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SingularityViewer/indra/newview/llmediactrl.h
2019-08-26 09:00:32 -04:00

223 lines
6.9 KiB
C++

/**
* @file llmediactrl.h
* @brief Web browser UI control
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLMediaCtrl_H
#define LL_LLMediaCtrl_H
#include "llviewermedia.h"
#include "lluictrl.h"
#include "llframetimer.h"
#include "llnotificationptr.h"
class LLViewBorder;
class LLUICtrlFactory;
////////////////////////////////////////////////////////////////////////////////
//
class LLMediaCtrl :
public LLPanel,
public LLViewerMediaObserver,
public LLViewerMediaEventEmitter,
public LLInstanceTracker<LLMediaCtrl, LLUUID>
{
LOG_CLASS(LLMediaCtrl);
public:
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<std::string> start_url;
Optional<bool> border_visible,
hide_loading,
decouple_texture_size,
trusted_content,
focus_on_click;
Optional<S32> texture_width,
texture_height;
Optional<LLUIColor> caret_color;
Optional<std::string> initial_mime_type;
Optional<std::string> media_id;
Optional<std::string> error_page_url;
Params();
};
protected:
LLMediaCtrl(const Params&);
friend class LLUICtrlFactory;
public:
virtual ~LLMediaCtrl();
void setBorderVisible( BOOL border_visible );
// For the tutorial window, we don't want to take focus on clicks,
// as the examples include how to move around with the arrow
// keys. Thus we keep focus on the app by setting this false.
// Defaults to true.
void setTakeFocusOnClick( bool take_focus );
virtual LLXMLNodePtr getXML(bool save_children = true) const override;
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory);
// handle mouse related methods
BOOL handleHover( S32 x, S32 y, MASK mask ) override;
BOOL handleMouseUp( S32 x, S32 y, MASK mask ) override;
BOOL handleMouseDown( S32 x, S32 y, MASK mask ) override;
BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) override;
BOOL handleRightMouseUp(S32 x, S32 y, MASK mask) override;
BOOL handleDoubleClick( S32 x, S32 y, MASK mask ) override;
BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ) override;
BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect_screen) override;
// navigation
void navigateTo( std::string url_in, std::string mime_type = "", bool clean_browser = false);
void navigateBack();
void navigateHome();
void navigateForward();
void navigateStop();
void navigateToLocalPage( const std::string& subdir, const std::string& filename_in );
bool canNavigateBack();
bool canNavigateForward();
std::string getCurrentNavUrl();
// By default, we do not handle "secondlife:///app/" SLURLs, because
// those can cause teleports, open windows, etc. We cannot be sure
// that each "click" is actually due to a user action, versus
// Javascript or some other mechanism. However, we need the search
// floater and login page to handle these URLs. Those are safe
// because we control the page content. See DEV-9530. JC.
void setHomePageUrl( const std::string& urlIn, const std::string& mime_type = LLStringUtil::null );
std::string getHomePageUrl();
void setTarget(const std::string& target);
void setErrorPageURL(const std::string& url);
const std::string& getErrorPageURL();
// Clear the browser cache when the instance gets loaded
void clearCache();
// accessor/mutator for flag that indicates if frequent updates to texture happen
bool getFrequentUpdates() { return mFrequentUpdates; };
void setFrequentUpdates( bool frequentUpdatesIn ) { mFrequentUpdates = frequentUpdatesIn; };
void setAlwaysRefresh(bool refresh) { mAlwaysRefresh = refresh; }
bool getAlwaysRefresh() { return mAlwaysRefresh; }
void setForceUpdate(bool force_update) { mForceUpdate = force_update; }
bool getForceUpdate() { return mForceUpdate; }
bool ensureMediaSourceExists();
void unloadMediaSource();
LLPluginClassMedia* getMediaPlugin();
bool setCaretColor( unsigned int red, unsigned int green, unsigned int blue );
void setDecoupleTextureSize(bool decouple) { mDecoupleTextureSize = decouple; }
bool getDecoupleTextureSize() { return mDecoupleTextureSize; }
void setTextureSize(S32 width, S32 height);
void showNotification(LLNotificationPtr notify);
void hideNotification();
void setTrustedContent(bool trusted);
// over-rides
BOOL handleKeyHere( KEY key, MASK mask) override;
BOOL handleKeyUpHere(KEY key, MASK mask) override;
void handleVisibilityChange ( BOOL new_visibility ) override;
BOOL handleUnicodeCharHere(llwchar uni_char) override;
void reshape( S32 width, S32 height, BOOL called_from_parent = TRUE) override;
void draw() override;
BOOL postBuild() override;
// focus overrides
void onFocusLost() override;
void onFocusReceived() override;
// Incoming media event dispatcher
void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event) override;
void onCopyURL() const;
// right click debugging item
void onOpenWebInspector();
void onShowSource();
LLUUID getTextureID() {return mMediaTextureID;}
// The Browser windows want keyup and keydown events. Overridden from LLFocusableElement to return true.
bool wantsKeyUpKeyDown() const override;
bool wantsReturnKey() const override;
virtual BOOL acceptsTextInput() const override { return TRUE; }
protected:
void convertInputCoords(S32& x, S32& y);
private:
void calcOffsetsAndSize(S32 *x_offset, S32 *y_offset, S32 *width, S32 *height);
private:
void onVisibilityChanged ( const LLSD& new_visibility );
void onPopup(const LLSD& notification, const LLSD& response);
const S32 mTextureDepthBytes;
LLUUID mMediaTextureID;
LLViewBorder* mBorder;
bool mFrequentUpdates,
mForceUpdate,
mTrusted,
mAlwaysRefresh,
mTakeFocusOnClick,
mStretchToFill,
mMaintainAspectRatio,
mHideLoading,
mHidingInitialLoad,
mClearCache,
mHoverTextChanged,
mDecoupleTextureSize,
mUpdateScrolls;
std::string mHomePageUrl,
mHomePageMimeType,
mCurrentNavUrl,
mErrorPageURL,
mTarget;
viewer_media_t mMediaSource;
S32 mTextureWidth,
mTextureHeight;
LLHandle<LLView> mContextMenu;
};
#endif // LL_LLMediaCtrl_H