Files
SingularityViewer/indra/newview/llviewerregion.cpp
2012-02-01 12:20:54 +01:00

1763 lines
45 KiB
C++

/**
* @file llviewerregion.cpp
* @brief Implementation of the LLViewerRegion class.
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llviewerregion.h"
#include "indra_constants.h"
#include "llmath.h"
#include "llhttpclient.h"
#include "llregionflags.h"
#include "llregionhandle.h"
#include "llsurface.h"
#include "message.h"
//#include "vmath.h"
#include "v3math.h"
#include "v4math.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llcallingcard.h"
#include "llcaphttpsender.h"
#include "lldir.h"
#include "lleventpoll.h"
#include "llfloatergodtools.h"
#include "llfloaterreporter.h"
#include "llfloaterregioninfo.h"
#include "llhttpnode.h"
#include "llregioninfomodel.h"
#include "llsdutil.h"
#include "llstartup.h"
#include "lltrans.h"
#include "llurldispatcher.h"
#include "llviewerobjectlist.h"
#include "llviewerparceloverlay.h"
#include "llvlmanager.h"
#include "llvlcomposition.h"
#include "llvocache.h"
#include "llvoclouds.h"
#include "llworld.h"
#include "llspatialpartition.h"
#include "stringize.h"
#include "llviewercontrol.h"
#include "llsdserialize.h"
#include "llviewerparcelmgr.h"
extern BOOL gNoRender;
#ifdef LL_WINDOWS
#pragma warning(disable:4355)
#endif
const F32 WATER_TEXTURE_SCALE = 8.f; // Number of times to repeat the water texture across a region
const S16 MAX_MAP_DIST = 10;
typedef std::map<std::string, std::string> CapabilityMap;
class LLViewerRegionImpl {
public:
LLViewerRegionImpl(LLViewerRegion * region, LLHost const & host)
: mHost(host),
mCompositionp(NULL),
mEventPoll(NULL)//,
// I'd prefer to set the LLCapabilityListener name to match the region
// name -- it's disappointing that's not available at construction time.
// We could instead store an LLCapabilityListener*, making
// setRegionNameAndZone() replace the instance. Would that pose
// consistency problems? Can we even request a capability before calling
// setRegionNameAndZone()?
// For testability -- the new Michael Feathers paradigm --
// LLCapabilityListener binds all the globals it expects to need at
// construction time.
//mCapabilityListener(host.getString(), gMessageSystem, *region,
//gAgent.getID(), gAgent.getSessionID())
{
}
void buildCapabilityNames(LLSD& capabilityNames);
// The surfaces and other layers
LLSurface* mLandp;
// Region geometry data
LLVector3d mOriginGlobal; // Location of southwest corner of region (meters)
LLVector3d mCenterGlobal; // Location of center in world space (meters)
LLHost mHost;
// The unique ID for this region.
LLUUID mRegionID;
// region/estate owner - usually null.
LLUUID mOwnerID;
// Network statistics for the region's circuit...
LLTimer mLastNetUpdate;
// Misc
LLVLComposition *mCompositionp; // Composition layer for the surface
LLVOCacheEntry::vocache_entry_map_t mCacheMap;
// time?
// LRU info?
// Cache ID is unique per-region, across renames, moving locations,
// etc.
LLUUID mCacheID;
CapabilityMap mCapabilities;
LLEventPoll* mEventPoll;
/// Post an event to this LLCapabilityListener to invoke a capability message on
/// this LLViewerRegion's server
/// (https://wiki.lindenlab.com/wiki/Viewer:Messaging/Messaging_Notes#Capabilities)
//LLCapabilityListener mCapabilityListener;
//spatial partitions for objects in this region
std::vector<LLSpatialPartition*> mObjectPartition;
LLHTTPClient::ResponderPtr mHttpResponderPtr ;
};
class BaseCapabilitiesComplete : public LLHTTPClient::Responder
{
LOG_CLASS(BaseCapabilitiesComplete);
public:
BaseCapabilitiesComplete(LLViewerRegion* region)
: mRegion(region)
{ }
virtual ~BaseCapabilitiesComplete()
{
if(mRegion)
{
mRegion->setHttpResponderPtrNULL() ;
}
}
void setRegion(LLViewerRegion* region)
{
mRegion = region ;
}
void error(U32 statusNum, const std::string& reason)
{
LL_WARNS2("AppInit", "Capabilities") << statusNum << ": " << reason << LL_ENDL;
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
void result(const LLSD& content)
{
if(!mRegion || LLHTTPClient::ResponderPtr(this) != mRegion->getHttpResponderPtr()) //region is removed or responder is not created.
