Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change. Comments out code that still exists in xmls or might likely be added in future. Each piece tested quite a bit.
1664 lines
45 KiB
C++
1664 lines
45 KiB
C++
/**
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* @file llfloaterworldmap.cpp
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* @author James Cook, Tom Yedwab
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* @brief LLFloaterWorldMap class implementation
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*
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* $LicenseInfo:firstyear=2003&license=viewergpl$
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*
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* Copyright (c) 2003-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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/*
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* Map of the entire world, with multiple background images,
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* avatar tracking, teleportation by double-click, etc.
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloaterworldmap.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llviewerwindow.h"
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#include "llwindow.h"
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#include "llbutton.h"
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#include "llcallingcard.h"
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#include "llcolorscheme.h"
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#include "llcombobox.h"
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#include "llviewercontrol.h"
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#include "lldraghandle.h"
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#include "llfirstuse.h"
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#include "llfocusmgr.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodel.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llinventoryobserver.h"
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#include "lllandmarklist.h"
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#include "llnotificationsutil.h"
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#include "lllineeditor.h"
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#include "llpreviewlandmark.h"
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#include "llregionhandle.h"
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#include "llscrolllistctrl.h"
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#include "lltextbox.h"
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#include "lltracker.h"
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#include "lltrans.h"
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#include "llurldispatcher.h"
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#include "llviewermenu.h"
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#include "llviewerregion.h"
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#include "llviewerstats.h"
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#include "llworldmap.h"
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#include "llworldmapmessage.h"
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#include "llworldmapview.h"
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#include "lluictrlfactory.h"
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#include "llappviewer.h"
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#include "llmapimagetype.h"
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#include "llweb.h"
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#include "llglheaders.h"
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// [RLVa:KB]
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#include "rlvhandler.h"
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// [/RLVa:KB]
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//---------------------------------------------------------------------------
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// Constants
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//---------------------------------------------------------------------------
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static const F32 MAP_ZOOM_TIME = 0.2f;
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// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed
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// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across
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// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit.
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// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window.
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static const S32 MAX_VISIBLE_REGIONS = 512;
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// It would be more logical to have this inside the method where it is used but to compile under gcc this
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// struct has to be here.
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struct SortRegionNames
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{
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inline bool operator ()(std::pair <U64, LLSimInfo*> const& _left, std::pair <U64, LLSimInfo*> const& _right)
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{
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return(LLStringUtil::compareInsensitive(_left.second->getName(), _right.second->getName()) < 0);
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}
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};
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enum EPanDirection
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{
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PAN_UP,
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PAN_DOWN,
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PAN_LEFT,
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PAN_RIGHT
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};
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// Values in pixels per region
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static const F32 ZOOM_MAX = 128.f;
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static const F32 SIM_COORD_DEFAULT = 128.f;
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//---------------------------------------------------------------------------
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// Globals
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//---------------------------------------------------------------------------
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LLFloaterWorldMap* gFloaterWorldMap = NULL;
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class LLMapInventoryObserver : public LLInventoryObserver
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{
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public:
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LLMapInventoryObserver() {}
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virtual ~LLMapInventoryObserver() {}
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virtual void changed(U32 mask);
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};
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void LLMapInventoryObserver::changed(U32 mask)
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{
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// if there's a change we're interested in.
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if((mask & (LLInventoryObserver::CALLING_CARD | LLInventoryObserver::ADD |
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LLInventoryObserver::REMOVE)) != 0)
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{
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gFloaterWorldMap->inventoryChanged();
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}
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}
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class LLMapFriendObserver : public LLFriendObserver
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{
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public:
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LLMapFriendObserver() {}
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virtual ~LLMapFriendObserver() {}
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virtual void changed(U32 mask);
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};
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void LLMapFriendObserver::changed(U32 mask)
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{
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// if there's a change we're interested in.
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if((mask & (LLFriendObserver::ADD | LLFriendObserver::REMOVE | LLFriendObserver::ONLINE | LLFriendObserver::POWERS)) != 0)
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{
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gFloaterWorldMap->friendsChanged();
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}
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}
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//---------------------------------------------------------------------------
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// Statics
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//---------------------------------------------------------------------------
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// Used as a pretend asset and inventory id to mean "landmark at my home location."
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const LLUUID LLFloaterWorldMap::sHomeID( "10000000-0000-0000-0000-000000000001" );
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//---------------------------------------------------------------------------
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// Construction and destruction
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//---------------------------------------------------------------------------
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LLFloaterWorldMap::LLFloaterWorldMap()
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: LLFloater(std::string("worldmap")),
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mInventory(NULL),
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mInventoryObserver(NULL),
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mFriendObserver(NULL),
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mCompletingRegionName(),
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mCompletingRegionPos(),
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mWaitingForTracker(FALSE),
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mIsClosing(FALSE),
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mSetToUserPosition(TRUE),
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mTrackedLocation(0,0,0),
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mTrackedStatus(LLTracker::TRACKING_NOTHING),
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mListFriendCombo(NULL),
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mListLandmarkCombo(NULL),
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mListSearchResults(NULL)
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{
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LLCallbackMap::map_t factory_map;
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factory_map["objects_mapview"] = LLCallbackMap(createWorldMapView, NULL);
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LLUICtrlFactory::getInstance()->buildFloater(this, "floater_world_map.xml", &factory_map);
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}
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// static
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void* LLFloaterWorldMap::createWorldMapView(void* data)
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{
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return new LLWorldMapView(std::string("mapview"), LLRect(0,300,400,0));
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}
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BOOL LLFloaterWorldMap::postBuild()
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{
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// The following callback syncs the worlmap tabs with the images.
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// Commented out since it was crashing when LLWorldMap became a singleton.
