Files
SingularityViewer/indra/newview/llmapresponders.cpp
Shyotl e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00

225 lines
7.7 KiB
C++

/**
* @file llmapresponders.cpp
* @brief Processes responses received for map requests.
*
* $LicenseInfo:firstyear=2006&license=viewergpl$
*
* Copyright (c) 2006-2010, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llmapresponders.h"
#include "llfloaterworldmap.h"
#include "llviewertexturelist.h"
#include "llworldmap.h"
#include "llagent.h"
//virtual
void LLMapLayerResponder::result(const LLSD& result)
{
llinfos << "LLMapLayerResponder::result from capabilities" << llendl;
S32 agent_flags = result["AgentData"]["Flags"];
if (agent_flags != LLWorldMap::getInstance()->mCurrentMap)
{
llwarns << "Invalid or out of date map image type returned!" << llendl;
return;
}
LLUUID image_id;
//U32 left, right, top, bottom;
LLWorldMap::getInstance()->mMapLayers[agent_flags].clear();
bool use_web_map_tiles = LLWorldMap::useWebMapTiles();
LLSD::array_const_iterator iter;
BOOL adjust = FALSE;
for(iter = result["LayerData"].beginArray(); iter != result["LayerData"].endArray(); ++iter)
{
const LLSD& layer_data = *iter;
LLWorldMapLayer new_layer;
new_layer.LayerDefined = TRUE;
new_layer.LayerExtents.mLeft = layer_data["Left"];
new_layer.LayerExtents.mRight = layer_data["Right"];
new_layer.LayerExtents.mBottom = layer_data["Bottom"];
new_layer.LayerExtents.mTop = layer_data["Top"];
new_layer.LayerImageID = layer_data["ImageID"];
// if (use_web_map_tiles)
// {
// new_layer.LayerImage = LLWorldMap::loadObjectsTile((U32)new_layer.LayerExtents.mLeft, (U32)new_layer.LayerExtents.mBottom); // no good... Maybe using of level 2 and higher web maps ?
// }
// else
// {
new_layer.LayerImage = LLViewerTextureManager::getFetchedTexture(new_layer.LayerImageID);
// }
gGL.getTexUnit(0)->bind(new_layer.LayerImage.get());
new_layer.LayerImage->setAddressMode(LLTexUnit::TAM_CLAMP);
F32 x_meters = F32(new_layer.LayerExtents.mLeft*REGION_WIDTH_UNITS);
F32 y_meters = F32(new_layer.LayerExtents.mBottom*REGION_WIDTH_UNITS);
adjust = LLWorldMap::getInstance()->extendAABB(U32(x_meters), U32(y_meters),
U32(x_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getWidth()),
U32(y_meters+REGION_WIDTH_UNITS*new_layer.LayerExtents.getHeight())) || adjust;
LLWorldMap::getInstance()->mMapLayers[agent_flags].push_back(new_layer);
}
LLWorldMap::getInstance()->mMapLoaded[agent_flags] = TRUE;
if(adjust) gFloaterWorldMap->adjustZoomSliderBounds();
/*
U32 agent_flags;
msg->getU32Fast(_PREHASH_AgentData, _PREHASH_Flags, agent_flags);
if (agent_flags < 0 || agent_flags >= MAP_SIM_IMAGE_TYPES)
{
llwarns << "Invalid map image type returned! " << agent_flags << llendl;
return;
}
*/
bool found_null_sim = false;
adjust = FALSE;
if (result.has("MapBlocks"))
{
const LLSD& map_blocks = result["MapBlocks"];
for (iter = map_blocks.beginArray(); iter != map_blocks.endArray(); ++iter)
{
const LLSD& map_block = *iter;
S32 x_regions = map_block["X"];
S32 y_regions = map_block["Y"];
std::string name = map_block["Name"];
S32 access = map_block["Access"];
S32 region_flags = map_block["RegionFlags"];
S32 water_height = map_block["WaterHeight"];
LLUUID image_id = map_block["MapImageID"];
U32 x_meters = x_regions * REGION_WIDTH_UNITS;
U32 y_meters = y_regions * REGION_WIDTH_UNITS;
if (access == 255)
{
// This region doesn't exist
if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256)
{
// We were tracking this location, but it doesn't exist
LLWorldMap::getInstance()->mInvalidLocation = TRUE;
}
found_null_sim = true;
}
else
{
adjust = LLWorldMap::getInstance()->extendAABB(x_meters,
y_meters,
x_meters+REGION_WIDTH_UNITS,
y_meters+REGION_WIDTH_UNITS) || adjust;
U64 handle = to_region_handle(x_meters, y_meters);
// llinfos << "Map sim " << name << " image layer " << agent_flags << " ID " << image_id.getString() << llendl;
LLSimInfo* siminfo = new LLSimInfo();
LLWorldMap::sim_info_map_t::iterator iter = LLWorldMap::getInstance()->mSimInfoMap.find(handle);
if (iter != LLWorldMap::getInstance()->mSimInfoMap.end())
{
LLSimInfo* oldinfo = iter->second;
for (S32 image=0; image<MAP_SIM_IMAGE_TYPES; ++image)
{
siminfo->mMapImageID[image] = oldinfo->mMapImageID[image];
}
delete oldinfo;
}
LLWorldMap::getInstance()->mSimInfoMap[handle] = siminfo;
siminfo->mHandle = handle;
siminfo->mName.assign( name );
siminfo->mAccess = access; /*Flawfinder: ignore*/
siminfo->mRegionFlags = region_flags;
siminfo->mWaterHeight = (F32) water_height;
siminfo->mMapImageID[agent_flags] = image_id;
if (use_web_map_tiles)
{
siminfo->mCurrentImage = LLWorldMap::loadObjectsTile((U32)x_regions, (U32)y_regions);
}
else
{
siminfo->mCurrentImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[LLWorldMap::getInstance()->mCurrentMap]);
}
siminfo->mCurrentImage->setAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->bind(siminfo->mCurrentImage.get());
if (siminfo->mMapImageID[2].notNull())
{
siminfo->mOverlayImage = LLViewerTextureManager::getFetchedTexture(siminfo->mMapImageID[2]);
}
else
{
siminfo->mOverlayImage = NULL;
}
if (LLWorldMap::getInstance()->mIsTrackingUnknownLocation &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[0] >= x_meters &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[0] < x_meters + 256 &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[1] >= y_meters &&
LLWorldMap::getInstance()->mUnknownLocation.mdV[1] < y_meters + 256)
{
if (siminfo->mAccess == SIM_ACCESS_DOWN)
{
// We were tracking this location, but it doesn't exist
LLWorldMap::getInstance()->mInvalidLocation = true;
}
else
{
// We were tracking this location, and it does exist
bool is_tracking_dbl = LLWorldMap::getInstance()->mIsTrackingDoubleClick == TRUE;
gFloaterWorldMap->trackLocation(LLWorldMap::getInstance()->mUnknownLocation);
if (is_tracking_dbl)
{
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
gAgent.teleportViaLocation( pos_global );
}
}
}
}
}
}
if(adjust) gFloaterWorldMap->adjustZoomSliderBounds();
gFloaterWorldMap->updateSims(found_null_sim);
}