{
return ;
}
LLSD::map_const_iterator iter;
for(iter = content.beginMap(); iter != content.endMap(); ++iter)
{
mRegion->setCapability(iter->first, iter->second);
LL_DEBUGS2("AppInit", "Capabilities") << "got capability for "
<< iter->first << LL_ENDL;
/* HACK we're waiting for the ServerReleaseNotes */
if (iter->first == "ServerReleaseNotes" && mRegion->getReleaseNotesRequested())
{
mRegion->showReleaseNotes();
}
}
mRegion->setCapabilitiesReceived(true);
if (STATE_SEED_GRANTED_WAIT == LLStartUp::getStartupState())
{
LLStartUp::setStartupState( STATE_SEED_CAP_GRANTED );
}
}
static boost::intrusive_ptr<BaseCapabilitiesComplete> build(
LLViewerRegion* region)
{
return boost::intrusive_ptr<BaseCapabilitiesComplete>(
new BaseCapabilitiesComplete(region));
}
private:
LLViewerRegion* mRegion;
};
LLViewerRegion::LLViewerRegion(const U64 &handle,
const LLHost &host,
const U32 grids_per_region_edge,
const U32 grids_per_patch_edge,
const F32 region_width_meters)
: mImpl(new LLViewerRegionImpl(this, host)),
mHandle(handle),
mTimeDilation(1.0f),
mName(""),
mZoning(""),
mIsEstateManager(FALSE),
mRegionFlags( REGION_FLAGS_DEFAULT ),
mSimAccess( SIM_ACCESS_MIN ),
mBillableFactor(1.0),
mMaxTasks(DEFAULT_MAX_REGION_WIDE_PRIM_COUNT),
mClassID(0),
mCPURatio(0),
mColoName("unknown"),
mProductSKU("unknown"),
mProductName("unknown"),
mHttpUrl(""),
mCacheLoaded(FALSE),
mCacheDirty(FALSE),
mReleaseNotesRequested(FALSE),
mCapabilitiesReceived(false)
{
mWidth = region_width_meters;
mImpl->mOriginGlobal = from_region_handle(handle);
updateRenderMatrix();
mImpl->mLandp = new LLSurface('l', NULL);
if (!gNoRender)
{
// Create the composition layer for the surface
mImpl->mCompositionp =
new LLVLComposition(mImpl->mLandp,
grids_per_region_edge,
region_width_meters / grids_per_region_edge);
mImpl->mCompositionp->setSurface(mImpl->mLandp);
// Create the surfaces
mImpl->mLandp->setRegion(this);
mImpl->mLandp->create(grids_per_region_edge,
grids_per_patch_edge,
mImpl->mOriginGlobal,
mWidth);
}
if (!gNoRender)
{
mParcelOverlay = new LLViewerParcelOverlay(this, region_width_meters);
}
else
{
mParcelOverlay = NULL;
}
setOriginGlobal(from_region_handle(handle));
calculateCenterGlobal();
// Create the object lists
initStats();
//create object partitions
//MUST MATCH declaration of eObjectPartitions
mImpl->mObjectPartition.push_back(new LLHUDPartition()); //PARTITION_HUD
mImpl->mObjectPartition.push_back(new LLTerrainPartition()); //PARTITION_TERRAIN
mImpl->mObjectPartition.push_back(new LLVoidWaterPartition()); //PARTITION_VOIDWATER
mImpl->mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER
mImpl->mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE
mImpl->mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE
mImpl->mObjectPartition.push_back(new LLCloudPartition()); //PARTITION_CLOUD
mImpl->mObjectPartition.push_back(new LLGrassPartition()); //PARTITION_GRASS
mImpl->mObjectPartition.push_back(new LLVolumePartition()); //PARTITION_VOLUME
mImpl->mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE
mImpl->mObjectPartition.push_back(new LLHUDParticlePartition());//PARTITION_HUD_PARTICLE
mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE
}
void LLViewerRegion::initStats()
{
mImpl->mLastNetUpdate.reset();
mPacketsIn = 0;
mBitsIn = 0;
mLastBitsIn = 0;
mLastPacketsIn = 0;
mPacketsOut = 0;
mLastPacketsOut = 0;
mPacketsLost = 0;
mLastPacketsLost = 0;
mPingDelay = 0;
mAlive = false; // can become false if circuit disconnects
}
LLViewerRegion::~LLViewerRegion()
{
if(mImpl->mHttpResponderPtr)
{
(static_cast<BaseCapabilitiesComplete*>(mImpl->mHttpResponderPtr.get()))->setRegion(NULL) ;
}
gVLManager.cleanupData(this);
// Can't do this on destruction, because the neighbor pointers might be invalid.
// This should be reference counted...
disconnectAllNeighbors();
mCloudLayer.destroy();
LLViewerPartSim::getInstance()->cleanupRegion(this);
gObjectList.killObjects(this);
delete mImpl->mCompositionp;
delete mParcelOverlay;
delete mImpl->mLandp;
delete mImpl->mEventPoll;
LLHTTPSender::clearSender(mImpl->mHost);
saveObjectCache();
std::for_each(mImpl->mObjectPartition.begin(), mImpl->mObjectPartition.end(), DeletePointer());
delete mImpl;
mImpl = NULL;
}
/*LLEventPump& LLViewerRegion::getCapAPI() const
{
return mImpl->mCapabilityListener.getCapAPI();
}*/
/*virtual*/
const LLHost& LLViewerRegion::getHost() const
{
return mImpl->mHost;
}
LLSurface & LLViewerRegion::getLand() const
{
return *mImpl->mLandp;
}
const LLUUID& LLViewerRegion::getRegionID() const
{
return mImpl->mRegionID;
}
void LLViewerRegion::setRegionID(const LLUUID& region_id)
{
mImpl->mRegionID = region_id;
}
void LLViewerRegion::loadObjectCache()
{
if (mCacheLoaded)
{
return;
}
// Presume success. If it fails, we don't want to try again.
