932 lines
25 KiB
C++
932 lines
25 KiB
C++
/**
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* @file llchatbar.cpp
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* @brief LLChatBar class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llchatbar.h"
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#include "imageids.h"
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#include "llfontgl.h"
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#include "llrect.h"
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#include "llerror.h"
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#include "llparcel.h"
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#include "llstring.h"
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#include "message.h"
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#include "llfocusmgr.h"
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#include "llagent.h"
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#include "llautoreplace.h"
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#include "llbutton.h"
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#include "llcombobox.h"
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#include "llcommandhandler.h" // secondlife:///app/chat/ support
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#include "llviewercontrol.h"
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#include "llfloaterchat.h"
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#include "llgesturemgr.h"
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#include "llkeyboard.h"
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#include "lllineeditor.h"
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#include "llstatusbar.h"
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#include "lltextbox.h"
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#include "lluiconstants.h"
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#include "llviewergesture.h" // for triggering gestures
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#include "llviewermenu.h" // for deleting object with DEL key
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llframetimer.h"
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#include "llresmgr.h"
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#include "llworld.h"
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#include "llinventorymodel.h"
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#include "llmultigesture.h"
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#include "llui.h"
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#include "llviewermenu.h"
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#include "lluictrlfactory.h"
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#include "chatbar_as_cmdline.h"
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// [RLVa:KB]
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#include "rlvcommon.h"
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#include "rlvactions.h"
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#include "rlvhandler.h"
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// [/RLVa:KB]
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#if SHY_MOD //Command handler
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#include "llvoavatarself.h"
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#include "shcommandhandler.h"
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#endif //shy_mod
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//
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// Globals
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//
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const F32 AGENT_TYPING_TIMEOUT = 5.f; // seconds
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LLChatBar *gChatBar = NULL;
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// legacy calllback glue
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void toggleChatHistory();
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//void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);
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// [RLVa:KB] - Checked: 2009-07-07 (RLVa-1.0.0d) | Modified: RLVa-0.2.2a
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void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel);
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// [/RLVa:KB]
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void really_send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel);
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class LLChatBarGestureObserver : public LLGestureManagerObserver
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{
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public:
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LLChatBarGestureObserver(LLChatBar* chat_barp) : mChatBar(chat_barp){}
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virtual ~LLChatBarGestureObserver() = default;
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void changed() override { mChatBar->refreshGestures(); }
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private:
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LLChatBar* mChatBar;
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};
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//
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// Functions
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//
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LLChatBar::LLChatBar()
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: LLPanel(),
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mInputEditor(nullptr),
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mGestureLabelTimer(),
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mLastSpecialChatChannel(0),
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mIsBuilt(FALSE),
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mGestureCombo(nullptr),
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mObserver(nullptr)
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{
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setIsChrome(TRUE);
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#if !LL_RELEASE_FOR_DOWNLOAD
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childDisplayNotFound();
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#endif
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}
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LLChatBar::~LLChatBar()
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{
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LLGestureMgr::instance().removeObserver(mObserver);
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delete mObserver;
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mObserver = nullptr;
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// LLView destructor cleans up children
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}
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//-----------------------------------------------------------------------
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// Overrides
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//-----------------------------------------------------------------------
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BOOL LLChatBar::postBuild()
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{
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if (LLUICtrl* history_ctrl = findChild<LLUICtrl>("History"))
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history_ctrl->setCommitCallback(boost::bind(&toggleChatHistory));
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if (LLUICtrl* say_ctrl = getChild<LLUICtrl>("Say"))
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say_ctrl->setCommitCallback(boost::bind(&LLChatBar::onClickSay, this, _1));
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// attempt to bind to an existing combo box named gesture
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if (LLComboBox* gesture_combo = findChild<LLComboBox>("Gesture"))
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setGestureCombo(gesture_combo);
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mInputEditor = findChild<LLLineEditor>("Chat Editor");
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if (mInputEditor)
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{
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mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
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mInputEditor->setKeystrokeCallback(boost::bind(&LLChatBar::onInputEditorKeystroke,this));
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mInputEditor->setFocusLostCallback(boost::bind(&LLChatBar::onInputEditorFocusLost));
