Files
SingularityViewer/indra/newview/llspeakers.cpp
Aleric Inglewood 74dff061ff Support for new LL Responder API.
This adds mStatus, mReason and mContent to ResponderBase
and fills those in instead of passing it to member functions.
The added danger here is that now code can accidently try
to access these variables while they didn't already get a
correct value.

Affected members of ResponderBase (that now have less arguments):
decode_llsd_body, decode_raw_body, completedHeaders,
completed -> httpCompleted, result -> httpSuccess,
errorWithContent and error -> httpFailure.

New API:

ResponderBase::setResult
ResponderBase::getStatus()
ResponderBase::getReason()
ResponderBase::getContent()
ResponderBase::getResponseHeaders() (returns AIHTTPReceivedHeaders though, not LLSD)
ResponderBase::dumpResponse()
ResponderWithCompleted::completeResult
ResponderWithResult::failureResult (previously pubErrorWithContent)
ResponderWithResult::successResult (previously pubResult)

Not implemented:

getHTTPMethod() - use getName() instead which returns the class name of the responder.

completedHeaders() is still called as usual, although you can ignore
it (not implement in a derived responder) and call getResponseHeaders()
instead, provided you implement needsHeaders() and have it return true.

However, classes derived from ResponderHeadersOnly do not have
completedHeaders(), so they still must implement completedHeaders(),
and then call getResponseHeaders() or just access mReceivedHeaders
directly, as usual.
2014-07-12 18:29:44 +02:00

1068 lines
31 KiB
C++

/**
* @file llspeakers.cpp
* @brief Management interface for muting and controlling volume of residents currently speaking
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llspeakers.h"
#include "llagent.h"
#include "llavatarnamecache.h"
#include "llimpanel.h" // For LLFloaterIMPanel
#include "llimview.h"
#include "llgroupmgr.h"
#include "llsdutil.h"
#include "llui.h"
#include "llviewerobjectlist.h"
#include "llvoavatar.h"
#include "llvoicechannel.h"
#include "llworld.h"
#include "rlvhandler.h"
extern AIHTTPTimeoutPolicy moderationResponder_timeout;
const LLColor4 INACTIVE_COLOR(0.3f, 0.3f, 0.3f, 0.5f);
const LLColor4 ACTIVE_COLOR(0.5f, 0.5f, 0.5f, 1.f);
LLSpeaker::LLSpeaker(const LLUUID& id, const std::string& name, const ESpeakerType type) :
mStatus(LLSpeaker::STATUS_TEXT_ONLY),
mLastSpokeTime(0.f),
mSpeechVolume(0.f),
mHasSpoken(FALSE),
mHasLeftCurrentCall(FALSE),
mDotColor(LLColor4::white),
mID(id),
mTyping(FALSE),
mSortIndex(0),
mType(type),
mIsModerator(FALSE),
mModeratorMutedVoice(FALSE),
mModeratorMutedText(FALSE)
{
if (name.empty() && type == SPEAKER_AGENT)
{
lookupName();
}
else
{
mDisplayName = name;
}
}
void LLSpeaker::lookupName()
{
if (mDisplayName.empty())
{
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g) | Added: RLVa-1.0.0g
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES) && gAgentID != mID)
mDisplayName = RlvStrings::getAnonym(mDisplayName);
else
// [/RLVa:KB]
LLAvatarNameCache::get(mID, boost::bind(&LLSpeaker::onNameCache, this, _2));
}
}
void LLSpeaker::onNameCache(const LLAvatarName& full_name)
{
