Removed an unused variable. Phys controller that should be female-only... wasn't. Pre increment iterators when possible. protected->private upgrades.
456 lines
13 KiB
C++
456 lines
13 KiB
C++
/**
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* @file llviewerjointattachment.cpp
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* @brief Implementation of LLViewerJointAttachment class
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llviewerjointattachment.h"
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#include "llagentconstants.h"
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#include "llviewercontrol.h"
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#include "lldrawable.h"
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#include "llgl.h"
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#include "llrender.h"
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#include "llvoavatar.h"
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#include "llvolume.h"
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#include "pipeline.h"
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#include "llspatialpartition.h"
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#include "llinventorymodel.h"
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#include "llviewerobjectlist.h"
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#include "llface.h"
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#include "llvoavatar.h"
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#include "llglheaders.h"
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extern LLPipeline gPipeline;
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//-----------------------------------------------------------------------------
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// LLViewerJointAttachment()
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//-----------------------------------------------------------------------------
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LLViewerJointAttachment::LLViewerJointAttachment() :
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mVisibleInFirst(FALSE),
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mGroup(0),
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mIsHUDAttachment(FALSE),
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mPieSlice(-1)
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{
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mValid = FALSE;
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mUpdateXform = FALSE;
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mAttachedObjects.clear();
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}
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//-----------------------------------------------------------------------------
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// ~LLViewerJointAttachment()
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//-----------------------------------------------------------------------------
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LLViewerJointAttachment::~LLViewerJointAttachment()
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{
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}
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//-----------------------------------------------------------------------------
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// isTransparent()
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//-----------------------------------------------------------------------------
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BOOL LLViewerJointAttachment::isTransparent()
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{
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return FALSE;
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}
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//-----------------------------------------------------------------------------
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// drawShape()
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//-----------------------------------------------------------------------------
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U32 LLViewerJointAttachment::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
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{
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if (LLVOAvatar::sShowAttachmentPoints)
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{
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LLGLDisable cull_face(GL_CULL_FACE);
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gGL.color4f(1.f, 1.f, 1.f, 1.f);
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gGL.begin(LLRender::QUADS);
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{
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gGL.vertex3f(-0.1f, 0.1f, 0.f);
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gGL.vertex3f(-0.1f, -0.1f, 0.f);
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gGL.vertex3f(0.1f, -0.1f, 0.f);
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gGL.vertex3f(0.1f, 0.1f, 0.f);
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}gGL.end();
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}
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return 0;
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}
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void LLViewerJointAttachment::setupDrawable(LLViewerObject *object)
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{
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if (!object->mDrawable)
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return;
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if (object->mDrawable->isActive())
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{
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object->mDrawable->makeStatic(FALSE);
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}
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object->mDrawable->mXform.setParent(getXform()); // LLViewerJointAttachment::lazyAttach
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object->mDrawable->makeActive();
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LLVector3 current_pos = object->getRenderPosition();
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LLQuaternion current_rot = object->getRenderRotation();
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LLQuaternion attachment_pt_inv_rot = ~(getWorldRotation());
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current_pos -= getWorldPosition();
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current_pos.rotVec(attachment_pt_inv_rot);
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current_rot = current_rot * attachment_pt_inv_rot;
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object->mDrawable->mXform.setPosition(current_pos);
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object->mDrawable->mXform.setRotation(current_rot);
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gPipeline.markMoved(object->mDrawable);
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gPipeline.markTextured(object->mDrawable); // face may need to change draw pool to/from POOL_HUD
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object->mDrawable->setState(LLDrawable::USE_BACKLIGHT);
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if(mIsHUDAttachment)
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{
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for (S32 face_num = 0; face_num < object->mDrawable->getNumFaces(); face_num++)
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{
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object->mDrawable->getFace(face_num)->setState(LLFace::HUD_RENDER);
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}
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}
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LLViewerObject::const_child_list_t& child_list = object->getChildren();
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for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
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iter != child_list.end(); ++iter)
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{
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LLViewerObject* childp = *iter;
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if (childp && childp->mDrawable.notNull())
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{
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childp->mDrawable->setState(LLDrawable::USE_BACKLIGHT);
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gPipeline.markTextured(childp->mDrawable); // face may need to change draw pool to/from POOL_HUD
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gPipeline.markMoved(childp->mDrawable);
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if(mIsHUDAttachment)
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{
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for (S32 face_num = 0; face_num < childp->mDrawable->getNumFaces(); face_num++)
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{
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childp->mDrawable->getFace(face_num)->setState(LLFace::HUD_RENDER);
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}
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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// addObject()
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//-----------------------------------------------------------------------------
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BOOL LLViewerJointAttachment::addObject(LLViewerObject* object)
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{
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object->extractAttachmentItemID();
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if (isObjectAttached(object))
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{
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llinfos << "(same object re-attached)" << llendl;
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removeObject(object);
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// Pass through anyway to let setupDrawable()
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// re-connect object to the joint correctly
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}
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// Two instances of the same inventory item attached --
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// Request detach, and kill the object in the meantime.
