Files
SingularityViewer/indra/newview/llgroupmgr.cpp
Shyotl 0663a3f028 Added checkboxes to groups list for visibility, groupchat, and notices...
-Required addition of an extra texture overlay for list headers, as normal button overlay is used for sort arrows.
-Added padding to italic text in scroll list, as the text clipped outside of the element.
-Groups list is now sortable and has header visible.
-'none' entry always be first in the list, regardless of sort order.
-LLGroupMgrGroupData::mListInProfile removed. Was unreferenced and always false. LLGroupMgrGroupData doesn't handle show/chat/notify properties
2011-06-23 03:56:09 -05:00

1960 lines
53 KiB
C++

/**
* @file llgroupmgr.cpp
* @brief LLGroupMgr class implementation
*
* $LicenseInfo:firstyear=2004&license=viewergpl$
*
* Copyright (c) 2004-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
/**
* Manager for aggregating all client knowledge for specific groups
* Keeps a cache of group information.
*/
#include "llviewerprecompiledheaders.h"
#include "llgroupmgr.h"
#include <vector>
#include <algorithm>
#include "llagent.h"
#include "llui.h"
#include "message.h"
#include "roles_constants.h"
#include "lltransactiontypes.h"
#include "llstatusbar.h"
#include "lleconomy.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "llfloaterdirectory.h"
#include "llfloatergroupinfo.h"
#include "lluictrlfactory.h"
#if LL_MSVC
#pragma warning( disable : 4265 ) // "class has virtual functions, but destructor is not virtual"
#endif
#include <boost/regex.hpp>
const U32 MAX_CACHED_GROUPS = 10;
//
// LLRoleActionSet
//
LLRoleActionSet::LLRoleActionSet()
: mActionSetData(NULL)
{ }
LLRoleActionSet::~LLRoleActionSet()
{
delete mActionSetData;
std::for_each(mActions.begin(), mActions.end(), DeletePointer());
}
//
// LLGroupMemberData
//
LLGroupMemberData::LLGroupMemberData(const LLUUID& id,
S32 contribution,
U64 agent_powers,
const std::string& title,
const std::string& online_status,
BOOL is_owner) :
mID(id),
mContribution(contribution),
mAgentPowers(agent_powers),
mTitle(title),
mOnlineStatus(online_status),
mIsOwner(is_owner)
{
}
LLGroupMemberData::~LLGroupMemberData()
{
}
void LLGroupMemberData::addRole(const LLUUID& role, LLGroupRoleData* rd)
{
mRolesList[role] = rd;
}
bool LLGroupMemberData::removeRole(const LLUUID& role)
{
role_list_t::iterator it = mRolesList.find(role);
if (it != mRolesList.end())
{
mRolesList.erase(it);
return true;
}
return false;
}
//
// LLGroupRoleData
//
LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id,
const std::string& role_name,
const std::string& role_title,
const std::string& role_desc,
const U64 role_powers,
const S32 member_count) :
mRoleID(role_id),
mMemberCount(member_count),
mMembersNeedsSort(FALSE)
{
mRoleData.mRoleName = role_name;
mRoleData.mRoleTitle = role_title;
mRoleData.mRoleDescription = role_desc;
mRoleData.mRolePowers = role_powers;
mRoleData.mChangeType = RC_UPDATE_NONE;
}
LLGroupRoleData::LLGroupRoleData(const LLUUID& role_id,
LLRoleData role_data,
const S32 member_count) :
mRoleID(role_id),
mRoleData(role_data),
mMemberCount(member_count),
mMembersNeedsSort(FALSE)
{
}
LLGroupRoleData::~LLGroupRoleData()
{
}
S32 LLGroupRoleData::getMembersInRole(std::vector<LLUUID> members,
BOOL needs_sort)
{
if (mRoleID.isNull())
{
// This is the everyone role, just return the size of members,
// because everyone is in the everyone role.
return members.size();
}
// Sort the members list, if needed.
if (mMembersNeedsSort)
{
std::sort(mMemberIDs.begin(), mMemberIDs.end());
mMembersNeedsSort = FALSE;
}
if (needs_sort)
{
// Sort the members parameter.
std::sort(members.begin(), members.end());
}
// Return the number of members in the intersection.
S32 max_size = llmin( members.size(), mMemberIDs.size() );
std::vector<LLUUID> in_role( max_size );
std::vector<LLUUID>::iterator in_role_end;
in_role_end = std::set_intersection(mMemberIDs.begin(), mMemberIDs.end(),
members.begin(), members.end(),
in_role.begin());
return in_role_end - in_role.begin();
}
void LLGroupRoleData::addMember(const LLUUID& member)
{
mMembersNeedsSort = TRUE;
mMemberIDs.push_back(member);
}
bool LLGroupRoleData::removeMember(const LLUUID& member)
{
std::vector<LLUUID>::iterator it = std::find(mMemberIDs.begin(),mMemberIDs.end(),member);
if (it != mMemberIDs.end())
{
mMembersNeedsSort = TRUE;
mMemberIDs.erase(it);
return true;
}
return false;
}
void LLGroupRoleData::clearMembers()
{
mMembersNeedsSort = FALSE;
mMemberIDs.clear();
}
//
// LLGroupMgrGroupData
//
LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) :
mID(id),
mShowInList(TRUE),
mOpenEnrollment(FALSE),
mMembershipFee(0),
mAllowPublish(FALSE),
mMaturePublish(FALSE),
mChanged(FALSE),
mMemberCount(0),
mRoleCount(0),
mReceivedRoleMemberPairs(0),
mMemberDataComplete(FALSE),
mRoleDataComplete(FALSE),
mRoleMemberDataComplete(FALSE),
mGroupPropertiesDataComplete(FALSE),
mPendingRoleMemberRequest(FALSE)
{
}
BOOL LLGroupMgrGroupData::getRoleData(const LLUUID& role_id, LLRoleData& role_data)
{
role_data_map_t::const_iterator it;
// Do we have changes for it?
it = mRoleChanges.find(role_id);
if (it != mRoleChanges.end())
{
if ((*it).second.mChangeType == RC_DELETE) return FALSE;
role_data = (*it).second;
return TRUE;
}
// Ok, no changes, hasn't been deleted, isn't a new role, just find the role.
role_list_t::const_iterator rit = mRoles.find(role_id);
if (rit != mRoles.end())
{
role_data = (*rit).second->getRoleData();
return TRUE;
}
// This role must not exist.
return FALSE;
}
void LLGroupMgrGroupData::setRoleData(const LLUUID& role_id, LLRoleData role_data)
{
// If this is a newly created group, we need to change the data in the created list.
role_data_map_t::iterator it;
it = mRoleChanges.find(role_id);
if (it != mRoleChanges.end())
{
if ((*it).second.mChangeType == RC_CREATE)
{
role_data.mChangeType = RC_CREATE;
mRoleChanges[role_id] = role_data;
return;
}
else if ((*it).second.mChangeType == RC_DELETE)
{
// Don't do anything for a role being deleted.
return;
}
}
// Not a new role, so put it in the changes list.
