Files
SingularityViewer/indra/newview/llfloaterwindlight.cpp
2012-02-20 16:37:34 -05:00

1083 lines
34 KiB
C++

/**
* @file llfloaterwindlight.cpp
* @brief LLFloaterWindLight class definition
*
* $LicenseInfo:firstyear=2007&license=viewergpl$
*
* Copyright (c) 2007-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterwindlight.h"
#include "pipeline.h"
#include "llsky.h"
#include "llsliderctrl.h"
#include "llmultislider.h"
#include "llmultisliderctrl.h"
#include "llspinctrl.h"
#include "llcheckboxctrl.h"
#include "lluictrlfactory.h"
#include "llviewercamera.h"
#include "llcombobox.h"
#include "lllineeditor.h"
#include "llfloaterdaycycle.h"
#include "lltabcontainer.h"
#include "llboost.h"
#include "llagent.h"
#include "llinventorymodel.h"
#include "llviewerinventory.h"
#include "v4math.h"
#include "llviewerdisplay.h"
#include "llviewercontrol.h"
#include "llviewerwindow.h"
#include "llsavedsettingsglue.h"
#include "llwlparamset.h"
#include "llwlparammanager.h"
#include "llpostprocess.h"
#undef max
LLFloaterWindLight* LLFloaterWindLight::sWindLight = NULL;
std::set<std::string> LLFloaterWindLight::sDefaultPresets;
static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f;
static const F32 WL_BLUE_HORIZON_DENSITY_SCALE = 2.0f;
static const F32 WL_CLOUD_SLIDER_SCALE = 1.0f;
LLFloaterWindLight::LLFloaterWindLight() : LLFloater(std::string("windlight floater"))
{
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_windlight_options.xml");
// add the combo boxes
mSkyPresetCombo = getChild<LLComboBox>("WLPresetsCombo");
if(mSkyPresetCombo != NULL) {
populateSkyPresetsList();
mSkyPresetCombo->setCommitCallback(onChangePresetName);
}
// add the list of presets
std::string def_days = getString("WLDefaultSkyNames");
// no editing or deleting of the blank string
sDefaultPresets.insert("");
boost_tokenizer tokens(def_days, boost::char_separator<char>(":"));
for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
{
std::string tok(*token_iter);
sDefaultPresets.insert(tok);
}
// load it up
initCallbacks();
}
LLFloaterWindLight::~LLFloaterWindLight()
{
}
void LLFloaterWindLight::initCallbacks(void) {
// help buttons
initHelpBtn("WLBlueHorizonHelp", "HelpBlueHorizon");
initHelpBtn("WLHazeHorizonHelp", "HelpHazeHorizon");
initHelpBtn("WLBlueDensityHelp", "HelpBlueDensity");
initHelpBtn("WLHazeDensityHelp", "HelpHazeDensity");
initHelpBtn("WLDensityMultHelp", "HelpDensityMult");
initHelpBtn("WLDistanceMultHelp", "HelpDistanceMult");
initHelpBtn("WLMaxAltitudeHelp", "HelpMaxAltitude");
initHelpBtn("WLSunlightColorHelp", "HelpSunlightColor");
initHelpBtn("WLAmbientHelp", "HelpSunAmbient");
initHelpBtn("WLSunGlowHelp", "HelpSunGlow");
initHelpBtn("WLTimeOfDayHelp", "HelpTimeOfDay");
initHelpBtn("WLEastAngleHelp", "HelpEastAngle");
initHelpBtn("WLSceneGammaHelp", "HelpSceneGamma");
initHelpBtn("WLStarBrightnessHelp", "HelpStarBrightness");
initHelpBtn("WLCloudColorHelp", "HelpCloudColor");
initHelpBtn("WLCloudDetailHelp", "HelpCloudDetail");
initHelpBtn("WLCloudDensityHelp", "HelpCloudDensity");
initHelpBtn("WLCloudCoverageHelp", "HelpCloudCoverage");
initHelpBtn("WLCloudScaleHelp", "HelpCloudScale");
initHelpBtn("WLCloudScrollXHelp", "HelpCloudScrollX");
initHelpBtn("WLCloudScrollYHelp", "HelpCloudScrollY");
initHelpBtn("WLClassicCloudsHelp", "HelpClassicClouds");
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
// blue horizon
childSetCommitCallback("WLBlueHorizonR", onColorControlRMoved, &param_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonG", onColorControlGMoved, &param_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonB", onColorControlBMoved, &param_mgr->mBlueHorizon);
childSetCommitCallback("WLBlueHorizonI", onColorControlIMoved, &param_mgr->mBlueHorizon);
// haze density, horizon, mult, and altitude
childSetCommitCallback("WLHazeDensity", onColorControlRMoved, &param_mgr->mHazeDensity);
childSetCommitCallback("WLHazeHorizon", onColorControlRMoved, &param_mgr->mHazeHorizon);
childSetCommitCallback("WLDensityMult", onFloatControlMoved, &param_mgr->mDensityMult);
childSetCommitCallback("WLMaxAltitude", onFloatControlMoved, &param_mgr->mMaxAlt);
// blue density
childSetCommitCallback("WLBlueDensityR", onColorControlRMoved, &param_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityG", onColorControlGMoved, &param_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityB", onColorControlBMoved, &param_mgr->mBlueDensity);