static const LLCachedControl<S32> name_system("SpeakerNameSystem");
if (!name_system)
mDisplayName = gCacheName->cleanFullName(full_name.getLegacyName());
else
LLAvatarNameCache::getPNSName(full_name, mDisplayName, name_system);
}
bool LLSpeaker::isInVoiceChannel()
{
return mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || mStatus == LLSpeaker::STATUS_MUTED;
}
LLSpeakerUpdateSpeakerEvent::LLSpeakerUpdateSpeakerEvent(LLSpeaker* source)
: LLEvent(source, "Speaker update speaker event"),
mSpeakerID (source->mID)
{
}
LLSD LLSpeakerUpdateSpeakerEvent::getValue()
{
LLSD ret;
ret["id"] = mSpeakerID;
return ret;
}
LLSpeakerUpdateModeratorEvent::LLSpeakerUpdateModeratorEvent(LLSpeaker* source)
: LLEvent(source, "Speaker add moderator event"),
mSpeakerID (source->mID),
mIsModerator (source->mIsModerator)
{
}
LLSD LLSpeakerUpdateModeratorEvent::getValue()
{
LLSD ret;
ret["id"] = mSpeakerID;
ret["is_moderator"] = mIsModerator;
return ret;
}
LLSpeakerTextModerationEvent::LLSpeakerTextModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker text moderation event")
{
}
LLSD LLSpeakerTextModerationEvent::getValue()
{
return std::string("text");
}
LLSpeakerVoiceModerationEvent::LLSpeakerVoiceModerationEvent(LLSpeaker* source)
: LLEvent(source, "Speaker voice moderation event")
{
}
LLSD LLSpeakerVoiceModerationEvent::getValue()
{
return std::string("voice");
}
LLSpeakerListChangeEvent::LLSpeakerListChangeEvent(LLSpeakerMgr* source, const LLUUID& speaker_id)
: LLEvent(source, "Speaker added/removed from speaker mgr"),
mSpeakerID(speaker_id)
{
}
LLSD LLSpeakerListChangeEvent::getValue()
{
return mSpeakerID;
}
// helper sort class
struct LLSortRecentSpeakers
{
bool operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const;
};
bool LLSortRecentSpeakers::operator()(const LLPointer<LLSpeaker> lhs, const LLPointer<LLSpeaker> rhs) const
{
// Sort first on status
if (lhs->mStatus != rhs->mStatus)
{
return (lhs->mStatus < rhs->mStatus);
}
// and then on last speaking time
if(lhs->mLastSpokeTime != rhs->mLastSpokeTime)
{
return (lhs->mLastSpokeTime > rhs->mLastSpokeTime);
}
// and finally (only if those are both equal), on name.
return( lhs->mDisplayName.compare(rhs->mDisplayName) < 0 );
}
LLSpeakerActionTimer::LLSpeakerActionTimer(action_callback_t action_cb, F32 action_period, const LLUUID& speaker_id)
: LLEventTimer(action_period)
, mActionCallback(action_cb)
, mSpeakerId(speaker_id)
{
}
BOOL LLSpeakerActionTimer::tick()
{
if (mActionCallback)
{
return (BOOL)mActionCallback(mSpeakerId);
}
return TRUE;
}
void LLSpeakerActionTimer::unset()
{
mActionCallback = 0;
}
LLSpeakersDelayActionsStorage::LLSpeakersDelayActionsStorage(LLSpeakerActionTimer::action_callback_t action_cb, F32 action_delay)
: mActionCallback(action_cb)
, mActionDelay(action_delay)
{
}
LLSpeakersDelayActionsStorage::~LLSpeakersDelayActionsStorage()
{
removeAllTimers();
}
void LLSpeakersDelayActionsStorage::setActionTimer(const LLUUID& speaker_id)
{
bool not_found = true;
if (mActionTimersMap.size() > 0)
{
not_found = mActionTimersMap.find(speaker_id) == mActionTimersMap.end();
}
// If there is already a started timer for the passed UUID don't do anything.
