678 lines
18 KiB
C++
678 lines
18 KiB
C++
/**
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* @file llfontregistry.cpp
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* @author Brad Payne
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* @brief Storage for fonts.
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*
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* $LicenseInfo:firstyear=2008&license=viewergpl$
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*
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* Copyright (c) 2008-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llgl.h"
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#include "llfontgl.h"
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#include "llfontregistry.h"
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#include <boost/tokenizer.hpp>
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#include "llcontrol.h"
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#include "lldir.h"
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#include "llwindow.h"
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extern LLControlGroup gSavedSettings;
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using std::string;
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using std::map;
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bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc);
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LLFontDescriptor::LLFontDescriptor():
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mStyle(0)
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{
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}
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LLFontDescriptor::LLFontDescriptor(const std::string& name,
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const std::string& size,
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const U8 style,
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const string_vec_t& file_names):
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mName(name),
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mSize(size),
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mStyle(style),
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mFileNames(file_names)
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{
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}
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LLFontDescriptor::LLFontDescriptor(const std::string& name,
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const std::string& size,
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const U8 style):
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mName(name),
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mSize(size),
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mStyle(style)
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{
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}
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bool LLFontDescriptor::operator<(const LLFontDescriptor& b) const
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{
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if (mName < b.mName)
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return true;
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else if (mName > b.mName)
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return false;
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if (mStyle < b.mStyle)
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return true;
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else if (mStyle > b.mStyle)
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return false;
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if (mSize < b.mSize)
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return true;
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else
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return false;
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}
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static const std::string s_template_string("TEMPLATE");
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bool LLFontDescriptor::isTemplate() const
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{
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return getSize() == s_template_string;
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}
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// Look for substring match and remove substring if matched.
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bool removeSubString(std::string& str, const std::string& substr)
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{
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size_t pos = str.find(substr);
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if (pos != string::npos)
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{
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str.erase(pos, substr.size());
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return true;
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}
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return false;
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}
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// Check for substring match without modifying the source string.
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bool findSubString(std::string& str, const std::string& substr)
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{
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size_t pos = str.find(substr);
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if (pos != string::npos)
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{
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return true;
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}
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return false;
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}
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// Normal form is
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// - raw name
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// - bold, italic style info reflected in both style and font name.
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// - other style info removed.
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// - size info moved to mSize, defaults to Medium
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// For example,
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// - "SansSerifHuge" would normalize to { "SansSerif", "Huge", 0 }
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// - "SansSerifBold" would normalize to { "SansSerifBold", "Medium", BOLD }
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LLFontDescriptor LLFontDescriptor::normalize() const
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{
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std::string new_name(mName);
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std::string new_size(mSize);
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U8 new_style(mStyle);
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// Only care about style to extent it can be picked up by font.
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new_style &= (LLFontGL::BOLD | LLFontGL::ITALIC);
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// All these transformations are to support old-style font specifications.
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if (removeSubString(new_name,"Small"))
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new_size = "Small";
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if (removeSubString(new_name,"Big"))
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new_size = "Large";
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if (removeSubString(new_name,"Medium"))
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new_size = "Medium";
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if (removeSubString(new_name,"Large"))
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new_size = "Large";
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if (removeSubString(new_name,"Huge"))
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new_size = "Huge";
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// HACK - Monospace is the only one we don't remove, so
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// name "Monospace" doesn't get taken down to ""
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// For other fonts, there's no ambiguity between font name and size specifier.
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if (new_size != s_template_string && new_size.empty() && findSubString(new_name,"Monospace"))
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new_size = "Monospace";
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if (new_size.empty())
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new_size = "Medium";
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if (removeSubString(new_name,"Bold"))
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new_style |= LLFontGL::BOLD;
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if (removeSubString(new_name,"Italic"))
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new_style |= LLFontGL::ITALIC;
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return LLFontDescriptor(new_name,new_size,new_style,getFileNames());
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}
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LLFontRegistry::LLFontRegistry(const string_vec_t& xui_paths,
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bool create_gl_textures)
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: mCreateGLTextures(create_gl_textures)
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{
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// Propagate this down from LLUICtrlFactory so LLRender doesn't
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// need an upstream dependency on LLUI.