mCacheLoaded = TRUE;
if(LLVOCache::hasInstance())
{
LLVOCache::getInstance()->readFromCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap) ;
}
}
void LLViewerRegion::saveObjectCache()
{
if (!mCacheLoaded)
{
return;
}
if (mImpl->mCacheMap.empty())
{
return;
}
if(LLVOCache::hasInstance())
{
LLVOCache::getInstance()->writeToCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap, mCacheDirty) ;
mCacheDirty = FALSE;
}
for(LLVOCacheEntry::vocache_entry_map_t::iterator iter = mImpl->mCacheMap.begin(); iter != mImpl->mCacheMap.end(); ++iter)
{
delete iter->second;
}
mImpl->mCacheMap.clear();
}
void LLViewerRegion::sendMessage()
{
gMessageSystem->sendMessage(mImpl->mHost);
}
void LLViewerRegion::sendReliableMessage()
{
gMessageSystem->sendReliable(mImpl->mHost);
}
void LLViewerRegion::setFlags(BOOL b, U32 flags)
{
if (b)
{
mRegionFlags |= flags;
}
else
{
mRegionFlags &= ~flags;
}
}
void LLViewerRegion::setWaterHeight(F32 water_level)
{
mImpl->mLandp->setWaterHeight(water_level);
}
F32 LLViewerRegion::getWaterHeight() const
{
return mImpl->mLandp->getWaterHeight();
}
BOOL LLViewerRegion::isVoiceEnabled() const
{
return (getRegionFlags() & REGION_FLAGS_ALLOW_VOICE);
}
void LLViewerRegion::setRegionFlags(U32 flags)
{
mRegionFlags = flags;
}
void LLViewerRegion::setOriginGlobal(const LLVector3d &origin_global)
{
mImpl->mOriginGlobal = origin_global;
updateRenderMatrix();
mImpl->mLandp->setOriginGlobal(origin_global);
mWind.setOriginGlobal(origin_global);
mCloudLayer.setOriginGlobal(origin_global);
calculateCenterGlobal();
}
void LLViewerRegion::updateRenderMatrix()
{
mRenderMatrix.setTranslation(getOriginAgent());
}
void LLViewerRegion::setTimeDilation(F32 time_dilation)
{
mTimeDilation = time_dilation;
}
const LLVector3d & LLViewerRegion::getOriginGlobal() const
{
return mImpl->mOriginGlobal;
}
LLVector3 LLViewerRegion::getOriginAgent() const
{
return gAgent.getPosAgentFromGlobal(mImpl->mOriginGlobal);
}
const LLVector3d & LLViewerRegion::getCenterGlobal() const
{
return mImpl->mCenterGlobal;
}
LLVector3 LLViewerRegion::getCenterAgent() const
{
return gAgent.getPosAgentFromGlobal(mImpl->mCenterGlobal);
}
void LLViewerRegion::setOwner(const LLUUID& owner_id)
{
mImpl->mOwnerID = owner_id;
}
const LLUUID& LLViewerRegion::getOwner() const
{
return mImpl->mOwnerID;
}
void LLViewerRegion::setRegionNameAndZone (const std::string& name_zone)
{
std::string::size_type pipe_pos = name_zone.find('|');
S32 length = name_zone.size();
if (pipe_pos != std::string::npos)
{
mName = name_zone.substr(0, pipe_pos);
mZoning = name_zone.substr(pipe_pos+1, length-(pipe_pos+1));
}
else
{
mName = name_zone;
mZoning = "";
}
LLStringUtil::stripNonprintable(mName);
LLStringUtil::stripNonprintable(mZoning);
}
BOOL LLViewerRegion::canManageEstate() const
{
return gAgent.isGodlike()
|| isEstateManager()
|| gAgent.getID() == getOwner();
}
const std::string LLViewerRegion::getSimAccessString() const
{
return accessToString(mSimAccess);
}
// static
std::string LLViewerRegion::regionFlagsToString(U32 flags)
{
std::string result;
if (flags & REGION_FLAGS_SANDBOX)
{
if(!result.empty()) result += ", ";
result += "Sandbox";
}
if (flags & REGION_FLAGS_ALLOW_DAMAGE)
{
if(!result.empty()) result += ", ";
result += "Not Safe";
}
// <edit>
//These dont seem to have value anymore.
/*if (!(flags & REGION_FLAGS_PUBLIC_ALLOWED))
{
if(!result.empty()) result += ", ";
result += "Private";
}
if (!(flags & REGION_FLAGS_ALLOW_VOICE))
{
if(!result.empty()) result += ", ";
result += "Voice Disabled";
}*/
if (flags & REGION_FLAGS_ALLOW_LANDMARK)
{
if(!result.empty()) result += ", ";
result += "Create Landmarks";
}
if (flags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT)
{
if(!result.empty()) result += ", ";
result += "Direct Teleport";
}
if (flags & REGION_FLAGS_DENY_ANONYMOUS)
{
if(!result.empty()) result += ", ";
result += "Payment Info needed";
}
if (flags & REGION_FLAGS_DENY_AGEUNVERIFIED)
{
if(!result.empty()) result += ", ";
result += "Age Verified";
}
if (flags & REGION_FLAGS_BLOCK_FLY)
{
if(!result.empty()) result += ", ";
result += "No Fly";
}
// </edit>
return result;
}
// static
std::string LLViewerRegion::accessToString(U8 sim_access)
{
switch(sim_access)
{
case SIM_ACCESS_PG:
return LLTrans::getString("SIM_ACCESS_PG");
case SIM_ACCESS_MATURE:
return LLTrans::getString("SIM_ACCESS_MATURE");
case SIM_ACCESS_ADULT:
return LLTrans::getString("SIM_ACCESS_ADULT");
case SIM_ACCESS_DOWN:
return LLTrans::getString("SIM_ACCESS_DOWN");
case SIM_ACCESS_MIN:
default:
return LLTrans::getString("SIM_ACCESS_MIN");
}
}
// static
std::string LLViewerRegion::accessToShortString(U8 sim_access)
{
switch(sim_access) /* Flawfinder: ignore */
{
case SIM_ACCESS_PG:
return "PG";
case SIM_ACCESS_MATURE:
return "M";
case SIM_ACCESS_ADULT:
return "A";
case SIM_ACCESS_MIN:
default:
return "U";
}
}
// static
void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**)
{
// send it to 'observers'
// *TODO: switch the floaters to using LLRegionInfoModel
llinfos << "Processing region info" << llendl;
LLRegionInfoModel::getInstance()->update(msg);
LLFloaterGodTools::processRegionInfo(msg);
LLFloaterRegionInfo::processRegionInfo(msg);
LLFloaterReporter::processRegionInfo(msg);
}
void LLViewerRegion::setCacheID(const LLUUID& id)
{
mImpl->mCacheID = id;
}
S32 LLViewerRegion::renderPropertyLines()
{
if (mParcelOverlay)
{
return mParcelOverlay->renderPropertyLines();
}
else
{
return 0;
}
}
// This gets called when the height field changes.
void LLViewerRegion::dirtyHeights()
{
// Property lines need to be reconstructed when the land changes.
if (mParcelOverlay)
{
mParcelOverlay->setDirty();
}
}
BOOL LLViewerRegion::idleUpdate(F32 max_update_time)
{
// did_update returns TRUE if we did at least one significant update
BOOL did_update = mImpl->mLandp->idleUpdate(max_update_time);
if (mParcelOverlay)
{
// Hopefully not a significant time sink...