if (not_found)
{
// Starting a timer to remove an participant after delay is completed
mActionTimersMap.insert(LLSpeakerActionTimer::action_value_t(speaker_id,
new LLSpeakerActionTimer(
boost::bind(&LLSpeakersDelayActionsStorage::onTimerActionCallback, this, _1),
mActionDelay, speaker_id)));
}
}
void LLSpeakersDelayActionsStorage::unsetActionTimer(const LLUUID& speaker_id)
{
if (mActionTimersMap.size() == 0) return;
LLSpeakerActionTimer::action_timer_iter_t it_speaker = mActionTimersMap.find(speaker_id);
if (it_speaker != mActionTimersMap.end())
{
it_speaker->second->unset();
mActionTimersMap.erase(it_speaker);
}
}
void LLSpeakersDelayActionsStorage::removeAllTimers()
{
LLSpeakerActionTimer::action_timer_iter_t iter = mActionTimersMap.begin();
for (; iter != mActionTimersMap.end(); ++iter)
{
delete iter->second;
}
mActionTimersMap.clear();
}
bool LLSpeakersDelayActionsStorage::onTimerActionCallback(const LLUUID& speaker_id)
{
unsetActionTimer(speaker_id);
if (mActionCallback)
{
mActionCallback(speaker_id);
}
return true;
}
bool LLSpeakersDelayActionsStorage::isTimerStarted(const LLUUID& speaker_id)
{
return (mActionTimersMap.size() > 0) && (mActionTimersMap.find(speaker_id) != mActionTimersMap.end());
}
//
// ModerationResponder
//
class ModerationResponder : public LLHTTPClient::ResponderIgnoreBody
{
public:
ModerationResponder(const LLUUID& session_id)
{
mSessionID = session_id;
}
virtual void httpFailure(void)
{
llwarns << mStatus << ": " << mReason << llendl;
if ( gIMMgr )
{
LLFloaterIMPanel* floaterp = gIMMgr->findFloaterBySession(mSessionID);
if (!floaterp) return;
//403 == you're not a mod
//should be disabled if you're not a moderator
if ( 403 == mStatus )
{
floaterp->showSessionEventError(
"mute",
"not_a_mod_error");
}
else
{
floaterp->showSessionEventError(
"mute",
"generic_request_error");
}
}
}
/*virtual*/ AIHTTPTimeoutPolicy const& getHTTPTimeoutPolicy(void) const { return moderationResponder_timeout; }
/*virtual*/ char const* getName(void) const { return "ModerationResponder"; }
private:
LLUUID mSessionID;
};
//
// LLSpeakerMgr
//
LLSpeakerMgr::LLSpeakerMgr(LLVoiceChannel* channelp) :
mVoiceChannel(channelp),
mVoiceModerated(false),
mModerateModeHandledFirstTime(false),
mSpeakerListUpdated(false)
{
mGetListTime.reset();
static LLUICachedControl<F32> remove_delay ("SpeakerParticipantRemoveDelay", 10.0);
mSpeakerDelayRemover = new LLSpeakersDelayActionsStorage(boost::bind(&LLSpeakerMgr::removeSpeaker, this, _1), remove_delay);
}
LLSpeakerMgr::~LLSpeakerMgr()
{
delete mSpeakerDelayRemover;
}
LLPointer<LLSpeaker> LLSpeakerMgr::setSpeaker(const LLUUID& id, const std::string& name, LLSpeaker::ESpeakerStatus status, LLSpeaker::ESpeakerType type)
{
LLUUID session_id = getSessionID();
if (id.isNull() || (id == session_id))
{
return NULL;
}
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(id) == mSpeakers.end())
{
speakerp = new LLSpeaker(id, name, type);
speakerp->mStatus = status;
mSpeakers.insert(std::make_pair(speakerp->mID, speakerp));
mSpeakersSorted.push_back(speakerp);
LL_DEBUGS("Speakers") << "Added speaker " << id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speakerp->mID), "add");
}
else
{
speakerp = findSpeaker(id);
if (speakerp.notNull())
{
// keep highest priority status (lowest value) instead of overriding current value
speakerp->mStatus = llmin(speakerp->mStatus, status);
// RN: due to a weird behavior where IMs from attached objects come from the wearer's agent_id
// we need to override speakers that we think are objects when we find out they are really
// residents
if (type == LLSpeaker::SPEAKER_AGENT)
{
speakerp->mType = LLSpeaker::SPEAKER_AGENT;
speakerp->lookupName();
}
}
else
{
LL_WARNS("Speakers") << "Speaker " << id << " not found" << llendl;
}
}
mSpeakerDelayRemover->unsetActionTimer(speakerp->mID);
return speakerp;
}
// *TODO: Once way to request the current voice channel moderation mode is implemented
// this method with related code should be removed.
/*
Initializes "moderate_mode" of voice session on first join.
This is WORKAROUND because a way to request the current voice channel moderation mode exists
but is not implemented in viewer yet. See EXT-6937.