childSetCommitCallback("WLBlueDensityI", onColorControlIMoved, &param_mgr->mBlueDensity);
// Lighting
// sunlight
childSetCommitCallback("WLSunlightR", onColorControlRMoved, &param_mgr->mSunlight);
childSetCommitCallback("WLSunlightG", onColorControlGMoved, &param_mgr->mSunlight);
childSetCommitCallback("WLSunlightB", onColorControlBMoved, &param_mgr->mSunlight);
childSetCommitCallback("WLSunlightI", onColorControlIMoved, &param_mgr->mSunlight);
// glow
childSetCommitCallback("WLGlowR", onGlowRMoved, &param_mgr->mGlow);
childSetCommitCallback("WLGlowB", onGlowBMoved, &param_mgr->mGlow);
// ambient
childSetCommitCallback("WLAmbientR", onColorControlRMoved, &param_mgr->mAmbient);
childSetCommitCallback("WLAmbientG", onColorControlGMoved, &param_mgr->mAmbient);
childSetCommitCallback("WLAmbientB", onColorControlBMoved, &param_mgr->mAmbient);
childSetCommitCallback("WLAmbientI", onColorControlIMoved, &param_mgr->mAmbient);
// time of day
childSetCommitCallback("WLSunAngle", onSunMoved, &param_mgr->mLightnorm);
childSetCommitCallback("WLEastAngle", onSunMoved, &param_mgr->mLightnorm);
// Clouds
// Cloud Color
childSetCommitCallback("WLCloudColorR", onColorControlRMoved, &param_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorG", onColorControlGMoved, &param_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorB", onColorControlBMoved, &param_mgr->mCloudColor);
childSetCommitCallback("WLCloudColorI", onColorControlIMoved, &param_mgr->mCloudColor);
// Cloud
childSetCommitCallback("WLCloudX", onColorControlRMoved, &param_mgr->mCloudMain);
childSetCommitCallback("WLCloudY", onColorControlGMoved, &param_mgr->mCloudMain);
childSetCommitCallback("WLCloudDensity", onColorControlBMoved, &param_mgr->mCloudMain);
// Cloud Detail
childSetCommitCallback("WLCloudDetailX", onColorControlRMoved, &param_mgr->mCloudDetail);
childSetCommitCallback("WLCloudDetailY", onColorControlGMoved, &param_mgr->mCloudDetail);
childSetCommitCallback("WLCloudDetailDensity", onColorControlBMoved, &param_mgr->mCloudDetail);
// Cloud extras
childSetCommitCallback("WLCloudCoverage", onFloatControlMoved, &param_mgr->mCloudCoverage);
childSetCommitCallback("WLCloudScale", onFloatControlMoved, &param_mgr->mCloudScale);
childSetCommitCallback("WLCloudLockX", onCloudScrollXToggled, NULL);
childSetCommitCallback("WLCloudLockY", onCloudScrollYToggled, NULL);
childSetCommitCallback("WLCloudScrollX", onCloudScrollXMoved, NULL);
childSetCommitCallback("WLCloudScrollY", onCloudScrollYMoved, NULL);
childSetCommitCallback("WLDistanceMult", onFloatControlMoved, &param_mgr->mDistanceMult);
childSetCommitCallback("DrawClassicClouds", onCommitControlSetting(gSavedSettings), (void*)"SkyUseClassicClouds");
// WL Top
childSetAction("WLDayCycleMenuButton", onOpenDayCycle, NULL);
// Load/save
//childSetAction("WLLoadPreset", onLoadPreset, mSkyPresetCombo);
childSetAction("WLNewPreset", onNewPreset, mSkyPresetCombo);
childSetAction("WLDeletePreset", onDeletePreset, mSkyPresetCombo);
childSetCommitCallback("WLSavePreset", onSavePreset, this);
// Dome
childSetCommitCallback("WLGamma", onFloatControlMoved, &param_mgr->mWLGamma);
childSetCommitCallback("WLStarAlpha", onStarAlphaMoved, NULL);
// next/prev buttons
childSetAction("next", onClickNext, this);
childSetAction("prev", onClickPrev, this);
}
void LLFloaterWindLight::onClickHelp(void* data)
{
LLFloaterWindLight* self = LLFloaterWindLight::instance();
const std::string xml_alert = *(std::string*)data;
LLNotifications::instance().add(self->contextualNotification(xml_alert));
}
void LLFloaterWindLight::initHelpBtn(const std::string& name, const std::string& xml_alert)
{
childSetAction(name, onClickHelp, new std::string(xml_alert));
}
bool LLFloaterWindLight::newPromptCallback(const LLSD& notification, const LLSD& response)
{
std::string text = response["message"].asString();
S32 option = LLNotification::getSelectedOption(notification, response);
if(text == "")
{
return false;
}
if(option == 0)
{
LLFloaterDayCycle* sDayCycle = NULL;
LLComboBox* keyCombo = NULL;
if(LLFloaterDayCycle::isOpen())
{
sDayCycle = LLFloaterDayCycle::instance();
keyCombo = sDayCycle->getChild<LLComboBox>(
"WLKeyPresets");
}
// add the current parameters to the list
// see if it's there first
