91 lines
3.0 KiB
C++
91 lines
3.0 KiB
C++
/**
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* @file llpreviewanim.h
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* @brief LLPreviewAnim class definition
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPREVIEWANIM_H
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#define LL_LLPREVIEWANIM_H
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#include "llpreview.h"
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#include "llcharacter.h"
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class AIFilePicker;
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class LLPreviewAnim : public LLPreview
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{
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public:
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enum e_activation_type { NONE = 0, PLAY = 1, AUDITION = 2 };
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LLPreviewAnim(const std::string& name, const LLRect& rect, const std::string& title,
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const LLUUID& item_uuid,
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const e_activation_type& activate,
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const LLUUID& object_uuid = LLUUID::null);
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static void playAnim( void* userdata );
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static void auditionAnim( void* userdata );
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// <edit>
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/*
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static void copyAnim(void* userdata);
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static void gotAssetForCopy(LLVFS *vfs,
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const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onSaveCopyComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
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*/
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static void gotAssetForSave(LLVFS *vfs,
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const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void gotAssetForSave_continued(char* buffer, S32 size, AIFilePicker* filepicker);
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static void copyAnimID(void* userdata);
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// </edit>
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static void endAnimCallback( void *userdata );
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/*virtual*/ BOOL postBuild();
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void activate(e_activation_type type);
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protected:
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virtual void onClose(bool app_quitting);
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// <edit>
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virtual BOOL canSaveAs() const;
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virtual void saveAs();
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virtual LLUUID getItemID();
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// </edit>
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virtual const char *getTitleName() const { return "Animation"; }
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LLAnimPauseRequest mPauseRequest;
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LLUUID mItemID;
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std::string mTitle;
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LLUUID mObjectID;
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LLButton* mPlayBtn;
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LLButton* mAuditionBtn;
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bool mIsCopyable;
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};
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#endif // LL_LLPREVIEWSOUND_H
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