*/
void LLSpeakerMgr::initVoiceModerateMode()
{
if (!mModerateModeHandledFirstTime && (mVoiceChannel && mVoiceChannel->isActive()))
{
LLPointer<LLSpeaker> speakerp;
if (mSpeakers.find(gAgentID) != mSpeakers.end())
{
speakerp = mSpeakers[gAgentID];
}
if (speakerp.notNull())
{
mVoiceModerated = speakerp->mModeratorMutedVoice;
mModerateModeHandledFirstTime = true;
}
}
}
void LLSpeakerMgr::update(BOOL resort_ok)
{
if (!LLVoiceClient::instanceExists())
{
return;
}
LLColor4 speaking_color = gSavedSettings.getColor4("SpeakingColor");
LLColor4 overdriven_color = gSavedSettings.getColor4("OverdrivenColor");
if(resort_ok) // only allow list changes when user is not interacting with it
{
updateSpeakerList();
}
// update status of all current speakers
BOOL voice_channel_active = (!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive());
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); speaker_it++)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (voice_channel_active && LLVoiceClient::getInstance()->getVoiceEnabled(speaker_id))
{
speakerp->mSpeechVolume = LLVoiceClient::getInstance()->getCurrentPower(speaker_id);
BOOL moderator_muted_voice = LLVoiceClient::getInstance()->getIsModeratorMuted(speaker_id);
if (moderator_muted_voice != speakerp->mModeratorMutedVoice)
{
speakerp->mModeratorMutedVoice = moderator_muted_voice;
LL_DEBUGS("Speakers") << (speakerp->mModeratorMutedVoice? "Muted" : "Umuted") << " speaker " << speaker_id<< llendl;
speakerp->fireEvent(new LLSpeakerVoiceModerationEvent(speakerp));
}
if (LLVoiceClient::getInstance()->getOnMuteList(speaker_id) || speakerp->mModeratorMutedVoice)
{
speakerp->mStatus = LLSpeaker::STATUS_MUTED;
}
else if (LLVoiceClient::getInstance()->getIsSpeaking(speaker_id))
{
// reset inactivity expiration
if (speakerp->mStatus != LLSpeaker::STATUS_SPEAKING)
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker");
}
speakerp->mStatus = LLSpeaker::STATUS_SPEAKING;
// interpolate between active color and full speaking color based on power of speech output
speakerp->mDotColor = speaking_color;
if (speakerp->mSpeechVolume > LLVoiceClient::OVERDRIVEN_POWER_LEVEL)
{
speakerp->mDotColor = overdriven_color;
}
}
else
{
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
if (speakerp->mHasSpoken)
{
// have spoken once, not currently speaking
speakerp->mStatus = LLSpeaker::STATUS_HAS_SPOKEN;
}
else
{
// default state for being in voice channel
speakerp->mStatus = LLSpeaker::STATUS_VOICE_ACTIVE;
}
}
}
// speaker no longer registered in voice channel, demote to text only
else if (speakerp->mStatus != LLSpeaker::STATUS_NOT_IN_CHANNEL)
{
if(speakerp->mType == LLSpeaker::SPEAKER_EXTERNAL)
{
// external speakers should be timed out when they leave the voice channel (since they only exist via SLVoice)
setSpeakerNotInChannel(speakerp); // Singu Note: Don't just flag, call the flagging function and get them on the removal timer!
}
else
{
speakerp->mStatus = LLSpeaker::STATUS_TEXT_ONLY;
speakerp->mSpeechVolume = 0.f;
speakerp->mDotColor = ACTIVE_COLOR;
}
}
}
if(resort_ok) // only allow list changes when user is not interacting with it
{
// sort by status then time last spoken
std::sort(mSpeakersSorted.begin(), mSpeakersSorted.end(), LLSortRecentSpeakers());
}
// for recent speakers who are not currently speaking, show "recent" color dot for most recent
// fading to "active" color
S32 recent_speaker_count = 0;
S32 sort_index = 0;
speaker_list_t::iterator sorted_speaker_it;
for(sorted_speaker_it = mSpeakersSorted.begin();
sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it)
{
LLPointer<LLSpeaker> speakerp = *sorted_speaker_it;
// color code recent speakers who are not currently speaking
if (speakerp->mStatus == LLSpeaker::STATUS_HAS_SPOKEN)
{
speakerp->mDotColor = lerp(speaking_color, ACTIVE_COLOR, clamp_rescale((F32)recent_speaker_count, -2.f, 3.f, 0.f, 1.f));
recent_speaker_count++;
}
// stuff sort ordinal into speaker so the ui can sort by this value
speakerp->mSortIndex = sort_index++;
}
}
void LLSpeakerMgr::updateSpeakerList()
{
// Are we bound to the currently active voice channel?
