Conflicts: indra/newview/llspeakers.cpp Compile fixes: indra/newview/llgroupmgr.cpp - uncomment new API for GroupBanDataResponder
926 lines
27 KiB
C++
926 lines
27 KiB
C++
/**
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* @file llavatarnamecache.cpp
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* @brief Provides lookup of avatar SLIDs ("bobsmith123") and display names
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* ("James Cook") from avatar UUIDs.
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*
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* $LicenseInfo:firstyear=2010&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llavatarnamecache.h"
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#include "llcachename.h" // we wrap this system
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#include "llcontrol.h" // For LLCachedControl
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#include "llframetimer.h"
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#include "llhttpclient.h"
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#include "llsd.h"
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#include "llsdserialize.h"
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#include <boost/tokenizer.hpp>
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#include <map>
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#include <set>
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namespace LLAvatarNameCache
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{
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use_display_name_signal_t mUseDisplayNamesSignal;
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// Manual override for display names - can disable even if the region
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// supports it.
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bool sUseDisplayNames = true;
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// [RLVa:KB] - Checked: 2010-12-08 (RLVa-1.4.0a) | Added: RLVa-1.2.2c
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// RLVa override for display names
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bool sForceDisplayNames = false;
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// [/RLVa:KB]
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// Cache starts in a paused state until we can determine if the
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// current region supports display names.
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bool sRunning = false;
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// Base lookup URL for name service.
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// On simulator, loaded from indra.xml
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// On viewer, usually a simulator capability (at People API team's request)
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// Includes the trailing slash, like "http://pdp60.lindenlab.com:8000/agents/"
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std::string sNameLookupURL;
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// accumulated agent IDs for next query against service
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typedef std::set<LLUUID> ask_queue_t;
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ask_queue_t sAskQueue;
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// agent IDs that have been requested, but with no reply
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// maps agent ID to frame time request was made
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typedef std::map<LLUUID, F64> pending_queue_t;
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pending_queue_t sPendingQueue;
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// Callbacks to fire when we received a name.
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// May have multiple callbacks for a single ID, which are
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// represented as multiple slots bound to the signal.
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// Avoid copying signals via pointers.
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typedef std::map<LLUUID, callback_signal_t*> signal_map_t;
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signal_map_t sSignalMap;
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// names we know about
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typedef std::map<LLUUID, LLAvatarName> cache_t;
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cache_t sCache;
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// Send bulk lookup requests a few times a second at most
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// only need per-frame timing resolution
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LLFrameTimer sRequestTimer;
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/// Maximum time an unrefreshed cache entry is allowed
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const F64 MAX_UNREFRESHED_TIME = 20.0 * 60.0;
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/// Time when unrefreshed cached names were checked last
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static F64 sLastExpireCheck;
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/// Time-to-live for a temp cache entry.
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const F64 TEMP_CACHE_ENTRY_LIFETIME = 60.0;
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//-----------------------------------------------------------------------
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// Internal methods
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//-----------------------------------------------------------------------
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// Handle name response off network.
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// Optionally skip adding to cache, used when this is a fallback to the
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// legacy name system.
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void processName(const LLUUID& agent_id,
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const LLAvatarName& av_name,
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bool add_to_cache);
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void requestNamesViaCapability();
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// Legacy name system callback
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void legacyNameCallback(const LLUUID& agent_id,
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const std::string& full_name,
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bool is_group
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);
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void requestNamesViaLegacy();
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// Fill in an LLAvatarName with the legacy name data
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void buildLegacyName(const std::string& full_name,
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LLAvatarName* av_name);
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// Do a single callback to a given slot
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void fireSignal(const LLUUID& agent_id,
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const callback_slot_t& slot,
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const LLAvatarName& av_name);
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// Is a request in-flight over the network?
