Thankies Baker Linden~ Ported Ansariel's mAvatarNameCacheConnection change to mAvatarNameCacheConnections to llpanelgroupbulkimpl.h Adds setGroupID in places, in case we ever want to add that.. but for now we don't really need/use it Adds Refresh_Off icon from upstream. Viewer Interesting changes: Moves LLGroupChange out of stdenums.h into llgroupmgr.h Moves roles_constants.h from llcommon into newview This looks like it's better without space changes...
174 lines
5.4 KiB
C++
174 lines
5.4 KiB
C++
/**
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* @file llnamelistctrl.h
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* @brief A list of names, automatically refreshing from the name cache.
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLNAMELISTCTRL_H
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#define LL_LLNAMELISTCTRL_H
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#include <set>
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#include "llscrolllistctrl.h"
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class LLAvatarName;
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/**
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* LLNameListCtrl item
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*
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* We don't use LLScrollListItem to be able to override getUUID(), which is needed
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* because the name list item value is not simply an UUID but a map (uuid, is_group).
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*/
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class LLNameListItem : public LLScrollListItem, public LLHandleProvider<LLNameListItem>
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{
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public:
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bool isGroup() const { return mIsGroup; }
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void setIsGroup(bool is_group) { mIsGroup = is_group; }
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protected:
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friend class LLNameListCtrl;
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LLNameListItem( const LLScrollListItem::Params& p )
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: LLScrollListItem(p), mIsGroup(false)
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{
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}
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LLNameListItem( const LLScrollListItem::Params& p, bool is_group )
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: LLScrollListItem(p), mIsGroup(is_group)
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{
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}
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private:
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bool mIsGroup;
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};
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class LLNameListCtrl
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: public LLScrollListCtrl, public LLInstanceTracker<LLNameListCtrl>
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{
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public:
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typedef boost::signals2::signal<void(bool)> namelist_complete_signal_t;
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typedef enum e_name_type
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{
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INDIVIDUAL,
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GROUP,
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SPECIAL
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} ENameType;
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// provide names for enums
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struct NameTypeNames : public LLInitParam::TypeValuesHelper<LLNameListCtrl::ENameType, NameTypeNames>
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{
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static void declareValues();
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};
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struct NameItem : public LLInitParam::Block<NameItem, LLScrollListItem::Params>
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{
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Optional<std::string> name;
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Optional<ENameType, NameTypeNames> target;
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NameItem()
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: name("name"),
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target("target", INDIVIDUAL)
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{}
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};
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struct NameColumn : public LLInitParam::ChoiceBlock<NameColumn>
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{
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Alternative<S32> column_index;
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Alternative<std::string> column_name;
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NameColumn()
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: column_name("name_column"),
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column_index("name_column_index", 0)
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{}
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};
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protected:
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LLNameListCtrl(const std::string& name, const LLRect& rect, BOOL allow_multiple_selection, BOOL draw_border = TRUE, bool draw_heading = false, S32 name_column_index = 0, const std::string& name_system = "PhoenixNameSystem", const std::string& tooltip = LLStringUtil::null);
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virtual ~LLNameListCtrl()
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{
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for (avatar_name_cache_connection_map_t::iterator it = mAvatarNameCacheConnections.begin(); it != mAvatarNameCacheConnections.end(); ++it)
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{
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if (it->second.connected())
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{
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it->second.disconnect();
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}
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}
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mAvatarNameCacheConnections.clear();
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}
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friend class LLUICtrlFactory;
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public:
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virtual LLXMLNodePtr getXML(bool save_children = true) const;
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static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
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// Add a user to the list by name. It will be added, the name
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// requested from the cache, and updated as necessary.
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LLScrollListItem* addNameItem(const LLUUID& agent_id, EAddPosition pos = ADD_BOTTOM,
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BOOL enabled = TRUE, const std::string& suffix = LLStringUtil::null);
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LLScrollListItem* addNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM);
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/*virtual*/ LLScrollListItem* addElement(const LLSD& element, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL);
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LLScrollListItem* addNameItemRow(const NameItem& value, EAddPosition pos = ADD_BOTTOM, const std::string& suffix = LLStringUtil::null);
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// Add a user to the list by name. It will be added, the name
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// requested from the cache, and updated as necessary.
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void addGroupNameItem(const LLUUID& group_id, EAddPosition pos = ADD_BOTTOM,
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BOOL enabled = TRUE);
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void addGroupNameItem(NameItem& item, EAddPosition pos = ADD_BOTTOM);
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void removeNameItem(const LLUUID& agent_id);
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// LLView interface
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/*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask,
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BOOL drop, EDragAndDropType cargo_type, void *cargo_data,
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EAcceptance *accept,
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std::string& tooltip_msg);
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void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; }
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void sortByName(BOOL ascending);
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private:
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void onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name, std::string suffix, LLHandle<LLNameListItem> item);
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private:
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S32 mNameColumnIndex;
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BOOL mAllowCallingCardDrop;
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const LLCachedControl<S32> mNameSystem;
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typedef std::map<LLUUID, boost::signals2::connection> avatar_name_cache_connection_map_t;
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avatar_name_cache_connection_map_t mAvatarNameCacheConnections;
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S32 mPendingLookupsRemaining;
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namelist_complete_signal_t mNameListCompleteSignal;
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public:
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boost::signals2::connection setOnNameListCompleteCallback(boost::function<void(bool)> onNameListCompleteCallback)
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{
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return mNameListCompleteSignal.connect(onNameListCompleteCallback);
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}
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};
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#endif
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