Files
SingularityViewer/indra/newview/llfloaterstats.cpp
Aleric Inglewood 45e6b7975f First version of HTTP bandwidth throttling.
Adds throttling based on on average bandwidth usage per HTTP service.
Since only HTTP textures are using this, they are still starved by other
services like inventory and mesh dowloads. Also, it will be needed to
move the maximum number of connections per service the to the PerService
class, and dynamically tune them: reducing the number of connections is
the first thing to do when using too much bandwidth.

I also added a graph for HTTP texture bandwidth to the stats floater.
For some reason the average bandwidth (over 1 second) look almost like
scattered noise... weird for something that is averaged...
2013-04-24 22:04:21 +02:00

727 lines
26 KiB
C++

/**
* @file llfloaterstats.cpp
* @brief Container for statistics view
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterstats.h"
#include "llcontainerview.h"
#include "llfloater.h"
#include "llstatview.h"
#include "llscrollcontainer.h"
#include "lluictrlfactory.h"
#include "llviewercontrol.h"
#include "llviewerstats.h"
#include "pipeline.h"
#include "llviewerobjectlist.h"
#include "llviewertexturelist.h"
#include "lltexturefetch.h"
#include "sgmemstat.h"
const S32 LL_SCROLL_BORDER = 1;
void LLFloaterStats::buildStats()
{
LLRect rect;
LLStatBar *stat_barp;
//
// Viewer advanced stats
//
LLStatView *stat_viewp = NULL;
//
// Viewer Basic
//
stat_viewp = new LLStatView("basic stat view", "Basic", "OpenDebugStatBasic", rect);
addStatView(stat_viewp);
stat_barp = stat_viewp->addStat("FPS", &(LLViewerStats::getInstance()->mFPSStat),
"DebugStatModeFPS", TRUE, TRUE);
stat_barp->setUnitLabel(" fps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 45.f;
stat_barp->mTickSpacing = 7.5f;
stat_barp->mLabelSpacing = 15.f;
stat_barp->mPrecision = 1;
stat_barp = stat_viewp->addStat("Bandwidth", &(LLViewerStats::getInstance()->mKBitStat),
"DebugStatModeBandwidth", TRUE, FALSE);
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 900.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 300.f;
stat_barp = stat_viewp->addStat("Packet Loss", &(LLViewerStats::getInstance()->mPacketsLostPercentStat), "DebugStatModePacketLoss");
stat_barp->setUnitLabel(" %");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 5.f;
stat_barp->mTickSpacing = 1.f;
stat_barp->mLabelSpacing = 1.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = TRUE;
stat_barp->mPrecision = 1;
stat_barp = stat_viewp->addStat("Ping Sim", &(LLViewerStats::getInstance()->mSimPingStat), "DebugStatMode");
stat_barp->setUnitLabel(" msec");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1000.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
if(SGMemStat::haveStat()) {
stat_barp = stat_viewp->addStat("Allocated memory", &(LLViewerStats::getInstance()->mMallocStat), "DebugStatModeMalloc");
stat_barp->setUnitLabel(" MB");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 2048.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 512.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
}
stat_viewp = new LLStatView("advanced stat view", "Advanced", "OpenDebugStatAdvanced", rect);
addStatView(stat_viewp);
LLStatView *render_statviewp = stat_viewp->addStatView("render stat view", "Render", "OpenDebugStatRender", rect);
stat_barp = render_statviewp->addStat("KTris Drawn", &(LLViewerStats::getInstance()->mTrianglesDrawnStat), "DebugStatModeKTrisDrawnFr");
stat_barp->setUnitLabel("/fr");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 500.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 500.f;
stat_barp->mPrecision = 1;
stat_barp->mPerSec = FALSE;
stat_barp = render_statviewp->addStat("KTris Drawn", &(LLViewerStats::getInstance()->mTrianglesDrawnStat), "DebugStatModeKTrisDrawnSec");
stat_barp->setUnitLabel("/sec");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 3000.f;
stat_barp->mTickSpacing = 250.f;
stat_barp->mLabelSpacing = 1000.f;
stat_barp->mPrecision = 1;
