379 lines
9.8 KiB
C++
379 lines
9.8 KiB
C++
/**
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* @file lldir_win32.cpp
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* @brief Implementation of directory utilities for windows
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#if LL_WINDOWS
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#include "linden_common.h"
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#include "lldir_win32.h"
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#include "llerror.h"
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#include "llrand.h" // for gLindenLabRandomNumber
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#include "shlobj.h"
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#include <direct.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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// Utility stuff to get versions of the sh
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#define PACKVERSION(major,minor) MAKELONG(minor,major)
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DWORD GetDllVersion(LPCTSTR lpszDllName);
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LLDir_Win32::LLDir_Win32()
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{
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mDirDelimiter = "\\";
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WCHAR w_str[MAX_PATH];
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HRESULT (WINAPI* pSHGetKnownFolderPath)(REFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath) = NULL;
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HMODULE shell = LoadLibrary(L"shell32");
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if(shell) //SHGetSpecialFolderPath is deprecated from Vista an onwards. Try to use SHGetKnownFolderPath if it's available
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{
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pSHGetKnownFolderPath = (HRESULT (WINAPI *)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *))GetProcAddress(shell, "SHGetKnownFolderPath");
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}
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// Application Data is where user settings go
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if(pSHGetKnownFolderPath)
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{
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WCHAR* pPath = NULL;
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if((*pSHGetKnownFolderPath)(FOLDERID_RoamingAppData, 0, NULL, &pPath) == S_OK)
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wcscpy_s(w_str,pPath);
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else
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SHGetFolderPath(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, SHGFP_TYPE_DEFAULT, w_str );
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if(pPath)
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CoTaskMemFree(pPath);
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}
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else //XP doesn't support SHGetKnownFolderPath
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{
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SHGetFolderPath(NULL, CSIDL_APPDATA | CSIDL_FLAG_CREATE, NULL, SHGFP_TYPE_DEFAULT, w_str );
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}
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mOSUserDir = utf16str_to_utf8str(llutf16string(w_str));
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// We want cache files to go on the local disk, even if the
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// user is on a network with a "roaming profile".
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//
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// On XP this is:
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// C:\Docments and Settings\James\Local Settings\Application Data
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// On Vista this is:
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// C:\Users\James\AppData\Local
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//
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// We used to store the cache in AppData\Roaming, and the installer
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// cleans up that version on upgrade. JC
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if(pSHGetKnownFolderPath)
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{
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WCHAR* pPath = NULL;
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if((*pSHGetKnownFolderPath)(FOLDERID_LocalAppData, 0, NULL, &pPath) == S_OK)
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wcscpy_s(w_str,pPath);
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else
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SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE, NULL, SHGFP_TYPE_DEFAULT, w_str );
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if(pPath)
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CoTaskMemFree(pPath);
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}
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else //XP doesn't support SHGetKnownFolderPath
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{
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SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA | CSIDL_FLAG_CREATE, NULL, SHGFP_TYPE_DEFAULT, w_str );
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}
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if(shell)
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FreeLibrary(shell);
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mOSCacheDir = utf16str_to_utf8str(llutf16string(w_str));
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if (GetTempPath(MAX_PATH, w_str))
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{
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if (wcslen(w_str)) /* Flawfinder: ignore */
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{
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w_str[wcslen(w_str)-1] = '\0'; /* Flawfinder: ignore */ // remove trailing slash
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}
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mTempDir = utf16str_to_utf8str(llutf16string(w_str));
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}
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else
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{
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mTempDir = mOSUserDir;
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}
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// fprintf(stderr, "mTempDir = <%s>",mTempDir);
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// Set working directory, for LLDir::getWorkingDir()
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GetCurrentDirectory(MAX_PATH, w_str);
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mWorkingDir = utf16str_to_utf8str(llutf16string(w_str));
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// Set the executable directory
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S32 size = GetModuleFileName(NULL, w_str, MAX_PATH);
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if (size)
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{
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w_str[size] = '\0';
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mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str));
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S32 path_end = mExecutablePathAndName.find_last_of('\\');
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if (path_end != std::string::npos)
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{
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mExecutableDir = mExecutablePathAndName.substr(0, path_end);
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mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos);
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}
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else
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{
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mExecutableFilename = mExecutablePathAndName;
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}
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}
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else
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{
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fprintf(stderr, "Couldn't get APP path, assuming current directory!\n");
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mExecutableDir = mWorkingDir;
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// Assume it's the current directory
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}
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// mAppRODataDir = ".";
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// Determine the location of the App-Read-Only-Data
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// Try the working directory then the exe's dir.
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mAppRODataDir = mWorkingDir;
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// *NOTE:Mani - It is a mistake to put viewer specific code in
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// the LLDir implementation. The references to 'skins' and
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// 'llplugin' need to go somewhere else.
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// alas... this also gets called during static initialization
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// time due to the construction of gDirUtil in lldir.cpp.
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if(! LLFile::isdir(mAppRODataDir + mDirDelimiter + "skins"))
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{
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// What? No skins in the working dir?
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// Try the executable's directory.