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mInputEditor->setFocusReceivedCallback(boost::bind(&LLChatBar::onInputEditorGainFocus));
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mInputEditor->setCommitOnFocusLost( FALSE );
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mInputEditor->setRevertOnEsc( FALSE );
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mInputEditor->setIgnoreTab(TRUE);
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mInputEditor->setPassDelete(TRUE);
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mInputEditor->setReplaceNewlinesWithSpaces(FALSE);
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mInputEditor->setEnableLineHistory(TRUE);
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}
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mIsBuilt = TRUE;
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return TRUE;
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}
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//-----------------------------------------------------------------------
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// Overrides
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//-----------------------------------------------------------------------
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// virtual
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BOOL LLChatBar::handleKeyHere( KEY key, MASK mask )
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{
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BOOL handled = FALSE;
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// ALT-RETURN is reserved for windowed/fullscreen toggle
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if( KEY_RETURN == key )
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{
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if (mask == MASK_CONTROL)
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{
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// shout
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sendChat(CHAT_TYPE_SHOUT);
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handled = TRUE;
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}
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else if (mask == MASK_SHIFT)
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{
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// whisper
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sendChat(CHAT_TYPE_WHISPER);
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handled = TRUE;
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}
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else if (mask == MASK_NONE)
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{
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// say
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sendChat( CHAT_TYPE_NORMAL );
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handled = TRUE;
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}
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}
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// only do this in main chatbar
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else if (KEY_ESCAPE == key && mask == MASK_NONE && gChatBar == this)
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{
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stopChat();
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handled = TRUE;
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}
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return handled;
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}
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void LLChatBar::onFocusLost()
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{
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//stopChat();
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}
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void LLChatBar::refresh()
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{
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// HACK: Leave the name of the gesture in place for a few seconds.
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const F32 SHOW_GESTURE_NAME_TIME = 2.f;
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if (mGestureLabelTimer.getStarted() && mGestureLabelTimer.getElapsedTimeF32() > SHOW_GESTURE_NAME_TIME)
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{
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LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
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if (gestures) gestures->selectFirstItem();
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mGestureLabelTimer.stop();
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}
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if ((gAgent.getTypingTime() > AGENT_TYPING_TIMEOUT) && (gAgent.getRenderState() & AGENT_STATE_TYPING))
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{
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gAgent.stopTyping();
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}
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if (LLUICtrl* history_ctrl = findChild<LLUICtrl>("History"))
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history_ctrl->setValue(LLFloaterChat::instanceVisible());
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if (LLUICtrl* say_ctrl = getChild<LLUICtrl>("Say"))
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say_ctrl->setEnabled(mInputEditor->getText().size() > 0);
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//childSetEnabled("Shout", mInputEditor->getText().size() > 0); createDummyWidget Making Dummy -HgB
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}
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void LLChatBar::refreshGestures()
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{
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if (mGestureCombo)
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{
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//store current selection so we can maintain it
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std::string cur_gesture = mGestureCombo->getValue().asString();
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mGestureCombo->selectFirstItem();
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// clear
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mGestureCombo->clearRows();
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// collect list of unique gestures
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std::map <std::string, BOOL> unique;
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const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures();
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for (const auto& active_gesture : active_gestures)
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{
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LLMultiGesture* gesture = active_gesture.second;
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if (gesture)
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{
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if (!gesture->mTrigger.empty())
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{
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unique[gesture->mTrigger] = TRUE;
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}
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}
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}
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for (auto& it2 : unique)
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{
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mGestureCombo->addSimpleElement(it2.first);
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}
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mGestureCombo->sortByName();
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// Insert label after sorting, at top, with separator below it
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mGestureCombo->addSeparator(ADD_TOP);
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mGestureCombo->addSimpleElement(getString("gesture_label"), ADD_TOP);
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if (!cur_gesture.empty())
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{
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mGestureCombo->selectByValue(LLSD(cur_gesture));
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}
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else
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{
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mGestureCombo->selectFirstItem();
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}
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}
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}
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// Move the cursor to the correct input field.