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// We should be fine without it but override the onOpen method and put it
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// there if it turns out to be needed. -MG
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//
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//onCommitBackground((void*)this, false);
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mPanel = getChild<LLPanel>("objects_mapview");
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LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo");
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avatar_combo->selectFirstItem();
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avatar_combo->setPrearrangeCallback( onAvatarComboPrearrange );
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avatar_combo->setTextEntryCallback( onComboTextEntry );
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mListFriendCombo = dynamic_cast<LLCtrlListInterface *>(avatar_combo);
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LLLineEditor *location_editor = getChild<LLLineEditor>("location");
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location_editor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1));
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location_editor->setKeystrokeCallback( onSearchTextEntry );
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LLScrollListCtrl* search_results = getChild<LLScrollListCtrl>("search_results");
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search_results->setDoubleClickCallback(boost::bind(&LLFloaterWorldMap::onClickTeleportBtn,this));
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mListSearchResults = dynamic_cast<LLCtrlListInterface *>(search_results);
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LLComboBox *landmark_combo = getChild<LLComboBox>( "landmark combo");
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landmark_combo->selectFirstItem();
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landmark_combo->setPrearrangeCallback( onLandmarkComboPrearrange );
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landmark_combo->setTextEntryCallback( onComboTextEntry );
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mListLandmarkCombo = dynamic_cast<LLCtrlListInterface *>(landmark_combo);
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avatar_combo->setCommitCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboCommit,this) );
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search_results->setCommitCallback( boost::bind(&LLFloaterWorldMap::onCommitSearchResult,this) );
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landmark_combo->setCommitCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboCommit,this) );
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getChild<LLUICtrl>("spin x")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCoordinatesCommit,this) );
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getChild<LLUICtrl>("spin y")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCoordinatesCommit,this) );
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getChild<LLUICtrl>("spin z")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCoordinatesCommit,this) );
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getChild<LLButton>("DoSearch")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onLocationCommit,this) );
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getChild<LLButton>("Go Home")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onGoHome,this) );
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getChild<LLButton>("Teleport")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onClickTeleportBtn,this) );
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getChild<LLButton>("Show Destination")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onShowTargetBtn,this) );
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getChild<LLButton>("Show My Location")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onShowAgentBtn,this) );
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getChild<LLButton>("Clear")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onClearBtn,this) );
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getChild<LLButton>("copy_slurl")->setCommitCallback(boost::bind(&LLFloaterWorldMap::onCopySLURL,this) );
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mCurZoomVal = log(LLWorldMapView::sMapScale/256.f)/log(2.f);
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childSetValue("zoom slider", mCurZoomVal);
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setDefaultBtn(NULL);
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mZoomTimer.stop();
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onChangeMaturity();
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return TRUE;
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}
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// virtual
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LLFloaterWorldMap::~LLFloaterWorldMap()
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{
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// All cleaned up by LLView destructor
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mPanel = NULL;
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// Inventory deletes all observers on shutdown
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mInventory = NULL;
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mInventoryObserver = NULL;
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// avatar tracker will delete this for us.
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mFriendObserver = NULL;
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gFloaterWorldMap = NULL;
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}
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// virtual
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void LLFloaterWorldMap::onClose(bool app_quitting)
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{
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setVisible(FALSE);
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}
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// static
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void LLFloaterWorldMap::show(void*, BOOL center_on_target)
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{
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// [RLVa:KB] - Checked: 2009-07-05 (RLVa-1.0.0c)
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if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWWORLDMAP))
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{
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return;
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}
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// [/RLVa:KB]
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BOOL was_visible = gFloaterWorldMap->getVisible();
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gFloaterWorldMap->mIsClosing = FALSE;
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gFloaterWorldMap->open(); /* Flawfinder: ignore */
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LLWorldMapView* map_panel;
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map_panel = (LLWorldMapView*)gFloaterWorldMap->mPanel;
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map_panel->clearLastClick();
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if (!was_visible)
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{
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// reset pan on show, so it centers on you again
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if (!center_on_target)
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{
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LLWorldMapView::setPan(0, 0, TRUE);
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}
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map_panel->updateVisibleBlocks();
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// Reload items as they may have changed
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LLWorldMap::getInstance()->reloadItems();
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// We may already have a bounding box for the regions of the world,
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// so use that to adjust the view.
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gFloaterWorldMap->adjustZoomSliderBounds();
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// Could be first show
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LLFirstUse::useMap();
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// Start speculative download of landmarks
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LLUUID landmark_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LANDMARK);
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LLInventoryModelBackgroundFetch::instance().start(landmark_folder_id);
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gFloaterWorldMap->childSetFocus("location", TRUE);
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gFocusMgr.triggerFocusFlash();
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gFloaterWorldMap->buildAvatarIDList();
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gFloaterWorldMap->buildLandmarkIDLists();
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// If nothing is being tracked, set flag so the user position will be found
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gFloaterWorldMap->mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
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}
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if (center_on_target)
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{
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gFloaterWorldMap->centerOnTarget(FALSE);
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}
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}
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// static
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void LLFloaterWorldMap::reloadIcons(void*)
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{
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LLWorldMap::getInstance()->reloadItems();
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}
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// static
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void LLFloaterWorldMap::toggle(void*)
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{
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BOOL visible = gFloaterWorldMap->getVisible();
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if (!visible)
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{
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show(NULL, FALSE);
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}
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else
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{
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gFloaterWorldMap->mIsClosing = TRUE;
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gFloaterWorldMap->close();
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}
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}
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// static
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void LLFloaterWorldMap::hide(void*)
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{
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gFloaterWorldMap->mIsClosing = TRUE;
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gFloaterWorldMap->close();
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}
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// virtual
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void LLFloaterWorldMap::setVisible( BOOL visible )
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{
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LLFloater::setVisible( visible );
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gSavedSettings.setBOOL( "ShowWorldMap", visible );
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if( !visible )
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{
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// While we're not visible, discard the overlay images we're using
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LLWorldMap::getInstance()->clearImageRefs();
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}
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}
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// virtual
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BOOL LLFloaterWorldMap::handleHover(S32 x, S32 y, MASK mask)
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{
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BOOL handled;
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handled = LLFloater::handleHover(x, y, mask);
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return handled;
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}
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BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
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{
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if (!isMinimized() && isFrontmost())
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{
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if(mPanel->pointInView(x, y))
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{
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F32 slider_value = (F32)childGetValue("zoom slider").asReal();
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slider_value += ((F32)clicks * -0.3333f);
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childSetValue("zoom slider", LLSD(slider_value));
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return TRUE;
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}
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}
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return LLFloater::handleScrollWheel(x, y, clicks);
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}
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// virtual
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void LLFloaterWorldMap::reshape( S32 width, S32 height, BOOL called_from_parent )
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{
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LLFloater::reshape( width, height, called_from_parent );
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// Might have changed size of world display area
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// JC: Technically, this is correct, but it makes the slider "pop"
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// if you resize the window, then draw the slider. Just leaving it
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// the way it was when you opened the window seems better.