stat_barp = render_statviewp->addStat("Total Objs", &(LLViewerStats::getInstance()->mNumObjectsStat), "DebugStatModeTotalObjs");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 10000.f;
stat_barp->mTickSpacing = 2500.f;
stat_barp->mLabelSpacing = 5000.f;
stat_barp->mPerSec = FALSE;
stat_barp = render_statviewp->addStat("New Objs", &(LLViewerStats::getInstance()->mNumNewObjectsStat), "DebugStatModeNewObjs");
stat_barp->setLabel("New Objs");
stat_barp->setUnitLabel("/sec");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1000.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 500.f;
stat_barp->mPerSec = TRUE;
stat_barp = render_statviewp->addStat("Object Cache Hit Rate", &(LLViewerStats::getInstance()->mNumNewObjectsStat), std::string(), false, true);
stat_barp->setLabel("Object Cache Hit Rate");
stat_barp->setUnitLabel("%");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 20.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
// Texture statistics
LLStatView *texture_statviewp = render_statviewp->addStatView("texture stat view", "Texture", "OpenDebugStatTexture", rect);
stat_barp = texture_statviewp->addStat("Cache Hit Rate", &(LLTextureFetch::sCacheHitRate), std::string(), false, true);
stat_barp->setLabel("Cache Hit Rate");
stat_barp->setUnitLabel("%");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 20.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("Cache Read Latency", &(LLTextureFetch::sCacheReadLatency), std::string(), false, true);
stat_barp->setUnitLabel("msec");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1000.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = texture_statviewp->addStat("Count", &(LLViewerStats::getInstance()->mNumImagesStat), "DebugStatModeTextureCount");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 8000.f;
stat_barp->mTickSpacing = 2000.f;
stat_barp->mLabelSpacing = 4000.f;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("Raw Count", &(LLViewerStats::getInstance()->mNumRawImagesStat), "DebugStatModeRawCount");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 8000.f;
stat_barp->mTickSpacing = 2000.f;
stat_barp->mLabelSpacing = 4000.f;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("GL Mem", &(LLViewerStats::getInstance()->mGLTexMemStat), "DebugStatModeGLMem");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 400.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPrecision = 1;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("Formatted Mem", &(LLViewerStats::getInstance()->mFormattedMemStat), "DebugStatModeFormattedMem");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 400.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPrecision = 1;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("Raw Mem", &(LLViewerStats::getInstance()->mRawMemStat), "DebugStatModeRawMem");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 400.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPrecision = 1;
stat_barp->mPerSec = FALSE;
stat_barp = texture_statviewp->addStat("Bound Mem", &(LLViewerStats::getInstance()->mGLBoundMemStat), "DebugStatModeBoundMem");
stat_barp->setUnitLabel("");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 400.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPrecision = 1;
stat_barp->mPerSec = FALSE;
// Network statistics
LLStatView *net_statviewp = stat_viewp->addStatView("network stat view", "Network", "OpenDebugStatNet", rect);
stat_barp = net_statviewp->addStat("UDP Packets In", &(LLViewerStats::getInstance()->mPacketsInStat), "DebugStatModePacketsIn");
stat_barp->setUnitLabel("/sec");
stat_barp = net_statviewp->addStat("UDP Packets Out", &(LLViewerStats::getInstance()->mPacketsOutStat), "DebugStatModePacketsOut");
stat_barp->setUnitLabel("/sec");
stat_barp = net_statviewp->addStat("HTTP Textures", &(LLViewerStats::getInstance()->mHTTPTextureKBitStat), "DebugStatModeHTTPTexture");
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = gSavedSettings.getF32("HTTPThrottleBandwidth") * 2; // Times two because we'll have over shoots.