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void LLChatBar::setKeyboardFocus(BOOL focus)
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{
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if (focus)
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{
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if (mInputEditor)
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{
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mInputEditor->setFocus(TRUE);
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mInputEditor->selectAll();
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}
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}
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else if (gFocusMgr.childHasKeyboardFocus(this))
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{
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if (mInputEditor)
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{
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mInputEditor->deselect();
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}
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setFocus(FALSE);
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}
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}
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// Ignore arrow keys in chat bar
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void LLChatBar::setIgnoreArrowKeys(BOOL b)
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{
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if (mInputEditor)
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{
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mInputEditor->setIgnoreArrowKeys(b);
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}
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}
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BOOL LLChatBar::inputEditorHasFocus() const
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{
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return mInputEditor && mInputEditor->hasFocus();
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}
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std::string LLChatBar::getCurrentChat() const
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{
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return mInputEditor ? mInputEditor->getText() : LLStringUtil::null;
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}
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void LLChatBar::setGestureCombo(LLComboBox* combo)
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{
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mGestureCombo = combo;
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if (mGestureCombo)
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{
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mGestureCombo->setCommitCallback(boost::bind(&LLChatBar::onCommitGesture, this, _1));
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// now register observer since we have a place to put the results
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mObserver = new LLChatBarGestureObserver(this);
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LLGestureMgr::instance().addObserver(mObserver);
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// refresh list from current active gestures
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refreshGestures();
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}
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}
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//-----------------------------------------------------------------------
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// Internal functions
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//-----------------------------------------------------------------------
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// If input of the form "/20foo" or "/20 foo", returns "foo" and channel 20.
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// Otherwise returns input and channel 0.
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LLWString LLChatBar::stripChannelNumber(const LLWString &mesg, S32* channel)
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{
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if (mesg[0] == '/'
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&& mesg[1] == '/')
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{
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// This is a "repeat channel send"
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*channel = mLastSpecialChatChannel;
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return mesg.substr(2, mesg.length() - 2);
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}
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else if (mesg[0] == '/'
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&& mesg[1]
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&& ( LLStringOps::isDigit(mesg[1])
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// <edit>
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|| mesg[1] == '-' ))
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// </edit>
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{
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// This a special "/20" speak on a channel
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S32 pos = 0;
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// <edit>
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if(mesg[1] == '-')
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pos++;
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// </edit>
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// Copy the channel number into a string
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LLWString channel_string;
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llwchar c;
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do
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{
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c = mesg[pos+1];
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channel_string.push_back(c);
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pos++;
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}
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while(c && pos < 64 && LLStringOps::isDigit(c));
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// Move the pointer forward to the first non-whitespace char
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// Check isspace before looping, so we can handle "/33foo"
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// as well as "/33 foo"
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while(c && iswspace(c))
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{
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c = mesg[pos+1];
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pos++;
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}
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mLastSpecialChatChannel = strtol(wstring_to_utf8str(channel_string).c_str(), nullptr, 10);
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// <edit>
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if(mesg[1] == '-')
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mLastSpecialChatChannel = -mLastSpecialChatChannel;
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// </edit>
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*channel = mLastSpecialChatChannel;
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return mesg.substr(pos, mesg.length() - pos);
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}
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else
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{
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// This is normal chat.
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*channel = 0;
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return mesg;
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}
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}
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// Returns whether or not this is an action
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bool convert_roleplay_text(std::string& utf8text)
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{
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bool action(true); // Using /me with autoclose /me ((does something ooc))
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// Allow CAPSlock /me here
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if (utf8text.find("/ME'") == 0 || utf8text.find("/ME ") == 0)
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{
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utf8text.replace(1, 2, "me");
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}
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// Convert MU*s style poses into IRC emotes here.
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else if (gSavedSettings.getBOOL("AscentAllowMUpose") && utf8text.length() > 3 && utf8text.find(":") == 0)
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{
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if (utf8text[1] == '\'')
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utf8text.replace(0, 1, "/me");
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else if (isalpha(utf8text[1])) // Do not prevent smileys and such.
