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SingularityViewer
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ad8ea07a7aa95a8df3f736b8cd54d9604b3ed307
SingularityViewer
/
indra
/
newview
/
app_settings
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shaders
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class1
/
effects
History
Shyotl
b3d97b0860
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
..
colorFilterF.glsl
A little bit of postprocess shader tinkering.
2012-12-12 03:10:05 -06:00
gaussBlurF.glsl
…
glowExtractF.glsl
…
glowExtractV.glsl
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glowF.glsl
…
glowV.glsl
…
MotionBlurF.glsl
Avoid running the motionblur shader if there hasn't been camera movement. Also clamp per-frame fragment velocity to reduce visual artifacts.
2013-07-03 17:12:12 -05:00
nightVisionF.glsl
…
PosterizeF.glsl
…
VignetteF.glsl
A little bit of postprocess shader tinkering.
2012-12-12 03:10:05 -06:00