stat_barp->mTickSpacing = 1.f;
while (stat_barp->mTickSpacing < stat_barp->mMaxBar / 8)
stat_barp->mTickSpacing *= 2.f;
stat_barp->mLabelSpacing = 2 * stat_barp->mTickSpacing;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = net_statviewp->addStat("UDP Textures", &(LLViewerStats::getInstance()->mUDPTextureKBitStat), "DebugStatModeUDPTexture");
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("Objects", &(LLViewerStats::getInstance()->mObjectKBitStat), "DebugStatModeObjects");
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("Assets (UDP)", &(LLViewerStats::getInstance()->mAssetKBitStat), "DebugStatModeAsset");
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("Layers (UDP)", &(LLViewerStats::getInstance()->mLayersKBitStat), "DebugStatModeLayers");
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("Actual In (UDP)", &(LLViewerStats::getInstance()->mActualInKBitStat),
"DebugStatModeActualIn", TRUE, FALSE);
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("Actual Out (UDP)", &(LLViewerStats::getInstance()->mActualOutKBitStat),
"DebugStatModeActualOut", TRUE, FALSE);
stat_barp->setUnitLabel(" kbps");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 512.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp = net_statviewp->addStat("VFS Pending Ops", &(LLViewerStats::getInstance()->mVFSPendingOperations),
"DebugStatModeVFSPendingOps");
stat_barp->setUnitLabel(" ");
stat_barp->mPerSec = FALSE;
// Simulator stats
LLStatView *sim_statviewp = new LLStatView("sim stat view", "Simulator", "OpenDebugStatSim", rect);
addStatView(sim_statviewp);
stat_barp = sim_statviewp->addStat("Time Dilation", &(LLViewerStats::getInstance()->mSimTimeDilation), "DebugStatModeTimeDialation");
stat_barp->mPrecision = 2;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1.f;
stat_barp->mTickSpacing = 0.25f;
stat_barp->mLabelSpacing = 0.5f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Sim FPS", &(LLViewerStats::getInstance()->mSimFPS), "DebugStatModeSimFPS");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 200.f;
stat_barp->mTickSpacing = 20.f;
stat_barp->mLabelSpacing = 100.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Physics FPS", &(LLViewerStats::getInstance()->mSimPhysicsFPS), "DebugStatModePhysicsFPS");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 66.f;
stat_barp->mTickSpacing = 33.f;
stat_barp->mLabelSpacing = 33.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
LLStatView *phys_details_viewp = sim_statviewp->addStatView("phys detail view", "Physics Details", "OpenDebugStatPhysicsDetails", rect);
stat_barp = phys_details_viewp->addStat("Pinned Objects", &(LLViewerStats::getInstance()->mPhysicsPinnedTasks), "DebugStatModePinnedObjects");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 500.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 40.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = phys_details_viewp->addStat("Low LOD Objects", &(LLViewerStats::getInstance()->mPhysicsLODTasks), "DebugStatModeLowLODObjects");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 500.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 40.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = phys_details_viewp->addStat("Memory Allocated", &(LLViewerStats::getInstance()->mPhysicsMemoryAllocated), "DebugStatModeMemoryAllocated");
stat_barp->setUnitLabel(" MB");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 1024.f;
stat_barp->mTickSpacing = 128.f;
stat_barp->mLabelSpacing = 256.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Agent Updates/Sec", &(LLViewerStats::getInstance()->mSimAgentUPS), "DebugStatModeAgentUpdatesSec");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 25.f;
stat_barp->mLabelSpacing = 50.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Main Agents", &(LLViewerStats::getInstance()->mSimMainAgents), "DebugStatModeMainAgents");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 80.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 40.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Child Agents", &(LLViewerStats::getInstance()->mSimChildAgents), "DebugStatModeChildAgents");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 5.f;