mParcelOverlay->idleUpdate();
}
return did_update;
}
// As above, but forcibly do the update.
void LLViewerRegion::forceUpdate()
{
mImpl->mLandp->idleUpdate(0.f);
if (mParcelOverlay)
{
mParcelOverlay->idleUpdate(true);
}
}
void LLViewerRegion::connectNeighbor(LLViewerRegion *neighborp, U32 direction)
{
mImpl->mLandp->connectNeighbor(neighborp->mImpl->mLandp, direction);
mCloudLayer.connectNeighbor(&(neighborp->mCloudLayer), direction);
}
void LLViewerRegion::disconnectAllNeighbors()
{
mImpl->mLandp->disconnectAllNeighbors();
mCloudLayer.disconnectAllNeighbors();
}
LLVLComposition * LLViewerRegion::getComposition() const
{
return mImpl->mCompositionp;
}
F32 LLViewerRegion::getCompositionXY(const S32 x, const S32 y) const
{
if (x >= 256)
{
if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 256.f, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255, 255);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
else
{
LLVector3d center = getCenterGlobal() + LLVector3d(256.f, 0, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled(255.f, (F32)y);
F32 adj_comp = regionp->getComposition()->getValueScaled(x - 256.f, (F32)y);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
}
else if (y >= 256)
{
LLVector3d center = getCenterGlobal() + LLVector3d(0.f, 256.f, 0.f);
LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(center);
if (regionp)
{
// OK, we need to do some hackery here - different simulators no longer use
// the same composition values, necessarily.
// If we're attempting to blend, then we want to make the fractional part of
// this region match the fractional of the adjacent. For now, just minimize
// the delta.
F32 our_comp = getComposition()->getValueScaled((F32)x, 255.f);
F32 adj_comp = regionp->getComposition()->getValueScaled((F32)x, y - 256.f);
while (llabs(our_comp - adj_comp) >= 1.f)
{
if (our_comp > adj_comp)
{
adj_comp += 1.f;
}
else
{
adj_comp -= 1.f;
}
}
return adj_comp;
}
}
return getComposition()->getValueScaled((F32)x, (F32)y);
}
void LLViewerRegion::calculateCenterGlobal()
{
mImpl->mCenterGlobal = mImpl->mOriginGlobal;
mImpl->mCenterGlobal.mdV[VX] += 0.5 * mWidth;
mImpl->mCenterGlobal.mdV[VY] += 0.5 * mWidth;
mImpl->mCenterGlobal.mdV[VZ] = 0.5 * mImpl->mLandp->getMinZ() + mImpl->mLandp->getMaxZ();
}
void LLViewerRegion::calculateCameraDistance()
{
mCameraDistanceSquared = (F32)(gAgentCamera.getCameraPositionGlobal() - getCenterGlobal()).magVecSquared();
}
U32 LLViewerRegion::getNetDetailsForLCD()
{
return mPingDelay;
}
std::ostream& operator<<(std::ostream &s, const LLViewerRegion &region)
{
s << "{ ";
s << region.mImpl->mHost;
s << " mOriginGlobal = " << region.getOriginGlobal()<< "\n";
std::string name(region.getName()), zone(region.getZoning());
if (! name.empty())
{
s << " mName = " << name << '\n';
}
if (! zone.empty())
{
s << " mZoning = " << zone << '\n';
}
s << "}";
return s;
}
// ---------------- Protected Member Functions ----------------
void LLViewerRegion::updateNetStats()
{
F32 dt = mImpl->mLastNetUpdate.getElapsedTimeAndResetF32();
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mImpl->mHost);
if (!cdp)
{
mAlive = false;
return;
}
mAlive = true;
mDeltaTime = dt;
mLastPacketsIn = mPacketsIn;
mLastBitsIn = mBitsIn;
mLastPacketsOut = mPacketsOut;
mLastPacketsLost = mPacketsLost;
mPacketsIn = cdp->getPacketsIn();
mBitsIn = 8 * cdp->getBytesIn();
mPacketsOut = cdp->getPacketsOut();
mPacketsLost = cdp->getPacketsLost();
mPingDelay = cdp->getPingDelay();
mBitStat.addValue(mBitsIn - mLastBitsIn);
mPacketsStat.addValue(mPacketsIn - mLastPacketsIn);
mPacketsLostStat.addValue(mPacketsLost);
}
U32 LLViewerRegion::getPacketsLost() const
{
LLCircuitData *cdp = gMessageSystem->mCircuitInfo.findCircuit(mImpl->mHost);
if (!cdp)
{
llinfos << "LLViewerRegion::getPacketsLost couldn't find circuit for " << mImpl->mHost << llendl;
return 0;
}
else
{
return cdp->getPacketsLost();
}
}
void LLViewerRegion::setHttpResponderPtrNULL()
{
mImpl->mHttpResponderPtr = NULL;
}
const LLHTTPClient::ResponderPtr LLViewerRegion::getHttpResponderPtr() const
{
return mImpl->mHttpResponderPtr;
}
BOOL LLViewerRegion::pointInRegionGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region = getPosRegionFromGlobal(point_global);
if (pos_region.mV[VX] < 0)
{
return FALSE;
}
if (pos_region.mV[VX] >= mWidth)
{
return FALSE;
}
if (pos_region.mV[VY] < 0)
{
return FALSE;
}
if (pos_region.mV[VY] >= mWidth)
{
return FALSE;
}
return TRUE;
}
LLVector3 LLViewerRegion::getPosRegionFromGlobal(const LLVector3d &point_global) const
{
LLVector3 pos_region;
pos_region.setVec(point_global - mImpl->mOriginGlobal);
return pos_region;
}
LLVector3d LLViewerRegion::getPosGlobalFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_region_d;
pos_region_d.setVec(pos_region);
return pos_region_d + mImpl->mOriginGlobal;
}
LLVector3 LLViewerRegion::getPosAgentFromRegion(const LLVector3 &pos_region) const
{
LLVector3d pos_global = getPosGlobalFromRegion(pos_region);
