The button portion does nothing if there is an unknown or no controller connected, otherwise it sets defaults for the controller's identified type. Joystick buttons are still configured based on identification, however. DS3 users will likely find that using Motion in Joy switchboards is much more effective, however.
85 lines
2.1 KiB
XML
85 lines
2.1 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<floater name="Joystick" title="Configuración del Joystick">
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<check_box name="enable_joystick">
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Activar Joystick:
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</check_box>
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<string name="JoystickMonitor">
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Monitor de Joystick
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</string>
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<string name="Axis">
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Eje [NUM]
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</string>
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<string name="NoDevice">
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No se ha detectado el dispositivo
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</string>
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<spinner name="JoystickAxis1" label="Mapeo Eje X"/>
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<spinner name="JoystickAxis4" label="Mapeo Arriba/Abajo"/>
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<spinner name="JoystickAxis6" label="Mapeo de Zoom"/>
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<spinner name="JoystickAxis2" label="Mapeo Eje Y"/>
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<spinner name="JoystickAxis5" label="Mapeo Izq./der."/>
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<spinner name="JoystickAxis0" label="Mapeo Eje Z"/>
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<spinner name="JoystickAxis3" label="Mapeo de Giro"/>
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<check_box label="Zoom Directo" name="ZoomDirect"/>
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<check_box label="Cursor 3D" name="Cursor3D"/>
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<check_box label="Nivel Automático" name="AutoLeveling"/>
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<text name="Control Modes:">
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Modos de Control:
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</text>
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<check_box name="JoystickAvatarEnabled">
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Avatar
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</check_box>
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<check_box name="JoystickBuildEnabled">
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Construir
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</check_box>
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<check_box name="JoystickFlycamEnabled">
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Flycam
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</check_box>
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<text name="XScale">
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Escala de X
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</text>
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<text name="YScale">
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Escala de Y
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</text>
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<text name="ZScale">
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Escala de Z
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</text>
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<text name="PitchScale">
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Escala Arriba/Abajo
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</text>
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<text name="YawScale">
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Escala Izq./Der.
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</text>
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<text name="RollScale">
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Escala de Giro
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</text>
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<text name="XDeadZone">
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Zona Muerta de X
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</text>
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<text name="YDeadZone">
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Zona Muerta de Y
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</text>
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<text name="ZDeadZone">
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Zona Muerta de Z
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</text>
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<text name="PitchDeadZone">
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Zona Muerta Arriba/Abajo
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</text>
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<text name="YawDeadZone">
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Zona Muerta Izq./der.
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</text>
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<text name="RollDeadZone">
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Zona Muerta de Giro
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</text>
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<text name="Feathering">
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Rigidez
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</text>
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<text name="ZoomScale2">
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Escala de Zoom
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</text>
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<text name="ZoomDeadZone">
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Zona Muerta de Zoom
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</text>
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<button label="OK" label_selected="OK" name="ok_btn"/>
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<button label="Cancelar" label_selected="Cancelar" name="cancel_btn"/>
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</floater>
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