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bool isRequestPending(const LLUUID& agent_id);
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// Erase expired names from cache
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void eraseUnrefreshed();
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bool expirationFromCacheControl(AIHTTPReceivedHeaders const& headers, F64* expires);
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}
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/* Sample response:
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<?xml version="1.0"?>
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<llsd>
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<map>
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<key>agents</key>
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<array>
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<map>
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<key>display_name_next_update</key>
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<date>2010-04-16T21:34:02+00:00Z</date>
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<key>display_name_expires</key>
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<date>2010-04-16T21:32:26.142178+00:00Z</date>
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<key>display_name</key>
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<string>MickBot390 LLQABot</string>
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<key>sl_id</key>
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<string>mickbot390.llqabot</string>
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<key>id</key>
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<string>0012809d-7d2d-4c24-9609-af1230a37715</string>
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<key>is_display_name_default</key>
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<boolean>false</boolean>
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</map>
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<map>
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<key>display_name_next_update</key>
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<date>2010-04-16T21:34:02+00:00Z</date>
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<key>display_name_expires</key>
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<date>2010-04-16T21:32:26.142178+00:00Z</date>
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<key>display_name</key>
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<string>Bjork Gudmundsdottir</string>
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<key>sl_id</key>
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<string>sardonyx.linden</string>
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<key>id</key>
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<string>3941037e-78ab-45f0-b421-bd6e77c1804d</string>
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<key>is_display_name_default</key>
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<boolean>true</boolean>
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</map>
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</array>
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</map>
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</llsd>
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*/
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class AIHTTPTimeoutPolicy;
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extern AIHTTPTimeoutPolicy avatarNameResponder_timeout;
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class LLAvatarNameResponder : public LLHTTPClient::ResponderWithResult
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{
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private:
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// need to store agent ids that are part of this request in case of
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// an error, so we can flag them as unavailable
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std::vector<LLUUID> mAgentIDs;
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// Need the headers to look up Expires: and Retry-After:
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virtual bool needsHeaders(void) const { return true; }
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public:
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LLAvatarNameResponder(const std::vector<LLUUID>& agent_ids)
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: mAgentIDs(agent_ids)
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{ }
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/*virtual*/ void httpSuccess(void)
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{
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// Pull expiration out of headers if available
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F64 expires = LLAvatarNameCache::nameExpirationFromHeaders(mReceivedHeaders);
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F64 now = LLFrameTimer::getTotalSeconds();
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LLSD agents = mContent["agents"];
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LLSD::array_const_iterator it = agents.beginArray();
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for ( ; it != agents.endArray(); ++it)
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{
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const LLSD& row = *it;
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LLUUID agent_id = row["id"].asUUID();
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LLAvatarName av_name;
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av_name.fromLLSD(row);
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// Use expiration time from header
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av_name.mExpires = expires;
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// Some avatars don't have explicit display names set
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if (av_name.mDisplayName.empty())
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{
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av_name.mDisplayName = av_name.mUsername;
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}
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LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result for " << agent_id << " "
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<< "user '" << av_name.mUsername << "' "
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<< "display '" << av_name.mDisplayName << "' "
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<< "expires in " << expires - now << " seconds"
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<< LL_ENDL;
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// cache it and fire signals
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LLAvatarNameCache::processName(agent_id, av_name, true);
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}
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// Same logic as error response case
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LLSD unresolved_agents = mContent["bad_ids"];
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S32 num_unresolved = unresolved_agents.size();
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if (num_unresolved > 0)
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{
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LL_WARNS("AvNameCache") << "LLAvatarNameResponder::result " << num_unresolved << " unresolved ids; "
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<< "expires in " << expires - now << " seconds"
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<< LL_ENDL;
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it = unresolved_agents.beginArray();
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for ( ; it != unresolved_agents.endArray(); ++it)
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{
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const LLUUID& agent_id = *it;
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LL_WARNS("AvNameCache") << "LLAvatarNameResponder::result "
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<< "failed id " << agent_id
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<< LL_ENDL;
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LLAvatarNameCache::handleAgentError(agent_id);
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}
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}
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LL_DEBUGS("AvNameCache") << "LLAvatarNameResponder::result "
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<< LLAvatarNameCache::sCache.size() << " cached names"
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<< LL_ENDL;
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}
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/*virtual*/ void httpFailure(void)
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{
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// If there's an error, it might be caused by PeopleApi,
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// or when loading textures on startup and using a very slow
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// network, this query may time out.
