LLContextMenu functionality pulled out of LLPieMenu, PieMenu is now derived from LLContextMenu - The more attribute boolean of pie_menu element determines whether or not to have an actual submenu if it's not a pie, defaults to false which means actual submenu.. -- in the future we may want to have more more="true" depending on feedback - Pie menu labels now dynamically get " >" appended to them (avoids stupid looking context menus) - Positioning logic combined in part, mostly conditional still, in the future we could probably combine it more. - handleHoverOver function combines common functionality between context and pies given an item and hover mouse coords. LiruUseContextMenus debug setting determines which to use, default is pie, of course - Context(/Pie) Menus are rebuilt when the setting changes value -- this is safe at any point because all startup states have been accounted for - "Use context menus instead of pie menus" added to System->General preferences (it's close to the bottom)
46 lines
2.1 KiB
XML
46 lines
2.1 KiB
XML
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
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<pie_menu name="Self Pie">
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<menu_item_call label="Perfil..." name="Profile..."/>
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<menu_item_call label="Grupos..." name="Groups..."/>
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<pie_menu label="Quitarse" name="Take Off">
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<pie_menu label="Ropa" name="Clothes">
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<menu_item_call label="Camisa" name="Shirt"/>
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<menu_item_call label="Pantalones" name="Pants"/>
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<menu_item_call label="Zapatos" name="Shoes"/>
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<menu_item_call label="Calcetines" name="Socks"/>
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<menu_item_call label="Chaqueta" name="Jacket"/>
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<menu_item_call label="Guantes" name="Gloves"/>
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<pie_menu label="Más" name="More">
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<menu_item_call label="Camiseta" name="Self Undershirt"/>
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<menu_item_separator />
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<menu_item_call label="Toda la ropa" name="All Clothes"/>
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<menu_item_call label="Tatuaje" name="Self Tattoo"/>
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<menu_item_call label="Alfa" name="Self Alpha"/>
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<menu_item_call label="Ropa Interior" name="Self Underpants"/>
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<menu_item_call label="Física" name="Self Physics"/>
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</pie_menu>
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<menu_item_call label="Falda" name="Skirt"/>
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</pie_menu>
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<pie_menu label="HUD" name="Object Detach HUD"/>
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<menu_item_separator />
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<pie_menu label="Quitar" name="Object Detach" />
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<menu_item_separator />
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<menu_item_call label="Quitar todo" name="Detach All"/>
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</pie_menu>
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<pie_menu label="Herramientas" name="Tools">
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<menu_item_call label="Recargar" name="Reload Textures"/>
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<menu_item_call label="Animaciones..." name="Anims..."/>
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<menu_item_call label="Contar Scripts" name="ScriptCount"/>
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<menu_item_call label="Info de Script" name="Script Info"/>
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<menu_item_call label="Depurar..." name="Debug Layers"/>
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<menu_item_call label="Copiar UUID" name="CopyUUID"/>
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<menu_item_call label="Guardar OBJ..." name="Save OBJ..."/>
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</pie_menu>
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<menu_item_call label="Pararse" name="Stand Up Self">
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<on_click function="Self.SitOrStand"/>
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<on_enable function="Self.EnableSitOrStand" userdata="Sentarse,Pararse"/>
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</menu_item_call>
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<menu_item_call label="Gestos..." name="Gestures..."/>
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<menu_item_call label="Apariencia..." name="Appearance..."/>
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</pie_menu>
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