Files
SingularityViewer/indra/newview/dofloaterhex.cpp
2010-06-26 17:14:03 +00:00

486 lines
13 KiB
C++

/**
* @file dofloaterhex.h
* @brief Hex Editor Floater made by Day
* @author Day Oh
*
* $LicenseInfo:firstyear=2009&license=WTFPLV2$
*
*/
// <edit>
#include "llviewerprecompiledheaders.h"
#include "dofloaterhex.h"
#include "lluictrlfactory.h"
#include "llinventorybackup.h" // for downloading
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // alertXML
#include "llagent.h" // gAgent getID
#include "llviewermenufile.h"
#include "llviewerregion.h" // getCapability
#include "llassetuploadresponders.h" // LLUpdateAgentInventoryResponder
#include "llinventorymodel.h" // gInventory.updateItem
#include "llappviewer.h" // gLocalInventoryRoot
#include "llfloaterperms.h" //get default perms
std::list<DOFloaterHex*> DOFloaterHex::sInstances;
S32 DOFloaterHex::sUploadAmount = 10;
DOFloaterHex::DOFloaterHex(LLUUID item_id, BOOL vfs, LLAssetType::EType asset_type)
: LLFloater()
{
sInstances.push_back(this);
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hex.xml");
}
//this bit should be rewritten entirely
void DOFloaterHex::show(LLUUID item_id, BOOL vfs, LLAssetType::EType asset_type)
{
if(!vfs)
{
LLInventoryItem* item = (LLInventoryItem*)gInventory.getItem(item_id);
if(item)
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterHexRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
DOFloaterHex* floaterp = new DOFloaterHex(item_id);
floaterp->setRect(rect);
floaterp->mVFS = false;
floaterp->mAssetId = item->getAssetUUID();
floaterp->mAssetType = item->getType();
floaterp->mItem = item;
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
} else if (item_id.notNull() && asset_type != LLAssetType::AT_NONE) {
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterHexRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
DOFloaterHex* floaterp = new DOFloaterHex(item_id);
floaterp->setRect(rect);
floaterp->mVFS = true;
floaterp->mAssetId = item_id;
floaterp->mAssetType = asset_type;
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
}
DOFloaterHex::~DOFloaterHex()
{
sInstances.remove(this);
}
void DOFloaterHex::close(bool app_quitting)
{
LLFloater::close(app_quitting);
}
BOOL DOFloaterHex::postBuild(void)
{
DOHexEditor* editor = getChild<DOHexEditor>("hex");
mEditor = editor;
#ifndef COLUMN_SPAN
// Set number of columns
U8 columns = U8(gSavedSettings.getU32("HexEditorColumns"));
editor->setColumns(columns);
// Reflect clamped U8ness in settings
gSavedSettings.setU32("HexEditorColumns", U32(columns));
#endif
handleSizing();
childSetEnabled("upload_btn", false);
childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload"));
childSetAction("upload_btn", onClickUpload, this);
childSetEnabled("save_btn", false);
childSetAction("save_btn", onClickSave, this);
if(!mVFS && mItem)
{
std::string title = "Hex editor: " + mItem->getName();
const char* asset_type_name = LLAssetType::lookup(mItem->getType());
if(asset_type_name)
{
title.append(" (" + std::string(asset_type_name) + ")");
}
setTitle(title);
}
if(!mVFS)
{
// Load the asset
editor->setVisible(FALSE);
childSetText("status_text", std::string("Loading..."));
LLInventoryBackup::download(mItem, this, imageCallback, assetCallback);
}
else if (mVFS) //the asset already exists in the VFS, we don't need to fetch it
//and we don't want to associate it with an item
{
setTitle(mAssetId.asString());
readVFile();
} else {
this->close(false);
}
return TRUE;
}
// static
void DOFloaterHex::imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(final)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(userdata);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
//LLInventoryItem* item = data->item;
if(!success)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
U8* src_data = src->getData();
S32 size = src->getDataSize();
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(src_data[i]);
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Note: Image data shown isn't the actual asset data, yet"));
floater->childSetEnabled("save_btn", false);
floater->childSetEnabled("upload_btn", true);
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
}
else
{
src_vi->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
}
}
// static
void DOFloaterHex::assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(user_data);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = data->item;
if(status != 0 && item->getType() != LLAssetType::AT_NOTECARD)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
// Todo: this doesn't work for static vfs shit
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(buffer[i]);
delete[] buffer;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string(""));