return gAgent.getPosAgentFromGlobal(pos_global);
}
LLVector3 LLViewerRegion::getPosRegionFromAgent(const LLVector3 &pos_agent) const
{
return pos_agent - getOriginAgent();
}
F32 LLViewerRegion::getLandHeightRegion(const LLVector3& region_pos)
{
return mImpl->mLandp->resolveHeightRegion( region_pos );
}
bool LLViewerRegion::isAlive()
{
return mAlive;
}
BOOL LLViewerRegion::isOwnedSelf(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedSelf(pos);
} else {
return FALSE;
}
}
// Owned by a group you belong to? (officer or member)
BOOL LLViewerRegion::isOwnedGroup(const LLVector3& pos)
{
if (mParcelOverlay)
{
return mParcelOverlay->isOwnedGroup(pos);
} else {
return FALSE;
}
}
// the new TCP coarse location handler node
class CoarseLocationUpdate : public LLHTTPNode
{
public:
virtual void post(
ResponsePtr responder,
const LLSD& context,
const LLSD& input) const
{
LLHost host(input["sender"].asString());
LLViewerRegion* region = LLWorld::getInstance()->getRegion(host);
if( !region )
{
return;
}
S32 target_index = input["body"]["Index"][0]["Prey"].asInteger();
S32 you_index = input["body"]["Index"][0]["You" ].asInteger();
LLDynamicArray<U32>* avatar_locs = &region->mMapAvatars;
LLDynamicArray<LLUUID>* avatar_ids = &region->mMapAvatarIDs;
avatar_locs->reset();
avatar_ids->reset();
//llinfos << "coarse locations agent[0] " << input["body"]["AgentData"][0]["AgentID"].asUUID() << llendl;
//llinfos << "my agent id = " << gAgent.getID() << llendl;
//llinfos << ll_pretty_print_sd(input) << llendl;
LLSD
locs = input["body"]["Location"],
agents = input["body"]["AgentData"];
LLSD::array_iterator
locs_it = locs.beginArray(),
agents_it = agents.beginArray();
BOOL has_agent_data = input["body"].has("AgentData");
for(int i=0;
locs_it != locs.endArray();
i++, locs_it++)
{
U8
x = locs_it->get("X").asInteger(),
y = locs_it->get("Y").asInteger(),
z = locs_it->get("Z").asInteger();
// treat the target specially for the map, and don't add you or the target
if(i == target_index)
{
LLVector3d global_pos(region->getOriginGlobal());
global_pos.mdV[VX] += (F64)x;
global_pos.mdV[VY] += (F64)y;
global_pos.mdV[VZ] += (F64)z * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
else if( i != you_index)
{
U32 loc = x << 16 | y << 8 | z; loc = loc;
U32 pos = 0x0;
pos |= x;
pos <<= 8;
pos |= y;
pos <<= 8;
pos |= z;
avatar_locs->put(pos);
//llinfos << "next pos: " << x << "," << y << "," << z << ": " << pos << llendl;
if(has_agent_data) // for backwards compatibility with old message format
{
LLUUID agent_id(agents_it->get("AgentID").asUUID());
//llinfos << "next agent: " << agent_id.asString() << llendl;
avatar_ids->put(agent_id);
}
}
if (has_agent_data)
{
agents_it++;
}
}
}
};
// build the coarse location HTTP node under the "/message" URL
LLHTTPRegistration<CoarseLocationUpdate>
gHTTPRegistrationCoarseLocationUpdate(
"/message/CoarseLocationUpdate");
// the deprecated coarse location handler
void LLViewerRegion::updateCoarseLocations(LLMessageSystem* msg)
{
//llinfos << "CoarseLocationUpdate" << llendl;
mMapAvatars.reset();
mMapAvatarIDs.reset(); // only matters in a rare case but it's good to be safe.
U8 x_pos = 0;
U8 y_pos = 0;
U8 z_pos = 0;
U32 pos = 0x0;
S16 agent_index;
S16 target_index;
msg->getS16Fast(_PREHASH_Index, _PREHASH_You, agent_index);
msg->getS16Fast(_PREHASH_Index, _PREHASH_Prey, target_index);
BOOL has_agent_data = msg->has(_PREHASH_AgentData);
S32 count = msg->getNumberOfBlocksFast(_PREHASH_Location);
for(S32 i = 0; i < count; i++)
{
msg->getU8Fast(_PREHASH_Location, _PREHASH_X, x_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Y, y_pos, i);
msg->getU8Fast(_PREHASH_Location, _PREHASH_Z, z_pos, i);
LLUUID agent_id = LLUUID::null;
if(has_agent_data)
{
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id, i);
}
//llinfos << " object X: " << (S32)x_pos << " Y: " << (S32)y_pos
// << " Z: " << (S32)(z_pos * 4)
// << llendl;
// treat the target specially for the map
if(i == target_index)
{
LLVector3d global_pos(mImpl->mOriginGlobal);
global_pos.mdV[VX] += (F64)(x_pos);
global_pos.mdV[VY] += (F64)(y_pos);
global_pos.mdV[VZ] += (F64)(z_pos) * 4.0;
LLAvatarTracker::instance().setTrackedCoarseLocation(global_pos);
}
//don't add you
if( i != agent_index)
{
pos = 0x0;
pos |= x_pos;
pos <<= 8;
pos |= y_pos;
pos <<= 8;
pos |= z_pos;
mMapAvatars.put(pos);
if(has_agent_data)
{
mMapAvatarIDs.put(agent_id);
}
}
}
}
void LLViewerRegion::getInfo(LLSD& info)
{
info["Region"]["Host"] = getHost().getIPandPort();
info["Region"]["Name"] = getName();
U32 x, y;
from_region_handle(getHandle(), &x, &y);
info["Region"]["Handle"]["x"] = (LLSD::Integer)x;
info["Region"]["Handle"]["y"] = (LLSD::Integer)y;
}
void LLViewerRegion::getSimulatorFeatures(LLSD& sim_features)
{
sim_features = mSimulatorFeatures;
}
void LLViewerRegion::setSimulatorFeatures(const LLSD& sim_features)
{
std::stringstream str;
LLSDSerialize::toPrettyXML(sim_features, str);
llinfos << str.str() << llendl;
