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SingularityViewer/indra/newview/lltexturefetch.h

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/**
* @file lltexturefetch.h
* @brief Object for managing texture fetches.
*
* $LicenseInfo:firstyear=2000&license=viewergpl$
*
* Copyright (c) 2000-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLTEXTUREFETCH_H
#define LL_LLTEXTUREFETCH_H
#include <vector>
#include <map>
#include "lldir.h"
#include "llimage.h"
#include "lluuid.h"
#include "llworkerthread.h"
#include "lltextureinfo.h"
#include "llapr.h"
#include "llstat.h"
#include "llviewertexture.h"
class LLViewerTexture;
class LLTextureFetchWorker;
class HTTPGetResponder;
class LLImageDecodeThread;
class LLHost;
class LLViewerAssetStats;
class LLTextureCache;
// Interface class
class LLTextureFetch : public LLWorkerThread
{
friend class LLTextureFetchWorker;
friend class HTTPGetResponder;
public:
LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* imagedecodethread, bool threaded, bool qa_mode = false);
~LLTextureFetch();
class TFRequest;
/*virtual*/ S32 update(F32 max_time_ms);
void shutDownTextureCacheThread() ; //called in the main thread after the TextureCacheThread shuts down.
void shutDownImageDecodeThread() ; //called in the main thread after the ImageDecodeThread shuts down.
bool createRequest(FTType f_type, const std::string& url, const LLUUID& id, const LLHost& host, F32 priority,
S32 w, S32 h, S32 c, S32 discard, bool needs_aux, bool can_use_http);
void deleteRequest(const LLUUID& id, bool cancel);
void deleteAllRequests();
bool getRequestFinished(const LLUUID& id, S32& discard_level,
LLPointer<LLImageRaw>& raw, LLPointer<LLImageRaw>& aux);
bool updateRequestPriority(const LLUUID& id, F32 priority);
bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
// Debug
BOOL isFromLocalCache(const LLUUID& id);
S32 getFetchState(const LLUUID& id, F32& decode_progress_p, F32& requested_priority_p,
U32& fetch_priority_p, F32& fetch_dtime_p, F32& request_dtime_p, bool& can_use_http);
void dump();
// Threads: T*
S32 getNumRequests();
// Threads: T*
S32 getNumHTTPRequests();
// Threads: T*
U32 getTotalNumHTTPRequests();
// Public for access by callbacks
S32 getPending();
void lockQueue() { mQueueMutex.lock(); }
void unlockQueue() { mQueueMutex.unlock(); }
LLTextureFetchWorker* getWorker(const LLUUID& id);
LLTextureFetchWorker* getWorkerAfterLock(const LLUUID& id);
// Commands available to other threads to control metrics gathering operations.
// Threads: T*
void commandSetRegion(U64 region_handle);
// Threads: T*
void commandSendMetrics(const std::string & caps_url,
const LLUUID & session_id,
const LLUUID & agent_id,
LLViewerAssetStats * main_stats);
// Threads: T*
void commandDataBreak();
bool isQAMode() const { return mQAMode; }
void updateStateStats(U32 cache_read, U32 cache_write);
void getStateStats(U32 * cache_read, U32 * cache_write);
protected:
void addToNetworkQueue(LLTextureFetchWorker* worker);
void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
void addToHTTPQueue(const LLUUID& id);
void removeFromHTTPQueue(const LLUUID& id, S32 received_size = 0);
void removeRequest(LLTextureFetchWorker* worker, bool cancel, bool bNeedsLock = true);
// Overrides from the LLThread tree
bool runCondition();
private:
void sendRequestListToSimulators();
/*virtual*/ void startThread(void);
/*virtual*/ void endThread(void);
/*virtual*/ void threadedUpdate(void);
void commonUpdate();
void cmdEnqueue(TFRequest *);
TFRequest * cmdDequeue();
void cmdDoWork();
public:
LLUUID mDebugID;
S32 mDebugCount;
BOOL mDebugPause;
S32 mPacketCount;
S32 mBadPacketCount;
private:
LLMutex mQueueMutex; //to protect mRequestMap only
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
public:
static LLStat sCacheHitRate;
static LLStat sCacheReadLatency;
private:
LLTextureCache* mTextureCache;
LLImageDecodeThread* mImageDecodeThread;
// Map of all requests by UUID
typedef std::map<LLUUID,LLTextureFetchWorker*> map_t;
map_t mRequestMap;
// Set of requests that require network data
typedef std::set<LLUUID> queue_t;
queue_t mNetworkQueue;
queue_t mHTTPTextureQueue;
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
cancel_queue_t mCancelQueue;
LLTextureInfo mTextureInfo;
//debug use
U32 mTotalHTTPRequests ;
// Out-of-band cross-thread command queue. This command queue
// is logically tied to LLQueuedThread's list of
// QueuedRequest instances and so must be covered by the
// same locks.
typedef std::vector<TFRequest *> command_queue_t;
command_queue_t mCommands;
// If true, modifies some behaviors that help with QA tasks.
const bool mQAMode;
// Cumulative stats on the states/requests issued by
// textures running through here.
U32 mTotalCacheReadCount;
U32 mTotalCacheWriteCount;
public:
// A probabilistically-correct indicator that the current
// attempt to log metrics follows a break in the metrics stream
// reporting due to either startup or a problem POSTing data.
static volatile bool svMetricsDataBreak;
};
#endif // LL_LLTEXTUREFETCH_H