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mAppRODataDir = mExecutableDir;
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}
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llinfos << "mAppRODataDir = " << mAppRODataDir << llendl;
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std::string::size_type build_dir_pos = mExecutableDir.rfind("indra" + mDirDelimiter);
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if (build_dir_pos != std::string::npos)
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{
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// ...we're in a dev checkout
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mSkinBaseDir = mExecutableDir.substr(0, build_dir_pos) + "indra" + mDirDelimiter + "newview" + mDirDelimiter + "skins";
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llinfos << "Running in dev checkout with mSkinBaseDir " << mSkinBaseDir << llendl;
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}
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else
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{
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// ...normal installation running
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mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
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}
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// Build the default cache directory
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mDefaultCacheDir = buildSLOSCacheDir();
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// Make sure it exists
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int res = LLFile::mkdir(mDefaultCacheDir);
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if (res == -1)
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{
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if (errno != EEXIST)
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{
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llwarns << "Couldn't create LL_PATH_CACHE dir " << mDefaultCacheDir << llendl;
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}
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}
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mLLPluginDir = mExecutableDir + mDirDelimiter + "llplugin";
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}
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LLDir_Win32::~LLDir_Win32()
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{
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}
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// Implementation
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void LLDir_Win32::initAppDirs(const std::string &app_name,
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const std::string& app_read_only_data_dir)
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{
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// Allow override so test apps can read newview directory
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if (!app_read_only_data_dir.empty())
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{
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mAppRODataDir = app_read_only_data_dir;
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mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
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}
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mAppName = app_name;
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mOSUserAppDir = mOSUserDir;
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mOSUserAppDir += "\\";
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mOSUserAppDir += app_name;
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int res = LLFile::mkdir(mOSUserAppDir);
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if (res == -1)
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{
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if (errno != EEXIST)
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{
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llwarns << "Couldn't create app user dir " << mOSUserAppDir << llendl;
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llwarns << "Default to base dir" << mOSUserDir << llendl;
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mOSUserAppDir = mOSUserDir;
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}
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}
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//dumpCurrentDirectories();
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res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,""));
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if (res == -1)
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{
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if (errno != EEXIST)
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{
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llwarns << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << llendl;
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}
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}
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res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,""));
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if (res == -1)
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{
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if (errno != EEXIST)
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{
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llwarns << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << llendl;
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}
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}
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res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,""));
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if (res == -1)
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{
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if (errno != EEXIST)
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{
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llwarns << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << llendl;
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}
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}
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mCAFile = getExpandedFilename(LL_PATH_APP_SETTINGS, "CA.pem");
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}
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U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask)
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{
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HANDLE count_search_h;
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U32 file_count;
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file_count = 0;
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WIN32_FIND_DATA FileData;
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llutf16string pathname = utf8str_to_utf16str(dirname);
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pathname += utf8str_to_utf16str(mask);
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if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE)
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{
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file_count++;
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while (FindNextFile(count_search_h, &FileData))
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{
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file_count++;
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}
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FindClose(count_search_h);
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}
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return (file_count);
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}
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std::string LLDir_Win32::getCurPath()
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{
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WCHAR w_str[MAX_PATH];
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GetCurrentDirectory(MAX_PATH, w_str);
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return utf16str_to_utf8str(llutf16string(w_str));
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}
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BOOL LLDir_Win32::fileExists(const std::string &filename) const
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{
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llstat stat_data;
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// Check the age of the file
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// Now, we see if the files we've gathered are recent...
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int res = LLFile::stat(filename, &stat_data);
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if (!res)
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{
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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/*virtual*/ std::string LLDir_Win32::getLLPluginLauncher()
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{
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return gDirUtilp->getExecutableDir() + gDirUtilp->getDirDelimiter() +
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"SLPlugin.exe";
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}
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/*virtual*/ std::string LLDir_Win32::getLLPluginFilename(std::string base_name)
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{
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return gDirUtilp->getLLPluginDir() + gDirUtilp->getDirDelimiter() +
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base_name + ".dll";
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}
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#if 0
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// Utility function to get version number of a DLL
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#define PACKVERSION(major,minor) MAKELONG(minor,major)
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DWORD GetDllVersion(LPCTSTR lpszDllName)
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{
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HINSTANCE hinstDll;
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DWORD dwVersion = 0;
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hinstDll = LoadLibrary(lpszDllName); /* Flawfinder: ignore */
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if(hinstDll)
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{
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DLLGETVERSIONPROC pDllGetVersion;
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pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion");
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/*Because some DLLs might not implement this function, you
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must test for it explicitly. Depending on the particular
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DLL, the lack of a DllGetVersion function can be a useful
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indicator of the version.
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*/
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if(pDllGetVersion)
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{
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DLLVERSIONINFO dvi;
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HRESULT hr;
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ZeroMemory(&dvi, sizeof(dvi));
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dvi.cbSize = sizeof(dvi);
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hr = (*pDllGetVersion)(&dvi);
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if(SUCCEEDED(hr))
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{
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dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion);
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}
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}
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FreeLibrary(hinstDll);
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}
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return dwVersion;
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}
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#endif
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#endif
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