if ((!mVoiceChannel && LLVoiceClient::getInstance()->inProximalChannel()) || (mVoiceChannel && mVoiceChannel->isActive()))
{
std::set<LLUUID> participants;
LLVoiceClient::getInstance()->getParticipantList(participants);
// If we are, add all voice client participants to our list of known speakers
for (std::set<LLUUID>::iterator participant_it = participants.begin(); participant_it != participants.end(); ++participant_it)
{
setSpeaker(*participant_it,
LLVoiceClient::getInstance()->getDisplayName(*participant_it),
LLSpeaker::STATUS_VOICE_ACTIVE,
(LLVoiceClient::getInstance()->isParticipantAvatar(*participant_it)?LLSpeaker::SPEAKER_AGENT:LLSpeaker::SPEAKER_EXTERNAL));
}
}
else
{
// If not, check if the list is empty, except if it's Nearby Chat (session_id NULL).
LLUUID session_id = getSessionID();
if (!session_id.isNull() && !mSpeakerListUpdated)
{
// If the list is empty, we update it with whatever we have locally so that it doesn't stay empty too long.
// *TODO: Fix the server side code that sometimes forgets to send back the list of participants after a chat started.
// (IOW, fix why we get no ChatterBoxSessionAgentListUpdates message after the initial ChatterBoxSessionStartReply)
/* Singu TODO: LLIMModel::LLIMSession
LLIMModel::LLIMSession* session = LLIMModel::getInstance()->findIMSession(session_id);
if (session->isGroupSessionType() && (mSpeakers.size() <= 1))
*/
LLFloaterIMPanel* floater = gIMMgr->findFloaterBySession(session_id);
if (floater && floater->getSessionType() == LLFloaterIMPanel::GROUP_SESSION && (mSpeakers.size() <= 1))
{
const F32 load_group_timeout = gSavedSettings.getF32("ChatLoadGroupTimeout");
// For groups, we need to hit the group manager.
// Note: The session uuid and the group uuid are actually one and the same. If that was to change, this will fail.
LLGroupMgrGroupData* gdatap = LLGroupMgr::getInstance()->getGroupData(session_id);
if (!gdatap && (mGetListTime.getElapsedTimeF32() >= load_group_timeout))
{
// Request the data the first time around
LLGroupMgr::getInstance()->sendCapGroupMembersRequest(session_id);
}
else if (gdatap && gdatap->isMemberDataComplete() && !gdatap->mMembers.empty())
{
// Add group members when we get the complete list (note: can take a while before we get that list)
LLGroupMgrGroupData::member_list_t::iterator member_it = gdatap->mMembers.begin();
const S32 load_group_max_members = gSavedSettings.getS32("ChatLoadGroupMaxMembers");
S32 updated = 0;
while (member_it != gdatap->mMembers.end())
{
LLGroupMemberData* member = member_it->second;
LLUUID id = member_it->first;
// Add only members who are online and not already in the list
if ((member->getOnlineStatus() == "Online") && (mSpeakers.find(id) == mSpeakers.end()))
{
LLPointer<LLSpeaker> speakerp = setSpeaker(id, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
speakerp->mIsModerator = ((member->getAgentPowers() & GP_SESSION_MODERATOR) == GP_SESSION_MODERATOR);
updated++;
}
++member_it;
// Limit the number of "manually updated" participants to a reasonable number to avoid severe fps drop
// *TODO : solve the perf issue of having several hundreds of widgets in the conversation list
if (updated >= load_group_max_members)
break;
}
mSpeakerListUpdated = true;
}
}
/* Singu TODO: LLIMModel::LLIMSession
else if (mSpeakers.size() == 0)
{
// For all other session type (ad-hoc, P2P, avaline), we use the initial participants targets list
for (uuid_vec_t::iterator it = session->mInitialTargetIDs.begin();it!=session->mInitialTargetIDs.end();++it)
{
// Add buddies if they are on line, add any other avatar.
if (!LLAvatarTracker::instance().isBuddy(*it) || LLAvatarTracker::instance().isBuddyOnline(*it))
{
setSpeaker(*it, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
}
}
mSpeakerListUpdated = true;
}
*/
else
{
// The list has been updated the normal way (i.e. by a ChatterBoxSessionAgentListUpdates received from the server)
mSpeakerListUpdated = true;
}
}
}
// Always add the current agent (it has to be there...). Will do nothing if already there.
