Files
SingularityViewer/indra/llvfs/lldir.h
Inusaito Sayori e46fc0a805 Portability Mode!
Just add --portable to the shortcut
or use the provided shortcut as a template,
though it's likely the provided shortcut will not work on other computers, because the drive letter will change
2014-06-09 00:00:43 -04:00

189 lines
9.3 KiB
C++

/**
* @file lldir.h
* @brief Definition of directory utilities class
*
* $LicenseInfo:firstyear=2000&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLDIR_H
#define LL_LLDIR_H
#if LL_SOLARIS
#include <sys/param.h>
#define MAX_PATH MAXPATHLEN
#endif
// these numbers *may* get serialized (really??), so we need to be explicit
typedef enum ELLPath
{
LL_PATH_NONE = 0,
LL_PATH_USER_SETTINGS = 1,
LL_PATH_APP_SETTINGS = 2,
LL_PATH_PER_SL_ACCOUNT = 3, // returns/expands to blank string if we don't know the account name yet
LL_PATH_CACHE = 4,
LL_PATH_CHARACTER = 5,
LL_PATH_HELP = 6,
LL_PATH_LOGS = 7,
LL_PATH_TEMP = 8,
LL_PATH_SKINS = 9,
LL_PATH_TOP_SKIN = 10,
LL_PATH_CHAT_LOGS = 11,
LL_PATH_PER_ACCOUNT_CHAT_LOGS = 12,
LL_PATH_USER_SKIN = 14,
LL_PATH_LOCAL_ASSETS = 15,
LL_PATH_EXECUTABLE = 16,
LL_PATH_DEFAULT_SKIN = 17,
LL_PATH_FONTS = 18,
LL_PATH_DUMP = 19,
LL_PATH_LAST
} ELLPath;
/// Directory operations
class LLDir
{
public:
LLDir();
virtual ~LLDir();
// app_name - Usually SecondLife, used for creating settings directories
// in OS-specific location, such as C:\Documents and Settings
// app_read_only_data_dir - Usually the source code directory, used
// for test applications to read newview data files.
virtual void initAppDirs(const std::string &app_name,
const std::string& app_read_only_data_dir = "") = 0;
virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask);
U32 deleteDirAndContents(const std::string& dir_name);
std::vector<std::string> getFilesInDir(const std::string &dirname);
// pure virtual functions
virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask) = 0;
virtual std::string getCurPath() = 0;
virtual BOOL fileExists(const std::string &filename) const = 0;
const std::string findFile(const std::string& filename, const std::vector<std::string> filenames) const;
const std::string findFile(const std::string& filename, const std::string& searchPath1 = "", const std::string& searchPath2 = "", const std::string& searchPath3 = "") const;
virtual std::string getLLPluginLauncher() = 0; // full path and name for the plugin shell
virtual std::string getLLPluginFilename(std::string base_name) = 0; // full path and name to the plugin DSO for this base_name (i.e. 'FOO' -> '/bar/baz/libFOO.so')
const std::string &getExecutablePathAndName() const; // Full pathname of the executable
const std::string &getAppName() const; // install directory under progams/ ie "SecondLife"
const std::string &getExecutableDir() const; // Directory where the executable is located
const std::string &getExecutableFilename() const;// Filename of .exe
const std::string &getWorkingDir() const; // Current working directory
const std::string &getAppRODataDir() const; // Location of read-only data files
const std::string &getOSUserDir() const; // Location of the os-specific user dir
const std::string &getOSUserAppDir() const; // Location of the os-specific user app dir
const std::string &getLindenUserDir(bool empty_ok = false) const; // Location of the Linden user dir.
const std::string &getChatLogsDir() const; // Location of the chat logs dir.
const std::string &getDumpDir() const; // Location of the per-run dump dir.
const std::string &getPerAccountChatLogsDir() const; // Location of the per account chat logs dir.
const std::string &getTempDir() const; // Common temporary directory
const std::string getCacheDir(bool get_default = false) const; // Location of the cache.
const std::string &getOSCacheDir() const; // location of OS-specific cache folder (may be empty string)
const std::string &getCAFile() const; // File containing TLS certificate authorities
const std::string &getDirDelimiter() const; // directory separator for platform (ie. '\' or '/' or ':')
const std::string &getSkinDir() const; // User-specified skin folder.
