The fly button on the toolbar would enable itself despite RLVa restrictions
- This was because always fly was checked after gAgent.canFly(), despite the fact that gAgent.canFly() itself checks always fly setting at the correct time.
When teleporting to a region that blocks flying, the agent would start flying due to a strange check inherited from upstream.. My opinion is, they want gods to fly, but that's kinda strange too, so I've changed it to set flying false in this case.