setSpeaker(gAgentID, "", LLSpeaker::STATUS_VOICE_ACTIVE, LLSpeaker::SPEAKER_AGENT);
}
void LLSpeakerMgr::setSpeakerNotInChannel(LLSpeaker* speakerp)
{
speakerp->mStatus = LLSpeaker::STATUS_NOT_IN_CHANNEL;
speakerp->mDotColor = INACTIVE_COLOR;
mSpeakerDelayRemover->setActionTimer(speakerp->mID);
}
bool LLSpeakerMgr::removeSpeaker(const LLUUID& speaker_id)
{
mSpeakers.erase(speaker_id);
speaker_list_t::iterator sorted_speaker_it = mSpeakersSorted.begin();
for(; sorted_speaker_it != mSpeakersSorted.end(); ++sorted_speaker_it)
{
if (speaker_id == (*sorted_speaker_it)->mID)
{
mSpeakersSorted.erase(sorted_speaker_it);
break;
}
}
LL_DEBUGS("Speakers") << "Removed speaker " << speaker_id << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, speaker_id), "remove");
update(TRUE);
return false;
}
LLPointer<LLSpeaker> LLSpeakerMgr::findSpeaker(const LLUUID& speaker_id)
{
//In some conditions map causes crash if it is empty(Windows only), adding check (EK)
if (mSpeakers.size() == 0)
return NULL;
speaker_map_t::iterator found_it = mSpeakers.find(speaker_id);
if (found_it == mSpeakers.end())
{
return NULL;
}
return found_it->second;
}
void LLSpeakerMgr::getSpeakerList(speaker_list_t* speaker_list, BOOL include_text)
{
speaker_list->clear();
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLPointer<LLSpeaker> speakerp = speaker_it->second;
// what about text only muted or inactive?
if (include_text || speakerp->mStatus != LLSpeaker::STATUS_TEXT_ONLY)
{
speaker_list->push_back(speakerp);
}
}
}
const LLUUID LLSpeakerMgr::getSessionID()
{
return mVoiceChannel->getSessionID();
}
bool LLSpeakerMgr::isSpeakerToBeRemoved(const LLUUID& speaker_id)
{
return mSpeakerDelayRemover && mSpeakerDelayRemover->isTimerStarted(speaker_id);
}
void LLSpeakerMgr::setSpeakerTyping(const LLUUID& speaker_id, BOOL typing)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mTyping = typing;
}
}
// speaker has chatted via either text or voice
void LLSpeakerMgr::speakerChatted(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (speakerp.notNull())
{
speakerp->mLastSpokeTime = mSpeechTimer.getElapsedTimeF32();
speakerp->mHasSpoken = TRUE;
fireEvent(new LLSpeakerUpdateSpeakerEvent(speakerp), "update_speaker");
}
}
BOOL LLSpeakerMgr::isVoiceActive()
{
// mVoiceChannel = NULL means current voice channel, whatever it is
return LLVoiceClient::getInstance()->voiceEnabled() && mVoiceChannel && mVoiceChannel->isActive();
}
//
// LLIMSpeakerMgr
//
LLIMSpeakerMgr::LLIMSpeakerMgr(LLVoiceChannel* channel) : LLSpeakerMgr(channel)
{
}
void LLIMSpeakerMgr::updateSpeakerList()
{
// don't do normal updates which are pulled from voice channel
// rely on user list reported by sim
// We need to do this to allow PSTN callers into group chats to show in the list.