stat_barp->mLabelSpacing = 10.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Objects", &(LLViewerStats::getInstance()->mSimObjects), "DebugStatModeSimObjects");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 30000.f;
stat_barp->mTickSpacing = 5000.f;
stat_barp->mLabelSpacing = 10000.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Active Objects", &(LLViewerStats::getInstance()->mSimActiveObjects), "DebugStatModeSimActiveObjects");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 800.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Active Scripts", &(LLViewerStats::getInstance()->mSimActiveScripts), "DebugStatModeSimActiveScripts");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 800.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Scripts Run", &(LLViewerStats::getInstance()->mSimPctScriptsRun), std::string(), false, true);
stat_barp->setUnitLabel("%");
stat_barp->mPrecision = 3;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp = sim_statviewp->addStat("Script Events", &(LLViewerStats::getInstance()->mSimScriptEPS), "DebugStatModeSimScriptEvents");
stat_barp->setUnitLabel(" eps");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 20000.f;
stat_barp->mTickSpacing = 2500.f;
stat_barp->mLabelSpacing = 5000.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
LLStatView *pathfinding_viewp = sim_statviewp->addStatView("pathfinding view", "Pathfinding Details", std::string(), rect);
stat_barp = pathfinding_viewp->addStat("AI Step Time", &(LLViewerStats::getInstance()->mSimSimAIStepMsec));
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 3;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = render_statviewp->addStat("Skipped Silhouette Steps", &(LLViewerStats::getInstance()->mSimSimSkippedSilhouetteSteps));
stat_barp->setUnitLabel("/sec");
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 45.f;
stat_barp->mTickSpacing = 4.f;
stat_barp->mLabelSpacing = 8.f;
stat_barp->mPrecision = 0;
stat_barp = pathfinding_viewp->addStat("Characters Updated", &(LLViewerStats::getInstance()->mSimSimPctSteppedCharacters));
stat_barp->setUnitLabel("%");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = TRUE;
stat_barp = sim_statviewp->addStat("Packets In", &(LLViewerStats::getInstance()->mSimInPPS), "DebugStatModeSimInPPS");
stat_barp->setUnitLabel(" pps");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 2000.f;
stat_barp->mTickSpacing = 250.f;
stat_barp->mLabelSpacing = 1000.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Packets Out", &(LLViewerStats::getInstance()->mSimOutPPS), "DebugStatModeSimOutPPS");
stat_barp->setUnitLabel(" pps");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 2000.f;
stat_barp->mTickSpacing = 250.f;
stat_barp->mLabelSpacing = 1000.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Pending Downloads", &(LLViewerStats::getInstance()->mSimPendingDownloads), "DebugStatModeSimPendingDownloads");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 800.f;
stat_barp->mTickSpacing = 100.f;
stat_barp->mLabelSpacing = 200.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Pending Uploads", &(LLViewerStats::getInstance()->mSimPendingUploads), "SimPendingUploads");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100.f;
stat_barp->mTickSpacing = 25.f;
stat_barp->mLabelSpacing = 50.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_statviewp->addStat("Total Unacked Bytes", &(LLViewerStats::getInstance()->mSimTotalUnackedBytes), "DebugStatModeSimTotalUnackedBytes");
stat_barp->setUnitLabel(" kb");
stat_barp->mPrecision = 0;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 100000.f;
stat_barp->mTickSpacing = 25000.f;
stat_barp->mLabelSpacing = 50000.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
LLStatView *sim_time_viewp = sim_statviewp->addStatView("sim perf view", "Time (ms)", "OpenDebugStatSimTime", rect);