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utf8text.replace(0, 1, "/me ");
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else
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action = false;
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}
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else if (utf8text.find("/me'") != 0 && utf8text.find("/me ") != 0)
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{
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action = false;
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}
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if (gSavedSettings.getBOOL("AscentAutoCloseOOC") && (utf8text.length() > 3))
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{
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const U32 pos(action ? 4 : 0);
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//Check if it needs the end-of-chat brackets -HgB
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if (utf8text.find("((") == pos && utf8text.find("))") == std::string::npos)
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{
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if (*utf8text.rbegin() == ')')
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utf8text += " ";
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utf8text += "))";
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}
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else if (utf8text.find("[[") == pos && utf8text.find("]]") == std::string::npos)
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{
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if (*utf8text.rbegin() == ']')
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utf8text += " ";
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utf8text += "]]";
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}
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// Check if it needs start-of-chat brackets
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else if (utf8text.find("((") == std::string::npos && utf8text.find("))") == (utf8text.length() - 2))
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{
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if (utf8text.at(pos) == '(')
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utf8text.insert(pos, " ");
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utf8text.insert(pos, "((");
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}
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else if (utf8text.find("[[") == std::string::npos && utf8text.find("]]") == (utf8text.length() - 2))
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{
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if (utf8text.at(pos) == '[')
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utf8text.insert(pos, " ");
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utf8text.insert(pos, "[[");
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}
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}
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return action;
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}
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// <dogmode>
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void LLChatBar::sendChat( EChatType type )
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{
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if (mInputEditor)
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{
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LLWString text = mInputEditor->getConvertedText();
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if (!text.empty())
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{
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// store sent line in history, duplicates will get filtered
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if (mInputEditor) mInputEditor->updateHistory();
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S32 channel = 0;
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stripChannelNumber(text, &channel);
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std::string utf8text = wstring_to_utf8str(text);//+" and read is "+llformat("%f",readChan)+" and undone is "+llformat("%d",undoneChan)+" but actualy channel is "+llformat("%d",channel);
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// Try to trigger a gesture, if not chat to a script.
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std::string utf8_revised_text;
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if (0 == channel)
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{
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convert_roleplay_text(utf8text);
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// discard returned "found" boolean
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LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text);
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}
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else
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{
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utf8_revised_text = utf8text;
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}
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utf8_revised_text = utf8str_trim(utf8_revised_text);
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EChatType nType(type == CHAT_TYPE_OOC ? CHAT_TYPE_NORMAL : type);
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if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, nType))
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{
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// Chat with animation
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#if SHY_MOD //Command handler
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if(!SHCommandHandler::handleCommand(true, utf8_revised_text, gAgentID, (LLViewerObject*)gAgentAvatarp))//returns true if handled
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#endif //shy_mod
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sendChatFromViewer(utf8_revised_text, nType, TRUE);
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}
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}
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}
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childSetValue("Chat Editor", LLStringUtil::null);
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gAgent.stopTyping();
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// If the user wants to stop chatting on hitting return, lose focus
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// and go out of chat mode.
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if (gChatBar == this && gSavedSettings.getBOOL("CloseChatOnReturn"))
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{
|
|
stopChat();
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------
|
|
// Static functions
|
|
//-----------------------------------------------------------------------
|
|
|
|
// static
|
|
void LLChatBar::startChat(const char* line)
|
|
{
|
|
if (!gChatBar || !gChatBar->getParent())
|
|
{
|
|
return;
|
|
}
|
|
gChatBar->getParent()->setVisible(TRUE);
|
|
gChatBar->setKeyboardFocus(TRUE);
|
|
gSavedSettings.setBOOL("ChatVisible", TRUE);
|
|
|
|
if (gChatBar->mInputEditor)
|
|
{
|
|
if (line)
|
|
{
|
|
std::string line_string(line);
|
|
gChatBar->mInputEditor->setText(line_string);
|
|
}
|
|
// always move cursor to end so users don't obliterate chat when accidentally hitting WASD
|
|
gChatBar->mInputEditor->setCursorToEnd();
|
|
}
|
|
}
|
|
|
|
|
|
// Exit "chat mode" and do the appropriate focus changes
|
|
// static
|
|
void LLChatBar::stopChat()
|
|
{
|
|
// In simple UI mode, we never release focus from the chat bar
|
|
if (gChatBar)
|
|
gChatBar->setKeyboardFocus(FALSE);
|
|
|
|
// If we typed a movement key and pressed return during the
|
|
// same frame, the keyboard handlers will see the key as having
|
|
// gone down this frame and try to move the avatar.