mSimulatorFeatures = sim_features;
}
LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp)
{
U32 local_id = objectp->getLocalID();
U32 crc = objectp->getCRC();
LLVOCacheEntry* entry = get_if_there(mImpl->mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordDupe();
return CACHE_UPDATE_DUPE;
}
// Update the cache entry
mImpl->mCacheMap.erase(local_id);
delete entry;
entry = new LLVOCacheEntry(local_id, crc, dp);
mImpl->mCacheMap[local_id] = entry;
return CACHE_UPDATE_CHANGED;
}
// we haven't seen this object before
// Create new entry and add to map
eCacheUpdateResult result = CACHE_UPDATE_ADDED;
if (mImpl->mCacheMap.size() > MAX_OBJECT_CACHE_ENTRIES)
{
delete mImpl->mCacheMap.begin()->second ;
mImpl->mCacheMap.erase(mImpl->mCacheMap.begin());
result = CACHE_UPDATE_REPLACED;
}
entry = new LLVOCacheEntry(local_id, crc, dp);
mImpl->mCacheMap[local_id] = entry;
return result;
}
// Get data packer for this object, if we have cached data
// AND the CRC matches. JC
LLDataPacker *LLViewerRegion::getDP(U32 local_id, U32 crc, U8 &cache_miss_type)
{
//llassert(mCacheLoaded); This assert failes often, changing to early-out -- davep, 2010/10/18
LLVOCacheEntry* entry = get_if_there(mImpl->mCacheMap, local_id, (LLVOCacheEntry*)NULL);
if (entry)
{
// we've seen this object before
if (entry->getCRC() == crc)
{
// Record a hit
entry->recordHit();
cache_miss_type = CACHE_MISS_TYPE_NONE;
return entry->getDP(crc);
}
else
{
// llinfos << "CRC miss for " << local_id << llendl;
cache_miss_type = CACHE_MISS_TYPE_CRC;
mCacheMissCRC.put(local_id);
}
}
else
{
// llinfos << "Cache miss for " << local_id << llendl;
cache_miss_type = CACHE_MISS_TYPE_FULL;
mCacheMissFull.put(local_id);
}
return NULL;
}
void LLViewerRegion::addCacheMissFull(const U32 local_id)
{
mCacheMissFull.put(local_id);
}
void LLViewerRegion::requestCacheMisses()
{
S32 full_count = mCacheMissFull.count();
S32 crc_count = mCacheMissCRC.count();
if (full_count == 0 && crc_count == 0) return;
LLMessageSystem* msg = gMessageSystem;
BOOL start_new_message = TRUE;
S32 blocks = 0;
S32 i;
// Send full cache miss updates. For these, we KNOW we don't
// have a viewer object.
for (i = 0; i < full_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_FULL);
msg->addU32Fast(_PREHASH_ID, mCacheMissFull[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// Send CRC miss updates. For these, we _might_ have a viewer object,
// but probably not.
for (i = 0; i < crc_count; i++)
{
if (start_new_message)
{
msg->newMessageFast(_PREHASH_RequestMultipleObjects);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
start_new_message = FALSE;
}
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU8Fast(_PREHASH_CacheMissType, CACHE_MISS_TYPE_CRC);
msg->addU32Fast(_PREHASH_ID, mCacheMissCRC[i]);
blocks++;
if (blocks >= 255)
{
sendReliableMessage();
start_new_message = TRUE;
blocks = 0;
}
}
// finish any pending message
if (!start_new_message)
{
sendReliableMessage();
}
mCacheMissFull.reset();
mCacheMissCRC.reset();
mCacheDirty = TRUE ;
// llinfos << "KILLDEBUG Sent cache miss full " << full_count << " crc " << crc_count << llendl;
#if LL_RECORD_VIEWER_STATS
LLViewerStatsRecorder::instance()->beginObjectUpdateEvents(this);
LLViewerStatsRecorder::instance()->recordRequestCacheMissesEvent(full_count + crc_count);
LLViewerStatsRecorder::instance()->endObjectUpdateEvents();
#endif
}
void LLViewerRegion::dumpCache()
{
const S32 BINS = 4;
S32 hit_bin[BINS];
S32 change_bin[BINS];
S32 i;
for (i = 0; i < BINS; ++i)
{
hit_bin[i] = 0;
change_bin[i] = 0;
}
LLVOCacheEntry *entry;
for(LLVOCacheEntry::vocache_entry_map_t::iterator iter = mImpl->mCacheMap.begin(); iter != mImpl->mCacheMap.end(); ++iter)
{
entry = iter->second ;
S32 hits = entry->getHitCount();
S32 changes = entry->getCRCChangeCount();
hits = llclamp(hits, 0, BINS-1);
changes = llclamp(changes, 0, BINS-1);
hit_bin[hits]++;
change_bin[changes]++;
}
llinfos << "Count " << mImpl->mCacheMap.size() << llendl;
for (i = 0; i < BINS; i++)
{
llinfos << "Hits " << i << " " << hit_bin[i] << llendl;
}
for (i = 0; i < BINS; i++)
{
llinfos << "Changes " << i << " " << change_bin[i] << llendl;
}
}
void LLViewerRegion::unpackRegionHandshake()
{
LLMessageSystem *msg = gMessageSystem;
U32 region_flags;
U8 sim_access;
std::string sim_name;
LLUUID sim_owner;
BOOL is_estate_manager;
F32 water_height;
F32 billable_factor;
LLUUID cache_id;
msg->getU32 ("RegionInfo", "RegionFlags", region_flags);
msg->getU8 ("RegionInfo", "SimAccess", sim_access);
msg->getString ("RegionInfo", "SimName", sim_name);
msg->getUUID ("RegionInfo", "SimOwner", sim_owner);
msg->getBOOL ("RegionInfo", "IsEstateManager", is_estate_manager);
msg->getF32 ("RegionInfo", "WaterHeight", water_height);
msg->getF32 ("RegionInfo", "BillableFactor", billable_factor);
msg->getUUID ("RegionInfo", "CacheID", cache_id );
setRegionFlags(region_flags);
setSimAccess(sim_access);
setRegionNameAndZone(sim_name);
setOwner(sim_owner);
setIsEstateManager(is_estate_manager);
