190 lines
5.3 KiB
C++
190 lines
5.3 KiB
C++
/**
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* @file lluserrelations.h
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* @author Phoenix
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* @date 2006-10-12
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* @brief Declaration of a class for handling granted rights.
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*
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* $LicenseInfo:firstyear=2006&license=viewergpl$
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*
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* Copyright (c) 2006-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLUSERRELAIONS_H
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#define LL_LLUSERRELAIONS_H
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#include <map>
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#include "lluuid.h"
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/**
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* @class LLRelationship
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*
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* This class represents a relationship between two agents, where the
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* related agent is stored and the other agent is the relationship is
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* implicit by container ownership.
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* This is merely a cache of this information used by the sim
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* and viewer.
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*
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* You are expected to use this in a map or similar structure, eg:
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* typedef std::map<LLUUID, LLRelationship> agent_relationship_map;
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*/
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class LLRelationship
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{
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public:
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/**
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* @brief Constructors.
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*/
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LLRelationship();
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LLRelationship(S32 grant_to, S32 grant_from, bool is_online);
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static const LLRelationship DEFAULT_RELATIONSHIP;
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/**
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* @name Status functionality
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*
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* I thought it would be keen to have a generic status interface,
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* but the only thing we currently cache is online status. As this
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* assumption changes, this API may evolve.
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*/
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//@{
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/**
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* @brief Does this instance believe the related agent is currently
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* online or available.
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*
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* NOTE: This API may be deprecated if there is any transient status
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* other than online status, for example, away/busy/etc.
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*
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* This call does not check any kind of central store or make any
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* deep information calls - it simply checks a cache of online
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* status.
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* @return Returns true if this relationship believes the agent is
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* online.
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*/
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bool isOnline() const;
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/**
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* @brief Set the online status.
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*
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* NOTE: This API may be deprecated if there is any transient status
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* other than online status.
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* @param is_online Se the online status
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*/
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void online(bool is_online);
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//@}
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/* @name Granted rights
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*/
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//@{
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/**
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* @brief Anonymous enumeration for specifying rights.
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*/
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enum
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{
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GRANT_NONE = 0x0,
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GRANT_ONLINE_STATUS = 0x1,
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GRANT_MAP_LOCATION = 0x2,
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GRANT_MODIFY_OBJECTS = 0x4,
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};
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/**
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* ???
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*/
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static const U8 GRANTED_VISIBLE_MASK;
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/**
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* @brief Check for a set of rights granted to agent.
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*
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* @param rights A bitfield to check for rights.
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* @return Returns true if all rights have been granted.
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*/
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bool isRightGrantedTo(S32 rights) const;
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/**
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* @brief Check for a set of rights granted from an agent.
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*
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* @param rights A bitfield to check for rights.
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* @return Returns true if all rights have been granted.
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*/
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bool isRightGrantedFrom(S32 rights) const;
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/**
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* @brief Get the rights granted to the other agent.
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*
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* @return Returns the bitmask of granted rights.
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*/
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S32 getRightsGrantedTo() const;
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/**
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* @brief Get the rights granted from the other agent.
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*
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* @return Returns the bitmask of granted rights.
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*/
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S32 getRightsGrantedFrom() const;
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void setRightsTo(S32 to_agent) { mGrantToAgent = to_agent; mChangeSerialNum++; }
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void setRightsFrom(S32 from_agent) { mGrantFromAgent = from_agent; mChangeSerialNum++;}
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/**
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* @brief Get the change count for this agent
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*
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* Every change to rights will increment the serial number
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* allowing listeners to determine when a relationship value is actually new
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*
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* @return change serial number for relationship
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*/
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S32 getChangeSerialNum() const { return mChangeSerialNum; }
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/**
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* @brief Grant a set of rights.
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*
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* Any bit which is set will grant that right if it is set in the
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* instance. You can pass in LLGrantedRights::NONE to not change
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* that field.
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* @param to_agent The rights to grant to agent_id.
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* @param from_agent The rights granted from agent_id.
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*/
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void grantRights(S32 to_agent, S32 from_agent);
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/**
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* @brief Revoke a set of rights.
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*
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* Any bit which is set will revoke that right if it is set in the
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* instance. You can pass in LLGrantedRights::NONE to not change
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* that field.
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* @param to_agent The rights to grant to agent_id.
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* @param from_agent The rights granted from agent_id.
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*/
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void revokeRights(S32 to_agent, S32 from_agent);
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//@}
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protected:
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S32 mGrantToAgent;
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S32 mGrantFromAgent;
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S32 mChangeSerialNum;
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bool mIsOnline;
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};
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#endif // LL_LLUSERRELAIONS_H
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