|
|
gKeyboard->resetKeys();
|
|
gKeyboard->resetMaskKeys();
|
|
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
|
|
// hide chat bar so it doesn't grab focus back
|
|
if (gChatBar && gChatBar->getParent())
|
|
gChatBar->getParent()->setVisible(FALSE);
|
|
gSavedSettings.setBOOL("ChatVisible", FALSE);
|
|
}
|
|
|
|
void LLChatBar::onInputEditorKeystroke()
|
|
{
|
|
LLWString raw_text;
|
|
if (mInputEditor) raw_text = mInputEditor->getWText();
|
|
|
|
// Can't trim the end, because that will cause autocompletion
|
|
// to eat trailing spaces that might be part of a gesture.
|
|
LLWStringUtil::trimHead(raw_text);
|
|
|
|
S32 length = raw_text.length();
|
|
|
|
// if( (length > 0)
|
|
// && (raw_text[0] != '/') // forward slash is used for escape (eg. emote) sequences
|
|
// && (raw_text[0] != ':') // colon is used in for MUD poses
|
|
// )
|
|
// [RLVa:KB] - Checked: 2010-03-26 (RLVa-1.2.0b) | Modified: RLVa-1.0.0d
|
|
if ( (length > 0) && (raw_text[0] != '/') && (raw_text[0] != ':') && (!RlvActions::hasBehaviour(RLV_BHVR_REDIRCHAT)) )
|
|
// [/RLVa:KB]
|
|
{
|
|
gAgent.startTyping();
|
|
}
|
|
else
|
|
{
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
KEY key = gKeyboard->currentKey();
|
|
|
|
// Ignore "special" keys, like backspace, arrows, etc.
|
|
if (length > 1
|
|
&& raw_text[0] == '/'
|
|
&& key < KEY_SPECIAL)
|
|
{
|
|
// we're starting a gesture, attempt to autocomplete
|
|
|
|
std::string utf8_trigger = wstring_to_utf8str(raw_text);
|
|
std::string utf8_out_str(utf8_trigger);
|
|
|
|
if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
|
|
{
|
|
if (mInputEditor)
|
|
{
|
|
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
|
|
mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
|
|
S32 outlength = mInputEditor->getLength(); // in characters
|
|
|
|
// Select to end of line, starting from the character
|
|
// after the last one the user typed.
|
|
mInputEditor->setSelection(length, outlength);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onInputEditorFocusLost()
|
|
{
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onInputEditorGainFocus()
|
|
{
|
|
if (gSavedSettings.getBOOL("LiruLegacyScrollToEnd"))
|
|
LLFloaterChat::setHistoryCursorAndScrollToEnd();
|
|
}
|
|
|
|
// static
|
|
void LLChatBar::onClickSay( LLUICtrl* ctrl )
|
|
{
|
|
std::string cmd = ctrl->getValue().asString();
|
|
e_chat_type chat_type = CHAT_TYPE_NORMAL;
|
|
if (cmd == "shout")
|
|
{
|
|
chat_type = CHAT_TYPE_SHOUT;
|
|
}
|
|
else if (cmd == "whisper")
|
|
{
|
|
chat_type = CHAT_TYPE_WHISPER;
|
|
}
|
|
sendChat(chat_type);
|
|
}
|
|
|
|
void LLChatBar::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
|
|
{
|
|
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
|
|
}
|
|
|
|
void LLChatBar::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
|
|
{
|
|
// Look for "/20 foo" channel chats.
|
|
S32 channel = gSavedSettings.getS32("AlchemyNearbyChatChannel");
|
|
LLWString out_text = stripChannelNumber(wtext, &channel);
|
|
std::string utf8_out_text = wstring_to_utf8str(out_text);
|
|
std::string utf8_text = wstring_to_utf8str(wtext);
|
|
|
|
utf8_text = utf8str_trim(utf8_text);
|
|
if (!utf8_text.empty())
|
|
{
|
|
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0b
|
|
// RELEASE-RLVa: [SL-2.0.0] This entire class appears to be dead/non-functional?