setWaterHeight(water_height);
setBillableFactor(billable_factor);
setCacheID(cache_id);
LLUUID region_id;
msg->getUUID("RegionInfo2", "RegionID", region_id);
setRegionID(region_id);
// Retrieve the CR-53 (Homestead/Land SKU) information
S32 classID = 0;
S32 cpuRatio = 0;
std::string coloName;
std::string productSKU;
std::string productName;
// the only reasonable way to decide if we actually have any data is to
// check to see if any of these fields have positive sizes
if (msg->getSize("RegionInfo3", "ColoName") > 0 ||
msg->getSize("RegionInfo3", "ProductSKU") > 0 ||
msg->getSize("RegionInfo3", "ProductName") > 0)
{
msg->getS32 ("RegionInfo3", "CPUClassID", classID);
msg->getS32 ("RegionInfo3", "CPURatio", cpuRatio);
msg->getString ("RegionInfo3", "ColoName", coloName);
msg->getString ("RegionInfo3", "ProductSKU", productSKU);
msg->getString ("RegionInfo3", "ProductName", productName);
mClassID = classID;
mCPURatio = cpuRatio;
mColoName = coloName;
mProductSKU = productSKU;
mProductName = productName;
}
LLVLComposition *compp = getComposition();
if (compp)
{
LLUUID tmp_id;
msg->getUUID("RegionInfo", "TerrainDetail0", tmp_id);
compp->setDetailTextureID(0, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail1", tmp_id);
compp->setDetailTextureID(1, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail2", tmp_id);
compp->setDetailTextureID(2, tmp_id);
msg->getUUID("RegionInfo", "TerrainDetail3", tmp_id);
compp->setDetailTextureID(3, tmp_id);
F32 tmp_f32;
msg->getF32("RegionInfo", "TerrainStartHeight00", tmp_f32);
compp->setStartHeight(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight01", tmp_f32);
compp->setStartHeight(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight10", tmp_f32);
compp->setStartHeight(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainStartHeight11", tmp_f32);
compp->setStartHeight(3, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange00", tmp_f32);
compp->setHeightRange(0, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange01", tmp_f32);
compp->setHeightRange(1, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange10", tmp_f32);
compp->setHeightRange(2, tmp_f32);
msg->getF32("RegionInfo", "TerrainHeightRange11", tmp_f32);
compp->setHeightRange(3, tmp_f32);
// If this is an UPDATE (params already ready, we need to regenerate
// all of our terrain stuff, by
if (compp->getParamsReady())
{
getLand().dirtyAllPatches();
}
else
{
compp->setParamsReady();
}
}
// Now that we have the name, we can load the cache file
// off disk.
loadObjectCache();
// After loading cache, signal that simulator can start
// sending data.
// TODO: Send all upstream viewer->sim handshake info here.
LLHost host = msg->getSender();
msg->newMessage("RegionHandshakeReply");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->nextBlock("RegionInfo");
msg->addU32("Flags", 0x0 );
msg->sendReliable(host);
}
void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames)
{
//capabilityNames.append("AttachmentResources"); //Script limits (llfloaterscriptlimits.cpp)
//capabilityNames.append("AvatarPickerSearch"); //Display name/SLID lookup (llfloateravatarpicker.cpp)
capabilityNames.append("ChatSessionRequest");
capabilityNames.append("CopyInventoryFromNotecard");
capabilityNames.append("CreateInventoryCategory");
capabilityNames.append("DispatchRegionInfo");
capabilityNames.append("EstateChangeInfo");
capabilityNames.append("EventQueueGet");
capabilityNames.append("EnvironmentSettings");
/*capabilityNames.append("ObjectMedia");
capabilityNames.append("ObjectMediaNavigate");*/
if (gSavedSettings.getBOOL("UseHTTPInventory")) //Caps suffixed with 2 by LL. Don't update until rest of fetch system is updated first.
{
capabilityNames.append("FetchLib2");
capabilityNames.append("FetchLibDescendents2");
capabilityNames.append("FetchInventory2");
capabilityNames.append("FetchInventoryDescendents2");
}
capabilityNames.append("GetDisplayNames");
capabilityNames.append("GetTexture");
capabilityNames.append("GetMesh");
capabilityNames.append("GetObjectCost");
capabilityNames.append("GetObjectPhysicsData");
capabilityNames.append("GroupProposalBallot");
capabilityNames.append("HomeLocation");
//capabilityNames.append("LandResources"); //Script limits (llfloaterscriptlimits.cpp)
capabilityNames.append("MapLayer");
capabilityNames.append("MapLayerGod");
#if MESH_IMPORT
capabilityNames.append("MeshUploadFlag");
#endif //MESH_IMPORT
capabilityNames.append("NewFileAgentInventory");
capabilityNames.append("ParcelPropertiesUpdate");
capabilityNames.append("ParcelMediaURLFilterList");
capabilityNames.append("ParcelNavigateMedia");
capabilityNames.append("ParcelVoiceInfoRequest");
capabilityNames.append("ProductInfoRequest");
capabilityNames.append("ProvisionVoiceAccountRequest");
capabilityNames.append("RemoteParcelRequest");
capabilityNames.append("RequestTextureDownload");
capabilityNames.append("ResourceCostSelected"); //Unreferenced?