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// adjustZoomSliderBounds();
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}
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// virtual
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void LLFloaterWorldMap::draw()
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{
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// On orientation island, users don't have a home location yet, so don't
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// let them teleport "home". It dumps them in an often-crowed welcome
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// area (infohub) and they get confused. JC
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LLViewerRegion* regionp = gAgent.getRegion();
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bool agent_on_prelude = (regionp && regionp->isPrelude());
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bool enable_go_home = gAgent.isGodlike() || !agent_on_prelude;
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childSetEnabled("Go Home", enable_go_home);
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updateLocation();
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LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
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if (LLTracker::TRACKING_AVATAR == tracking_status)
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{
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childSetColor("avatar_icon", gTrackColor);
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}
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else
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{
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childSetColor("avatar_icon", gDisabledTrackColor);
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}
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if (LLTracker::TRACKING_LANDMARK == tracking_status)
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{
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childSetColor("landmark_icon", gTrackColor);
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}
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else
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{
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childSetColor("landmark_icon", gDisabledTrackColor);
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}
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if (LLTracker::TRACKING_LOCATION == tracking_status)
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{
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childSetColor("location_icon", gTrackColor);
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}
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else
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{
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if (mCompletingRegionName != "")
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{
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F64 seconds = LLTimer::getElapsedSeconds();
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double value = fmod(seconds, 2);
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value = 0.5 + 0.5*cos(value * F_PI);
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LLColor4 loading_color(0.0, F32(value/2), F32(value), 1.0);
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childSetColor("location_icon", loading_color);
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}
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else
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{
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childSetColor("location_icon", gDisabledTrackColor);
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}
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}
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// check for completion of tracking data
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if (mWaitingForTracker)
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{
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centerOnTarget(TRUE);
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}
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childSetEnabled("Teleport", (BOOL)tracking_status);
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// childSetEnabled("Clear", (BOOL)tracking_status);
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childSetEnabled("Show Destination", (BOOL)tracking_status || LLWorldMap::getInstance()->isTracking());
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childSetEnabled("copy_slurl", (mSLURL.size() > 0) );
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setMouseOpaque(TRUE);
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getDragHandle()->setMouseOpaque(TRUE);
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//RN: snaps to zoom value because interpolation caused jitter in the text rendering
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if (!mZoomTimer.getStarted() && mCurZoomVal != (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal())
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{
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mZoomTimer.start();
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}
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F32 interp = mZoomTimer.getStarted() ? mZoomTimer.getElapsedTimeF32() / MAP_ZOOM_TIME : 1.f;
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if (interp > 1.f)
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{
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interp = 1.f;
|
|
mZoomTimer.stop();
|
|
}
|
|
mCurZoomVal = lerp(mCurZoomVal, (F32)getChild<LLUICtrl>("zoom slider")->getValue().asReal(), interp);
|
|
F32 map_scale = 256.f*pow(2.f, mCurZoomVal);
|
|
LLWorldMapView::setScale( map_scale );
|
|
|
|
onChangeMaturity();
|
|
|
|
|
|
LLFloater::draw();
|
|
}
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// Internal utility functions
|
|
//-------------------------------------------------------------------------
|
|
|
|
|
|
void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name )
|
|
{
|
|
LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
|
|
if (!iface) return;
|
|
|
|
buildAvatarIDList();
|
|
if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike())
|
|
{
|
|
// *HACK: Adjust Z values automatically for liaisons & gods so
|
|
// they swoop down when they click on the map. Requested
|
|
// convenience.
|
|
if(gAgent.isGodlike())
|
|
{
|
|
childSetValue("spin z", LLSD(200.f));
|
|
}
|
|
// Don't re-request info if we already have it or we won't have it in time to teleport
|
|
if (mTrackedStatus != LLTracker::TRACKING_AVATAR || name != mTrackedAvatarName)
|
|
{
|
|
mTrackedStatus = LLTracker::TRACKING_AVATAR;
|
|
mTrackedAvatarName = name;
|
|
LLTracker::trackAvatar(avatar_id, name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
|
|
void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
|
|
{
|
|
LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo");
|
|
if (!iface) return;
|
|
|
|
buildLandmarkIDLists();
|
|
BOOL found = FALSE;
|
|
S32 idx;
|
|
for (idx = 0; idx < mLandmarkItemIDList.count(); idx++)
|
|
{
|
|
if ( mLandmarkItemIDList.get(idx) == landmark_item_id)
|
|
{
|
|
found = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (found && iface->setCurrentByID( landmark_item_id ) )
|
|
{
|
|
LLUUID asset_id = mLandmarkAssetIDList.get( idx );
|
|
std::string name;
|
|
LLComboBox* combo = getChild<LLComboBox>( "landmark combo");
|
|
if (combo) name = combo->getSimple();
|
|
mTrackedStatus = LLTracker::TRACKING_LANDMARK;
|
|
LLTracker::trackLandmark(mLandmarkAssetIDList.get( idx ), // assetID
|
|
mLandmarkItemIDList.get( idx ), // itemID
|
|
name); // name
|
|
|
|
if( asset_id != sHomeID )
|
|
{
|
|
// start the download process
|
|
gLandmarkList.getAsset( asset_id);
|
|
}
|
|
|
|
// We have to download both region info and landmark data, so set busy. JC
|
|
// getWindow()->incBusyCount();
|
|
}
|
|
else
|
|
{
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info)
|
|
{
|
|
mTrackedStatus = LLTracker::TRACKING_LOCATION;
|
|
LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT);
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
|
|
void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item)
|
|
{
|
|
mTrackedStatus = LLTracker::TRACKING_LOCATION;
|
|
LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM);
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
|
|
void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
|
|
{
|
|
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromPosGlobal(pos_global);
|
|
if (!sim_info)
|
|
{
|
|
// We haven't found a region for that point yet, leave the tracking to the world map
|
|
LLWorldMap::getInstance()->setTracking(pos_global);
|
|
LLTracker::stopTracking(NULL);
|
|
S32 world_x = S32(pos_global.mdV[0] / 256);
|
|
S32 world_y = S32(pos_global.mdV[1] / 256);
|
|
LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true);
|
|
setDefaultBtn("");
|
|
|
|
// clicked on a non-region - turn off coord display
|
|
enableTeleportCoordsDisplay( false );
|
|
|
|
return;
|
|
}
|
|
if (sim_info->isDown())
|
|
{
|
|
// Down region. Show the blue circle of death!
