411 lines
9.1 KiB
C++
411 lines
9.1 KiB
C++
/**
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* @file llwindow.cpp
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* @brief Basic graphical window class
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llwindowheadless.h"
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#if LL_MESA_HEADLESS
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#include "llwindowmesaheadless.h"
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#elif LL_SDL
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#include "llwindowsdl.h"
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#elif LL_WINDOWS
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#include "llwindowwin32.h"
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#elif LL_DARWIN
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#include "llwindowmacosx.h"
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#endif
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#include "llerror.h"
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#include "llkeyboard.h"
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#include "linked_lists.h"
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#include "llwindowcallbacks.h"
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//
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// LLWindowCallbacks
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//
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LLSplashScreen *gSplashScreenp = NULL;
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BOOL gDebugClicks = FALSE;
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BOOL gDebugWindowProc = FALSE;
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const S32 gURLProtocolWhitelistCount = 3;
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const std::string gURLProtocolWhitelist[] = { "file:", "http:", "https:" };
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// CP: added a handler list - this is what's used to open the protocol and is based on registry entry
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// only meaningful difference currently is that file: protocols are opened using http:
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// since no protocol handler exists in registry for file:
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// Important - these lists should match - protocol to handler
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const std::string gURLProtocolWhitelistHandler[] = { "http", "http", "https" };
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S32 OSMessageBox(const std::string& text, const std::string& caption, U32 type)
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{
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// Properly hide the splash screen when displaying the message box
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BOOL was_visible = FALSE;
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if (LLSplashScreen::isVisible())
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{
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was_visible = TRUE;
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LLSplashScreen::hide();
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}
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S32 result = 0;
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#if LL_MESA_HEADLESS // !!! *FIX: (???)
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llwarns << "OSMessageBox: " << text << llendl;
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return OSBTN_OK;
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#elif LL_WINDOWS
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result = OSMessageBoxWin32(text, caption, type);
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#elif LL_DARWIN
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result = OSMessageBoxMacOSX(text, caption, type);
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#elif LL_SDL
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result = OSMessageBoxSDL(text, caption, type);
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#else
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#error("OSMessageBox not implemented for this platform!")
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#endif
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if (was_visible)
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{
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LLSplashScreen::show();
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}
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return result;
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}
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//
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// LLWindow
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//
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LLWindow::LLWindow(LLWindowCallbacks* callbacks, BOOL fullscreen, U32 flags)
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: mCallbacks(callbacks),
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mPostQuit(TRUE),
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mFullscreen(fullscreen),
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mFullscreenWidth(0),
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mFullscreenHeight(0),
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mFullscreenBits(0),
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mFullscreenRefresh(0),
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mSupportedResolutions(NULL),
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mNumSupportedResolutions(0),
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mCurrentCursor(UI_CURSOR_ARROW),
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mCursorHidden(FALSE),
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mBusyCount(0),
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mIsMouseClipping(FALSE),
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mSwapMethod(SWAP_METHOD_UNDEFINED),
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mHideCursorPermanent(FALSE),
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mFlags(flags),
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mHighSurrogate(0)
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{
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}
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LLWindow::~LLWindow()
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{
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}
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//virtual
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BOOL LLWindow::isValid()
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{
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return TRUE;
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}
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//virtual
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BOOL LLWindow::canDelete()
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{
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return TRUE;
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}
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// virtual
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void LLWindow::incBusyCount()
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{
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++mBusyCount;
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}
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// virtual
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void LLWindow::decBusyCount()
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{
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if (mBusyCount > 0)
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{
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--mBusyCount;
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}
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}
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//virtual
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void LLWindow::resetBusyCount()
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{
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mBusyCount = 0;
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}
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//virtual
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S32 LLWindow::getBusyCount() const
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{
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return mBusyCount;
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}
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//virtual
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ECursorType LLWindow::getCursor() const
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{
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return mCurrentCursor;
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}
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//virtual
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BOOL LLWindow::dialogColorPicker(F32 *r, F32 *g, F32 *b)
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{
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return FALSE;
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}
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void *LLWindow::getMediaWindow()
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{
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// Default to returning the platform window.
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return getPlatformWindow();
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}
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//virtual
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void LLWindow::processMiscNativeEvents()
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{
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// do nothing unless subclassed
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}
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//virtual
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BOOL LLWindow::isPrimaryTextAvailable()
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{
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return FALSE; // no
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}
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//virtual
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BOOL LLWindow::pasteTextFromPrimary(LLWString &dst)
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{
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return FALSE; // fail
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}
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// virtual
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BOOL LLWindow::copyTextToPrimary(const LLWString &src)
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{
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return FALSE; // fail
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}
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// static
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std::vector<std::string> LLWindow::getDynamicFallbackFontList()
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{
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#if LL_WINDOWS
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return LLWindowWin32::getDynamicFallbackFontList();
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#elif LL_DARWIN
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return LLWindowMacOSX::getDynamicFallbackFontList();
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#elif LL_SDL
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return LLWindowSDL::getDynamicFallbackFontList();
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#else
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return std::vector<std::string>();
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#endif
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}
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#define UTF16_IS_HIGH_SURROGATE(U) ((U16)((U) - 0xD800) < 0x0400)
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#define UTF16_IS_LOW_SURROGATE(U) ((U16)((U) - 0xDC00) < 0x0400)
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#define UTF16_SURROGATE_PAIR_TO_UTF32(H,L) (((H) << 10) + (L) - (0xD800 << 10) - 0xDC00 + 0x00010000)
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void LLWindow::handleUnicodeUTF16(U16 utf16, MASK mask)
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{
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// Note that we could discard unpaired surrogates, but I'm
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// following the Unicode Consortium's recommendation here;
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// that is, to preserve those unpaired surrogates in UTF-32
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// values. _To_preserve_ means to pass to the callback in our
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// context.