capabilityNames.append("SearchStatRequest");
capabilityNames.append("SearchStatTracking");
capabilityNames.append("SendPostcard");
capabilityNames.append("SendUserReport");
capabilityNames.append("SendUserReportWithScreenshot");
capabilityNames.append("ServerReleaseNotes");
//capabilityNames.append("SimConsole");
capabilityNames.append("SimulatorFeatures");
capabilityNames.append("SetDisplayName");
//capabilityNames.append("SimConsoleAsync");
capabilityNames.append("StartGroupProposal");
capabilityNames.append("TextureStats");
capabilityNames.append("UntrustedSimulatorMessage");
capabilityNames.append("UpdateAgentInformation");
capabilityNames.append("UpdateAgentLanguage");
capabilityNames.append("UpdateGestureAgentInventory");
capabilityNames.append("UpdateNotecardAgentInventory");
capabilityNames.append("UpdateScriptAgent");
capabilityNames.append("UpdateGestureTaskInventory");
capabilityNames.append("UpdateNotecardTaskInventory");
capabilityNames.append("UpdateScriptTask");
capabilityNames.append("UploadBakedTexture");
//capabilityNames.append("ViewerMetrics");
capabilityNames.append("ViewerStartAuction");
capabilityNames.append("ViewerStats");
// Please add new capabilities alphabetically to reduce
// merge conflicts.
}
void LLViewerRegion::setSeedCapability(const std::string& url)
{
if (getCapability("Seed") == url)
{
// llwarns << "Ignoring duplicate seed capability" << llendl;
return;
}
delete mImpl->mEventPoll;
mImpl->mEventPoll = NULL;
mImpl->mCapabilities.clear();
setCapability("Seed", url);
LLSD capabilityNames = LLSD::emptyArray();
mImpl->buildCapabilityNames(capabilityNames);
llinfos << "posting to seed " << url << llendl;
mImpl->mHttpResponderPtr = BaseCapabilitiesComplete::build(this) ;
LLHTTPClient::post(url, capabilityNames, mImpl->mHttpResponderPtr);
}
class SimulatorFeaturesReceived : public LLHTTPClient::Responder
{
LOG_CLASS(SimulatorFeaturesReceived);
public:
SimulatorFeaturesReceived(LLViewerRegion* region)
: mRegion(region)
{ }
void error(U32 statusNum, const std::string& reason)
{
LL_WARNS2("AppInit", "SimulatorFeatures") << statusNum << ": " << reason << LL_ENDL;
}
void result(const LLSD& content)
{
if(!mRegion) //region is removed or responder is not created.
{
return ;
}
mRegion->setSimulatorFeatures(content);
}
static boost::intrusive_ptr<SimulatorFeaturesReceived> build(
LLViewerRegion* region)
{
return boost::intrusive_ptr<SimulatorFeaturesReceived>(
new SimulatorFeaturesReceived(region));
}
private:
LLViewerRegion* mRegion;
};
void LLViewerRegion::setCapability(const std::string& name, const std::string& url)
{
if(name == "EventQueueGet")
{
delete mImpl->mEventPoll;
mImpl->mEventPoll = NULL;
mImpl->mEventPoll = new LLEventPoll(url, getHost());
}
else if(name == "UntrustedSimulatorMessage")
{
LLHTTPSender::setSender(mImpl->mHost, new LLCapHTTPSender(url));
}
else if (name == "SimulatorFeatures")
{
// kick off a request for simulator features
LLHTTPClient::get(url, new SimulatorFeaturesReceived(this));
}
else
{
mImpl->mCapabilities[name] = url;
if(name == "GetTexture")
{
mHttpUrl = url ;
}
}
}
bool LLViewerRegion::isSpecialCapabilityName(const std::string &name)
{
return name == "EventQueueGet" || name == "UntrustedSimulatorMessage";
}
std::string LLViewerRegion::getCapability(const std::string& name) const
{
CapabilityMap::const_iterator iter = mImpl->mCapabilities.find(name);
if(iter == mImpl->mCapabilities.end())
{
return "";
}
return iter->second;
}
bool LLViewerRegion::capabilitiesReceived() const
{
return mCapabilitiesReceived;
}
void LLViewerRegion::setCapabilitiesReceived(bool received)
{
mCapabilitiesReceived = received;
// Tell interested parties that we've received capabilities,
// so that they can safely use getCapability().
if (received)
{
mCapabilitiesReceivedSignal(getRegionID());
// This is a single-shot signal. Forget callbacks to save resources.
mCapabilitiesReceivedSignal.disconnect_all_slots();
}
}
boost::signals2::connection LLViewerRegion::setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb)
{
return mCapabilitiesReceivedSignal.connect(cb);
}
void LLViewerRegion::logActiveCapabilities() const
{
int count = 0;
CapabilityMap::const_iterator iter;
for (iter = mImpl->mCapabilities.begin(); iter != mImpl->mCapabilities.end(); ++iter, ++count)
{
if (!iter->second.empty())
{
llinfos << iter->first << " URL is " << iter->second << llendl;
}
}
llinfos << "Dumped " << count << " entries." << llendl;
}
LLSpatialPartition* LLViewerRegion::getSpatialPartition(U32 type)
{
if (type < mImpl->mObjectPartition.size())
{
return mImpl->mObjectPartition[type];
}
return NULL;
}
void LLViewerRegion::showReleaseNotes()
{
std::string url = this->getCapability("ServerReleaseNotes");
if (url.empty()) {
// HACK haven't received the capability yet, we'll wait until
// it arives.
mReleaseNotesRequested = TRUE;
return;
}
LLWeb::loadURL(url);
mReleaseNotesRequested = FALSE;
}
std::string LLViewerRegion::getDescription() const
{
return stringize(*this);
}
bool LLViewerRegion::meshUploadEnabled() const
{
if (getCapability("SimulatorFeatures").empty())
{
return !getCapability("MeshUploadFlag").empty();
}
else
{
return (mSimulatorFeatures.has("MeshUploadEnabled") &&
mSimulatorFeatures["MeshUploadEnabled"].asBoolean());
}
}
bool LLViewerRegion::meshRezEnabled() const
{
if (getCapability("SimulatorFeatures").empty())
{
return !getCapability("GetMesh").empty();
}
else
{
return (mSimulatorFeatures.has("MeshRezEnabled") &&
mSimulatorFeatures["MeshRezEnabled"].asBoolean());
}
}