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// What we should do depends on whether or not we have a cached name
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LL_WARNS("AvNameCache") << "LLAvatarNameResponder::httpFailure " << mStatus << " " << mReason
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<< LL_ENDL;
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// Add dummy records for any agent IDs in this request that we do not have cached already
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std::vector<LLUUID>::const_iterator it = mAgentIDs.begin();
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for ( ; it != mAgentIDs.end(); ++it)
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{
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const LLUUID& agent_id = *it;
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LLAvatarNameCache::handleAgentError(agent_id);
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}
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}
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/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return avatarNameResponder_timeout; }
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/*virtual*/ char const* getName(void) const { return "LLAvatarNameResponder"; }
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};
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// Provide some fallback for agents that return errors
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void LLAvatarNameCache::handleAgentError(const LLUUID& agent_id)
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{
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std::map<LLUUID,LLAvatarName>::iterator existing = sCache.find(agent_id);
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if (existing == sCache.end())
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{
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// there is no existing cache entry, so make a temporary name from legacy
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LL_WARNS("AvNameCache") << "LLAvatarNameCache get legacy for agent "
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<< agent_id << LL_ENDL;
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gCacheName->get(agent_id, false, // legacy compatibility
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boost::bind(&LLAvatarNameCache::legacyNameCallback,
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_1, _2, _3));
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}
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else
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{
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// we have a chached (but probably expired) entry - since that would have
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// been returned by the get method, there is no need to signal anyone
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// Clear this agent from the pending list
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LLAvatarNameCache::sPendingQueue.erase(agent_id);
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LLAvatarName& av_name = existing->second;
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LL_DEBUGS("AvNameCache") << "LLAvatarNameCache use cache for agent "
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<< agent_id
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<< "user '" << av_name.mUsername << "' "
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<< "display '" << av_name.mDisplayName << "' "
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<< "expires in " << av_name.mExpires - LLFrameTimer::getTotalSeconds() << " seconds"
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<< LL_ENDL;
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av_name.mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME; // reset expiry time so we don't constantly rerequest.
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}
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}
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void LLAvatarNameCache::processName(const LLUUID& agent_id,
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const LLAvatarName& av_name,
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bool add_to_cache)
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{
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if (add_to_cache)
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{
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// sCache[agent_id] = av_name;
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// [SL:KB] - Patch: Agent-DisplayNames | Checked: 2010-12-28 (Catznip-2.4.0h) | Added: Catznip-2.4.0h
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// Don't replace existing entries with dummies
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cache_t::iterator itName = (av_name.mIsTemporaryName) ? sCache.find(agent_id) : sCache.end();
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if (sCache.end() != itName)
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itName->second.mExpires = av_name.mExpires;
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else
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sCache[agent_id] = av_name;
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// [/SL:KB]
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}
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sPendingQueue.erase(agent_id);
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// signal everyone waiting on this name
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signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
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if (sig_it != sSignalMap.end())
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{
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callback_signal_t* signal = sig_it->second;
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(*signal)(agent_id, av_name);
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sSignalMap.erase(agent_id);
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delete signal;
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signal = NULL;
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}
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}
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void LLAvatarNameCache::requestNamesViaCapability()
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{
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F64 now = LLFrameTimer::getTotalSeconds();
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// URL format is like:
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// http://pdp60.lindenlab.com:8000/agents/?ids=3941037e-78ab-45f0-b421-bd6e77c1804d&ids=0012809d-7d2d-4c24-9609-af1230a37715&ids=0019aaba-24af-4f0a-aa72-6457953cf7f0