floater->childSetEnabled("upload_btn", true);
floater->childSetEnabled("save_btn", false);
if(item->getPermissions().allowModifyBy(gAgent.getID()))
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
case LLAssetType::AT_LANDMARK:
case LLAssetType::AT_CALLINGCARD:
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
break;
default:
floater->childSetEnabled("save_btn", true);
break;
}
}
else
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
default:
break;
}
}
// Never enable save if it's a pretend item
if(gInventory.isObjectDescendentOf(item->getUUID(), gLocalInventoryRoot))
{
floater->childSetEnabled("save_btn", false);
}
}
// static
void DOFloaterHex::onClickUpload(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *fake_user_data = NULL;
if(item->getType() != LLAssetType::AT_GESTURE && item->getType() != LLAssetType::AT_LSL_TEXT
&& item->getType() != LLAssetType::AT_NOTECARD)
{
upload_new_resource(transaction_id,
item->getType(),
item->getName(),
item->getDescription(),
0,
item->getType(),
item->getInventoryType(),
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
item->getName(),
callback,
sUploadAmount,
fake_user_data);
}
else // gestures and scripts, create an item first
{ // AND notecards
//if(item->getType() == LLAssetType::AT_NOTECARD) gDontOpenNextNotecard = true;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
item->getParentUUID(), //gInventory.findCategoryUUIDForType(item->getType()),
LLTransactionID::tnull,
item->getName(),
fake_asset_id.asString(),
item->getType(),
item->getInventoryType(),
(EWearableType)item->getFlags(),
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
}
struct LLSaveInfo
{
LLSaveInfo(DOFloaterHex* floater, LLTransactionID transaction_id)
: mFloater(floater), mTransactionID(transaction_id)
{
}
DOFloaterHex* mFloater;
LLTransactionID mTransactionID;
};
// static
void DOFloaterHex::onClickSave(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
bool caps = false;
std::string url;
LLSD body;
body["item_id"] = item->getUUID();
switch(item->getType())
{
case LLAssetType::AT_GESTURE:
url = gAgent.getRegion()->getCapability("UpdateGestureAgentInventory");
caps = true;
break;
case LLAssetType::AT_LSL_TEXT:
url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
body["target"] = "mono";
caps = true;
break;
case LLAssetType::AT_NOTECARD:
url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
caps = true;
break;
default: // wearables & notecards, Oct 12 2009
// ONLY WEARABLES, Oct 15 2009
floater->childSetText("status_text", std::string("Saving..."));
LLSaveInfo* info = new LLSaveInfo(floater, transaction_id);
gAssetStorage->storeAssetData(transaction_id, item->getType(), onSaveComplete, info);
caps = false;
break;
}
if(caps)
{
LLHTTPClient::post(url, body,
new LLUpdateAgentInventoryResponder(body, fake_asset_id, item->getType()));
}
}
void DOFloaterHex::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
DOFloaterHex* floater = info->mFloater;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = floater->mItem;
floater->childSetText("status_text", std::string(""));
if(item && (status == 0))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setDescription(item->getDescription());
new_item->setTransactionID(info->mTransactionID);
new_item->setAssetUUID(asset_uuid);
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = llformat("Upload failed with status %d, also %d", status, ext_status);
LLNotifications::instance().add("ErrorMessage", args);
}
}
void DOFloaterHex::onCommitColumnCount(LLUICtrl *control, void *user_data)
{
if(control && user_data)
{
DOFloaterHex *instance = (DOFloaterHex *)user_data;
U8 columns = llclamp<U8>((U8)llfloor(control->getValue().asReal()), 0x00, 0xFF);
instance->mEditor->setColumns(columns);
gSavedSettings.setU32("HexEditorColumns", (U32)instance->mEditor->getColumns());
instance->handleSizing();
}
}
void DOFloaterHex::handleSizing()
{
// Reshape a little based on columns
S32 min_width = S32(mEditor->getSuggestedWidth(MIN_COLS)) + 20;
setResizeLimits(min_width, getMinHeight());
if(getRect().getWidth() < min_width)
{
//LLRect rect = getRect();
//rect.setOriginAndSize(rect.mLeft, rect.mBottom, min_width, rect.getHeight());
//setRect(rect);
reshape(min_width, getRect().getHeight(), FALSE);
mEditor->reshape(mEditor->getRect().getWidth(), mEditor->getRect().getHeight(), TRUE);
}
}
void DOFloaterHex::readVFile()
{
// quick cut paste job
// Todo: this doesn't work for static vfs shit
LLVFile file(gVFS, mAssetId, mAssetType, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(buffer[i]);
delete[] buffer;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Editing VFile"));
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
}
// </edit>