const std::string &getUserSkinDir() const; // User-specified skin folder with user modifications. e.g. c:\documents and settings\username\application data\second life\skins\curskin
const std::string &getDefaultSkinDir() const; // folder for default skin. e.g. c:\program files\second life\skins\default
const std::string getSkinBaseDir() const; // folder that contains all installed skins (not user modifications). e.g. c:\program files\second life\skins
const std::string &getLLPluginDir() const; // Directory containing plugins and plugin shell
// Expanded filename
std::string getExpandedFilename(ELLPath location, const std::string &filename) const;
std::string getExpandedFilename(ELLPath location, const std::string &subdir, const std::string &filename) const;
std::string getExpandedFilename(ELLPath location, const std::string &subdir1, const std::string &subdir2, const std::string &filename) const;
// Base and Directory name extraction
std::string getBaseFileName(const std::string& filepath, bool strip_exten = false) const;
std::string getDirName(const std::string& filepath) const;
std::string getExtension(const std::string& filepath) const; // Excludes '.', e.g getExtension("foo.wav") == "wav"
// these methods search the various skin paths for the specified file in the following order:
// getUserSkinDir(), getSkinDir(), getDefaultSkinDir()
std::string findSkinnedFilename(const std::string &filename) const;
std::string findSkinnedFilename(const std::string &subdir, const std::string &filename) const;
std::string findSkinnedFilename(const std::string &subdir1, const std::string &subdir2, const std::string &filename) const;
// random filename in common temporary directory
std::string getTempFilename() const;
// For producing safe download file names from potentially unsafe ones
static std::string getScrubbedFileName(const std::string uncleanFileName);
static std::string getForbiddenFileChars();
void setDumpDir( const std::string& path );
void makePortable();
virtual void setChatLogsDir(const std::string &path); // Set the chat logs dir to this user's dir
virtual void setPerAccountChatLogsDir(const std::string &grid, const std::string &first, const std::string &last); // Set the per user chat log directory.
virtual void setLindenUserDir(const std::string& grid, const std::string& first, const std::string& last); // Set the linden user dir to this user's dir
virtual void setSkinFolder(const std::string &skin_folder);
virtual bool setCacheDir(const std::string &path);
virtual void dumpCurrentDirectories();
// Utility routine
std::string buildSLOSCacheDir() const;
/// Append specified @a name to @a destpath, separated by getDirDelimiter()
/// if both are non-empty.
void append(std::string& destpath, const std::string& name) const;
/// Append specified @a name to @a path, separated by getDirDelimiter()
/// if both are non-empty. Return result, leaving @a path unmodified.
std::string add(const std::string& path, const std::string& name) const;
protected:
// Does an add() or append() call need a directory delimiter?
typedef std::pair<bool, unsigned short> SepOff;
SepOff needSep(const std::string& path, const std::string& name) const;
std::string mAppName; // install directory under progams/ ie "SecondLife"
std::string mExecutablePathAndName; // full path + Filename of .exe
std::string mExecutableFilename; // Filename of .exe
std::string mExecutableDir; // Location of executable
std::string mWorkingDir; // Current working directory
std::string mAppRODataDir; // Location for static app data
std::string mOSUserDir; // OS Specific user directory
std::string mOSUserAppDir; // OS Specific user app directory
std::string mLindenUserDir; // Location for Linden user-specific data
std::string mPerAccountChatLogsDir; // Location for chat logs.
std::string mChatLogsDir; // Location for chat logs.
std::string mCAFile; // Location of the TLS certificate authority PEM file.
std::string mTempDir;
std::string mCacheDir; // cache directory as set by user preference
std::string mDefaultCacheDir; // default cache diretory
std::string mOSCacheDir; // operating system cache dir
std::string mDirDelimiter;
std::string mSkinBaseDir; // Base for skins paths.
std::string mSkinDir; // Location for current skin info.
std::string mDefaultSkinDir; // Location for default skin info.
std::string mUserSkinDir; // Location for user-modified skin info.
std::string mLLPluginDir; // Location for plugins and plugin shell
static std::string sDumpDir; // Per-run crash report subdir of log directory.
};
void dir_exists_or_crash(const std::string &dir_name);
extern LLDir *gDirUtilp;
#endif // LL_LLDIR_H