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//
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// Apache can handle URLs of 4096 chars, but let's be conservative
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static const U32 NAME_URL_MAX = 4096;
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static const U32 NAME_URL_SEND_THRESHOLD = 3500;
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std::string url;
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url.reserve(NAME_URL_MAX);
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std::vector<LLUUID> agent_ids;
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agent_ids.reserve(128);
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U32 id_total = sAskQueue.size();
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U32 ids = 0;
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ask_queue_t::const_iterator it;
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while(!sAskQueue.empty())
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{
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it = sAskQueue.begin();
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const LLUUID& agent_id = *it;
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sAskQueue.erase(it);
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if (url.empty())
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{
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// ...starting new request
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url += sNameLookupURL;
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url += "?ids=";
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ids = 1;
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}
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else
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{
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// ...continuing existing request
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url += "&ids=";
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ids++;
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}
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url += agent_id.asString();
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agent_ids.push_back(agent_id);
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// mark request as pending
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sPendingQueue[agent_id] = now;
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if (url.size() > NAME_URL_SEND_THRESHOLD)
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{
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break;
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}
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}
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if (!url.empty())
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{
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LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaCapability requested "
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<< ids << "/" << id_total << "ids "
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<< LL_ENDL;
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LLHTTPClient::get(url, new LLAvatarNameResponder(agent_ids));
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}
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}
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void LLAvatarNameCache::legacyNameCallback(const LLUUID& agent_id,
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const std::string& full_name,
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bool is_group)
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{
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// Construct a dummy record for this name. By convention, SLID is blank
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// Never expires, but not written to disk, so lasts until end of session.
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LLAvatarName av_name;
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LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::legacyNameCallback "
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<< "agent " << agent_id << " "
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<< "full name '" << full_name << "'"
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<< ( is_group ? " [group]" : "" )
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<< LL_ENDL;
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buildLegacyName(full_name, &av_name);
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// Add to cache, because if we don't we'll keep rerequesting the
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// same record forever. buildLegacyName should always guarantee
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// that these records expire reasonably soon
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// (in TEMP_CACHE_ENTRY_LIFETIME seconds), so if the failure was due
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// to something temporary we will eventually request and get the right data.
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processName(agent_id, av_name, true);
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}
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void LLAvatarNameCache::requestNamesViaLegacy()
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{
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static const S32 MAX_REQUESTS = 100;
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F64 now = LLFrameTimer::getTotalSeconds();
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std::string full_name;
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ask_queue_t::const_iterator it;
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for (S32 requests = 0; !sAskQueue.empty() && requests < MAX_REQUESTS; ++requests)
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{
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it = sAskQueue.begin();
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const LLUUID& agent_id = *it;
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sAskQueue.erase(it);
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// Mark as pending first, just in case the callback is immediately
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// invoked below. This should never happen in practice.
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sPendingQueue[agent_id] = now;
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LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::requestNamesViaLegacy agent " << agent_id << LL_ENDL;
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gCacheName->get(agent_id, false, // legacy compatibility