|
|
// i.e. let the world map that this and tell it it's invalid
|
|
LLWorldMap::getInstance()->setTracking(pos_global);
|
|
LLWorldMap::getInstance()->setTrackingInvalid();
|
|
LLTracker::stopTracking(NULL);
|
|
setDefaultBtn("");
|
|
|
|
// clicked on a down region - turn off coord display
|
|
enableTeleportCoordsDisplay( false );
|
|
|
|
return;
|
|
}
|
|
|
|
std::string sim_name = sim_info->getName();
|
|
F32 region_x = (F32)fmod( pos_global.mdV[VX], (F64)REGION_WIDTH_METERS );
|
|
F32 region_y = (F32)fmod( pos_global.mdV[VY], (F64)REGION_WIDTH_METERS );
|
|
std::string full_name = llformat("%s (%d, %d, %d)",
|
|
// sim_name.c_str(),
|
|
// [RLVa:KB] - Alternate: Snowglobe-1.2.4 | Checked: 2009-07-04 (RLVa-1.0.0a)
|
|
(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC)) ? sim_name.c_str() : RlvStrings::getString(RLV_STRING_HIDDEN_REGION).c_str(),
|
|
// [/RLVa:KB]
|
|
llround(region_x),
|
|
llround(region_y),
|
|
llround((F32)pos_global.mdV[VZ]));
|
|
|
|
std::string tooltip("");
|
|
mTrackedStatus = LLTracker::TRACKING_LOCATION;
|
|
LLTracker::trackLocation(pos_global, full_name, tooltip);
|
|
LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking
|
|
|
|
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
|
|
updateTeleportCoordsDisplay( coord_pos );
|
|
|
|
// we have a valid region - turn on coord display
|
|
enableTeleportCoordsDisplay( true );
|
|
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
|
|
|
|
// enable/disable teleport destination coordinates
|
|
void LLFloaterWorldMap::enableTeleportCoordsDisplay( bool enabled )
|
|
{
|
|
childSetEnabled("spin x", enabled );
|
|
childSetEnabled("spin y", enabled );
|
|
childSetEnabled("spin z", enabled );
|
|
}
|
|
|
|
// update display of teleport destination coordinates - pos is in global coordinates
|
|
void LLFloaterWorldMap::updateTeleportCoordsDisplay( const LLVector3d& pos )
|
|
{
|
|
// if we're going to update their value, we should also enable them
|
|
enableTeleportCoordsDisplay( true );
|
|
|
|
// convert global specified position to a local one
|
|
F32 region_local_x = (F32)fmod( pos.mdV[VX], (F64)REGION_WIDTH_METERS );
|
|
F32 region_local_y = (F32)fmod( pos.mdV[VY], (F64)REGION_WIDTH_METERS );
|
|
F32 region_local_z = (F32)llclamp( pos.mdV[VZ], 0.0, (F64)REGION_HEIGHT_METERS );
|
|
|
|
// write in the values
|
|
childSetValue("spin x", region_local_x );
|
|
childSetValue("spin y", region_local_y );
|
|
childSetValue("spin z", region_local_z );
|
|
}
|
|
|
|
void LLFloaterWorldMap::updateLocation()
|
|
{
|
|
bool gotSimName;
|
|
|
|
LLTracker::ETrackingStatus status = LLTracker::getTrackingStatus();
|
|
|
|
// These values may get updated by a message, so need to check them every frame
|
|
// The fields may be changed by the user, so only update them if the data changes
|
|
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
|
|
if (pos_global.isExactlyZero())
|
|
{
|
|
LLVector3d agentPos = gAgent.getPositionGlobal();
|
|
|
|
// Set to avatar's current postion if nothing is selected
|
|
if ( status == LLTracker::TRACKING_NOTHING && mSetToUserPosition )
|
|
{
|
|
// Make sure we know where we are before setting the current user position
|
|
std::string agent_sim_name;
|
|
gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( agentPos, agent_sim_name );
|
|
if ( gotSimName )
|
|
{
|
|
mSetToUserPosition = FALSE;
|
|
|
|
// Fill out the location field
|
|
childSetValue("location", agent_sim_name);
|
|
|
|
// update the coordinate display with location of avatar in region
|
|
updateTeleportCoordsDisplay( agentPos );
|
|
|
|
S32 x = llround( (F32)fmod( (F32)agentPos[VX], (F32)REGION_WIDTH_METERS ) );
|
|
S32 y = llround( (F32)fmod( (F32)agentPos[VY], (F32)REGION_WIDTH_METERS ) );
|
|
S32 z = llround( (F32)agentPos[VZ] );
|
|
|
|
// Figure out where user is
|
|
// Set the current SLURL
|
|
mSLURL = LLURLDispatcher::buildSLURL(agent_sim_name, x, y, z);
|
|
|
|
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
|
|
{
|
|
childSetValue("location", RlvStrings::getString(RLV_STRING_HIDDEN_REGION));
|
|
mSLURL.clear();
|
|
}
|
|
// [/RLVa:KB]
|
|
}
|
|
}
|
|
|
|
return; // invalid location
|
|
}
|
|
std::string sim_name;
|
|
gotSimName = LLWorldMap::getInstance()->simNameFromPosGlobal( pos_global, sim_name );
|
|
if ((status != LLTracker::TRACKING_NOTHING) &&
|
|
(status != mTrackedStatus || pos_global != mTrackedLocation || sim_name != mTrackedSimName))
|
|
{
|
|
mTrackedStatus = status;
|
|
mTrackedLocation = pos_global;
|
|
mTrackedSimName = sim_name;
|
|
|
|
if (status == LLTracker::TRACKING_AVATAR)
|
|
{
|
|
// *HACK: Adjust Z values automatically for liaisons &
|
|
// gods so they swoop down when they click on the
|
|
// map. Requested convenience.
|
|
if(gAgent.isGodlike())
|
|
{
|
|
pos_global[2] = 200;
|
|
}
|
|
}
|
|
|
|
childSetValue("location", sim_name);
|
|
|
|
// refresh coordinate display to reflect where user clicked.
|
|
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
|
|
updateTeleportCoordsDisplay( coord_pos );
|
|
|
|
// simNameFromPosGlobal can fail, so don't give the user an invalid SLURL
|
|
if ( gotSimName )
|
|
{
|
|
LLVector3d agentPos = gAgent.getPositionGlobal();
|
|
S32 x = llround( (F32)fmod( (F32)agentPos[VX], (F32)REGION_WIDTH_METERS ) );
|
|
S32 y = llround( (F32)fmod( (F32)agentPos[VY], (F32)REGION_WIDTH_METERS ) );
|
|
S32 z = llround( (F32)agentPos[VZ] );
|
|
mSLURL = LLURLDispatcher::buildSLURL(sim_name, x, y, z);
|
|
}
|
|
else
|
|
{ // Empty SLURL will disable the "Copy SLURL to clipboard" button
|
|
mSLURL = "";
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2009-07-04 (RLVa-1.0.0a)
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
|
|
{
|
|
childSetValue("location", RlvStrings::getString(RLV_STRING_HIDDEN_REGION));
|
|
mSLURL.clear();
|
|
}
|
|
// [/RLVa:KB]
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord)
|
|
{
|
|
LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromName(region_name);
|
|
z_coord = llclamp(z_coord, 0, 4096);
|
|
if (sim_info)
|
|
{
|
|
LLVector3 local_pos;
|
|
local_pos.mV[VX] = (F32)x_coord;
|
|
local_pos.mV[VY] = (F32)y_coord;
|
|
local_pos.mV[VZ] = (F32)z_coord;
|
|
LLVector3d global_pos = sim_info->getGlobalPos(local_pos);
|
|
trackLocation(global_pos);
|
|
setDefaultBtn("Teleport");
|
|
}
|
|
else
|
|
{
|
|
// fill in UI based on URL
|
|
gFloaterWorldMap->childSetValue("location", region_name);
|
|
|
|
// Save local coords to highlight position after region global
|
|
// position is returned.