|
|
if ( (0 == channel) && (RlvActions::isRlvEnabled()) )
|
|
{
|
|
// Adjust the (public) chat "volume" on chat and gestures (also takes care of playing the proper animation)
|
|
type = RlvActions::checkChatVolume(type);
|
|
animate &= !RlvActions::hasBehaviour( (!RlvUtil::isEmote(utf8_text)) ? RLV_BHVR_REDIRCHAT : RLV_BHVR_REDIREMOTE );
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
LLCachedControl<bool> disable_chat_animation("SGDisableChatAnimation");
|
|
|
|
// Don't animate for chats people can't hear (chat to scripts)
|
|
if (animate && (channel == 0) && !disable_chat_animation)
|
|
{
|
|
if (type == CHAT_TYPE_WHISPER)
|
|
{
|
|
LL_DEBUGS() << "You whisper " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_NORMAL)
|
|
{
|
|
LL_DEBUGS() << "You say " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_SHOUT)
|
|
{
|
|
LL_DEBUGS() << "You shout " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS() << "send_chat_from_viewer() - invalid volume" << LL_ENDL;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
|
|
{
|
|
LL_DEBUGS() << "Channel chat: " << utf8_text << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
send_chat_from_viewer(utf8_out_text, type, channel);
|
|
}
|
|
|
|
//void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
|
|
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-0.2.2a
|
|
void send_chat_from_viewer(std::string utf8_out_text, EChatType type, S32 channel)
|
|
// [/RLVa:KB]
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0a
|
|
// Only process chat messages (ie not CHAT_TYPE_START, CHAT_TYPE_STOP, etc)
|
|
if ( (RlvActions::isRlvEnabled()) && ( (CHAT_TYPE_WHISPER == type) || (CHAT_TYPE_NORMAL == type) || (CHAT_TYPE_SHOUT == type) ) )
|
|
{
|
|
if (0 == channel)
|
|
{
|
|
// Clamp the volume of the chat if needed
|
|
type = RlvActions::checkChatVolume(type);
|
|
|
|
// Redirect chat if needed
|
|
if ( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE)) ) &&
|
|
(gRlvHandler.redirectChatOrEmote(utf8_out_text)) ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Filter public chat if sendchat restricted
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT))
|
|
gRlvHandler.filterChat(utf8_out_text, true);
|
|
}
|
|
else
|
|
{
|
|
// Don't allow chat on a non-public channel if sendchannel restricted (unless the channel is an exception)
|
|
if (!RlvActions::canSendChannel(channel))
|
|
return;
|
|
|
|
// Don't allow chat on debug channel if @sendchat, @redirchat or @rediremote restricted (shows as public chat on viewers)
|
|
if (CHAT_CHANNEL_DEBUG == channel)
|
|
{
|
|
bool fIsEmote = RlvUtil::isEmote(utf8_out_text);
|
|
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) ||
|
|
((!fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))) ||
|
|
((fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE))) )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// Split messages that are too long, same code like in llimpanel.cpp
|
|
U32 split = MAX_MSG_BUF_SIZE - 1;
|
|
U32 pos = 0;
|
|
U32 total = utf8_out_text.length();
|
|
|
|
// Don't break null messages
|
|
if (total == 0)
|
|
{
|
|
really_send_chat_from_viewer(utf8_out_text, type, channel);
|
|
}
|
|
|
|
while (pos < total)
|
|
{
|
|
U32 next_split = split;
|
|
|
|
if (pos + next_split > total)
|
|
{
|
|
next_split = total - pos;
|
|
}
|
|
else
|
|
{
|
|
// don't split utf-8 bytes
|
|
while (U8(utf8_out_text[pos + next_split]) != 0x20 // space
|
|
&& U8(utf8_out_text[pos + next_split]) != 0x21 // !
|
|
&& U8(utf8_out_text[pos + next_split]) != 0x2C // ,
|
|
&& U8(utf8_out_text[pos + next_split]) != 0x2E // .
|
|
&& U8(utf8_out_text[pos + next_split]) != 0x3F // ?