const LLWLParamKey key(text, LLEnvKey::SCOPE_LOCAL);
// if not there, add a new one
if(!LLWLParamManager::getInstance()->hasParamSet(key))
{
LLWLParamManager::getInstance()->addParamSet(key,
LLWLParamManager::getInstance()->mCurParams);
sWindLight->mSkyPresetCombo->add(text);
sWindLight->mSkyPresetCombo->sortByName();
// add a blank to the bottom
sWindLight->mSkyPresetCombo->selectFirstItem();
if(sWindLight->mSkyPresetCombo->getSimple() == "")
{
sWindLight->mSkyPresetCombo->remove(0);
}
sWindLight->mSkyPresetCombo->add(LLStringUtil::null);
sWindLight->mSkyPresetCombo->selectByValue(text);
if(LLFloaterDayCycle::isOpen())
{
keyCombo->add(text);
keyCombo->sortByName();
}
const LLWLParamKey key(text, LLEnvKey::SCOPE_LOCAL);
LLWLParamManager::getInstance()->savePreset(key);
LLEnvManagerNew::instance().setUseSkyPreset(text);
// otherwise, send a message to the user
}
else
{
LLNotifications::instance().add("ExistsSkyPresetAlert");
}
}
return false;
}
void LLFloaterWindLight::syncMenu()
{
bool err;
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
LLWLParamSet& cur_params = param_mgr->mCurParams;
//std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues;
// [RLVa:KB] - Checked: 2009-07-10 (RLVa-1.0.0g)
// Fixes LL "bug" (preset name isn't kept synchronized)
if (mSkyPresetCombo->getSelectedItemLabel() != LLEnvManagerNew::instance().getSkyPresetName())
{
mSkyPresetCombo->selectByValue(LLEnvManagerNew::instance().getSkyPresetName());
}
// [/RLVa:KB]
// blue horizon
param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err);
setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE);
// haze density, horizon, mult, and altitude
param_mgr->mHazeDensity = cur_params.getFloat(param_mgr->mHazeDensity.mName, err);
childSetValue("WLHazeDensity", (F32) param_mgr->mHazeDensity);
param_mgr->mHazeHorizon = cur_params.getFloat(param_mgr->mHazeHorizon.mName, err);
childSetValue("WLHazeHorizon", (F32) param_mgr->mHazeHorizon);
param_mgr->mDensityMult = cur_params.getFloat(param_mgr->mDensityMult.mName, err);
childSetValue("WLDensityMult", ((F32) param_mgr->mDensityMult) * param_mgr->mDensityMult.mult);
param_mgr->mMaxAlt = cur_params.getFloat(param_mgr->mMaxAlt.mName, err);
childSetValue("WLMaxAltitude", (F32) param_mgr->mMaxAlt);
// blue density
param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err);
setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE);
// Lighting
// sunlight
param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err);
setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE);
// glow
param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err);
childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f);
childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f);
// ambient
param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err);
setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE);
childSetValue("WLSunAngle", param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI);
childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI);
// Clouds
// Cloud Color
param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err);
setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE);
// Cloud
param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err);
childSetValue("WLCloudX", param_mgr->mCloudMain.r);
childSetValue("WLCloudY", param_mgr->mCloudMain.g);
childSetValue("WLCloudDensity", param_mgr->mCloudMain.b);
// Cloud Detail
param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err);
childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r);
childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g);
childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b);
// Cloud extras
param_mgr->mCloudCoverage = cur_params.getFloat(param_mgr->mCloudCoverage.mName, err);
param_mgr->mCloudScale = cur_params.getFloat(param_mgr->mCloudScale.mName, err);
childSetValue("WLCloudCoverage", (F32) param_mgr->mCloudCoverage);
childSetValue("WLCloudScale", (F32) param_mgr->mCloudScale);
// cloud scrolling
bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX();
bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY();
childSetValue("WLCloudLockX", lockX);
childSetValue("WLCloudLockY", lockY);
childSetValue("DrawClassicClouds", gSavedSettings.getBOOL("SkyUseClassicClouds"));
// disable if locked, enable if not
if (lockX)
{
