67 lines
2.3 KiB
C++
67 lines
2.3 KiB
C++
/**
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* @file llviewerjoint.h
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* @brief Implementation of LLViewerJoint class
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLVIEWERJOINT_H
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#define LL_LLVIEWERJOINT_H
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//-----------------------------------------------------------------------------
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// Header Files
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//-----------------------------------------------------------------------------
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#include "llavatarjoint.h"
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#include "lljointpickname.h"
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class LLFace;
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class LLViewerJointMesh;
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//-----------------------------------------------------------------------------
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// class LLViewerJoint
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//-----------------------------------------------------------------------------
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class LLViewerJoint :
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public virtual LLAvatarJoint
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{
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public:
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LLViewerJoint();
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LLViewerJoint(S32 joint_num);
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// *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
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LLViewerJoint(const std::string &name, LLJoint *parent = NULL);
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virtual ~LLViewerJoint();
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// Render character hierarchy.
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// Traverses the entire joint hierarchy, setting up
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// transforms and calling the drawShape().
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// Derived classes may add text/graphic output.
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virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ); // Returns triangle count
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// Draws the shape attached to a joint.
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// Called by render().
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virtual U32 drawShape( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
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virtual void drawNormals() {}
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};
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#endif // LL_LLVIEWERJOINT_H
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