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mXUIPaths = xui_paths;
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// This is potentially a slow directory traversal, so we want to
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// cache the result.
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mUltimateFallbackList = LLWindow::getDynamicFallbackFontList();
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}
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LLFontRegistry::~LLFontRegistry()
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{
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clear();
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}
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bool LLFontRegistry::parseFontInfo(const std::string& xml_filename)
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{
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bool success = false; // Succeed if we find at least one XUI file
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const string_vec_t& xml_paths = mXUIPaths;
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for (string_vec_t::const_iterator path_it = xml_paths.begin();
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path_it != xml_paths.end();
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++path_it)
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{
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LLXMLNodePtr root;
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std::string full_filename = gDirUtilp->findSkinnedFilename(*path_it, xml_filename);
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bool parsed_file = LLXMLNode::parseFile(full_filename, root, NULL);
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if (!parsed_file)
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continue;
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if ( root.isNull() || ! root->hasName( "fonts" ) )
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{
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llwarns << "Bad font info file: "
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<< full_filename << llendl;
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continue;
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}
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std::string root_name;
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root->getAttributeString("name",root_name);
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if (root->hasName("fonts"))
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{
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// Expect a collection of children consisting of "font" or "font_size" entries
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bool init_succ = initFromXML(root);
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success = success || init_succ;
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}
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}
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if (success)
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dump();
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return success;
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}
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std::string currentOsName()
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{
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#if LL_WINDOWS
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return "Windows";
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#elif LL_DARWIN
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return "Mac";
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#elif LL_SDL
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return "Linux";
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#else
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return "";
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#endif
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}
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bool fontDescInitFromXML(LLXMLNodePtr node, LLFontDescriptor& desc)
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{
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if (node->hasName("font"))
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{
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std::string attr_name;
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if (node->getAttributeString("name",attr_name))
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{
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desc.setName(attr_name);
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}
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std::string attr_style;
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if (node->getAttributeString("font_style",attr_style))
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{
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desc.setStyle(LLFontGL::getStyleFromString(attr_style));
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}
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desc.setSize(s_template_string);
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}
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LLXMLNodePtr child;
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for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
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{
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std::string child_name;
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child->getAttributeString("name",child_name);
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if (child->hasName("file"))
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{
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std::string font_file_name = child->getTextContents();
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desc.getFileNames().push_back(font_file_name);
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}
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else if (child->hasName("os"))
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{
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if (child_name == currentOsName())
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{
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fontDescInitFromXML(child, desc);
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}
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}
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}
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return true;
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}
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bool LLFontRegistry::initFromXML(LLXMLNodePtr node)
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{
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LLXMLNodePtr child;
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for (child = node->getFirstChild(); child.notNull(); child = child->getNextSibling())
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{
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std::string child_name;
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child->getAttributeString("name",child_name);
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if (child->hasName("font"))
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{
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LLFontDescriptor desc;
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bool font_succ = fontDescInitFromXML(child, desc);
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LLFontDescriptor norm_desc = desc.normalize();
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if (font_succ)
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{
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// if this is the first time we've seen this font name,
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// create a new template map entry for it.
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const LLFontDescriptor *match_desc = getMatchingFontDesc(desc);
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if (match_desc == NULL)
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{
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// Create a new entry (with no corresponding font).
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mFontMap[norm_desc] = NULL;
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}
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// otherwise, find the existing entry and combine data.
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else
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{
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// Prepend files from desc.
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// A little roundabout because the map key is const,
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// so we have to fetch it, make a new map key, and
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// replace the old entry.