|
|
gFloaterWorldMap->mCompletingRegionPos.set(
|
|
(F32)x_coord, (F32)y_coord, (F32)z_coord);
|
|
|
|
// pass sim name to combo box
|
|
gFloaterWorldMap->mCompletingRegionName = region_name;
|
|
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(region_name);
|
|
LLStringUtil::toLower(gFloaterWorldMap->mCompletingRegionName);
|
|
LLWorldMap::getInstance()->setTrackingCommit();
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::observeInventory(LLInventoryModel* model)
|
|
{
|
|
if(mInventory)
|
|
{
|
|
mInventory->removeObserver(mInventoryObserver);
|
|
delete mInventoryObserver;
|
|
mInventory = NULL;
|
|
mInventoryObserver = NULL;
|
|
}
|
|
if(model)
|
|
{
|
|
mInventory = model;
|
|
mInventoryObserver = new LLMapInventoryObserver;
|
|
// Inventory deletes all observers on shutdown
|
|
mInventory->addObserver(mInventoryObserver);
|
|
inventoryChanged();
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::inventoryChanged()
|
|
{
|
|
if(!LLTracker::getTrackedLandmarkItemID().isNull())
|
|
{
|
|
LLUUID item_id = LLTracker::getTrackedLandmarkItemID();
|
|
buildLandmarkIDLists();
|
|
trackLandmark(item_id);
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::observeFriends()
|
|
{
|
|
if(!mFriendObserver)
|
|
{
|
|
mFriendObserver = new LLMapFriendObserver;
|
|
LLAvatarTracker::instance().addObserver(mFriendObserver);
|
|
friendsChanged();
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::friendsChanged()
|
|
{
|
|
LLAvatarTracker& t = LLAvatarTracker::instance();
|
|
const LLUUID& avatar_id = t.getAvatarID();
|
|
buildAvatarIDList();
|
|
if(avatar_id.notNull())
|
|
{
|
|
LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo");
|
|
const LLRelationship* buddy_info = t.getBuddyInfo(avatar_id);
|
|
if(!iface ||
|
|
!iface->setCurrentByID(avatar_id) ||
|
|
(buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) ||
|
|
gAgent.isGodlike())
|
|
{
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
// No longer really builds a list. Instead, just updates mAvatarCombo.
|
|
void LLFloaterWorldMap::buildAvatarIDList()
|
|
{
|
|
LLCtrlListInterface *list = mListFriendCombo;
|
|
if (!list) return;
|
|
|
|
// Delete all but the "None" entry
|
|
S32 list_size = list->getItemCount();
|
|
if (list_size > 1)
|
|
{
|
|
list->selectItemRange(1, -1);
|
|
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
|
|
}
|
|
|
|
// Get all of the calling cards for avatar that are currently online
|
|
LLCollectMappableBuddies collector;
|
|
LLAvatarTracker::instance().applyFunctor(collector);
|
|
LLCollectMappableBuddies::buddy_map_t::iterator it;
|
|
LLCollectMappableBuddies::buddy_map_t::iterator end;
|
|
it = collector.mMappable.begin();
|
|
end = collector.mMappable.end();
|
|
for( ; it != end; ++it)
|
|
{
|
|
list->addSimpleElement((*it).first, ADD_BOTTOM, (*it).second);
|
|
}
|
|
|
|
list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() );
|
|
list->selectFirstItem();
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::buildLandmarkIDLists()
|
|
{
|
|
LLCtrlListInterface *list = mListLandmarkCombo;
|
|
if (!list) return;
|
|
|
|
// Delete all but the "None" entry
|
|
S32 list_size = list->getItemCount();
|
|
if (list_size > 1)
|
|
{
|
|
list->selectItemRange(1, -1);
|
|
list->operateOnSelection(LLCtrlListInterface::OP_DELETE);
|
|
}
|
|
|
|
mLandmarkItemIDList.reset();
|
|
mLandmarkAssetIDList.reset();
|
|
|
|
// Get all of the current landmarks
|
|
mLandmarkAssetIDList.put( LLUUID::null );
|
|
mLandmarkItemIDList.put( LLUUID::null );
|
|
|
|
mLandmarkAssetIDList.put( sHomeID );
|
|
mLandmarkItemIDList.put( sHomeID );
|
|
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
LLIsType is_landmark(LLAssetType::AT_LANDMARK);
|
|
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_landmark);
|
|
|
|
std::sort(items.begin(), items.end(), LLViewerInventoryItem::comparePointers());
|
|
|
|
S32 count = items.count();
|
|
for(S32 i = 0; i < count; ++i)
|
|
{
|
|
LLInventoryItem* item = items.get(i);
|
|
|
|
list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID());
|
|
|
|
mLandmarkAssetIDList.put( item->getAssetUUID() );
|
|
mLandmarkItemIDList.put( item->getUUID() );
|
|
}
|
|
list->sortByColumn(std::string("landmark name"), TRUE);
|
|
|
|
list->selectFirstItem();
|
|
}
|
|
|
|
|
|
F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination,
|
|
F32 z_attenuation) const
|
|
{
|
|
LLVector3d delta = destination - gAgent.getPositionGlobal();
|
|
// by attenuating the z-component we effectively
|
|
// give more weight to the x-y plane
|
|
delta.mdV[VZ] *= z_attenuation;
|
|
F32 distance = (F32)delta.magVec();
|
|
return distance;
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::clearLocationSelection(BOOL clear_ui)
|
|
{
|
|
LLCtrlListInterface *list = mListSearchResults;
|
|
if (list)
|
|
{
|
|
list->operateOnAll(LLCtrlListInterface::OP_DELETE);
|
|
}
|
|
if (!childHasKeyboardFocus("spin x"))
|
|
{
|
|
childSetValue("spin x", SIM_COORD_DEFAULT);
|
|
}
|
|
if (!childHasKeyboardFocus("spin y"))
|
|
{
|
|
childSetValue("spin y", SIM_COORD_DEFAULT);
|
|
}
|
|
if (!childHasKeyboardFocus("spin z"))
|
|
{
|
|
childSetValue("spin z", 0);
|
|
}
|
|
//Singu Note: Don't do this. It basically 'eats' the first click onto void space if the previous tracked target was a valid sim.
|
|
//LLWorldMap::getInstance()->cancelTracking();
|
|
mCompletingRegionName = "";
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::clearLandmarkSelection(BOOL clear_ui)
|
|
{
|
|
if (clear_ui || !childHasKeyboardFocus("landmark combo"))
|
|
{
|
|
LLCtrlListInterface *list = mListLandmarkCombo;
|
|
if (list)
|
|
{
|
|
list->selectByValue( "None" );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::clearAvatarSelection(BOOL clear_ui)
|
|
{
|
|
if (clear_ui || !childHasKeyboardFocus("friend combo"))
|
|
{
|
|
mTrackedStatus = LLTracker::TRACKING_NOTHING;
|
|
LLCtrlListInterface *list = mListFriendCombo;
|
|
if (list)
|
|
{
|
|
list->selectByValue( "None" );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Adjust the maximally zoomed out limit of the zoom slider so you
|
|
// can see the whole world, plus a little.
|
|
void LLFloaterWorldMap::adjustZoomSliderBounds()
|
|
{
|
|
// Merov: we switched from using the "world size" (which varies depending where the user went) to a fixed
|
|
// width of 512 regions max visible at a time. This makes the zoom slider works in a consistent way across
|
|
// sessions and doesn't prevent the user to pan the world if it was to grow a lot beyond that limit.