childDisable("WLCloudScrollX");
}
else
{
childEnable("WLCloudScrollX");
}
if (lockY)
{
childDisable("WLCloudScrollY");
}
else
{
childEnable("WLCloudScrollY");
}
// *HACK cloud scrolling is off my an additive of 10
childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f);
childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f);
param_mgr->mDistanceMult = cur_params.getFloat(param_mgr->mDistanceMult.mName, err);
childSetValue("WLDistanceMult", (F32) param_mgr->mDistanceMult);
// Tweak extras
param_mgr->mWLGamma = cur_params.getFloat(param_mgr->mWLGamma.mName, err);
childSetValue("WLGamma", (F32) param_mgr->mWLGamma);
childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness());
}
void LLFloaterWindLight::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k)
{
std::string child_name(name);
LLVector4 color_vec = from_ctrl;
color_vec/=k;
child_name.push_back('R');
childSetValue(name.data(), color_vec[0]);
child_name.replace(child_name.length()-1,1,1,'G');
childSetValue(child_name, color_vec[1]);
child_name.replace(child_name.length()-1,1,1,'B');
childSetValue(child_name, color_vec[2]);
child_name.replace(child_name.length()-1,1,1,'I');
childSetValue(child_name, llmax(color_vec.mV[0], color_vec.mV[1], color_vec.mV[2]));
}
// static
LLFloaterWindLight* LLFloaterWindLight::instance()
{
if (!sWindLight)
{
sWindLight = new LLFloaterWindLight();
sWindLight->open();
sWindLight->setFocus(TRUE);
}
return sWindLight;
}
void LLFloaterWindLight::show()
{
if (!sWindLight)
{
LLFloaterWindLight* windLight = instance();
windLight->syncMenu();
// comment in if you want the menu to rebuild each time
//LLUICtrlFactory::getInstance()->buildFloater(windLight, "floater_windlight_options.xml");
//windLight->initCallbacks();
}
else
{
if (sWindLight->getVisible())
{
sWindLight->close();
}
else
{
sWindLight->open();
}
}
}
bool LLFloaterWindLight::isOpen()
{
if (sWindLight != NULL)
{
return sWindLight->getVisible();
}
return false;
}
// virtual
void LLFloaterWindLight::onClose(bool app_quitting)
{
if (sWindLight)
{
sWindLight->setVisible(FALSE);
}
}
// color control callbacks
void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->r = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->r *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->r *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->r;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
sWindLight->childSetValue(name, color_ctrl->r / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
sWindLight->childSetValue(name, color_ctrl->r / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
sWindLight->childSetValue(name, color_ctrl->r);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->g = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->g *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->g *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->g;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
sWindLight->childSetValue(name, color_ctrl->g / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
sWindLight->childSetValue(name, color_ctrl->g / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
sWindLight->childSetValue(name, color_ctrl->g);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
color_ctrl->b = sldr_ctrl->getValueF32();
if (color_ctrl->isSunOrAmbientColor)
{
color_ctrl->b *= WL_SUN_AMBIENT_SLIDER_SCALE;
}
if (color_ctrl->isBlueHorizonOrDensity)
{
color_ctrl->b *= WL_BLUE_HORIZON_DENSITY_SCALE;
}
// move i if it's the max
if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName)
{
color_ctrl->i = color_ctrl->b;
std::string name = color_ctrl->mSliderName;
name.append("I");
if (color_ctrl->isSunOrAmbientColor)
{
sWindLight->childSetValue(name, color_ctrl->b / WL_SUN_AMBIENT_SLIDER_SCALE);
}
else if (color_ctrl->isBlueHorizonOrDensity)
{
sWindLight->childSetValue(name, color_ctrl->b / WL_BLUE_HORIZON_DENSITY_SCALE);
}
else
{
sWindLight->childSetValue(name, color_ctrl->b);
}
}
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl * color_ctrl = static_cast<WLColorControl *>(userData);
color_ctrl->i = sldr_ctrl->getValueF32();
// only for sliders where we pass a name
if(color_ctrl->hasSliderName)
{
// set it to the top
F32 maxVal = std::max(std::max(color_ctrl->r, color_ctrl->g), color_ctrl->b);
F32 scale = 1.f;
if(color_ctrl->isSunOrAmbientColor)
scale = WL_SUN_AMBIENT_SLIDER_SCALE;