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if (getAttachedObject(object->getAttachmentItemID()))
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{
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llinfos << "(same object re-attached)" << llendl;
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object->markDead();
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// If this happens to be attached to self, then detach.
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LLVOAvatar::detachAttachmentIntoInventory(object->getAttachmentItemID());
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return FALSE;
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}
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mAttachedObjects.push_back(object);
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setupDrawable(object);
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if (mIsHUDAttachment)
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{
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if (object->mText.notNull())
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{
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object->mText->setOnHUDAttachment(TRUE);
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}
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LLViewerObject::const_child_list_t& child_list = object->getChildren();
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for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
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iter != child_list.end(); ++iter)
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{
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LLViewerObject* childp = *iter;
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if (childp && childp->mText.notNull())
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{
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childp->mText->setOnHUDAttachment(TRUE);
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}
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}
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}
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calcLOD();
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mUpdateXform = TRUE;
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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// removeObject()
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//-----------------------------------------------------------------------------
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void LLViewerJointAttachment::removeObject(LLViewerObject *object)
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{
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attachedobjs_vec_t::iterator iter;
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for (iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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LLViewerObject *attached_object = (*iter);
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if (attached_object == object)
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{
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break;
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}
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}
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if (iter == mAttachedObjects.end())
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{
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llwarns << "Could not find object to detach" << llendl;
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return;
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}
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// force object visibile
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setAttachmentVisibility(TRUE);
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mAttachedObjects.erase(iter);
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if (object->mDrawable.notNull())
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{
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//if object is active, make it static
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if(object->mDrawable->isActive())
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{
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object->mDrawable->makeStatic(FALSE) ;
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}
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LLVector3 cur_position = object->getRenderPosition();
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LLQuaternion cur_rotation = object->getRenderRotation();
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object->mDrawable->mXform.setPosition(cur_position);
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object->mDrawable->mXform.setRotation(cur_rotation);
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gPipeline.markMoved(object->mDrawable, TRUE);
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gPipeline.markTextured(object->mDrawable); // face may need to change draw pool to/from POOL_HUD
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object->mDrawable->clearState(LLDrawable::USE_BACKLIGHT);
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if (mIsHUDAttachment)
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{
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for (S32 face_num = 0; face_num < object->mDrawable->getNumFaces(); face_num++)
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{
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object->mDrawable->getFace(face_num)->clearState(LLFace::HUD_RENDER);
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}
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}
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}
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LLViewerObject::const_child_list_t& child_list = object->getChildren();
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for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
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iter != child_list.end(); ++iter)
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{
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LLViewerObject* childp = *iter;
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if (childp && childp->mDrawable.notNull())
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{
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childp->mDrawable->clearState(LLDrawable::USE_BACKLIGHT);
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gPipeline.markTextured(childp->mDrawable); // face may need to change draw pool to/from POOL_HUD
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if (mIsHUDAttachment)
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{
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for (S32 face_num = 0; face_num < childp->mDrawable->getNumFaces(); face_num++)
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{
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childp->mDrawable->getFace(face_num)->clearState(LLFace::HUD_RENDER);
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}
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}
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}
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}
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if (mIsHUDAttachment)
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{
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if (object->mText.notNull())
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{
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object->mText->setOnHUDAttachment(FALSE);
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}
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LLViewerObject::const_child_list_t& child_list = object->getChildren();
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for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
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iter != child_list.end(); ++iter)
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{
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LLViewerObject* childp = *iter;
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if (childp->mText.notNull())
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{
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childp->mText->setOnHUDAttachment(FALSE);
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}
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}
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}
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if (mAttachedObjects.size() == 0)
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{
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mUpdateXform = FALSE;
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}
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object->setAttachmentItemID(LLUUID::null);
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}
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//-----------------------------------------------------------------------------
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// setAttachmentVisibility()
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//-----------------------------------------------------------------------------
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void LLViewerJointAttachment::setAttachmentVisibility(BOOL visible)
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{
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for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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LLViewerObject *attached_obj = (*iter);
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if (!attached_obj || attached_obj->mDrawable.isNull() ||
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!(attached_obj->mDrawable->getSpatialBridge()))
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continue;
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if (visible)
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{
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// Hack to make attachments not visible by disabling their type mask!