|
|
&& next_split > 0)
|
|
{
|
|
--next_split;
|
|
}
|
|
|
|
if (next_split == 0)
|
|
{
|
|
next_split = split;
|
|
LL_WARNS("Splitting") << "utf-8 couldn't be split correctly" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
++next_split;
|
|
}
|
|
}
|
|
|
|
std::string send = utf8_out_text.substr(pos, next_split);
|
|
pos += next_split;
|
|
|
|
really_send_chat_from_viewer(send, type, channel);
|
|
}
|
|
}
|
|
|
|
|
|
// This should do nothing other than send chat, with no other processing.
|
|
void really_send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
if (channel >= 0)
|
|
{
|
|
msg->newMessageFast(_PREHASH_ChatFromViewer);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ChatData);
|
|
msg->addStringFast(_PREHASH_Message, utf8_out_text);
|
|
msg->addU8Fast(_PREHASH_Type, type);
|
|
msg->addS32("Channel", channel);
|
|
}
|
|
else
|
|
{
|
|
msg->newMessageFast(_PREHASH_ScriptDialogReply);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_Data);
|
|
msg->addUUIDFast(_PREHASH_ObjectID, gAgent.getID());
|
|
msg->addS32("ChatChannel", channel);
|
|
msg->addS32Fast(_PREHASH_ButtonIndex, 0);
|
|
msg->addStringFast(_PREHASH_ButtonLabel, utf8_out_text);
|
|
}
|
|
gAgent.sendReliableMessage();
|
|
|
|
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT);
|
|
}
|
|
|
|
|
|
void LLChatBar::onCommitGesture(LLUICtrl* ctrl)
|
|
{
|
|
LLCtrlListInterface* gestures = mGestureCombo ? mGestureCombo->getListInterface() : NULL;
|
|
if (gestures)
|
|
{
|
|
S32 index = gestures->getFirstSelectedIndex();
|
|
if (index == 0)
|
|
{
|
|
return;
|
|
}
|
|
const std::string& trigger = gestures->getSelectedValue().asString();
|
|
|
|
// pretend the user chatted the trigger string, to invoke
|
|
// substitution and logging.
|
|
std::string text(trigger);
|
|
std::string revised_text;
|
|
LLGestureMgr::instance().triggerAndReviseString(text, &revised_text);
|
|
|
|
revised_text = utf8str_trim(revised_text);
|
|
if (!revised_text.empty())
|
|
{
|
|
// Don't play nodding animation
|
|
sendChatFromViewer(revised_text, CHAT_TYPE_NORMAL, FALSE);
|
|
}
|
|
}
|
|
mGestureLabelTimer.start();
|
|
if (mGestureCombo != nullptr)
|
|
{
|
|
// free focus back to chat bar
|
|
mGestureCombo->setFocus(FALSE);
|
|
}
|
|
}
|
|
|
|
void toggleChatHistory()
|
|
{
|
|
LLFloaterChat::toggleInstance(LLSD());
|
|
}
|
|
|
|
//
|
|
// LLChatCommandHandler
|
|
//
|
|
|
|
class LLChatCommandHandler final : public LLCommandHandler
|
|
{
|
|
public:
|
|
// not allowed from outside the app
|
|
LLChatCommandHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { }
|
|
|
|
// Your code here
|
|
bool handle(const LLSD& tokens, const LLSD& query_map,
|
|
LLMediaCtrl* web) override
|
|
{
|
|
bool retval = false;
|
|
// Need at least 2 tokens to have a valid message.
|
|
if (tokens.size() < 2)
|
|
{
|
|
retval = false;
|
|
}
|
|
else
|
|
{
|
|
S32 channel = tokens[0].asInteger();
|
|
{
|
|
retval = true;
|
|
// Send unescaped message, see EXT-6353.
|
|
std::string unescaped_mesg (LLURI::unescape(tokens[1].asString()));
|
|
send_chat_from_viewer(unescaped_mesg, CHAT_TYPE_NORMAL, channel);
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
};
|
|
|
|
// Creating the object registers with the dispatcher.
|
|
LLChatCommandHandler gChatHandler;
|