Improved texture console progress bar visibility. Shoehorned sgblacklist for server response status 499 Restored stat recording for LLViewerTextureList Cleaned up lltexturefetch by excluding more unused code via #if
230 lines
7.4 KiB
C++
230 lines
7.4 KiB
C++
/**
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* @file lltexturefetch.h
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* @brief Object for managing texture fetches.
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*
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* $LicenseInfo:firstyear=2000&license=viewergpl$
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*
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* Copyright (c) 2000-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLTEXTUREFETCH_H
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#define LL_LLTEXTUREFETCH_H
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#include "lldir.h"
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#include "llimage.h"
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#include "lluuid.h"
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#include "llworkerthread.h"
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#include "llcurl.h"
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#include "lltextureinfo.h"
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#include "llapr.h"
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class LLViewerTexture;
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class LLTextureFetchWorker;
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class HTTPGetResponder;
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class LLTextureCache;
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class LLImageDecodeThread;
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class LLHost;
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#if HTTP_METRICS
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class LLViewerAssetStats;
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#endif
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// Interface class
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class LLTextureFetch : public LLWorkerThread
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{
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friend class LLTextureFetchWorker;
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friend class HTTPGetResponder;
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public:
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LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode = false);
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~LLTextureFetch();
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class TFRequest;
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/*virtual*/ S32 update(U32 max_time_ms);
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void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
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void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
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bool createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
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S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
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void deleteRequest(const LLUUID& id, bool cancel);
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bool getRequestFinished(const LLUUID& id, S32& discard_level,
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LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux);
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bool updateRequestPriority(const LLUUID& id, F32 priority);
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bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
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bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
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void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
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F32 getTextureBandwidth() { return mTextureBandwidth; }
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// Debug
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BOOL isFromLocalCache(const LLUUID& id);
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S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
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U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
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void dump();
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S32 getNumRequests() ;
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S32 getNumHTTPRequests() ;
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U32 getTotalNumHTTPRequests() ;
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// Public for access by callbacks
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S32 getPending();
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void lockQueue() { mQueueMutex.lock(); }
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void unlockQueue() { mQueueMutex.unlock(); }
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LLTextureFetchWorker* getWorker(const LLUUID& id);
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LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
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LLTextureInfo* getTextureInfo() { return &mTextureInfo; }
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#if HTTP_METRICS
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// Commands available to other threads to control metrics gathering operations.
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void commandSetRegion(U64 region_handle);
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void commandSendMetrics(const std::string & caps_url,
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const LLUUID & session_id,
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const LLUUID & agent_id,
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LLViewerAssetStats * main_stats);
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void commandDataBreak();
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LLCurlRequest & getCurlRequest() { return *mCurlGetRequest; }
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bool isQAMode() const { return mQAMode; }
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// Curl POST counter maintenance
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inline void incrCurlPOSTCount() { mCurlPOSTRequestCount++; }
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inline void decrCurlPOSTCount() { mCurlPOSTRequestCount--; }
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#endif
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protected:
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void addToNetworkQueue(LLTextureFetchWorker* worker);
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void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
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void addToHTTPQueue(const LLUUID& id);
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void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0);
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void removeRequest(LLTextureFetchWorker* worker, bool cancel);
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// Overrides from the LLThread tree
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bool runCondition();
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private:
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void sendRequestListToSimulators();
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/*virtual*/ void startThread(void);
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/*virtual*/ void endThread(void);
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/*virtual*/ void threadedUpdate(void);
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void commonUpdate();
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#if HTTP_METRICS
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// Metrics command helpers
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/**
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* Enqueues a command request at the end of the command queue
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* and wakes up the thread as needed.
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*
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* Takes ownership of the TFRequest object.
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*
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* Method locks the command queue.
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*/
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void cmdEnqueue(TFRequest *);
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/**
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* Returns the first TFRequest object in the command queue or
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* NULL if none is present.
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*
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* Caller acquires ownership of the object and must dispose of it.
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*
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* Method locks the command queue.
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*/
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TFRequest * cmdDequeue();
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/**
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* Processes the first command in the queue disposing of the
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* request on completion. Successive calls are needed to perform
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* additional commands.
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*
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* Method locks the command queue.
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*/
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void cmdDoWork();
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#endif
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public:
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LLUUID mDebugID;
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S32 mDebugCount;
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BOOL mDebugPause;
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S32 mPacketCount;
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S32 mBadPacketCount;
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private:
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LLMutex mQueueMutex; //to protect mRequestMap only
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LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
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LLTextureCache* mTextureCache;
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LLImageDecodeThread* mImageDecodeThread;
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LLCurlRequest* mCurlGetRequest;
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// Map of all requests by UUID
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typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
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map_t mRequestMap;
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// Set of requests that require network data
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typedef std::set<LLUUID> queue_t;
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queue_t mNetworkQueue;
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queue_t mHTTPTextureQueue;
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typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
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cancel_queue_t mCancelQueue;
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F32 mTextureBandwidth;
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F32 mMaxBandwidth;
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LLTextureInfo mTextureInfo;
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U32 mHTTPTextureBits;
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//debug use
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U32 mTotalHTTPRequests ;
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#if HTTP_METRICS
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// Out-of-band cross-thread command queue. This command queue
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// is logically tied to LLQueuedThread's list of
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// QueuedRequest instances and so must be covered by the
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// same locks.
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typedef std::vector<TFRequest *> command_queue_t;
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command_queue_t mCommands;
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// If true, modifies some behaviors that help with QA tasks.
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const bool mQAMode;
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// Count of POST requests outstanding. We maintain the count
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// indirectly in the CURL request responder's ctor and dtor and
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// use it when determining whether or not to sleep the thread. Can't
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// use the LLCurl module's request counter as it isn't thread compatible.
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// *NOTE: Don't mix Atomic and static, apr_initialize must be called first.
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LLAtomic32<S32> mCurlPOSTRequestCount;
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public:
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// A probabilistically-correct indicator that the current
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// attempt to log metrics follows a break in the metrics stream
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// reporting due to either startup or a problem POSTing data.
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static volatile bool svMetricsDataBreak;
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#endif
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};
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#endif // LL_LLTEXTUREFETCH_H
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