LLRoleData old_role_data;
role_list_t::iterator rit = mRoles.find(role_id);
if (rit != mRoles.end())
{
bool data_change = ( ((*rit).second->mRoleData.mRoleDescription != role_data.mRoleDescription)
|| ((*rit).second->mRoleData.mRoleName != role_data.mRoleName)
|| ((*rit).second->mRoleData.mRoleTitle != role_data.mRoleTitle) );
bool powers_change = ((*rit).second->mRoleData.mRolePowers != role_data.mRolePowers);
if (!data_change && !powers_change)
{
// We are back to the original state, the changes have been 'undone' so take out the change.
mRoleChanges.erase(role_id);
return;
}
if (data_change && powers_change)
{
role_data.mChangeType = RC_UPDATE_ALL;
}
else if (data_change)
{
role_data.mChangeType = RC_UPDATE_DATA;
}
else
{
role_data.mChangeType = RC_UPDATE_POWERS;
}
mRoleChanges[role_id] = role_data;
}
else
{
llwarns << "Change being made to non-existant role " << role_id << llendl;
}
}
BOOL LLGroupMgrGroupData::pendingRoleChanges()
{
return (!mRoleChanges.empty());
}
// This is a no-op if the role has already been created.
void LLGroupMgrGroupData::createRole(const LLUUID& role_id, LLRoleData role_data)
{
if (mRoleChanges.find(role_id) != mRoleChanges.end())
{
llwarns << "create role for existing role! " << role_id << llendl;
}
else
{
role_data.mChangeType = RC_CREATE;
mRoleChanges[role_id] = role_data;
}
}
void LLGroupMgrGroupData::deleteRole(const LLUUID& role_id)
{
role_data_map_t::iterator it;
// If this was a new role, just discard it.
it = mRoleChanges.find(role_id);
if (it != mRoleChanges.end()
&& (*it).second.mChangeType == RC_CREATE)
{
mRoleChanges.erase(it);
return;
}
LLRoleData rd;
rd.mChangeType = RC_DELETE;
mRoleChanges[role_id] = rd;
}
void LLGroupMgrGroupData::addRolePower(const LLUUID &role_id, U64 power)
{
LLRoleData rd;
if (getRoleData(role_id,rd))
{
rd.mRolePowers |= power;
setRoleData(role_id,rd);
}
else
{
llwarns << "addRolePower: no role data found for " << role_id << llendl;
}
}
void LLGroupMgrGroupData::removeRolePower(const LLUUID &role_id, U64 power)
{
LLRoleData rd;
if (getRoleData(role_id,rd))
{
rd.mRolePowers &= ~power;
setRoleData(role_id,rd);
}
else
{
llwarns << "removeRolePower: no role data found for " << role_id << llendl;
}
}
U64 LLGroupMgrGroupData::getRolePowers(const LLUUID& role_id)
{
LLRoleData rd;
if (getRoleData(role_id,rd))
{
return rd.mRolePowers;
}
else
{
llwarns << "getRolePowers: no role data found for " << role_id << llendl;
return GP_NO_POWERS;
}
}
void LLGroupMgrGroupData::removeData()
{
// Remove member data first, because removeRoleData will walk the member list
removeMemberData();
removeRoleData();
}
void LLGroupMgrGroupData::removeMemberData()
{
for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
{
delete mi->second;
}
mMembers.clear();
mMemberDataComplete = FALSE;
}
void LLGroupMgrGroupData::removeRoleData()
{
for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
{
LLGroupMemberData* data = mi->second;
if (data)
{
data->clearRoles();
}
}
for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri)
{
LLGroupRoleData* data = ri->second;
delete data;
}
mRoles.clear();
mReceivedRoleMemberPairs = 0;
mRoleDataComplete = FALSE;
mRoleMemberDataComplete = FALSE;
}
void LLGroupMgrGroupData::removeRoleMemberData()
{
for (member_list_t::iterator mi = mMembers.begin(); mi != mMembers.end(); ++mi)
{
LLGroupMemberData* data = mi->second;
if (data)
{
data->clearRoles();
}
}
for (role_list_t::iterator ri = mRoles.begin(); ri != mRoles.end(); ++ri)
{
LLGroupRoleData* data = ri->second;
if (data)
{
data->clearMembers();
}
}
mReceivedRoleMemberPairs = 0;
mRoleMemberDataComplete = FALSE;
}
LLGroupMgrGroupData::~LLGroupMgrGroupData()
{
removeData();
}
bool LLGroupMgrGroupData::changeRoleMember(const LLUUID& role_id,
const LLUUID& member_id,
LLRoleMemberChangeType rmc)
{
role_list_t::iterator ri = mRoles.find(role_id);
member_list_t::iterator mi = mMembers.find(member_id);
if (ri == mRoles.end()
|| mi == mMembers.end() )
{
if (ri == mRoles.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find role " << role_id << llendl;
if (mi == mMembers.end()) llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't find member " << member_id << llendl;
return false;
}
LLGroupRoleData* grd = ri->second;
LLGroupMemberData* gmd = mi->second;
if (!grd || !gmd)
{
llwarns << "LLGroupMgrGroupData::changeRoleMember couldn't get member or role data." << llendl;
return false;
}
if (RMC_ADD == rmc)
{
llinfos << " adding member to role." << llendl;
grd->addMember(member_id);
gmd->addRole(role_id,grd);
//TODO move this into addrole function
//see if they added someone to the owner role and update isOwner
gmd->mIsOwner = (role_id == mOwnerRole) ? TRUE : gmd->mIsOwner;
}
else if (RMC_REMOVE == rmc)
{
llinfos << " removing member from role." << llendl;
grd->removeMember(member_id);
gmd->removeRole(role_id);
//see if they removed someone from the owner role and update isOwner
gmd->mIsOwner = (role_id == mOwnerRole) ? FALSE : gmd->mIsOwner;
}
lluuid_pair role_member;
role_member.first = role_id;
role_member.second = member_id;
change_map_t::iterator it = mRoleMemberChanges.find(role_member);
if (it != mRoleMemberChanges.end())
{
// There was already a role change for this role_member
if (it->second.mChange == rmc)
{
// Already recorded this change? Weird.