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// This will break if you can ever attach non-volumes! - djs 02/14/03
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attached_obj->mDrawable->getSpatialBridge()->mDrawableType =
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attached_obj->isHUDAttachment() ? LLPipeline::RENDER_TYPE_HUD : LLPipeline::RENDER_TYPE_VOLUME;
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}
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else
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{
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attached_obj->mDrawable->getSpatialBridge()->mDrawableType = 0;
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}
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}
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}
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//-----------------------------------------------------------------------------
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// setOriginalPosition()
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//-----------------------------------------------------------------------------
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void LLViewerJointAttachment::setOriginalPosition(LLVector3& position)
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{
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mOriginalPos = position;
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setPosition(position);
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}
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//-----------------------------------------------------------------------------
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// clampObjectPosition()
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//-----------------------------------------------------------------------------
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void LLViewerJointAttachment::clampObjectPosition()
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{
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for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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if (LLViewerObject *attached_object = (*iter))
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{
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// *NOTE: object can drift when hitting maximum radius
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LLVector3 attachmentPos = attached_object->getPosition();
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F32 dist = attachmentPos.normVec();
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dist = llmin(dist, MAX_ATTACHMENT_DIST);
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attachmentPos *= dist;
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attached_object->setPosition(attachmentPos);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// calcLOD()
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//-----------------------------------------------------------------------------
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void LLViewerJointAttachment::calcLOD()
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{
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F32 maxarea = 0;
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for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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if (LLViewerObject *attached_object = (*iter))
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{
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maxarea = llmax(maxarea,attached_object->getMaxScale() * attached_object->getMidScale());
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LLViewerObject::const_child_list_t& child_list = attached_object->getChildren();
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for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
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iter != child_list.end(); ++iter)
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{
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LLViewerObject* childp = *iter;
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F32 area = childp->getMaxScale() * childp->getMidScale();
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maxarea = llmax(maxarea, area);
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}
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}
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}
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maxarea = llclamp(maxarea, .01f*.01f, 1.f);
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F32 avatar_area = (4.f * 4.f); // pixels for an avatar sized attachment
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F32 min_pixel_area = avatar_area / maxarea;
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setLOD(min_pixel_area);
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}
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//-----------------------------------------------------------------------------
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// updateLOD()
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//-----------------------------------------------------------------------------
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BOOL LLViewerJointAttachment::updateLOD(F32 pixel_area, BOOL activate)
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{
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BOOL res = FALSE;
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if (!mValid)
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{
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setValid(TRUE, TRUE);
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res = TRUE;
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}
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return res;
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}
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BOOL LLViewerJointAttachment::isObjectAttached(const LLViewerObject *viewer_object) const
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{
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for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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const LLViewerObject* attached_object = (*iter);
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if (attached_object == viewer_object)
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{
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return TRUE;
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}
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}
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return FALSE;
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}
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const LLViewerObject *LLViewerJointAttachment::getAttachedObject(const LLUUID &object_id) const
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{
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for (attachedobjs_vec_t::const_iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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const LLViewerObject* attached_object = (*iter);
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if (attached_object->getAttachmentItemID() == object_id)
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{
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return attached_object;
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}
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}
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return NULL;
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}
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LLViewerObject *LLViewerJointAttachment::getAttachedObject(const LLUUID &object_id)
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{
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for (attachedobjs_vec_t::iterator iter = mAttachedObjects.begin();
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iter != mAttachedObjects.end();
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++iter)
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{
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LLViewerObject* attached_object = (*iter);
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if (attached_object->getAttachmentItemID() == object_id)
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{
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return attached_object;
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}
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}
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return NULL;
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}
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