This is just a skeleton, roughly copied from the Postcoard code, which is very similar. Nothing in indra/newview/llfloaterfeed.cpp has been changed yet, apart from a few deletions (to make it compile) and the literal replacement of "Postcard" with "Feed". indra/newview/llfloatersnapshot.cpp was updated however to open the new floater when one tries to upload a snapshot to the feed. It is still needed to make a callback to saveFeed(), or rather to move that function to the saveFeed that is in llfloatersnapshot.cpp.
240 lines
6.5 KiB
C++
240 lines
6.5 KiB
C++
/**
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* @file llfloaterfeed.cpp
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* @brief Feed send floater, allows setting caption and whether or to add location, etc.
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*
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* $LicenseInfo:firstyear=2012&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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* Copyright (c) 2012, Aleric Ingelwood.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterfeed.h"
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#include "llfontgl.h"
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#include "llsys.h"
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#include "llgl.h"
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#include "v3dmath.h"
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#include "lldir.h"
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#include "llagent.h"
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#include "llui.h"
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#include "lllineeditor.h"
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#include "llviewertexteditor.h"
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#include "llbutton.h"
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#include "llnotificationsutil.h"
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#include "llviewercontrol.h"
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#include "llviewernetwork.h"
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#include "lluictrlfactory.h"
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#include "lluploaddialog.h"
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llstatusbar.h"
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#include "llviewerregion.h"
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#include "lleconomy.h"
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#include "lltrans.h"
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#include "llgl.h"
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#include "llglheaders.h"
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#include "llimagepng.h"
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#include "llimagej2c.h"
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#include "llvfile.h"
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#include "llvfs.h"
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#include "llassetuploadresponders.h"
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#include "hippogridmanager.h"
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///----------------------------------------------------------------------------
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/// Class LLFloaterFeed
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///----------------------------------------------------------------------------
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LLFloaterFeed::LLFloaterFeed(LLImagePNG* png, LLViewerTexture* img, LLVector2 const& img_scale, LLVector3d const& pos_taken_global) :
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LLFloater(std::string("Feed Floater")),
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mPNGImage(png), mViewerImage(img), mImageScale(img_scale), mPosTakenGlobal(pos_taken_global), mHasFirstMsgFocus(false)
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{
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}
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// Destroys the object
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LLFloaterFeed::~LLFloaterFeed()
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{
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mPNGImage = NULL;
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}
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BOOL LLFloaterFeed::postBuild()
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{
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childSetAction("cancel_btn", onClickCancel, this);
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childSetAction("send_btn", onClickSend, this);
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childDisable("from_form");
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std::string name_string;
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gAgent.buildFullname(name_string);
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childSetValue("name_form", LLSD(name_string));
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LLTextEditor* MsgField = getChild<LLTextEditor>("msg_form");
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if (MsgField)
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{
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MsgField->setWordWrap(TRUE);
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// For the first time a user focusess to .the msg box, all text will be selected.
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MsgField->setFocusChangedCallback(boost::bind(&LLFloaterFeed::onMsgFormFocusRecieved, this, _1, MsgField));
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}
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childSetFocus("to_form", TRUE);
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return TRUE;
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}
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// static
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LLFloaterFeed* LLFloaterFeed::showFromSnapshot(LLImagePNG* png, LLViewerTexture* img, LLVector2 const& image_scale, LLVector3d const& pos_taken_global)
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{
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// Take the images from the caller
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// It's now our job to clean them up
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LLFloaterFeed* instance = new LLFloaterFeed(png, img, image_scale, pos_taken_global);
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LLUICtrlFactory::getInstance()->buildFloater(instance, "floater_snapshot_feed.xml");
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S32 left, top;
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gFloaterView->getNewFloaterPosition(&left, &top);
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instance->setOrigin(left, top - instance->getRect().getHeight());
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instance->open();
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return instance;
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}
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void LLFloaterFeed::draw(void)
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{
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LLGLSUIDefault gls_ui;
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LLFloater::draw();
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if (!isMinimized() && mViewerImage.notNull() && mPNGImage.notNull())
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{
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LLRect rect(getRect());
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// First set the max extents of our preview.
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rect.translate(-rect.mLeft, -rect.mBottom);
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rect.mLeft += 10;
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rect.mRight -= 10;
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rect.mTop -= 25;
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rect.mBottom = rect.mTop - 150;
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// Then fix the aspect ratio.
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F32 ratio = (F32)mPNGImage->getWidth() / (F32)mPNGImage->getHeight();
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if ((F32)rect.getWidth() / (F32)rect.getHeight() >= ratio)
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{
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rect.mRight = (S32)((F32)rect.mLeft + ((F32)rect.getHeight() * ratio));
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}
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else
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{
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rect.mBottom = (S32)((F32)rect.mTop - ((F32)rect.getWidth() / ratio));
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}
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{
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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gl_rect_2d(rect, LLColor4(0.f, 0.f, 0.f, 1.f));
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rect.stretch(-1);
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}
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{
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gGL.matrixMode(LLRender::MM_TEXTURE);
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gGL.pushMatrix();
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{
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gGL.scalef(mImageScale.mV[VX], mImageScale.mV[VY], 1.f);
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gGL.matrixMode(LLRender::MM_MODELVIEW);
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gl_draw_scaled_image(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), mViewerImage, LLColor4::white);
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}
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gGL.matrixMode(LLRender::MM_TEXTURE);
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gGL.popMatrix();
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gGL.matrixMode(LLRender::MM_MODELVIEW);
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}
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}
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}
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// static
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void LLFloaterFeed::onClickCancel(void* data)
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{
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if (data)
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{
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LLFloaterFeed* self = (LLFloaterFeed*)data;
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self->close(false);
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}
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}
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// static
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void LLFloaterFeed::onClickSend(void* data)
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{
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if (data)
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{
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LLFloaterFeed* self = (LLFloaterFeed*)data;
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std::string from(self->childGetValue("from_form").asString());
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std::string to(self->childGetValue("to_form").asString());
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if (self->mPNGImage.notNull())
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{
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self->sendFeed();
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}
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else
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{
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LLNotificationsUtil::add("ErrorProcessingSnapshot");
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}
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}
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}
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void LLFloaterFeed::onMsgFormFocusRecieved(LLFocusableElement* receiver, LLTextEditor* msg_form)
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{
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if (msg_form && msg_form == receiver && msg_form->hasFocus() && !(mHasFirstMsgFocus))
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{
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mHasFirstMsgFocus = true;
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msg_form->setText(LLStringUtil::null);
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}
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}
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void LLFloaterFeed::sendFeed(void)
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{
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// upload the image
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// DO THE UPLOAD HERE
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// give user feedback of the event
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gViewerWindow->playSnapshotAnimAndSound();
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LLUploadDialog::modalUploadDialog(getString("upload_message"));
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// don't destroy the window until the upload is done
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// this way we keep the information in the form
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setVisible(FALSE);
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// also remove any dependency on another floater
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// so that we can be sure to outlive it while we
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// need to.
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LLFloater* dependee = getDependee();
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if (dependee)
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{
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dependee->removeDependentFloater(this);
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}
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}
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