stat_barp = sim_time_viewp->addStat("Total Frame Time", &(LLViewerStats::getInstance()->mSimFrameMsec), "DebugStatModeSimFrameMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Net Time", &(LLViewerStats::getInstance()->mSimNetMsec), "DebugStatModeSimNetMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Physics Time", &(LLViewerStats::getInstance()->mSimSimPhysicsMsec), "DebugStatModeSimSimPhysicsMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Simulation Time", &(LLViewerStats::getInstance()->mSimSimOtherMsec), "DebugStatModeSimSimOtherMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Agent Time", &(LLViewerStats::getInstance()->mSimAgentMsec), "DebugStatModeSimAgentMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Images Time", &(LLViewerStats::getInstance()->mSimImagesMsec), "DebugStatModeSimImagesMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Script Time", &(LLViewerStats::getInstance()->mSimScriptMsec), "DebugStatModeSimScriptMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = sim_time_viewp->addStat("Spare Time", &(LLViewerStats::getInstance()->mSimSpareMsec), "DebugStatModeSimSpareMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
// 2nd level time blocks under 'Details' second
LLStatView *detailed_time_viewp = sim_time_viewp->addStatView("sim perf view", "Time Details (ms)", "OpenDebugStatSimTimeDetails", rect);
{
stat_barp = detailed_time_viewp->addStat(" Physics Step", &(LLViewerStats::getInstance()->mSimSimPhysicsStepMsec), "DebugStatModeSimSimPhysicsStepMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = detailed_time_viewp->addStat(" Update Physics Shapes", &(LLViewerStats::getInstance()->mSimSimPhysicsShapeUpdateMsec), "DebugStatModeSimSimPhysicsShapeUpdateMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = detailed_time_viewp->addStat(" Physics Other", &(LLViewerStats::getInstance()->mSimSimPhysicsOtherMsec), "DebugStatModeSimSimPhysicsOtherMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = detailed_time_viewp->addStat(" Sleep Time", &(LLViewerStats::getInstance()->mSimSleepMsec), "DebugStatModeSimSleepMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
stat_barp = detailed_time_viewp->addStat(" Pump IO", &(LLViewerStats::getInstance()->mSimPumpIOMsec), "DebugStatModeSimPumpIOMsec");
stat_barp->setUnitLabel("ms");
stat_barp->mPrecision = 1;
stat_barp->mMinBar = 0.f;
stat_barp->mMaxBar = 40.f;
stat_barp->mTickSpacing = 10.f;
stat_barp->mLabelSpacing = 20.f;
stat_barp->mPerSec = FALSE;
stat_barp->mDisplayMean = FALSE;
}
LLRect r = getRect();
// Reshape based on the parameters we set.
reshape(r.getWidth(), r.getHeight());
}
LLFloaterStats::LLFloaterStats(const LLSD& val)
: LLFloater("floater_stats"),
mStatsContainer(NULL),
mScrollContainer(NULL)
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_statistics.xml", NULL, FALSE);
LLRect stats_rect(0, getRect().getHeight() - LLFLOATER_HEADER_SIZE,
getRect().getWidth() - LLFLOATER_CLOSE_BOX_SIZE, 0);
mStatsContainer = new LLContainerView("statistics_view", stats_rect);
mStatsContainer->showLabel(FALSE);
LLRect scroll_rect(LL_SCROLL_BORDER, getRect().getHeight() - LLFLOATER_HEADER_SIZE - LL_SCROLL_BORDER,
getRect().getWidth() - LL_SCROLL_BORDER, LL_SCROLL_BORDER);
mScrollContainer = new LLScrollableContainerView(std::string("statistics_scroll"), scroll_rect, mStatsContainer);
mScrollContainer->setFollowsAll();
mScrollContainer->setReserveScrollCorner(TRUE);
mStatsContainer->setScrollContainer(mScrollContainer);
addChild(mScrollContainer);
buildStats();
}
LLFloaterStats::~LLFloaterStats()
{
}
void LLFloaterStats::reshape(S32 width, S32 height, BOOL called_from_parent)
{
if (mStatsContainer)
{
LLRect rect = mStatsContainer->getRect();
mStatsContainer->reshape(rect.getWidth() - 2, rect.getHeight(), TRUE);
}
LLFloater::reshape(width, height, called_from_parent);
}
void LLFloaterStats::addStatView(LLStatView* stat)
{
mStatsContainer->addChildInBack(stat);
}
// virtual
void LLFloaterStats::onOpen()
{
LLFloater::onOpen();
gSavedSettings.setBOOL("ShowDebugStats", TRUE);
reshape(getRect().getWidth(), getRect().getHeight());
}
void LLFloaterStats::onClose(bool app_quitting)
{
setVisible(FALSE);
if (!app_quitting)
{
gSavedSettings.setBOOL("ShowDebugStats", FALSE);
}
}