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string_vec_t match_file_names = match_desc->getFileNames();
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match_file_names.insert(match_file_names.begin(),
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desc.getFileNames().begin(),
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desc.getFileNames().end());
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LLFontDescriptor new_desc = *match_desc;
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new_desc.getFileNames() = match_file_names;
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mFontMap.erase(*match_desc);
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mFontMap[new_desc] = NULL;
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}
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}
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}
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else if (child->hasName("font_size"))
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{
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std::string size_name;
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F32 size_value;
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if (child->getAttributeString("name",size_name) &&
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child->getAttributeF32("size",size_value))
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{
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mFontSizes[size_name] = size_value;
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}
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}
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}
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return true;
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}
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bool LLFontRegistry::nameToSize(const std::string& size_name, F32& size)
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{
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font_size_map_t::iterator it = mFontSizes.find(size_name);
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if (it != mFontSizes.end())
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{
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size = it->second;
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return true;
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}
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return false;
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}
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LLFontGL *LLFontRegistry::createFont(const LLFontDescriptor& desc)
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{
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// Name should hold a font name recognized as a setting; the value
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// of the setting should be a list of font files.
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// Size should be a recognized string value
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// Style should be a set of flags including any implied by the font name.
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// First decipher the requested size.
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LLFontDescriptor norm_desc = desc.normalize();
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F32 point_size;
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bool found_size = nameToSize(norm_desc.getSize(),point_size);
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if (!found_size)
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{
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llwarns << "createFont unrecognized size " << norm_desc.getSize() << llendl;
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return NULL;
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}
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llinfos << "createFont " << norm_desc.getName() << " size " << norm_desc.getSize() << " style " << ((S32) norm_desc.getStyle()) << llendl;
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F32 fallback_scale = 1.0;
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// Find corresponding font template (based on same descriptor with no size specified)
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LLFontDescriptor template_desc(norm_desc);
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template_desc.setSize(s_template_string);
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const LLFontDescriptor *match_desc = getClosestFontTemplate(template_desc);
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if (!match_desc)
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{
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llwarns << "createFont failed, no template found for "
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<< norm_desc.getName() << " style [" << ((S32)norm_desc.getStyle()) << "]" << llendl;
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return NULL;
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}
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// See whether this best-match font has already been instantiated in the requested size.
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LLFontDescriptor nearest_exact_desc = *match_desc;
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nearest_exact_desc.setSize(norm_desc.getSize());
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font_reg_map_t::iterator it = mFontMap.find(nearest_exact_desc);
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// If we fail to find a font in the fonts directory, it->second might be NULL.
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// We shouldn't construcnt a font with a NULL mFontFreetype.
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// This may not be the best solution, but it at least prevents a crash.
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if (it != mFontMap.end() && it->second != NULL)
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{
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if (it->second != NULL) {
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llinfos << "-- matching font exists: " << nearest_exact_desc.getName() << " size " << nearest_exact_desc.getSize() << " style " << ((S32) nearest_exact_desc.getStyle()) << llendl;
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return it->second;
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} else {
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llwarns << "Failed to find font" << llendl;
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}
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//Haven't plugged free-type in yet.
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// copying underlying Freetype font, and storing in LLFontGL with requested font descriptor
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/*LLFontGL *font = new LLFontGL;
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font->mFontDescriptor = desc;
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font->mFontFreetype = it->second->mFontFreetype;
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mFontMap[desc] = font;
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return font;*/
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}
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// Build list of font names to look for.
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// Files specified for this font come first, followed by those from the default descriptor.
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string_vec_t file_names = match_desc->getFileNames();
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string_vec_t default_file_names;
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LLFontDescriptor default_desc("default",s_template_string,0);
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const LLFontDescriptor *match_default_desc = getMatchingFontDesc(default_desc);
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if (match_default_desc)
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{
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file_names.insert(file_names.end(),
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match_default_desc->getFileNames().begin(),
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match_default_desc->getFileNames().end());
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llinfos << "Found matching fallback fonts: " << match_default_desc->getFileNames().size() << llendl;
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}
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// Add ultimate fallback list - generated dynamically on linux,
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// null elsewhere.
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file_names.insert(file_names.end(),
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getUltimateFallbackList().begin(),
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getUltimateFallbackList().end());
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// Load fonts based on names.