llinfos << "Received duplicate change for "
<< " role: " << role_id << " member " << member_id
<< " change " << (rmc == RMC_ADD ? "ADD" : "REMOVE") << llendl;
}
else
{
// The only two operations (add and remove) currently cancel each other out
// If that changes this will need more logic
if (rmc == RMC_NONE)
{
llwarns << "changeRoleMember: existing entry with 'RMC_NONE' change! This shouldn't happen." << llendl;
LLRoleMemberChange rc(role_id,member_id,rmc);
mRoleMemberChanges[role_member] = rc;
}
else
{
mRoleMemberChanges.erase(it);
}
}
}
else
{
LLRoleMemberChange rc(role_id,member_id,rmc);
mRoleMemberChanges[role_member] = rc;
}
recalcAgentPowers(member_id);
mChanged = TRUE;
return true;
}
void LLGroupMgrGroupData::recalcAllAgentPowers()
{
LLGroupMemberData* gmd;
for (member_list_t::iterator mit = mMembers.begin();
mit != mMembers.end(); ++mit)
{
gmd = mit->second;
if (!gmd) continue;
gmd->mAgentPowers = 0;
for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin();
it != gmd->mRolesList.end(); ++it)
{
LLGroupRoleData* grd = (*it).second;
if (!grd) continue;
gmd->mAgentPowers |= grd->mRoleData.mRolePowers;
}
}
}
void LLGroupMgrGroupData::recalcAgentPowers(const LLUUID& agent_id)
{
member_list_t::iterator mi = mMembers.find(agent_id);
if (mi == mMembers.end()) return;
LLGroupMemberData* gmd = mi->second;
if (!gmd) return;
gmd->mAgentPowers = 0;
for (LLGroupMemberData::role_list_t::iterator it = gmd->mRolesList.begin();
it != gmd->mRolesList.end(); ++it)
{
LLGroupRoleData* grd = (*it).second;
if (!grd) continue;
gmd->mAgentPowers |= grd->mRoleData.mRolePowers;
}
}
bool packRoleUpdateMessageBlock(LLMessageSystem* msg,
const LLUUID& group_id,
const LLUUID& role_id,
const LLRoleData& role_data,
bool start_message)
{
if (start_message)
{
msg->newMessage("GroupRoleUpdate");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->addUUID("GroupID",group_id);
start_message = false;
}
msg->nextBlock("RoleData");
msg->addUUID("RoleID",role_id);
msg->addString("Name", role_data.mRoleName);
msg->addString("Description", role_data.mRoleDescription);
msg->addString("Title", role_data.mRoleTitle);
msg->addU64("Powers", role_data.mRolePowers);
msg->addU8("UpdateType", (U8)role_data.mChangeType);
if (msg->isSendFullFast())
{
gAgent.sendReliableMessage();
start_message = true;
}
return start_message;
}
#if SHY_MOD //Group Title script access
#include "shcommandhandler.h"
class SH_GroupRoleChanger
{
std::pair<LLUUID, std::string> gForceRole;
typedef std::map<const bool,std::string> title_map_t;
typedef std::map<std::string,title_map_t> role_map_t;
typedef std::map<const LLUUID,role_map_t> group_map_t;
//group_map_t = <GroupID,<Rolename,<Title/Desc,text>>>
group_map_t gPendingRoleChanges; //lol
public:
virtual ~SH_GroupRoleChanger(){}
void CheckUpdateRole(const LLUUID &group_id,LLGroupMgrGroupData::role_list_t &roles)
{
group_map_t::iterator group_it = gPendingRoleChanges.find(group_id);
if(group_it != gPendingRoleChanges.end()) //valid group
{
for(LLGroupMgrGroupData::role_list_t::iterator roles_it = roles.begin();roles_it!=roles.end();++roles_it)
{
//bool start_message = true;
LLGroupRoleData &role = *(roles_it->second);
LLRoleData data = role.getRoleData();
role_map_t::iterator stored_role_it = group_it->second.find(data.mRoleName);
if(stored_role_it != group_it->second.end())//found matching role.
{
if(!(stored_role_it->second.empty()))
{
title_map_t::iterator entry_it = stored_role_it->second.begin();
for(;entry_it!=stored_role_it->second.end();++entry_it)
{
if(entry_it->first == false)
data.mRoleDescription = entry_it->second;
else
data.mRoleTitle = entry_it->second;
}
if(gForceRole.first == group_id && gForceRole.second == data.mRoleName)
{
if(gAgent.getGroupID() != group_id)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_ActivateGroup);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_GroupID, group_id);
gAgent.sendReliableMessage(); //Set group.
}
LLGroupMgr::getInstance()->sendGroupTitleUpdate(group_id,role.getID());
}
LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(group_id);
gdatap->setRoleData(role.getID(),data);
}
}
}
gPendingRoleChanges.erase(group_it);
}
LLGroupMgr::getInstance()->sendGroupRoleChanges(group_id); //get roles list from groupid
gForceRole.first = LLUUID::null;
}
void RequestUpdateRole(const LLUUID& group_id, const std::string &rolename, bool title, const std::string &string, bool force = false) //if !title then desc.
{
if(force)
{
gForceRole.first = group_id;
gForceRole.second = rolename;
}
gPendingRoleChanges[group_id][rolename][title]=string;
LLGroupMgr::getInstance()->sendGroupRoleDataRequest(group_id); //get roles list from groupid
}
}gGroupRoleChanger;
CMD_SCRIPT(setroletext)
{
const LLUUID group_id = args[1].asUUID();
const std::string rolename = args[2].asString();
const bool title = args[3].asInteger() == 1;
const std::string str = args[4].asString();
const bool force = args[5].asInteger() == 1;
llinfos<<"Updating role- group_id:"<<group_id<<" rolename:"<<rolename<<" title:"<<title<<" string:"<<str<<llendl;
gGroupRoleChanger.RequestUpdateRole(group_id,rolename,title,str,force);
}
#endif //shy_mod
void LLGroupMgrGroupData::sendRoleChanges()
{
// Commit changes locally
LLGroupRoleData* grd;
role_list_t::iterator role_it;
LLMessageSystem* msg = gMessageSystem;
bool start_message = true;
bool need_role_cleanup = false;
bool need_role_data = false;
bool need_power_recalc = false;
// Apply all changes
for (role_data_map_t::iterator iter = mRoleChanges.begin();
iter != mRoleChanges.end(); )
{
role_data_map_t::iterator it = iter++; // safely incrament iter
const LLUUID& role_id = (*it).first;
const LLRoleData& role_data = (*it).second;
// Commit to local data set
role_it = mRoles.find((*it).first);
if ( (mRoles.end() == role_it
&& RC_CREATE != role_data.mChangeType)
|| (mRoles.end() != role_it
&& RC_CREATE == role_data.mChangeType))
{
continue;
}
// NOTE: role_it is valid EXCEPT for the RC_CREATE case
switch (role_data.mChangeType)
{
case RC_CREATE:
{
// NOTE: role_it is NOT valid in this case
grd = new LLGroupRoleData(role_id, role_data, 0);
mRoles[role_id] = grd;
need_role_data = true;
break;
}
case RC_DELETE:
{
LLGroupRoleData* group_role_data = (*role_it).second;
delete group_role_data;
mRoles.erase(role_it);
need_role_cleanup = true;
need_power_recalc = true;
break;
}
case RC_UPDATE_ALL:
case RC_UPDATE_POWERS:
need_power_recalc = true;
case RC_UPDATE_DATA:
default:
{
LLGroupRoleData* group_role_data = (*role_it).second;
group_role_data->setRoleData(role_data); // NOTE! might modify mRoleChanges!