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boost::bind(&LLAvatarNameCache::legacyNameCallback,
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_1, _2, _3));
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}
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}
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void LLAvatarNameCache::initClass(bool running)
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{
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sRunning = running;
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}
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void LLAvatarNameCache::cleanupClass()
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{
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}
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void LLAvatarNameCache::importFile(std::istream& istr)
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{
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LLSD data;
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S32 parse_count = LLSDSerialize::fromXMLDocument(data, istr);
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if (parse_count < 1) return;
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// by convention LLSD storage is a map
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// we only store one entry in the map
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LLSD agents = data["agents"];
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LLUUID agent_id;
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LLAvatarName av_name;
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LLSD::map_const_iterator it = agents.beginMap();
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for ( ; it != agents.endMap(); ++it)
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{
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agent_id.set(it->first);
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av_name.fromLLSD( it->second );
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sCache[agent_id] = av_name;
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}
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LL_INFOS("AvNameCache") << "loaded " << sCache.size() << LL_ENDL;
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// Some entries may have expired since the cache was stored,
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// but they will be flushed in the first call to eraseUnrefreshed
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// from LLAvatarNameResponder::idle
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}
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void LLAvatarNameCache::exportFile(std::ostream& ostr)
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{
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LLSD agents;
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F64 max_unrefreshed = LLFrameTimer::getTotalSeconds() - MAX_UNREFRESHED_TIME;
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cache_t::const_iterator it = sCache.begin();
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for ( ; it != sCache.end(); ++it)
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{
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|
const LLUUID& agent_id = it->first;
|
|
const LLAvatarName& av_name = it->second;
|
|
// Do not write temporary or expired entries to the stored cache
|
|
if (!av_name.mIsTemporaryName && av_name.mExpires >= max_unrefreshed)
|
|
{
|
|
// key must be a string
|
|
agents[agent_id.asString()] = av_name.asLLSD();
|
|
}
|
|
}
|
|
LLSD data;
|
|
data["agents"] = agents;
|
|
LLSDSerialize::toPrettyXML(data, ostr);
|
|
}
|
|
|
|
void LLAvatarNameCache::setNameLookupURL(const std::string& name_lookup_url)
|
|
{
|
|
sNameLookupURL = name_lookup_url;
|
|
}
|
|
|
|
bool LLAvatarNameCache::hasNameLookupURL()
|
|
{
|
|
return !sNameLookupURL.empty();
|
|
}
|
|
|
|
void LLAvatarNameCache::idle()
|
|
{
|
|
// By convention, start running at first idle() call
|
|
sRunning = true;
|
|
|
|
// *TODO: Possibly re-enabled this based on People API load measurements
|
|
// 100 ms is the threshold for "user speed" operations, so we can
|
|
// stall for about that long to batch up requests.
|
|
const F32 SECS_BETWEEN_REQUESTS = 0.1f;
|
|
if (!sRequestTimer.hasExpired())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!sAskQueue.empty())
|
|
{
|
|
if (useDisplayNames())
|
|
{
|
|
requestNamesViaCapability();
|
|
}
|
|
else
|
|
{
|
|
// ...fall back to legacy name cache system
|
|
requestNamesViaLegacy();
|
|
}
|
|
}
|
|
|
|
if (sAskQueue.empty())
|
|
{
|
|
// cleared the list, reset the request timer.
|
|
sRequestTimer.reset(SECS_BETWEEN_REQUESTS);
|
|
}
|
|
|
|
// erase anything that has not been refreshed for more than MAX_UNREFRESHED_TIME
|
|
eraseUnrefreshed();
|
|
}
|
|
|
|
bool LLAvatarNameCache::isRequestPending(const LLUUID& agent_id)
|
|
{
|
|
bool isPending = false;
|
|
const F64 PENDING_TIMEOUT_SECS = 5.0 * 60.0;
|
|
|
|
pending_queue_t::const_iterator it = sPendingQueue.find(agent_id);
|
|
if (it != sPendingQueue.end())
|
|
{
|
|
// in the list of requests in flight, retry if too old
|
|
F64 expire_time = LLFrameTimer::getTotalSeconds() - PENDING_TIMEOUT_SECS;
|
|
isPending = (it->second > expire_time);
|
|
}
|
|
return isPending;
|
|
}
|
|
|
|
void LLAvatarNameCache::eraseUnrefreshed()
|
|
{
|
|
F64 now = LLFrameTimer::getTotalSeconds();
|
|
F64 max_unrefreshed = now - MAX_UNREFRESHED_TIME;
|
|
|
|
if (!sLastExpireCheck || sLastExpireCheck < max_unrefreshed)
|
|
{
|
|
sLastExpireCheck = now;
|
|
|
|
for (cache_t::iterator it = sCache.begin(); it != sCache.end();)
|
|
{
|
|
const LLAvatarName& av_name = it->second;
|
|
if (av_name.mExpires < max_unrefreshed)
|
|
{
|
|
const LLUUID& agent_id = it->first;
|
|
LL_DEBUGS("AvNameCache") << agent_id
|
|
<< " user '" << av_name.mUsername << "' "
|
|
<< "expired " << now - av_name.mExpires << " secs ago"
|
|
<< LL_ENDL;
|
|
sCache.erase(it++);
|
|
}
|
|
else
|
|
{
|
|
++it;
|
|
}
|
|
}
|
|
LL_INFOS("AvNameCache") << sCache.size() << " cached avatar names" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
void LLAvatarNameCache::buildLegacyName(const std::string& full_name,
|
|
LLAvatarName* av_name)
|
|
{
|
|
llassert(av_name);
|
|
av_name->mUsername = "";
|
|
av_name->mDisplayName = full_name;
|
|
av_name->mIsDisplayNameDefault = true;
|
|
av_name->mIsTemporaryName = true;
|
|
av_name->mExpires = LLFrameTimer::getTotalSeconds() + TEMP_CACHE_ENTRY_LIFETIME;
|
|
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::buildLegacyName "
|
|
<< full_name
|
|
<< LL_ENDL;
|
|
|
|
// [Ansariel/Henri]
|
|
// Why ain't those set? In case of disabled display names
|
|
// we would have to parse LLAvatarName::mDisplayName to get
|
|
// first and lastname if we need them. So do it already here
|
|
// for convenience.
