Files
SingularityViewer/indra/newview/llnamebox.h
Liru Færs d9ff42ab3c Add name_system attribute to NameBoxes and NameEditors
Uses the main one by default.
Removes old show complete names on profile setting in favor of
ProfileNameSystem, which is now offered under Adv. Chat->Chat UI

Forces nameui to refresh on name setting update, or should, not important though
2019-11-23 22:37:50 -05:00

63 lines
2.2 KiB
C++

/**
* @file llnamebox.h
* @brief display and refresh a name from the name cache
*
* $LicenseInfo:firstyear=2003&license=viewergpl$
*
* Copyright (c) 2003-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLNAMEBOX_H
#define LL_LLNAMEBOX_H
#include "llnameui.h"
#include "lltextbox.h"
class LLNameBox final
: public LLTextBox
, public LLNameUI
{
public:
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
void displayAsLink(bool link) override final;
void setText(const std::string& text) override final { LLTextBox::setText(text); }
void setValue(const LLSD& value) override final { LLNameUI::setValue(value); }
LLSD getValue() const override final { return LLNameUI::getValue(); }
BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override final;
BOOL handleHover(S32 x, S32 y, MASK mask) override final;
LLNameBox(const std::string& name,
const LLUUID& name_id = LLUUID::null,
bool is_group = false,
const std::string& loading = LLStringUtil::null,
bool rlv_sensitive = false,
const std::string& name_system = LLStringUtil::null);
};
#endif