break;
}
}
// Update dataserver
start_message = packRoleUpdateMessageBlock(msg,getID(),role_id,role_data,start_message);
}
if (!start_message)
{
gAgent.sendReliableMessage();
}
// If we delete a role then all the role-member pairs are invalid!
if (need_role_cleanup)
{
removeRoleMemberData();
}
// If we create a new role, then we need to re-fetch all the role data.
if (need_role_data)
{
LLGroupMgr::getInstance()->sendGroupRoleDataRequest(getID());
}
// Clean up change lists
mRoleChanges.clear();
// Recalculate all the agent powers because role powers have now changed.
if (need_power_recalc)
{
recalcAllAgentPowers();
}
}
void LLGroupMgrGroupData::cancelRoleChanges()
{
// Clear out all changes!
mRoleChanges.clear();
}
//
// LLGroupMgr
//
LLGroupMgr::LLGroupMgr()
{
}
LLGroupMgr::~LLGroupMgr()
{
clearGroups();
}
void LLGroupMgr::clearGroups()
{
std::for_each(mRoleActionSets.begin(), mRoleActionSets.end(), DeletePointer());
mRoleActionSets.clear();
std::for_each(mGroups.begin(), mGroups.end(), DeletePairedPointer());
mGroups.clear();
mObservers.clear();
}
void LLGroupMgr::clearGroupData(const LLUUID& group_id)
{
group_map_t::iterator iter = mGroups.find(group_id);
if (iter != mGroups.end())
{
delete (*iter).second;
mGroups.erase(iter);
}
}
void LLGroupMgr::addObserver(LLGroupMgrObserver* observer)
{
if( observer->getID() != LLUUID::null )
mObservers.insert(std::pair<LLUUID, LLGroupMgrObserver*>(observer->getID(), observer));
}
void LLGroupMgr::removeObserver(LLGroupMgrObserver* observer)
{
if (!observer)
{
return;
}
observer_multimap_t::iterator it;
it = mObservers.find(observer->getID());
while (it != mObservers.end())
{
if (it->second == observer)
{
mObservers.erase(it);
break;
}
else
{
++it;
}
}
}
LLGroupMgrGroupData* LLGroupMgr::getGroupData(const LLUUID& id)
{
group_map_t::iterator gi = mGroups.find(id);
if (gi != mGroups.end())
{
return gi->second;
}
return NULL;
}
// static
void LLGroupMgr::processGroupMembersReply(LLMessageSystem* msg, void** data)
{
lldebugs << "LLGroupMgr::processGroupMembersReply" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
if (gAgent.getID() != agent_id)
{
llwarns << "Got group properties reply for another agent!" << llendl;
return;
}
LLUUID group_id;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
LLUUID request_id;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id);
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->createGroupData(group_id);
if (group_datap->mMemberRequestID != request_id)
{
llwarns << "processGroupMembersReply: Received incorrect (stale?) request id" << llendl;
return;
}
msg->getS32(_PREHASH_GroupData, "MemberCount", group_datap->mMemberCount );
if (group_datap->mMemberCount > 0)
{
S32 contribution = 0;
std::string online_status;
std::string title;
U64 agent_powers = 0;
BOOL is_owner = FALSE;
S32 num_members = msg->getNumberOfBlocksFast(_PREHASH_MemberData);
for (S32 i = 0; i < num_members; i++)
{
LLUUID member_id;
msg->getUUIDFast(_PREHASH_MemberData, _PREHASH_AgentID, member_id, i );
msg->getS32(_PREHASH_MemberData, _PREHASH_Contribution, contribution, i);
msg->getU64(_PREHASH_MemberData, "AgentPowers", agent_powers, i);
msg->getStringFast(_PREHASH_MemberData, _PREHASH_OnlineStatus, online_status, i);
msg->getString(_PREHASH_MemberData, "Title", title, i);
msg->getBOOL(_PREHASH_MemberData,"IsOwner",is_owner,i);
if (member_id.notNull())
{
tm t;
if (sscanf(online_status.c_str(), "%u/%u/%u", &t.tm_mon, &t.tm_mday, &t.tm_year) == 3 && t.tm_year > 1900)
{
t.tm_year -= 1900;
t.tm_mon--;
t.tm_hour = t.tm_min = t.tm_sec = 0;
timeStructToFormattedString(&t, gSavedSettings.getString("ShortDateFormat"), online_status);
}
//llinfos << "Member " << member_id << " has powers " << std::hex << agent_powers << std::dec << llendl;
LLGroupMemberData* newdata = new LLGroupMemberData(member_id,
contribution,
agent_powers,
title,
online_status,
is_owner);
#if LL_DEBUG
LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(member_id);
if (mit != group_datap->mMembers.end())
{
llinfos << " *** Received duplicate member data for agent " << member_id << llendl;
}
#endif
group_datap->mMembers[member_id] = newdata;
}
else
{
llinfos << "Received null group member data." << llendl;
}
}
//if group members are loaded while titles are missing, load the titles.