|
|
std::istringstream fname(full_name);
|
|
fname >> av_name->mLegacyFirstName >> av_name->mLegacyLastName;
|
|
// [/Ansariel/Henri]
|
|
}
|
|
|
|
// fills in av_name if it has it in the cache, even if expired (can check expiry time)
|
|
// returns bool specifying if av_name was filled, false otherwise
|
|
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
|
|
{
|
|
if (sRunning)
|
|
{
|
|
// ...only do immediate lookups when cache is running
|
|
if (useDisplayNames())
|
|
{
|
|
// ...use display names cache
|
|
std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
|
|
if (it != sCache.end())
|
|
{
|
|
*av_name = it->second;
|
|
|
|
// re-request name if entry is expired
|
|
if (av_name->mExpires < LLFrameTimer::getTotalSeconds())
|
|
{
|
|
if (!isRequestPending(agent_id))
|
|
{
|
|
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
|
|
<< "refresh agent " << agent_id
|
|
<< LL_ENDL;
|
|
sAskQueue.insert(agent_id);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// ...use legacy names cache
|
|
std::string full_name;
|
|
if (gCacheName->getFullName(agent_id, full_name))
|
|
{
|
|
buildLegacyName(full_name, av_name);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!isRequestPending(agent_id))
|
|
{
|
|
LL_DEBUGS("AvNameCache") << "LLAvatarNameCache::get "
|
|
<< "queue request for agent " << agent_id
|
|
<< LL_ENDL;
|
|
sAskQueue.insert(agent_id);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const S32& LLAvatarNameCache::phoenix_name_system()
|
|
{
|
|
static const LLCachedControl<S32> name_system("PhoenixNameSystem", 0);
|
|
return name_system;
|
|
}
|
|
|
|
// Return true when name has been set to Phoenix Name System Name, if not return false.