LLSpeakerMgr::updateSpeakerList();
return;
}
void LLIMSpeakerMgr::setSpeakers(const LLSD& speakers)
{
if ( !speakers.isMap() ) return;
if ( speakers.has("agent_info") && speakers["agent_info"].isMap() )
{
LLSD::map_const_iterator speaker_it;
for(speaker_it = speakers["agent_info"].beginMap();
speaker_it != speakers["agent_info"].endMap();
++speaker_it)
{
LLUUID agent_id(speaker_it->first);
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
if ( speaker_it->second.isMap() )
{
BOOL is_moderator = speakerp->mIsModerator;
speakerp->mIsModerator = speaker_it->second["is_moderator"];
speakerp->mModeratorMutedText =
speaker_it->second["mutes"]["text"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
{
LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
}
}
}
}
else if ( speakers.has("agents" ) && speakers["agents"].isArray() )
{
//older, more decprecated way. Need here for
//using older version of servers
LLSD::array_const_iterator speaker_it;
for(speaker_it = speakers["agents"].beginArray();
speaker_it != speakers["agents"].endArray();
++speaker_it)
{
const LLUUID agent_id = (*speaker_it).asUUID();
LLPointer<LLSpeaker> speakerp = setSpeaker(
agent_id,
LLStringUtil::null,
LLSpeaker::STATUS_TEXT_ONLY);
}
}
}
void LLIMSpeakerMgr::updateSpeakers(const LLSD& update)
{
if ( !update.isMap() ) return;
if ( update.has("agent_updates") && update["agent_updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for(
update_it = update["agent_updates"].beginMap();
update_it != update["agent_updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
LLSD agent_data = update_it->second;
if (agent_data.isMap() && agent_data.has("transition"))
{
if (agent_data["transition"].asString() == "LEAVE" && speakerp.notNull())
{
setSpeakerNotInChannel(speakerp);
}
else if (agent_data["transition"].asString() == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update " << ll_print_sd(agent_data["transition"]) << llendl;
}
}
if (speakerp.isNull()) continue;
// should have a valid speaker from this point on
if (agent_data.isMap() && agent_data.has("info"))
{
LLSD agent_info = agent_data["info"];
if (agent_info.has("is_moderator"))
{
BOOL is_moderator = speakerp->mIsModerator;
speakerp->mIsModerator = agent_info["is_moderator"];
// Fire event only if moderator changed
if ( is_moderator != speakerp->mIsModerator )
{
LL_DEBUGS("Speakers") << "Speaker " << agent_id << (is_moderator ? "is now" : "no longer is") << " a moderator" << llendl;
fireEvent(new LLSpeakerUpdateModeratorEvent(speakerp), "update_moderator");
}
}
if (agent_info.has("mutes"))
{
speakerp->mModeratorMutedText = agent_info["mutes"]["text"];
}
}
}
}
else if ( update.has("updates") && update["updates"].isMap() )
{
LLSD::map_const_iterator update_it;
for (
update_it = update["updates"].beginMap();
update_it != update["updates"].endMap();
++update_it)
{
LLUUID agent_id(update_it->first);
LLPointer<LLSpeaker> speakerp = findSpeaker(agent_id);
std::string agent_transition = update_it->second.asString();
if (agent_transition == "LEAVE" && speakerp.notNull())
{
setSpeakerNotInChannel(speakerp);
}
else if ( agent_transition == "ENTER")
{
// add or update speaker
speakerp = setSpeaker(agent_id);
}
else
{
llwarns << "bad membership list update "
<< agent_transition << llendl;
}
}
}
}
/*prep#
virtual void httpFailure(void)
llwarns << "httpFailure: " << dumpResponse() << llendl;
*/
void LLIMSpeakerMgr::toggleAllowTextChat(const LLUUID& speaker_id)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(speaker_id);
if (!speakerp) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = speaker_id;
data["params"]["mute_info"] = LLSD::emptyMap();
//current value represents ability to type, so invert
data["params"]["mute_info"]["text"] = !speakerp->mModeratorMutedText;
LLHTTPClient::post(url, data, new ModerationResponder(getSessionID()));
}
void LLIMSpeakerMgr::moderateVoiceParticipant(const LLUUID& avatar_id, bool unmute)
{
LLPointer<LLSpeaker> speakerp = findSpeaker(avatar_id);
if (!speakerp) return;
// *NOTE: mantipov: probably this condition will be incorrect when avatar will be blocked for
// text chat via moderation (LLSpeaker::mModeratorMutedText == TRUE)
bool is_in_voice = speakerp->mStatus <= LLSpeaker::STATUS_VOICE_ACTIVE || speakerp->mStatus == LLSpeaker::STATUS_MUTED;
// do not send voice moderation changes for avatars not in voice channel
if (!is_in_voice) return;
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "mute update";
data["session-id"] = getSessionID();
data["params"] = LLSD::emptyMap();
data["params"]["agent_id"] = avatar_id;
data["params"]["mute_info"] = LLSD::emptyMap();
data["params"]["mute_info"]["voice"] = !unmute;
LLHTTPClient::post(
url,
data,
new ModerationResponder(getSessionID()));
}
void LLIMSpeakerMgr::moderateVoiceAllParticipants( bool unmute_everyone )
{
if (mVoiceModerated == !unmute_everyone)
{
// session already in requested state. Just force participants which do not match it.