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if (mHighSurrogate == 0)
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{
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if (UTF16_IS_HIGH_SURROGATE(utf16))
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{
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mHighSurrogate = utf16;
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}
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else
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{
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mCallbacks->handleUnicodeChar(utf16, mask);
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}
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}
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else
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{
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if (UTF16_IS_LOW_SURROGATE(utf16))
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{
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/* A legal surrogate pair. */
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mCallbacks->handleUnicodeChar(UTF16_SURROGATE_PAIR_TO_UTF32(mHighSurrogate, utf16), mask);
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mHighSurrogate = 0;
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}
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else if (UTF16_IS_HIGH_SURROGATE(utf16))
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{
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/* Two consecutive high surrogates. */
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mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
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mHighSurrogate = utf16;
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}
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else
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{
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/* A non-low-surrogate preceeded by a high surrogate. */
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mCallbacks->handleUnicodeChar(mHighSurrogate, mask);
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mHighSurrogate = 0;
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mCallbacks->handleUnicodeChar(utf16, mask);
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}
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}
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}
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//
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// LLSplashScreen
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//
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// static
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bool LLSplashScreen::isVisible()
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{
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return gSplashScreenp ? true: false;
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}
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// static
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LLSplashScreen *LLSplashScreen::create()
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{
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#if LL_MESA_HEADLESS || LL_SDL // !!! *FIX: (???)
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return 0;
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#elif LL_WINDOWS
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return new LLSplashScreenWin32;
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#elif LL_DARWIN
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return new LLSplashScreenMacOSX;
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#else
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#error("LLSplashScreen not implemented on this platform!")
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#endif
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}
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//static
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void LLSplashScreen::show()
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{
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if (!gSplashScreenp)
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{
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#if LL_WINDOWS && !LL_MESA_HEADLESS
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gSplashScreenp = new LLSplashScreenWin32;
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#elif LL_DARWIN
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gSplashScreenp = new LLSplashScreenMacOSX;
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#endif
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if (gSplashScreenp)
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{
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gSplashScreenp->showImpl();
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}
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}
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}
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//static
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void LLSplashScreen::update(const std::string& str)
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{
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LLSplashScreen::show();
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if (gSplashScreenp)
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{
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gSplashScreenp->updateImpl(str);
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}
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}
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//static
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void LLSplashScreen::hide()
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{
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if (gSplashScreenp)
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{
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gSplashScreenp->hideImpl();
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}
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delete gSplashScreenp;
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gSplashScreenp = NULL;
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}
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//
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// LLWindowManager
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//
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// TODO: replace with std::set
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static std::set<LLWindow*> sWindowList;
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LLWindow* LLWindowManager::createWindow(
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LLWindowCallbacks* callbacks,
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const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags,
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BOOL fullscreen,
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BOOL clearBg,
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BOOL disable_vsync,
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BOOL use_gl,
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BOOL ignore_pixel_depth,
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U32 fsaa_samples)
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{
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LLWindow* new_window;
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if (use_gl)
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{
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#if LL_MESA_HEADLESS
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new_window = new LLWindowMesaHeadless(callbacks,
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title, name, x, y, width, height, flags,
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fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
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#elif LL_SDL
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new_window = new LLWindowSDL(callbacks,
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title, x, y, width, height, flags,
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fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
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#elif LL_WINDOWS
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new_window = new LLWindowWin32(callbacks,
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title, name, x, y, width, height, flags,
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fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
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#elif LL_DARWIN
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new_window = new LLWindowMacOSX(callbacks,
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title, name, x, y, width, height, flags,
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fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples);
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#endif
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}
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else
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{
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new_window = new LLWindowHeadless(callbacks,
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title, name, x, y, width, height, flags,
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fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth);
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}
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if (FALSE == new_window->isValid())
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{
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delete new_window;
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llwarns << "LLWindowManager::create() : Error creating window." << llendl;
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return NULL;
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}
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sWindowList.insert(new_window);
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return new_window;
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}
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BOOL LLWindowManager::destroyWindow(LLWindow* window)
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{
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if (sWindowList.find(window) == sWindowList.end())
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{
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llerrs << "LLWindowManager::destroyWindow() : Window pointer not valid, this window doesn't exist!"
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<< llendl;
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return FALSE;
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}
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window->close();
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sWindowList.erase(window);
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delete window;
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return TRUE;
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}
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BOOL LLWindowManager::isWindowValid(LLWindow *window)
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{
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return sWindowList.find(window) != sWindowList.end();
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}
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