Files
SingularityViewer/indra/newview/llnameui.cpp

142 lines
3.8 KiB
C++

/**
* @file llnameui.cpp
* @brief Name UI refreshes a name and bears a menu for interacting with it
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc. 2019, Liru Færs
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnameui.h"
#include "llagentdata.h"
#include "llavataractions.h"
#include "llavatarnamecache.h"
#include "llgroupactions.h"
#include "lltrans.h"
#include "rlvactions.h"
#include "rlvcommon.h"
// statics
std::set<LLNameUI*> LLNameUI::sInstances;
LLNameUI::LLNameUI(const std::string& loading, bool rlv_sensitive, const LLUUID& id, bool is_group)
: mNameID(id), mRLVSensitive(rlv_sensitive), mIsGroup(is_group), mAllowInteract(false)
, mInitialValue(!loading.empty() ? loading : LLTrans::getString("LoadingData"))
{
if (mIsGroup) sInstances.insert(this);
}
void LLNameUI::setNameID(const LLUUID& name_id, bool is_group)
{
mNameID = name_id;
mConnection.disconnect();
if (mIsGroup != is_group)
{
if (is_group)
sInstances.insert(this);
else
sInstances.erase(this);
}
mIsGroup = is_group;
if (mAllowInteract = mNameID.notNull())
{
setNameText();
}
else
{
setText(LLTrans::getString(mIsGroup ? "GroupNameNone" : "AvatarNameNobody"));
displayAsLink(false);
}
}
void LLNameUI::setNameText()
{
std::string name;
bool got_name = false;
if (mIsGroup)
{
got_name = gCacheName->getGroupName(mNameID, name);
}
else
{
LLAvatarName av_name;
if (got_name = LLAvatarNameCache::get(mNameID, &av_name))
name = mShowCompleteName ? av_name.getCompleteName() : av_name.getNSName();
else
mConnection = LLAvatarNameCache::get(mNameID, boost::bind(&LLNameUI::setNameText, this));
}
if (!mIsGroup && got_name && mRLVSensitive) // Filter if needed
{
if ((RlvActions::hasBehaviour(RLV_BHVR_SHOWNAMES) || RlvActions::hasBehaviour(RLV_BHVR_SHOWNAMETAGS))
&& mNameID != gAgentID && RlvUtil::isNearbyAgent(mNameID))
{
mAllowInteract = false;
name = RlvStrings::getAnonym(name);
}
else mAllowInteract = true;
}
displayAsLink(mAllowInteract);
// Got the name already? Set it.
// Otherwise it will be set later in refresh().
setText(got_name ? name : mInitialValue);
}
void LLNameUI::refresh(const LLUUID& id, const std::string& full_name, bool is_group)
{
if (id == mNameID)
{
setNameText();
}
}
void LLNameUI::refreshAll(const LLUUID& id, const std::string& full_name, bool is_group)
{
if (!is_group) return;
for (auto box : sInstances)
{
box->refresh(id, full_name, is_group);
}
}
void LLNameUI::showProfile()
{
if (!mAllowInteract) return;
if (mIsGroup)
LLGroupActions::show(mNameID);
else
LLAvatarActions::showProfile(mNameID);
}