forceVoiceModeratedMode(mVoiceModerated);
}
else
{
// otherwise set moderated mode for a whole session.
moderateVoiceSession(getSessionID(), !unmute_everyone);
}
}
void LLIMSpeakerMgr::processSessionUpdate(const LLSD& session_update)
{
if (session_update.has("moderated_mode") &&
session_update["moderated_mode"].has("voice"))
{
mVoiceModerated = session_update["moderated_mode"]["voice"];
}
}
void LLIMSpeakerMgr::moderateVoiceSession(const LLUUID& session_id, bool disallow_voice)
{
std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
LLSD data;
data["method"] = "session update";
data["session-id"] = session_id;
data["params"] = LLSD::emptyMap();
data["params"]["update_info"] = LLSD::emptyMap();
data["params"]["update_info"]["moderated_mode"] = LLSD::emptyMap();
data["params"]["update_info"]["moderated_mode"]["voice"] = disallow_voice;
LLHTTPClient::post(url, data, new ModerationResponder(session_id));
}
void LLIMSpeakerMgr::forceVoiceModeratedMode(bool should_be_muted)
{
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
// participant does not match requested state
if (should_be_muted != (bool)speakerp->mModeratorMutedVoice)
{
moderateVoiceParticipant(speaker_id, !should_be_muted);
}
}
}
//
// LLActiveSpeakerMgr
//
LLActiveSpeakerMgr::LLActiveSpeakerMgr() : LLSpeakerMgr(NULL)
{
}
void LLActiveSpeakerMgr::updateSpeakerList()
{
// point to whatever the current voice channel is
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
// always populate from active voice channel
if (LLVoiceChannel::getCurrentVoiceChannel() != mVoiceChannel) //MA: seems this is always false
{
LL_DEBUGS("Speakers") << "Removed all speakers" << llendl;
fireEvent(new LLSpeakerListChangeEvent(this, LLUUID::null), "clear");
mSpeakers.clear();
mSpeakersSorted.clear();
mVoiceChannel = LLVoiceChannel::getCurrentVoiceChannel();
mSpeakerDelayRemover->removeAllTimers();
}
LLSpeakerMgr::updateSpeakerList();
// clean up text only speakers
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
// automatically flag text only speakers for removal
setSpeakerNotInChannel(speakerp); // Singu Note: Don't just flag, call the flagging function and get them on the removal timer!
}
}
}
//
// LLLocalSpeakerMgr
//
LLLocalSpeakerMgr::LLLocalSpeakerMgr() : LLSpeakerMgr(LLVoiceChannelProximal::getInstance())
{
}
LLLocalSpeakerMgr::~LLLocalSpeakerMgr ()
{
}
void LLLocalSpeakerMgr::updateSpeakerList()
{
// pull speakers from voice channel
LLSpeakerMgr::updateSpeakerList();
if (gDisconnected)//the world is cleared.
{
return ;
}
// pick up non-voice speakers in chat range
uuid_vec_t avatar_ids;
std::vector<LLVector3d> positions;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgent.getPositionGlobal(), CHAT_NORMAL_RADIUS);
for(U32 i=0; i<avatar_ids.size(); i++)
{
setSpeaker(avatar_ids[i]);
}
// check if text only speakers have moved out of chat range
for (speaker_map_t::iterator speaker_it = mSpeakers.begin(); speaker_it != mSpeakers.end(); ++speaker_it)
{
LLUUID speaker_id = speaker_it->first;
LLSpeaker* speakerp = speaker_it->second;
if (speakerp->mStatus == LLSpeaker::STATUS_TEXT_ONLY)
{
LLVOAvatar* avatarp = gObjectList.findAvatar(speaker_id);
if (!avatarp || dist_vec_squared(avatarp->getPositionAgent(), gAgent.getPositionAgent()) > CHAT_NORMAL_RADIUS * CHAT_NORMAL_RADIUS)
{
setSpeakerNotInChannel(speakerp);
}
}
}
}