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if (file_names.empty())
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{
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llwarns << "createFont failed, no file names specified" << llendl;
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return NULL;
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}
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LLFontList *fontlistp = new LLFontList;
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LLFontGL *result = NULL;
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// Snarf all fonts we can into fontlistp. First will get pulled
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// off the list and become the "head" font, set to non-fallback.
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// Rest will consitute the fallback list.
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BOOL is_first_found = TRUE;
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std::string local_path = LLFontGL::getFontPathLocal();
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std::string sys_path = LLFontGL::getFontPathSystem();
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// The fontname string may contain multiple font file names separated by semicolons.
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// Break it apart and try loading each one, in order.
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for(string_vec_t::iterator file_name_it = file_names.begin();
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file_name_it != file_names.end();
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++file_name_it)
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{
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LLFontGL *fontp = new LLFontGL;
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std::string font_path = local_path + *file_name_it;
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// *HACK: Fallback fonts don't render, so we can use that to suppress
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// creation of OpenGL textures for test apps. JC
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BOOL is_fallback = !is_first_found || !mCreateGLTextures;
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F32 extra_scale = (is_fallback)?fallback_scale:1.0;
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if (!fontp->loadFace(font_path, extra_scale * point_size,
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LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback))
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{
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font_path = sys_path + *file_name_it;
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if (!fontp->loadFace(font_path, extra_scale * point_size,
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LLFontGL::sVertDPI, LLFontGL::sHorizDPI, 2, is_fallback))
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{
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LL_INFOS_ONCE("LLFontRegistry") << "Couldn't load font " << *file_name_it << LL_ENDL;
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delete fontp;
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fontp = NULL;
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}
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}
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if(fontp)
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{
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if (is_first_found)
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{
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result = fontp;
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is_first_found = false;
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}
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else
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fontlistp->addAtEnd(fontp);
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}
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}
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if (result && !fontlistp->empty())
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{
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result->setFallbackFont(fontlistp);
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}
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norm_desc.setStyle(match_desc->getStyle());
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if (result)
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result->setFontDesc(norm_desc);
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if (!result)
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{
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llwarns << "createFont failed in some way" << llendl;
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}
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mFontMap[norm_desc] = result;
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return result;
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}
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void LLFontRegistry::reset()
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{
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for (font_reg_map_t::iterator it = mFontMap.begin();
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it != mFontMap.end();
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++it)
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{
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// Reset the corresponding font but preserve the entry.
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if (it->second)
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it->second->reset();
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}
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}
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void LLFontRegistry::clear()
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{
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for (font_reg_map_t::iterator it = mFontMap.begin();
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it != mFontMap.end();
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++it)
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{
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LLFontGL *fontp = it->second;
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delete fontp;
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}
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mFontMap.clear();
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}
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void LLFontRegistry::destroyGL()
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{
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for (font_reg_map_t::iterator it = mFontMap.begin();
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it != mFontMap.end();
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++it)
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{
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// Reset the corresponding font but preserve the entry.
|
|
if (it->second)
|
|
it->second->destroyGL();
|
|
}
|
|
}
|
|
|
|
LLFontGL *LLFontRegistry::getFont(const LLFontDescriptor& orig_desc)
|
|
{
|
|
LLFontDescriptor norm_desc = orig_desc.normalize();
|
|
|
|
font_reg_map_t::iterator it = mFontMap.find(norm_desc);
|
|
if (it != mFontMap.end())
|
|
return it->second;
|
|
else
|
|
{
|
|
LLFontGL *fontp = createFont(orig_desc);
|
|
if (!fontp)
|
|
{
|
|
llwarns << "getFont failed, name " << orig_desc.getName()
|
|
<<" style=[" << ((S32) orig_desc.getStyle()) << "]"
|
|
<< " size=[" << orig_desc.getSize() << "]" << llendl;
|
|
}
|
|
return fontp;
|
|
}
|
|
}
|
|
|
|
const LLFontDescriptor *LLFontRegistry::getMatchingFontDesc(const LLFontDescriptor& desc)
|
|
{
|
|
LLFontDescriptor norm_desc = desc.normalize();
|
|
|
|
font_reg_map_t::iterator it = mFontMap.find(norm_desc);
|
|
if (it != mFontMap.end())
|
|
return &(it->first);
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
static U32 bitCount(U8 c)
|
|
{
|
|
U32 count = 0;
|
|
if (c & 1)
|
|
count++;
|
|
if (c & 2)
|
|
count++;
|
|
if (c & 4)
|
|
count++;
|
|
if (c & 8)
|
|
count++;
|
|
if (c & 16)
|
|
count++;
|
|
if (c & 32)
|
|
count++;
|
|
if (c & 64)
|
|
count++;
|
|
if (c & 128)
|
|
count++;
|
|
return count;
|
|
}
|
|
|
|
// Find nearest match for the requested descriptor.