if(group_datap->mTitles.size() < 1)
{
LLGroupMgr::getInstance()->sendGroupTitlesRequest(group_id);
}
}
if (group_datap->mMembers.size() == (U32)group_datap->mMemberCount)
{
group_datap->mMemberDataComplete = TRUE;
group_datap->mMemberRequestID.setNull();
// We don't want to make role-member data requests until we have all the members
if (group_datap->mPendingRoleMemberRequest)
{
group_datap->mPendingRoleMemberRequest = FALSE;
LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_datap->mID);
}
}
group_datap->mChanged = TRUE;
LLGroupMgr::getInstance()->notifyObservers(GC_MEMBER_DATA);
}
//static
void LLGroupMgr::processGroupPropertiesReply(LLMessageSystem* msg, void** data)
{
lldebugs << "LLGroupMgr::processGroupPropertiesReply" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
if (gAgent.getID() != agent_id)
{
llwarns << "Got group properties reply for another agent!" << llendl;
return;
}
LLUUID group_id;
std::string name;
std::string charter;
BOOL show_in_list = FALSE;
LLUUID founder_id;
U64 powers_mask = GP_NO_POWERS;
S32 money = 0;
std::string member_title;
LLUUID insignia_id;
LLUUID owner_role;
U32 membership_fee = 0;
BOOL open_enrollment = FALSE;
S32 num_group_members = 0;
S32 num_group_roles = 0;
BOOL allow_publish = FALSE;
BOOL mature = FALSE;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_FounderID, founder_id);
msg->getStringFast(_PREHASH_GroupData, _PREHASH_Name, name );
msg->getStringFast(_PREHASH_GroupData, _PREHASH_Charter, charter );
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_ShowInList, show_in_list );
msg->getStringFast(_PREHASH_GroupData, _PREHASH_MemberTitle, member_title );
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_InsigniaID, insignia_id );
msg->getU64Fast(_PREHASH_GroupData, _PREHASH_PowersMask, powers_mask );
msg->getU32Fast(_PREHASH_GroupData, _PREHASH_MembershipFee, membership_fee );
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_OpenEnrollment, open_enrollment );
msg->getS32Fast(_PREHASH_GroupData, _PREHASH_GroupMembershipCount, num_group_members);
msg->getS32(_PREHASH_GroupData, "GroupRolesCount", num_group_roles);
msg->getS32Fast(_PREHASH_GroupData, _PREHASH_Money, money);
msg->getBOOL("GroupData", "AllowPublish", allow_publish);
msg->getBOOL("GroupData", "MaturePublish", mature);
msg->getUUID(_PREHASH_GroupData, "OwnerRole", owner_role);
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->createGroupData(group_id);
group_datap->mName = name;
group_datap->mCharter = charter;
group_datap->mShowInList = show_in_list;
group_datap->mInsigniaID = insignia_id;
group_datap->mFounderID = founder_id;
group_datap->mMembershipFee = membership_fee;
group_datap->mOpenEnrollment = open_enrollment;
group_datap->mAllowPublish = allow_publish;
group_datap->mMaturePublish = mature;
group_datap->mOwnerRole = owner_role;
group_datap->mMemberCount = num_group_members;
group_datap->mRoleCount = num_group_roles + 1; // Add the everyone role.
group_datap->mGroupPropertiesDataComplete = TRUE;
group_datap->mChanged = TRUE;
LLGroupMgr::getInstance()->notifyObservers(GC_PROPERTIES);
}
// static
void LLGroupMgr::processGroupRoleDataReply(LLMessageSystem* msg, void** data)
{
lldebugs << "LLGroupMgr::processGroupRoleDataReply" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
if (gAgent.getID() != agent_id)
{
llwarns << "Got group properties reply for another agent!" << llendl;
return;
}
LLUUID group_id;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id );
LLUUID request_id;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_RequestID, request_id);
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
if (group_data->mRoleDataRequestID != request_id)
{
llwarns << "processGroupRoleDataReply: Received incorrect (stale?) request id" << llendl;
return;
}
msg->getS32(_PREHASH_GroupData, "RoleCount", group_data->mRoleCount );
std::string name;
std::string title;
std::string desc;
U64 powers = 0;
U32 member_count = 0;
LLUUID role_id;
U32 num_blocks = msg->getNumberOfBlocks("RoleData");
U32 i = 0;
for (i=0; i< num_blocks; ++i)
{
msg->getUUID("RoleData", "RoleID", role_id, i );
msg->getString("RoleData","Name",name,i);
msg->getString("RoleData","Title",title,i);
msg->getString("RoleData","Description",desc,i);
msg->getU64("RoleData","Powers",powers,i);
msg->getU32("RoleData","Members",member_count,i);
lldebugs << "Adding role data: " << name << " {" << role_id << "}" << llendl;
LLGroupRoleData* rd = new LLGroupRoleData(role_id,name,title,desc,powers,member_count);
group_data->mRoles[role_id] = rd;
}
if (group_data->mRoles.size() == (U32)group_data->mRoleCount)
{
group_data->mRoleDataComplete = TRUE;
group_data->mRoleDataRequestID.setNull();
// We don't want to make role-member data requests until we have all the role data
if (group_data->mPendingRoleMemberRequest)
{
group_data->mPendingRoleMemberRequest = FALSE;
LLGroupMgr::getInstance()->sendGroupRoleMembersRequest(group_data->mID);
}
}
group_data->mChanged = TRUE;
#if SHY_MOD //Group title script access
gGroupRoleChanger.CheckUpdateRole(group_id,group_data->mRoles);
#endif //shy_mod
LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_DATA);
}
// static
void LLGroupMgr::processGroupRoleMembersReply(LLMessageSystem* msg, void** data)
{
lldebugs << "LLGroupMgr::processGroupRoleMembersReply" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
if (gAgent.getID() != agent_id)
{
llwarns << "Got group properties reply for another agent!" << llendl;
return;
}
LLUUID request_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id);
LLUUID group_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id );
U32 total_pairs;
msg->getU32(_PREHASH_AgentData, "TotalPairs", total_pairs);
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
if (group_data->mRoleMembersRequestID != request_id)
{
llwarns << "processGroupRoleMembersReply: Received incorrect (stale?) role member request id" << llendl;
return;
}
U32 num_blocks = msg->getNumberOfBlocks("MemberData");
U32 i;
LLUUID member_id;
LLUUID role_id;
LLGroupRoleData* rd = NULL;
LLGroupMemberData* md = NULL;
LLGroupMgrGroupData::role_list_t::iterator ri;
LLGroupMgrGroupData::member_list_t::iterator mi;
// If total_pairs == 0, there are no members in any custom roles.
