136 lines
3.9 KiB
C++
136 lines
3.9 KiB
C++
/**
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* @file llpreviewnotecard.h
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* @brief LLPreviewNotecard class header file
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#ifndef LL_LLPREVIEWNOTECARD_H
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#define LL_LLPREVIEWNOTECARD_H
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#include "llpreview.h"
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#include "llassetstorage.h"
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#include "lliconctrl.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// Class LLPreviewNotecard
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//
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// This class allows us to edit notecards
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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class LLTextEditor;
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class LLViewerTextEditor;
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class LLButton;
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class LLPreviewNotecard : public LLPreview
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{
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public:
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LLPreviewNotecard(const std::string& name, const LLRect& rect, const std::string& title,
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const LLUUID& item_id,
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const LLUUID& object_id = LLUUID::null,
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const LLUUID& asset_id = LLUUID::null,
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BOOL show_keep_discard = FALSE,
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LLPointer<LLViewerInventoryItem> inv_item = NULL);
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virtual ~LLPreviewNotecard();
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// llpreview
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virtual bool saveItem(LLPointer<LLInventoryItem>* itemptr);
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// llview
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virtual void draw();
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virtual BOOL handleKeyHere(KEY key, MASK mask);
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virtual void setEnabled( BOOL enabled );
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virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
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// llfloater
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virtual BOOL canClose();
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// llpanel
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virtual BOOL postBuild();
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// reach into the text editor, and grab the drag item
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const LLInventoryItem* getDragItem();
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// return true if there is any embedded inventory.
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bool hasEmbeddedInventory();
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// After saving a notecard, the tcp based upload system will
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// change the asset, therefore, we need to re-fetch it from the
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// asset system. :(
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void refreshFromInventory();
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// <edit>
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LLUUID getNotecardItemID();
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LLUUID getObjectID();
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virtual LLUUID getItemID();
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// </edit>
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LLTextEditor* getEditor();
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bool saveIfNeeded(LLInventoryItem* copyitem = NULL);
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protected:
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virtual void loadAsset();
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static LLPreviewNotecard* getInstance(const LLUUID& uuid);
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static void onLoadComplete(LLVFS *vfs,
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const LLUUID& asset_uuid,
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LLAssetType::EType type,
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void* user_data, S32 status, LLExtStat ext_status);
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static void onClickSave(void* data);
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// <edit>
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static void onClickGetItems(void* data);
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static void onSaveComplete(const LLUUID& asset_uuid,
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void* user_data,
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S32 status, LLExtStat ext_status);
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bool handleSaveChangesDialog(const LLSD& notification, const LLSD& response);
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virtual const char *getTitleName() const { return "Note"; }
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protected:
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LLViewerTextEditor* mEditor;
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LLButton* mSaveBtn;
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LLUUID mAssetID;
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LLUUID mNotecardItemID;
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LLUUID mObjectID;
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// <edit>
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virtual BOOL canSaveAs() const;
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virtual void saveAs();
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// </edit>
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};
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#endif // LL_LLPREVIEWNOTECARD_H
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