|
|
const LLFontDescriptor *LLFontRegistry::getClosestFontTemplate(const LLFontDescriptor& desc)
|
|
{
|
|
const LLFontDescriptor *exact_match_desc = getMatchingFontDesc(desc);
|
|
if (exact_match_desc)
|
|
{
|
|
return exact_match_desc;
|
|
}
|
|
|
|
LLFontDescriptor norm_desc = desc.normalize();
|
|
|
|
const LLFontDescriptor *best_match_desc = NULL;
|
|
for (font_reg_map_t::iterator it = mFontMap.begin();
|
|
it != mFontMap.end();
|
|
++it)
|
|
{
|
|
const LLFontDescriptor* curr_desc = &(it->first);
|
|
|
|
// Ignore if not a template.
|
|
if (!curr_desc->isTemplate())
|
|
continue;
|
|
|
|
// Ignore if font name is wrong.
|
|
if (curr_desc->getName() != norm_desc.getName())
|
|
continue;
|
|
|
|
// Reject font if it matches any bits we don't want
|
|
if (curr_desc->getStyle() & ~norm_desc.getStyle())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Take if it's the first plausible candidate we've found.
|
|
if (!best_match_desc)
|
|
{
|
|
best_match_desc = curr_desc;
|
|
continue;
|
|
}
|
|
|
|
// Take if it matches more bits than anything before.
|
|
U8 best_style_match_bits =
|
|
norm_desc.getStyle() & best_match_desc->getStyle();
|
|
U8 curr_style_match_bits =
|
|
norm_desc.getStyle() & curr_desc->getStyle();
|
|
if (bitCount(curr_style_match_bits) > bitCount(best_style_match_bits))
|
|
{
|
|
best_match_desc = curr_desc;
|
|
continue;
|
|
}
|
|
|
|
// Tie-breaker: take if it matches bold.
|
|
if (curr_style_match_bits & LLFontGL::BOLD) // Bold is requested and this descriptor matches it.
|
|
{
|
|
best_match_desc = curr_desc;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Nothing matched.
|
|
return best_match_desc;
|
|
}
|
|
|
|
void LLFontRegistry::dump()
|
|
{
|
|
llinfos << "LLFontRegistry dump: " << llendl;
|
|
for (font_size_map_t::iterator size_it = mFontSizes.begin();
|
|
size_it != mFontSizes.end();
|
|
++size_it)
|
|
{
|
|
llinfos << "Size: " << size_it->first << " => " << size_it->second << llendl;
|
|
}
|
|
for (font_reg_map_t::iterator font_it = mFontMap.begin();
|
|
font_it != mFontMap.end();
|
|
++font_it)
|
|
{
|
|
const LLFontDescriptor& desc = font_it->first;
|
|
llinfos << "Font: name=" << desc.getName()
|
|
<< " style=[" << ((S32)desc.getStyle()) << "]"
|
|
<< " size=[" << desc.getSize() << "]"
|
|
<< " fileNames="
|
|
<< llendl;
|
|
for (string_vec_t::const_iterator file_it=desc.getFileNames().begin();
|
|
file_it != desc.getFileNames().end();
|
|
++file_it)
|
|
{
|
|
llinfos << " file: " << *file_it <<llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
const string_vec_t& LLFontRegistry::getUltimateFallbackList() const
|
|
{
|
|
return mUltimateFallbackList;
|
|
}
|