Logo
Explore Help
Sign In
Singularity-Viewer/SingularityViewer
1
0
Fork 0
You've already forked SingularityViewer
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a45de1002462fd5f6c8afd3860ab881771c85dcd
SingularityViewer/indra/newview/app_settings/shaders/class2/environment
History
Shyotl c320429f41 Hack hackity hack... I mean fixed water-fog sign-error when cam approaches 0 z when using shaders.
2011-07-11 03:30:28 +02:00
..
terrainF.glsl
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
terrainV.glsl
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
terrainWaterF.glsl
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
underWaterF.glsl
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
waterF.glsl
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
waterFogF.glsl
Hack hackity hack... I mean fixed water-fog sign-error when cam approaches 0 z when using shaders.
2011-07-11 03:30:28 +02:00
Powered by Gitea Version: 1.24.7 Page: 89ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API