|
|
// Currently (01/26/09), this value allows the whole grid to be visible in a 1024x1024 window.
|
|
S32 world_width_regions = MAX_VISIBLE_REGIONS;
|
|
S32 world_height_regions = MAX_VISIBLE_REGIONS;
|
|
|
|
// Find how much space we have to display the world
|
|
LLWorldMapView* map_panel;
|
|
map_panel = (LLWorldMapView*)mPanel;
|
|
LLRect view_rect = map_panel->getRect();
|
|
|
|
// View size in pixels
|
|
S32 view_width = view_rect.getWidth();
|
|
S32 view_height = view_rect.getHeight();
|
|
|
|
// Pixels per region to display entire width/height
|
|
F32 width_pixels_per_region = (F32) view_width / (F32) world_width_regions;
|
|
F32 height_pixels_per_region = (F32) view_height / (F32) world_height_regions;
|
|
|
|
F32 pixels_per_region = llmin(width_pixels_per_region,
|
|
height_pixels_per_region);
|
|
|
|
// Round pixels per region to an even number of slider increments
|
|
S32 slider_units = llfloor(pixels_per_region / 0.2f);
|
|
pixels_per_region = slider_units * 0.2f;
|
|
|
|
// Make sure the zoom slider can be moved at least a little bit.
|
|
// Likewise, less than the increment pixels per region is just silly.
|
|
pixels_per_region = llclamp(pixels_per_region, 1.f, ZOOM_MAX);
|
|
|
|
F32 min_power = log(pixels_per_region/256.f)/log(2.f);
|
|
|
|
childSetMinValue("zoom slider", min_power);
|
|
}
|
|
|
|
|
|
//-------------------------------------------------------------------------
|
|
// User interface widget callbacks
|
|
//-------------------------------------------------------------------------
|
|
|
|
void LLFloaterWorldMap::onGoHome()
|
|
{
|
|
gAgent.teleportHome();
|
|
close();
|
|
}
|
|
|
|
|
|
// static
|
|
void LLFloaterWorldMap::onLandmarkComboPrearrange( LLUICtrl* ctrl, void* userdata )
|
|
{
|
|
LLFloaterWorldMap* self = gFloaterWorldMap;
|
|
if( !self || self->mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLCtrlListInterface *list = self->childGetListInterface("landmark combo");
|
|
if (!list) return;
|
|
|
|
LLUUID current_choice = list->getCurrentID();
|
|
|
|
gFloaterWorldMap->buildLandmarkIDLists();
|
|
|
|
if( current_choice.isNull() || !list->setCurrentByID( current_choice ) )
|
|
{
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
|
|
}
|
|
|
|
void LLFloaterWorldMap::onComboTextEntry( LLLineEditor* ctrl, void* userdata )
|
|
{
|
|
// Reset the tracking whenever we start typing into any of the search fields,
|
|
// so that hitting <enter> does an auto-complete versus teleporting us to the
|
|
// previously selected landmark/friend.
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
|
|
// static
|
|
void LLFloaterWorldMap::onSearchTextEntry( LLLineEditor* ctrl, void* userdata )
|
|
{
|
|
onComboTextEntry(ctrl, userdata);
|
|
gFloaterWorldMap->updateSearchEnabled();
|
|
}
|
|
|
|
// static
|
|
void LLFloaterWorldMap::onLandmarkComboCommit()
|
|
{
|
|
if( mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLCtrlListInterface *list = mListLandmarkCombo;
|
|
if (!list) return;
|
|
|
|
LLUUID asset_id;
|
|
LLUUID item_id = list->getCurrentID();
|
|
|
|
LLTracker::stopTracking(NULL);
|
|
|
|
//RN: stopTracking() clears current combobox selection, need to reassert it here
|
|
list->setCurrentByID(item_id);
|
|
|
|
if( item_id.isNull() )
|
|
{
|
|
}
|
|
else if( item_id == sHomeID )
|
|
{
|
|
asset_id = sHomeID;
|
|
}
|
|
else
|
|
{
|
|
LLInventoryItem* item = gInventory.getItem( item_id );
|
|
if( item )
|
|
{
|
|
asset_id = item->getAssetUUID();
|
|
}
|
|
else
|
|
{
|
|
// Something went wrong, so revert to a safe value.
|
|
item_id.setNull();
|
|
}
|
|
}
|
|
|
|
trackLandmark( item_id);
|
|
onShowTargetBtn();
|
|
|
|
// Reset to user postion if nothing is tracked
|
|
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
|
|
}
|
|
|
|
// static
|
|
void LLFloaterWorldMap::onAvatarComboPrearrange( LLUICtrl* ctrl, void* userdata )
|
|
{
|
|
LLFloaterWorldMap* self = gFloaterWorldMap;
|
|
if( !self || self->mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLCtrlListInterface *list = self->childGetListInterface("friend combo");
|
|
if (!list) return;
|
|
|
|
LLUUID current_choice;
|
|
|
|
if( LLAvatarTracker::instance().haveTrackingInfo() )
|
|
{
|
|
current_choice = LLAvatarTracker::instance().getAvatarID();
|
|
}
|
|
|
|
self->buildAvatarIDList();
|
|
|
|
if( !list->setCurrentByID( current_choice ) || current_choice.isNull() )
|
|
{
|
|
LLTracker::stopTracking(NULL);
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::onAvatarComboCommit()
|
|
{
|
|
if( mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLCtrlListInterface *list = mListFriendCombo;
|
|
if (!list) return;
|
|
|
|
const LLUUID& new_avatar_id = list->getCurrentID();
|
|
if (new_avatar_id.notNull())
|
|
{
|
|
std::string name;
|
|
LLComboBox* combo = getChild<LLComboBox>("friend combo");
|
|
if (combo) name = combo->getSimple();
|
|
trackAvatar(new_avatar_id, name);
|
|
onShowTargetBtn();
|
|
}
|
|
else
|
|
{ // Reset to user postion if nothing is tracked
|
|
mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING );
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::onLocationFocusChanged( LLFocusableElement* focus )
|
|
{
|
|
updateSearchEnabled();
|
|
}
|
|
|
|
void LLFloaterWorldMap::updateSearchEnabled()
|
|
{
|
|
if (childHasKeyboardFocus("location") &&
|
|
childGetValue("location").asString().length() > 0)
|
|
{
|
|
setDefaultBtn("DoSearch");
|
|
}
|
|
else
|
|
{
|
|
setDefaultBtn(NULL);
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::onLocationCommit()
|
|
{
|
|
if( mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
clearLocationSelection(FALSE);
|
|
mCompletingRegionName = "";
|
|
mLastRegionName = "";
|
|
|
|
std::string str = childGetValue("location").asString();
|
|
|
|
// Trim any leading and trailing spaces in the search target
|
|
std::string saved_str = str;
|
|
LLStringUtil::trim( str );
|
|
if ( str != saved_str )
|
|
{ // Set the value in the UI if any spaces were removed
|
|
childSetValue("location", str);
|
|
}
|
|
|
|
// Don't try completing empty name (STORM-1427).