if (total_pairs > 0)
{
for (i = 0;i < num_blocks; ++i)
{
msg->getUUID("MemberData","RoleID",role_id,i);
msg->getUUID("MemberData","MemberID",member_id,i);
if (role_id.notNull() && member_id.notNull() )
{
rd = NULL;
ri = group_data->mRoles.find(role_id);
if (ri != group_data->mRoles.end())
{
rd = ri->second;
}
md = NULL;
mi = group_data->mMembers.find(member_id);
if (mi != group_data->mMembers.end())
{
md = mi->second;
}
if (rd && md)
{
lldebugs << "Adding role-member pair: " << role_id << ", " << member_id << llendl;
rd->addMember(member_id);
md->addRole(role_id,rd);
}
else
{
if (!rd) llwarns << "Received role data for unknown role " << role_id << " in group " << group_id << llendl;
if (!md) llwarns << "Received role data for unknown member " << member_id << " in group " << group_id << llendl;
}
}
}
group_data->mReceivedRoleMemberPairs += num_blocks;
}
if (group_data->mReceivedRoleMemberPairs == total_pairs)
{
// Add role data for the 'everyone' role to all members
LLGroupRoleData* everyone = group_data->mRoles[LLUUID::null];
if (!everyone)
{
llwarns << "Everyone role not found!" << llendl;
}
else
{
for (LLGroupMgrGroupData::member_list_t::iterator mi = group_data->mMembers.begin();
mi != group_data->mMembers.end(); ++mi)
{
LLGroupMemberData* data = mi->second;
if (data)
{
data->addRole(LLUUID::null,everyone);
}
}
}
group_data->mRoleMemberDataComplete = TRUE;
group_data->mRoleMembersRequestID.setNull();
}
group_data->mChanged = TRUE;
LLGroupMgr::getInstance()->notifyObservers(GC_ROLE_MEMBER_DATA);
}
// static
void LLGroupMgr::processGroupTitlesReply(LLMessageSystem* msg, void** data)
{
lldebugs << "LLGroupMgr::processGroupTitlesReply" << llendl;
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id );
if (gAgent.getID() != agent_id)
{
llwarns << "Got group properties reply for another agent!" << llendl;
return;
}
LLUUID group_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_GroupID, group_id );
LLGroupMgrGroupData* group_data = LLGroupMgr::getInstance()->createGroupData(group_id);
LLUUID request_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_RequestID, request_id);
if (group_data->mTitlesRequestID != request_id)
{
llwarns << "processGroupTitlesReply: Received incorrect (stale?) title request id" << llendl;
return;
}
LLGroupTitle title;
S32 i = 0;
S32 blocks = msg->getNumberOfBlocksFast(_PREHASH_GroupData);
for (i=0; i<blocks; ++i)
{
msg->getString("GroupData","Title",title.mTitle,i);
msg->getUUID("GroupData","RoleID",title.mRoleID,i);
msg->getBOOL("GroupData","Selected",title.mSelected,i);
if (!title.mTitle.empty())
{
lldebugs << "LLGroupMgr adding title: " << title.mTitle << ", " << title.mRoleID << ", " << (title.mSelected ? 'Y' : 'N') << llendl;
group_data->mTitles.push_back(title);
}
}
group_data->mChanged = TRUE;
LLGroupMgr::getInstance()->notifyObservers(GC_TITLES);
}
// static
void LLGroupMgr::processEjectGroupMemberReply(LLMessageSystem* msg, void ** data)
{
lldebugs << "processEjectGroupMemberReply" << llendl;
LLUUID group_id;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
BOOL success;
msg->getBOOLFast(_PREHASH_EjectData, _PREHASH_Success, success);
// If we had a failure, the group panel needs to be updated.
if (!success)
{
LLFloaterGroupInfo::refreshGroup(group_id);
}
}
// static
void LLGroupMgr::processJoinGroupReply(LLMessageSystem* msg, void ** data)
{
lldebugs << "processJoinGroupReply" << llendl;
LLUUID group_id;
BOOL success;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success);
if (success)
{
// refresh all group information
gAgent.sendAgentDataUpdateRequest();
LLGroupMgr::getInstance()->clearGroupData(group_id);
// refresh the floater for this group, if any.
LLFloaterGroupInfo::refreshGroup(group_id);
// refresh the group panel of the search window, if necessary.
LLFloaterDirectory::refreshGroup(group_id);
}
}
// static
void LLGroupMgr::processLeaveGroupReply(LLMessageSystem* msg, void ** data)
{
lldebugs << "processLeaveGroupReply" << llendl;
LLUUID group_id;
BOOL success;
msg->getUUIDFast(_PREHASH_GroupData, _PREHASH_GroupID, group_id);
msg->getBOOLFast(_PREHASH_GroupData, _PREHASH_Success, success);
if (success)
{
// refresh all group information
gAgent.sendAgentDataUpdateRequest();
LLGroupMgr::getInstance()->clearGroupData(group_id);
// close the floater for this group, if any.
LLFloaterGroupInfo::closeGroup(group_id);
// refresh the group panel of the search window, if necessary.
LLFloaterDirectory::refreshGroup(group_id);
}
}
// static
void LLGroupMgr::processCreateGroupReply(LLMessageSystem* msg, void ** data)
{
LLUUID group_id;
BOOL success;
std::string message;
msg->getUUIDFast(_PREHASH_ReplyData, _PREHASH_GroupID, group_id );
msg->getBOOLFast(_PREHASH_ReplyData, _PREHASH_Success, success );
msg->getStringFast(_PREHASH_ReplyData, _PREHASH_Message, message );
if (success)
{
// refresh all group information
gAgent.sendAgentDataUpdateRequest();
// HACK! We haven't gotten the agent group update yet, so ... um ... fake it.
// This is so when we go to modify the group we will be able to do so.
// This isn't actually too bad because real data will come down in 2 or 3 miliseconds and replace this.
