type);
}
void LLVoiceChannelP2P::activate()
{
if (callStarted()) return;
//call will be counted as ended by user unless this variable is changed in handleStatusChange()
mCallEndedByAgent = true;
LLVoiceChannel::activate();
if (callStarted())
{
// no session handle yet, we're starting the call
if (mSessionHandle.empty())
{
mReceivedCall = FALSE;
LLVoiceClient::getInstance()->callUser(mOtherUserID);
}
// otherwise answering the call
else
{
if (!LLVoiceClient::getInstance()->answerInvite(mSessionHandle))
{
mCallEndedByAgent = false;
mSessionHandle.clear();
handleError(ERROR_UNKNOWN);
return;
}
// using the session handle invalidates it. Clear it out here so we can't reuse it by accident.
mSessionHandle.clear();
}
// Add the party to the list of people with which we've recently interacted.
//addToTheRecentPeopleList();
//Default mic is ON on initiating/joining P2P calls
if (!LLVoiceClient::getInstance()->getUserPTTState() && LLVoiceClient::getInstance()->getPTTIsToggle())
{
LLVoiceClient::getInstance()->inputUserControlState(true);
}
}
}
void LLVoiceChannelP2P::getChannelInfo()
{
// pretend we have everything we need, since P2P doesn't use channel info
if (sCurrentVoiceChannel == this)
{
setState(STATE_CALL_STARTED);
}
}
// receiving session from other user who initiated call
void LLVoiceChannelP2P::setSessionHandle(const std::string& handle, const std::string &inURI)
{
BOOL needs_activate = FALSE;
if (callStarted())
{
// defer to lower agent id when already active
if (mOtherUserID < gAgent.getID())
{
// pretend we haven't started the call yet, so we can connect to this session instead
deactivate();
needs_activate = TRUE;
}
else
{
// we are active and have priority, invite the other user again
// under the assumption they will join this new session
mSessionHandle.clear();
LLVoiceClient::getInstance()->callUser(mOtherUserID);
return;
}
}
mSessionHandle = handle;
// The URI of a p2p session should always be the other end's SIP URI.
if(!inURI.empty())
{
setURI(inURI);
}
else
{
LL_WARNS("Voice") << "incoming SIP URL is not provided. Channel may not work properly." << LL_ENDL;
// In the case of an incoming AvaLine call, the generated URI will be different from the
// original one. This is because the P2P URI is based on avatar UUID but Avaline is not.
// See LLVoiceClient::sessionAddedEvent()
setURI(LLVoiceClient::getInstance()->sipURIFromID(mOtherUserID));
}
mReceivedCall = TRUE;
if (needs_activate)
{
activate();
}
}
void LLVoiceChannelP2P::setState(EState state)
{
LL_INFOS("Voice") << "P2P CALL STATE CHANGE: incoming=" << int(mReceivedCall) << " oldstate=" << mState << " newstate=" << state << LL_ENDL;
if (mReceivedCall) // incoming call
{
// you only "answer" voice invites in p2p mode
// so provide a special purpose message here
if (mReceivedCall && state == STATE_RINGING)
{
gIMMgr->addSystemMessage(mSessionID, "answering", mNotifyArgs);
doSetState(state);
return;
}
}
LLVoiceChannel::setState(state);
}
/*void LLVoiceChannelP2P::addToTheRecentPeopleList()
{
bool avaline_call = LLIMModel::getInstance()->findIMSession(mSessionID)->isAvalineSessionType();
if (avaline_call)
{
LLSD call_data;
std::string call_number = LLVoiceChannel::getSessionName();
call_data["avaline_call"] = true;
call_data["session_id"] = mSessionID;
call_data["call_number"] = call_number;
call_data["date"] = LLDate::now();
LLRecentPeople::instance().add(mOtherUserID, call_data);
}
else
{
LLRecentPeople::instance().add(mOtherUserID);
}
}*/