|
|
if (str.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLStringUtil::toLower(str);
|
|
mCompletingRegionName = str;
|
|
LLWorldMap::getInstance()->setTrackingCommit();
|
|
if (str.length() >= 3)
|
|
{
|
|
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str);
|
|
}
|
|
else
|
|
{
|
|
str += "#";
|
|
LLWorldMapMessage::getInstance()->sendNamedRegionRequest(str);
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::onCoordinatesCommit()
|
|
{
|
|
if( mIsClosing )
|
|
{
|
|
return;
|
|
}
|
|
|
|
S32 x_coord = (S32)childGetValue("spin x").asReal();
|
|
S32 y_coord = (S32)childGetValue("spin y").asReal();
|
|
S32 z_coord = (S32)childGetValue("spin z").asReal();
|
|
|
|
const std::string region_name = childGetValue("location").asString();
|
|
|
|
trackURL( region_name, x_coord, y_coord, z_coord );
|
|
}
|
|
|
|
void LLFloaterWorldMap::onClearBtn()
|
|
{
|
|
mTrackedStatus = LLTracker::TRACKING_NOTHING;
|
|
LLTracker::stopTracking((void *)(intptr_t)TRUE);
|
|
LLWorldMap::getInstance()->cancelTracking();
|
|
mSLURL = ""; // Clear the SLURL since it's invalid
|
|
mSetToUserPosition = TRUE; // Revert back to the current user position
|
|
}
|
|
|
|
void LLFloaterWorldMap::onShowTargetBtn()
|
|
{
|
|
centerOnTarget(TRUE);
|
|
}
|
|
|
|
void LLFloaterWorldMap::onShowAgentBtn()
|
|
{
|
|
LLWorldMapView::setPan( 0, 0, FALSE); // FALSE == animate
|
|
// Set flag so user's location will be displayed if not tracking anything else
|
|
mSetToUserPosition = TRUE;
|
|
}
|
|
|
|
void LLFloaterWorldMap::onClickTeleportBtn()
|
|
{
|
|
teleport();
|
|
}
|
|
|
|
void LLFloaterWorldMap::onCopySLURL()
|
|
{
|
|
getWindow()->copyTextToClipboard(utf8str_to_wstring(mSLURL));
|
|
|
|
LLSD args;
|
|
args["SLURL"] = mSLURL;
|
|
|
|
LLNotificationsUtil::add("CopySLURL", args);
|
|
}
|
|
|
|
// protected
|
|
void LLFloaterWorldMap::centerOnTarget(BOOL animate)
|
|
{
|
|
LLVector3d pos_global;
|
|
if(LLTracker::getTrackingStatus() != LLTracker::TRACKING_NOTHING)
|
|
{
|
|
LLVector3d tracked_position = LLTracker::getTrackedPositionGlobal();
|
|
//RN: tracker doesn't allow us to query completion, so we check for a tracking position of
|
|
// absolute zero, and keep trying in the draw loop
|
|
if (tracked_position.isExactlyZero())
|
|
{
|
|
mWaitingForTracker = TRUE;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// We've got the position finally, so we're no longer busy. JC
|
|
// getWindow()->decBusyCount();
|
|
pos_global = LLTracker::getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();
|
|
}
|
|
}
|
|
else if(LLWorldMap::getInstance()->isTracking())
|
|
{
|
|
pos_global = LLWorldMap::getInstance()->getTrackedPositionGlobal() - gAgentCamera.getCameraPositionGlobal();;
|
|
|
|
|
|
|
|
}
|
|
else
|
|
{
|
|
// default behavior = center on agent
|
|
pos_global.clearVec();
|
|
}
|
|
|
|
LLWorldMapView::setPan( -llfloor((F32)(pos_global.mdV[VX] * (F64)LLWorldMapView::sPixelsPerMeter)),
|
|
-llfloor((F32)(pos_global.mdV[VY] * (F64)LLWorldMapView::sPixelsPerMeter)),
|
|
!animate);
|
|
mWaitingForTracker = FALSE;
|
|
}
|
|
|
|
// protected
|
|
void LLFloaterWorldMap::fly()
|
|
{
|
|
LLVector3d pos_global = LLTracker::getTrackedPositionGlobal();
|
|
|
|
// Start the autopilot and close the floater,
|
|
// so we can see where we're flying
|
|
if (!pos_global.isExactlyZero())
|
|
{
|
|
gAgent.startAutoPilotGlobal( pos_global );
|
|
close();
|
|
}
|
|
else
|
|
{
|
|
make_ui_sound("UISndInvalidOp");
|
|
}
|
|
}
|
|
|
|
|
|
// protected
|
|
void LLFloaterWorldMap::teleport()
|
|
{
|
|
BOOL teleport_home = FALSE;
|
|
LLVector3d pos_global;
|
|
LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
|
|
|
|
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
|
|
if (LLTracker::TRACKING_AVATAR == tracking_status
|
|
&& av_tracker.haveTrackingInfo() )
|
|
{
|
|
pos_global = av_tracker.getGlobalPos();
|
|
pos_global.mdV[VZ] = childGetValue("spin z");
|
|
}
|
|
else if ( LLTracker::TRACKING_LANDMARK == tracking_status)
|
|
{
|
|
if( LLTracker::getTrackedLandmarkAssetID() == sHomeID )
|
|
{
|
|
teleport_home = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() );
|
|
LLUUID region_id;
|
|
if(landmark
|
|
&& !landmark->getGlobalPos(pos_global)
|
|
&& landmark->getRegionID(region_id))
|
|
{
|
|
LLLandmark::requestRegionHandle(
|
|
gMessageSystem,
|
|
gAgent.getRegionHost(),
|
|
region_id,
|
|
NULL);
|
|
}
|
|
}
|
|
}
|
|
else if ( LLTracker::TRACKING_LOCATION == tracking_status)
|
|
{
|
|
pos_global = LLTracker::getTrackedPositionGlobal();
|
|
}
|
|
else
|
|
{
|
|
make_ui_sound("UISndInvalidOp");
|
|
}
|
|
|
|
// Do the teleport, which will also close the floater
|
|
if (teleport_home)
|
|
{
|
|
gAgent.teleportHome();
|
|
}
|
|
else if (!pos_global.isExactlyZero())
|
|
{
|
|
if(LLTracker::TRACKING_LANDMARK == tracking_status)
|
|
{
|
|
gAgent.teleportViaLandmark(LLTracker::getTrackedLandmarkAssetID());
|
|
}
|
|
else
|
|
{
|
|
gAgent.teleportViaLocation( pos_global );
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::flyToLandmark()
|
|
{
|
|
LLVector3d destination_pos_global;
|
|
if( !LLTracker::getTrackedLandmarkAssetID().isNull() )
|
|
{
|
|
if (LLTracker::hasLandmarkPosition())
|
|
{
|
|
gAgent.startAutoPilotGlobal( LLTracker::getTrackedPositionGlobal() );
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::teleportToLandmark()
|
|
{
|
|
BOOL has_destination = FALSE;
|
|
LLUUID destination_id; // Null means "home"
|
|
|
|
if( LLTracker::getTrackedLandmarkAssetID() == sHomeID )
|
|
{
|
|
has_destination = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLLandmark* landmark = gLandmarkList.getAsset( LLTracker::getTrackedLandmarkAssetID() );
|
|
LLVector3d global_pos;
|
|
if(landmark && landmark->getGlobalPos(global_pos))
|
|
{
|
|
destination_id = LLTracker::getTrackedLandmarkAssetID();
|
|
has_destination = TRUE;
|
|
}
|
|
else if(landmark)
|
|
{
|
|
// pop up an anonymous request request.