LLGroupData gd;
gd.mAcceptNotices = TRUE;
gd.mListInProfile = TRUE;
gd.mContribution = 0;
gd.mID = group_id;
gd.mName = "new group";
gd.mPowers = GP_ALL_POWERS;
gAgent.mGroups.push_back(gd);
LLFloaterGroupInfo::closeCreateGroup();
LLFloaterGroupInfo::showFromUUID(group_id,"roles_tab");
}
else
{
// *TODO:translate
LLSD args;
args["MESSAGE"] = message;
LLNotifications::instance().add("UnableToCreateGroup", args);
}
}
LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id)
{
LLGroupMgrGroupData* group_datap;
group_map_t::iterator existing_group = LLGroupMgr::getInstance()->mGroups.find(id);
if (existing_group == LLGroupMgr::getInstance()->mGroups.end())
{
group_datap = new LLGroupMgrGroupData(id);
LLGroupMgr::getInstance()->addGroup(group_datap);
}
else
{
group_datap = existing_group->second;
}
return group_datap;
}
void LLGroupMgr::notifyObservers(LLGroupChange gc)
{
for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end(); ++gi)
{
LLUUID group_id = gi->first;
if (gi->second->mChanged)
{
// notify LLGroupMgrObserver
// Copy the map because observers may remove themselves on update
observer_multimap_t observers = mObservers;
// find all observers for this group id
observer_multimap_t::iterator oi = observers.lower_bound(group_id);
observer_multimap_t::iterator end = observers.upper_bound(group_id);
for (; oi != end; ++oi)
{
oi->second->changed(gc);
}
gi->second->mChanged = FALSE;
}
}
}
void LLGroupMgr::addGroup(LLGroupMgrGroupData* group_datap)
{
if (mGroups.size() > MAX_CACHED_GROUPS)
{
// get rid of groups that aren't observed
for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end() && mGroups.size() > MAX_CACHED_GROUPS / 2; )
{
observer_multimap_t::iterator oi = mObservers.find(gi->first);
if (oi == mObservers.end())
{
// not observed
LLGroupMgrGroupData* unobserved_groupp = gi->second;
delete unobserved_groupp;
mGroups.erase(gi++);
}
else
{
++gi;
}
}
}
mGroups[group_datap->getID()] = group_datap;
}
void LLGroupMgr::sendGroupPropertiesRequest(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupPropertiesRequest" << llendl;
// This will happen when we get the reply
//LLGroupMgrGroupData* group_datap = createGroupData(group_id);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupProfileRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
gAgent.sendReliableMessage();
}
void LLGroupMgr::sendGroupMembersRequest(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupMembersRequest" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
if (group_datap->mMemberRequestID.isNull())
{
group_datap->removeMemberData();
group_datap->mMemberRequestID.generate();
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupMembersRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
msg->addUUID("RequestID",group_datap->mMemberRequestID);
gAgent.sendReliableMessage();
}
}
void LLGroupMgr::sendGroupRoleDataRequest(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupRoleDataRequest" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
if (group_datap->mRoleDataRequestID.isNull())
{
group_datap->removeRoleData();
group_datap->mRoleDataRequestID.generate();
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupRoleDataRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
msg->addUUID("RequestID",group_datap->mRoleDataRequestID);
gAgent.sendReliableMessage();
}
}
void LLGroupMgr::sendGroupRoleMembersRequest(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupRoleMembersRequest" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
if (group_datap->mRoleMembersRequestID.isNull())
{
// Don't send the request if we don't have all the member or role data
if (!group_datap->isMemberDataComplete()
|| !group_datap->isRoleDataComplete())
{
// *TODO: KLW FIXME: Should we start a member or role data request?
llinfos << " Pending: " << (group_datap->mPendingRoleMemberRequest ? "Y" : "N")
<< " MemberDataComplete: " << (group_datap->mMemberDataComplete ? "Y" : "N")
<< " RoleDataComplete: " << (group_datap->mRoleDataComplete ? "Y" : "N") << llendl;
group_datap->mPendingRoleMemberRequest = TRUE;
return;
}
group_datap->removeRoleMemberData();
group_datap->mRoleMembersRequestID.generate();
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupRoleMembersRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
msg->addUUID("RequestID",group_datap->mRoleMembersRequestID);
gAgent.sendReliableMessage();
}
}
void LLGroupMgr::sendGroupTitlesRequest(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupTitlesRequest" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
group_datap->mTitles.clear();
group_datap->mTitlesRequestID.generate();
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupTitlesRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->addUUID("GroupID",group_id);
msg->addUUID("RequestID",group_datap->mTitlesRequestID);
gAgent.sendReliableMessage();
}
void LLGroupMgr::sendGroupTitleUpdate(const LLUUID& group_id, const LLUUID& title_role_id)
{
lldebugs << "LLGroupMgr::sendGroupTitleUpdate" << llendl;
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GroupTitleUpdate");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->addUUID("GroupID",group_id);
msg->addUUID("TitleRoleID",title_role_id);
gAgent.sendReliableMessage();
// Save the change locally
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
for (std::vector<LLGroupTitle>::iterator iter = group_datap->mTitles.begin();
iter != group_datap->mTitles.end(); ++iter)
{
if (iter->mRoleID == title_role_id)
{
iter->mSelected = TRUE;
}
else if (iter->mSelected)
{
iter->mSelected = FALSE;
}
}
}
// static
void LLGroupMgr::sendCreateGroupRequest(const std::string& name,
const std::string& charter,
U8 show_in_list,
const LLUUID& insignia,
S32 membership_fee,
BOOL open_enrollment,
BOOL allow_publish,
BOOL mature_publish)
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("CreateGroupRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addString("Name",name);
msg->addString("Charter",charter);
msg->addBOOL("ShowInList",show_in_list);
msg->addUUID("InsigniaID",insignia);
msg->addS32("MembershipFee",membership_fee);
msg->addBOOL("OpenEnrollment",open_enrollment);
msg->addBOOL("AllowPublish",allow_publish);
msg->addBOOL("MaturePublish",mature_publish);
gAgent.sendReliableMessage();
}
void LLGroupMgr::sendUpdateGroupInfo(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendUpdateGroupInfo" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_UpdateGroupInfo);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID,group_datap->getID());
msg->addStringFast(_PREHASH_Charter,group_datap->mCharter);
msg->addBOOLFast(_PREHASH_ShowInList,group_datap->mShowInList);
msg->addUUIDFast(_PREHASH_InsigniaID,group_datap->mInsigniaID);
msg->addS32Fast(_PREHASH_MembershipFee,group_datap->mMembershipFee);
msg->addBOOLFast(_PREHASH_OpenEnrollment,group_datap->mOpenEnrollment);
msg->addBOOLFast(_PREHASH_AllowPublish,group_datap->mAllowPublish);
msg->addBOOLFast(_PREHASH_MaturePublish,group_datap->mMaturePublish);
gAgent.sendReliableMessage();
// Not expecting a response, so let anyone else watching know the data has changed.
group_datap->mChanged = TRUE;
notifyObservers(GC_PROPERTIES);
}
void LLGroupMgr::sendGroupRoleMemberChanges(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupRoleMemberChanges" << llendl;
LLGroupMgrGroupData* group_datap = createGroupData(group_id);
if (group_datap->mRoleMemberChanges.empty()) return;
LLMessageSystem* msg = gMessageSystem;
bool start_message = true;
for (LLGroupMgrGroupData::change_map_t::const_iterator citer = group_datap->mRoleMemberChanges.begin();
citer != group_datap->mRoleMemberChanges.end(); ++citer)
{
if (start_message)
{
msg->newMessage("GroupRoleChanges");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID,gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID,gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_GroupID,group_id);
start_message = false;
}
msg->nextBlock("RoleChange");
msg->addUUID("RoleID",citer->second.mRole);
msg->addUUID("MemberID",citer->second.mMember);
msg->addU32("Change",(U32)citer->second.mChange);
if (msg->isSendFullFast())
{
gAgent.sendReliableMessage();
start_message = true;
}
}
if (!start_message)
{
gAgent.sendReliableMessage();
}
group_datap->mRoleMemberChanges.clear();
// Not expecting a response, so let anyone else watching know the data has changed.