|
|
bool LLAvatarNameCache::getPNSName(const LLUUID& agent_id, std::string& name, const S32& name_system)
|
|
{
|
|
LLAvatarName avatar_name;
|
|
if (get(agent_id, &avatar_name))
|
|
getPNSName(avatar_name, name, name_system);
|
|
else return false;
|
|
return true;
|
|
}
|
|
|
|
// get() with callback compatible version of getPNSName
|
|
void LLAvatarNameCache::getPNSName(const LLAvatarName& avatar_name, std::string& name, const S32& name_system)
|
|
{
|
|
switch (name_system)
|
|
{
|
|
case 0 : name = avatar_name.getLegacyName(); break;
|
|
case 1 : name = avatar_name.getCompleteName(); break;
|
|
case 2 : name = avatar_name.mDisplayName; break;
|
|
case 3 : name = avatar_name.getLegacyName() + (avatar_name.mIsDisplayNameDefault ? "" : " (" + avatar_name.mDisplayName + ")"); break;
|
|
default : name = avatar_name.getLegacyName(); break;
|
|
}
|
|
}
|
|
|
|
void LLAvatarNameCache::fireSignal(const LLUUID& agent_id,
|
|
const callback_slot_t& slot,
|
|
const LLAvatarName& av_name)
|
|
{
|
|
callback_signal_t signal;
|
|
signal.connect(slot);
|
|
signal(agent_id, av_name);
|
|
}
|
|
|
|
LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
|
|
{
|
|
callback_connection_t connection;
|
|
|
|
if (sRunning)
|
|
{
|
|
// ...only do immediate lookups when cache is running
|
|
if (useDisplayNames())
|
|
{
|
|
// ...use new cache
|
|
std::map<LLUUID,LLAvatarName>::iterator it = sCache.find(agent_id);
|
|
if (it != sCache.end())
|
|
{
|
|
const LLAvatarName& av_name = it->second;
|
|
|
|
if (av_name.mExpires > LLFrameTimer::getTotalSeconds())
|
|
{
|
|
// ...name already exists in cache, fire callback now
|
|
fireSignal(agent_id, slot, av_name);
|
|
return connection;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// ...use old name system
|
|
std::string full_name;
|
|
if (gCacheName->getFullName(agent_id, full_name))
|
|
{
|
|
LLAvatarName av_name;
|
|
buildLegacyName(full_name, &av_name);
|
|
fireSignal(agent_id, slot, av_name);
|
|
return connection;
|
|
}
|
|
}
|
|
}
|
|
|
|
// schedule a request
|
|
if (!isRequestPending(agent_id))
|
|
{
|
|
sAskQueue.insert(agent_id);
|
|
}
|
|
|
|
// always store additional callback, even if request is pending
|
|
signal_map_t::iterator sig_it = sSignalMap.find(agent_id);
|
|
if (sig_it == sSignalMap.end())
|
|
{
|
|
// ...new callback for this id
|
|
callback_signal_t* signal = new callback_signal_t();
|
|
connection = signal->connect(slot);
|
|
sSignalMap[agent_id] = signal;
|
|
}
|
|
else
|
|
{
|
|
// ...existing callback, bind additional slot
|
|
callback_signal_t* signal = sig_it->second;
|
|
connection = signal->connect(slot);
|
|
}
|
|
|
|
return connection;
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-12-08 (RLVa-1.4.0a) | Added: RLVa-1.2.2c
|
|
bool LLAvatarNameCache::getForceDisplayNames()
|
|
{
|
|
return sForceDisplayNames;
|
|
}
|
|
|
|
void LLAvatarNameCache::setForceDisplayNames(bool force)
|
|
{
|
|
sForceDisplayNames = force;
|
|
if ( (!sUseDisplayNames) && (force) )
|
|
{
|
|
setUseDisplayNames(true);
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
void LLAvatarNameCache::setUseDisplayNames(bool use)
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-12-08 (RLVa-1.4.0a) | Added: RLVa-1.2.2c
|
|
// We need to force the use of the "display names" cache when @shownames=n restricted (and disallow toggling it)
|
|
use |= getForceDisplayNames();
|
|
// [/RLVa:KB]
|
|
if (use != sUseDisplayNames)
|
|
{
|
|
sUseDisplayNames = use;
|
|
LL_DEBUGS("AvNameCache") << "Display names are now: " << (use ? "on" : "off") << LL_ENDL;
|
|
// flush our cache
|
|
sCache.clear();
|
|
|
|
mUseDisplayNamesSignal();
|
|
}
|
|
}
|
|
|
|
bool LLAvatarNameCache::useDisplayNames()
|
|
{
|
|
// Must be both manually set on and able to look up names.
|
|
return sUseDisplayNames && !sNameLookupURL.empty();
|
|
}
|
|
|
|
void LLAvatarNameCache::erase(const LLUUID& agent_id)
|
|
{
|
|
sCache.erase(agent_id);
|
|
}
|
|
|
|
void LLAvatarNameCache::insert(const LLUUID& agent_id, const LLAvatarName& av_name)
|
|
{
|
|
// *TODO: update timestamp if zero?