|
|
LLUUID region_id;
|
|
if(landmark->getRegionID(region_id))
|
|
{
|
|
LLLandmark::requestRegionHandle(
|
|
gMessageSystem,
|
|
gAgent.getRegionHost(),
|
|
region_id,
|
|
NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
if( has_destination )
|
|
{
|
|
gAgent.teleportViaLandmark( destination_id );
|
|
}
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::teleportToAvatar()
|
|
{
|
|
LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
|
|
if(av_tracker.haveTrackingInfo())
|
|
{
|
|
LLVector3d pos_global = av_tracker.getGlobalPos();
|
|
gAgent.teleportViaLocation( pos_global );
|
|
}
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::flyToAvatar()
|
|
{
|
|
if( LLAvatarTracker::instance().haveTrackingInfo() )
|
|
{
|
|
gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() );
|
|
}
|
|
}
|
|
|
|
void LLFloaterWorldMap::updateSims(bool found_null_sim)
|
|
{
|
|
if (mCompletingRegionName == "")
|
|
{
|
|
return;
|
|
}
|
|
|
|
LLScrollListCtrl *list = getChild<LLScrollListCtrl>("search_results");
|
|
list->operateOnAll(LLCtrlListInterface::OP_DELETE);
|
|
|
|
S32 name_length = mCompletingRegionName.length();
|
|
|
|
LLSD match;
|
|
|
|
S32 num_results = 0;
|
|
|
|
std::vector<std::pair <U64, LLSimInfo*> > sim_info_vec(LLWorldMap::getInstance()->getRegionMap().begin(), LLWorldMap::getInstance()->getRegionMap().end());
|
|
std::sort(sim_info_vec.begin(), sim_info_vec.end(), SortRegionNames());
|
|
|
|
for (std::vector<std::pair <U64, LLSimInfo*> >::const_iterator it = sim_info_vec.begin(); it != sim_info_vec.end(); ++it)
|
|
{
|
|
LLSimInfo* info = it->second;
|
|
std::string sim_name_lower = info->getName();
|
|
LLStringUtil::toLower(sim_name_lower);
|
|
|
|
if (sim_name_lower.substr(0, name_length) == mCompletingRegionName)
|
|
{
|
|
if (sim_name_lower == mCompletingRegionName)
|
|
{
|
|
match = info->getName();
|
|
}
|
|
|
|
LLSD value;
|
|
value["id"] = info->getName();
|
|
value["columns"][0]["column"] = "sim_name";
|
|
value["columns"][0]["value"] = info->getName();
|
|
list->addElement(value);
|
|
num_results++;
|
|
}
|
|
}
|
|
|
|
if (found_null_sim || match.isDefined())
|
|
{
|
|
mCompletingRegionName = "";
|
|
}
|
|
|
|
if (num_results > 0)
|
|
{
|
|
// if match found, highlight it and go
|
|
if (!match.isUndefined())
|
|
{
|
|
list->selectByValue(match);
|
|
}
|
|
// else select first found item
|
|
else
|
|
{
|
|
list->selectFirstItem();
|
|
}
|
|
childSetFocus("search_results");
|
|
onCommitSearchResult();
|
|
}
|
|
else
|
|
{
|
|
// if we found nothing, say "none"
|
|
list->setCommentText(LLTrans::getString("worldmap_results_none_found"));
|
|
list->operateOnAll(LLCtrlListInterface::OP_DESELECT);
|
|
}
|
|
}
|
|
|
|
|
|
void LLFloaterWorldMap::onCommitSearchResult()
|
|
{
|
|
LLCtrlListInterface *list = mListSearchResults;
|
|
if (!list) return;
|
|
|
|
LLSD selected_value = list->getSelectedValue();
|
|
std::string sim_name = selected_value.asString();
|
|
if (sim_name.empty())
|
|
{
|
|
return;
|
|
}
|
|
LLStringUtil::toLower(sim_name);
|
|
|
|
std::map<U64, LLSimInfo*>::const_iterator it;
|
|
for (it = LLWorldMap::getInstance()->getRegionMap().begin(); it != LLWorldMap::getInstance()->getRegionMap().end(); ++it)
|
|
{
|
|
LLSimInfo* info = it->second;
|
|
|
|
if (info->isName(sim_name))
|
|
{
|
|
LLVector3d pos_global = info->getGlobalOrigin();
|
|
|
|
const F64 SIM_COORD_DEFAULT = 128.0;
|
|
LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f);
|
|
|
|
// Did this value come from a trackURL() request?
|
|
if (!mCompletingRegionPos.isExactlyZero())
|
|
{
|
|
pos_local = mCompletingRegionPos;
|
|
mCompletingRegionPos.clear();
|
|
}
|
|
pos_global.mdV[VX] += (F64)pos_local.mV[VX];
|
|
pos_global.mdV[VY] += (F64)pos_local.mV[VY];
|
|
pos_global.mdV[VZ] = (F64)pos_local.mV[VZ];
|
|
|
|
childSetValue("location", sim_name);
|
|
trackLocation(pos_global);
|
|
setDefaultBtn("Teleport");
|
|
break;
|
|
}
|
|
}
|
|
|
|
onShowTargetBtn();
|
|
}
|
|
|
|
void LLFloaterWorldMap::onChangeMaturity()
|
|
{
|
|
bool can_access_mature = gAgent.canAccessMature();
|
|
bool can_access_adult = gAgent.canAccessAdult();
|
|
|
|
childSetVisible("events_mature_icon", can_access_mature);
|
|
childSetVisible("event_mature_chk", can_access_mature);
|
|
|
|
childSetVisible("events_adult_icon", can_access_adult);
|
|
childSetVisible("event_adult_chk", can_access_adult);
|
|
|
|
// disable mature / adult events.
|
|
if (!can_access_mature)
|
|
{
|
|
static LLCachedControl<bool> show_mature("MapShowMatureEvents",false);
|
|
show_mature = false;
|
|
}
|
|
if (!can_access_adult)
|
|
{
|
|
static LLCachedControl<bool> show_adult("MapShowAdultEvents",false);
|
|
show_adult = false;
|
|
}
|
|
}
|