group_datap->mChanged = TRUE;
notifyObservers(GC_ROLE_MEMBER_DATA);
}
//static
void LLGroupMgr::sendGroupMemberJoin(const LLUUID& group_id)
{
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_JoinGroupRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID, group_id);
gAgent.sendReliableMessage();
}
// member_role_pairs is <member_id,role_id>
// static
void LLGroupMgr::sendGroupMemberInvites(const LLUUID& group_id, std::map<LLUUID,LLUUID>& member_role_pairs)
{
bool start_message = true;
LLMessageSystem* msg = gMessageSystem;
for (std::map<LLUUID,LLUUID>::iterator it = member_role_pairs.begin();
it != member_role_pairs.end(); ++it)
{
if (start_message)
{
msg->newMessage("InviteGroupRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
start_message = false;
}
msg->nextBlock("InviteData");
msg->addUUID("InviteeID",(*it).first);
msg->addUUID("RoleID",(*it).second);
if (msg->isSendFull())
{
gAgent.sendReliableMessage();
start_message = true;
}
}
if (!start_message)
{
gAgent.sendReliableMessage();
}
}
//static
void LLGroupMgr::sendGroupMemberEjects(const LLUUID& group_id,
std::vector<LLUUID>& member_ids)
{
bool start_message = true;
LLMessageSystem* msg = gMessageSystem;
LLGroupMgrGroupData* group_datap = LLGroupMgr::getInstance()->getGroupData(group_id);
if (!group_datap) return;
for (std::vector<LLUUID>::iterator it = member_ids.begin();
it != member_ids.end(); ++it)
{
LLUUID& ejected_member_id = (*it);
// Can't use 'eject' to leave a group.
if (ejected_member_id == gAgent.getID()) continue;
// Make sure they are in the group, and we need the member data
LLGroupMgrGroupData::member_list_t::iterator mit = group_datap->mMembers.find(ejected_member_id);
if (mit != group_datap->mMembers.end())
{
// Add them to the message
if (start_message)
{
msg->newMessage("EjectGroupMemberRequest");
msg->nextBlock("AgentData");
msg->addUUID("AgentID",gAgent.getID());
msg->addUUID("SessionID",gAgent.getSessionID());
msg->nextBlock("GroupData");
msg->addUUID("GroupID",group_id);
start_message = false;
}
msg->nextBlock("EjectData");
msg->addUUID("EjecteeID",ejected_member_id);
if (msg->isSendFull())
{
gAgent.sendReliableMessage();
start_message = true;
}
LLGroupMemberData* member_data = (*mit).second;
// Clean up groupmgr
for (LLGroupMemberData::role_list_t::iterator rit = member_data->roleBegin();
rit != member_data->roleEnd(); ++rit)
{
if ((*rit).first.notNull() && (*rit).second!=0)
{
(*rit).second->removeMember(ejected_member_id);
}
}
group_datap->mMembers.erase(ejected_member_id);
// member_data was introduced and is used here instead of (*mit).second to avoid crash because of invalid iterator
// It becomes invalid after line with erase above. EXT-4778
delete member_data;
}
}
if (!start_message)
{
gAgent.sendReliableMessage();
}
}
void LLGroupMgr::sendGroupRoleChanges(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::sendGroupRoleChanges" << llendl;
LLGroupMgrGroupData* group_datap = getGroupData(group_id);
if (group_datap && group_datap->pendingRoleChanges())
{
group_datap->sendRoleChanges();
// Not expecting a response, so let anyone else watching know the data has changed.
group_datap->mChanged = TRUE;
notifyObservers(GC_ROLE_DATA);
}
}
void LLGroupMgr::cancelGroupRoleChanges(const LLUUID& group_id)
{
lldebugs << "LLGroupMgr::cancelGroupRoleChanges" << llendl;
LLGroupMgrGroupData* group_datap = getGroupData(group_id);
if (group_datap) group_datap->cancelRoleChanges();
}
//static
bool LLGroupMgr::parseRoleActions(const std::string& xml_filename)
{
LLXMLNodePtr root;
BOOL success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root);
if (!success || !root || !root->hasName( "role_actions" ))
{
llerrs << "Problem reading UI role_actions file: " << xml_filename << llendl;
return false;
}
LLXMLNodeList role_list;
root->getChildren("action_set", role_list, false);
for (LLXMLNodeList::iterator role_iter = role_list.begin(); role_iter != role_list.end(); ++role_iter)
{
LLXMLNodePtr action_set = role_iter->second;
LLRoleActionSet* role_action_set = new LLRoleActionSet();
LLRoleAction* role_action_data = new LLRoleAction();
// name=
std::string action_set_name;
if (action_set->getAttributeString("name", action_set_name))
{
lldebugs << "Loading action set " << action_set_name << llendl;
role_action_data->mName = action_set_name;
}
else
{
llwarns << "Unable to parse action set with no name" << llendl;
delete role_action_set;
delete role_action_data;
continue;
}
// description=
std::string set_description;
if (action_set->getAttributeString("description", set_description))
{
role_action_data->mDescription = set_description;
}
// long description=
std::string set_longdescription;
if (action_set->getAttributeString("longdescription", set_longdescription))
{
role_action_data->mLongDescription = set_longdescription;
}
// power mask=
U64 set_power_mask = 0;
LLXMLNodeList action_list;
LLXMLNodeList::iterator action_iter;
action_set->getChildren("action", action_list, false);
for (action_iter = action_list.begin(); action_iter != action_list.end(); ++action_iter)
{
LLXMLNodePtr action = action_iter->second;
LLRoleAction* role_action = new LLRoleAction();
// name=
std::string action_name;
if (action->getAttributeString("name", action_name))
{
lldebugs << "Loading action " << action_name << llendl;
role_action->mName = action_name;
}
else
{
llwarns << "Unable to parse action with no name" << llendl;
delete role_action;
continue;
}
// description=
std::string description;
if (action->getAttributeString("description", description))
{
role_action->mDescription = description;
}
// long description=
std::string longdescription;
if (action->getAttributeString("longdescription", longdescription))
{
role_action->mLongDescription = longdescription;
}
// description=
S32 power_bit = 0;
if (action->getAttributeS32("value", power_bit))
{
if (0 <= power_bit && power_bit < 64)
{
role_action->mPowerBit = 0x1LL << power_bit;
}
}
set_power_mask |= role_action->mPowerBit;
role_action_set->mActions.push_back(role_action);
}
role_action_data->mPowerBit = set_power_mask;
role_action_set->mActionSetData = role_action_data;
LLGroupMgr::getInstance()->mRoleActionSets.push_back(role_action_set);
}
return true;
}
// static
void LLGroupMgr::debugClearAllGroups(void*)
{
LLGroupMgr::getInstance()->clearGroups();
LLGroupMgr::parseRoleActions("role_actions.xml");
}