|
|
sCache[agent_id] = av_name;
|
|
}
|
|
|
|
F64 LLAvatarNameCache::nameExpirationFromHeaders(AIHTTPReceivedHeaders const& headers)
|
|
{
|
|
F64 expires = 0.0;
|
|
if (expirationFromCacheControl(headers, &expires))
|
|
{
|
|
return expires;
|
|
}
|
|
else
|
|
{
|
|
// With no expiration info, default to an hour
|
|
const F64 DEFAULT_EXPIRES = 60.0 * 60.0;
|
|
F64 now = LLFrameTimer::getTotalSeconds();
|
|
return now + DEFAULT_EXPIRES;
|
|
}
|
|
}
|
|
|
|
bool LLAvatarNameCache::expirationFromCacheControl(AIHTTPReceivedHeaders const& headers, F64* expires)
|
|
{
|
|
bool fromCacheControl = false;
|
|
F64 now = LLFrameTimer::getTotalSeconds();
|
|
// Allow the header to override the default
|
|
std::string cache_control;
|
|
if (headers.getFirstValue("cache-control", cache_control))
|
|
{
|
|
S32 max_age = 0;
|
|
if (max_age_from_cache_control(cache_control, &max_age))
|
|
{
|
|
*expires = now + (F64)max_age;
|
|
fromCacheControl = true;
|
|
}
|
|
}
|
|
LL_DEBUGS("AvNameCache")
|
|
<< ( fromCacheControl ? "expires based on cache control " : "default expiration " )
|
|
<< "in " << *expires - now << " seconds"
|
|
<< LL_ENDL;
|
|
|
|
return fromCacheControl;
|
|
}
|
|
|
|
|
|
void LLAvatarNameCache::addUseDisplayNamesCallback(const use_display_name_signal_t::slot_type& cb)
|
|
{
|
|
mUseDisplayNamesSignal.connect(cb);
|
|
}
|
|
|
|
|
|
static const std::string MAX_AGE("max-age");
|
|
static const boost::char_separator<char> EQUALS_SEPARATOR("=");
|
|
static const boost::char_separator<char> COMMA_SEPARATOR(",");
|
|
|
|
bool max_age_from_cache_control(const std::string& cache_control, S32 *max_age)
|
|
{
|
|
// Split the string on "," to get a list of directives
|
|
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
|
tokenizer directives(cache_control, COMMA_SEPARATOR);
|
|
|
|
tokenizer::iterator token_it = directives.begin();
|
|
for ( ; token_it != directives.end(); ++token_it)
|
|
{
|
|
// Tokens may have leading or trailing whitespace
|
|
std::string token = *token_it;
|
|
LLStringUtil::trim(token);
|
|
|
|
if (token.compare(0, MAX_AGE.size(), MAX_AGE) == 0)
|
|
{
|
|
// ...this token starts with max-age, so let's chop it up by "="
|
|
tokenizer subtokens(token, EQUALS_SEPARATOR);
|
|
tokenizer::iterator subtoken_it = subtokens.begin();
|
|
|
|
// Must have a token
|
|
if (subtoken_it == subtokens.end()) return false;
|
|
std::string subtoken = *subtoken_it;
|
|
|
|
// Must exactly equal "max-age"
|
|
LLStringUtil::trim(subtoken);
|
|
if (subtoken != MAX_AGE) return false;
|
|
|
|
// Must have another token
|
|
++subtoken_it;
|
|
if (subtoken_it == subtokens.end()) return false;
|
|
subtoken = *subtoken_it;
|
|
|
|
// Must be a valid integer
|
|
// *NOTE: atoi() returns 0 for invalid values, so we have to
|
|
// check the string first.
|
|
// *TODO: Do servers ever send "0000" for zero? We don't handle it
|
|
LLStringUtil::trim(subtoken);
|
|
if (subtoken == "0")
|
|
{
|
|
*max_age = 0;
|
|
return true;
|
|
}
|
|
S32 val = atoi( subtoken.c_str() );
|
|
if (val > 0 && val < S32_MAX)
|
|
{
|
|
*max_age = val;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|