else if(color_ctrl->isBlueHorizonOrDensity)
scale = WL_BLUE_HORIZON_DENSITY_SCALE;
F32 iVal = color_ctrl->i * scale;
// handle if at 0
if(iVal == 0)
{
color_ctrl->r = 0;
color_ctrl->g = 0;
color_ctrl->b = 0;
// if all at the start
// set them all to the intensity
}
else if (maxVal == 0)
{
color_ctrl->r = iVal;
color_ctrl->g = iVal;
color_ctrl->b = iVal;
}
else
{
// add delta amounts to each
F32 delta = (iVal - maxVal) / maxVal;
color_ctrl->r *= (1.0f + delta);
color_ctrl->g *= (1.0f + delta);
color_ctrl->b *= (1.0f + delta);
}
// set the sliders to the new vals
std::string child_name(color_ctrl->mSliderName);
child_name.push_back('R');
sWindLight->childSetValue(child_name, color_ctrl->r/scale);
child_name.replace(child_name.length()-1,1,1,'G');
sWindLight->childSetValue(child_name, color_ctrl->g/scale);
child_name.replace(child_name.length()-1,1,1,'B');
sWindLight->childSetValue(child_name, color_ctrl->b/scale);
}
// now update the current parameters and send them to shaders
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// GLOW SPECIFIC CODE
void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
// scaled by 20
color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20;
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
/// \NOTE that we want NEGATIVE (-) B
void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata);
/// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big
color_ctrl->b = -sldr_ctrl->getValueF32() * 5;
color_ctrl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, void* userdata)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata);
floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult;
floatControl->update(LLWLParamManager::getInstance()->mCurParams);
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onBoolToggle(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool value = cbCtrl->get();
(*(static_cast<BOOL *>(userData))) = value;
}
// Lighting callbacks
// time of day
void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sunSldr = sWindLight->getChild<LLSliderCtrl>("WLSunAngle");
LLSliderCtrl* eastSldr = sWindLight->getChild<LLSliderCtrl>("WLEastAngle");
WLColorControl * color_ctrl = static_cast<WLColorControl *>(userData);
// get the two angles
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->mCurParams.setSunAngle(F_TWO_PI * sunSldr->getValueF32());
param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32());
// set the sun vector
color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle());
color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) *
cos(param_mgr->mCurParams.getSunAngle());
color_ctrl->i = 1.f;
color_ctrl->update(param_mgr->mCurParams);
param_mgr->propagateParameters();
}
void LLFloaterWindLight::onFloatTweakMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
F32 * tweak = static_cast<F32 *>(userData);
(*tweak) = sldrCtrl->getValueF32();
LLWLParamManager::getInstance()->propagateParameters();
}
void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl);
LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldrCtrl->getValueF32());
}
void LLFloaterWindLight::onNewPreset(void* userData)
{
LLNotifications::instance().add("NewSkyPreset", LLSD(), LLSD(), newPromptCallback);
}
void LLFloaterWindLight::onSavePreset(LLUICtrl* ctrl, void* userData)
{
// don't save the empty name
if(sWindLight->mSkyPresetCombo->getSelectedItemLabel() == "")
{
return;
}
if (ctrl->getValue().asString() == "save_inventory_item")
{
}
else
{
// check to see if it's a default and shouldn't be overwritten
std::set<std::string>::iterator sIt = sDefaultPresets.find(
sWindLight->mSkyPresetCombo->getSelectedItemLabel());
if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("SkyEditPresets"))
{
LLNotifications::instance().add("WLNoEditDefault");
return;
}
LLWLParamManager::getInstance()->mCurParams.mName =
sWindLight->mSkyPresetCombo->getSelectedItemLabel();
LLNotifications::instance().add("WLSavePresetAlert", LLSD(), LLSD(), saveAlertCallback);
}
}
bool LLFloaterWindLight::saveNotecardCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose save, do it. Otherwise, don't do anything
if(option == 0)
{
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->setParamSet(param_mgr->mCurParams.mName, param_mgr->mCurParams);
param_mgr->savePresetToNotecard(param_mgr->mCurParams.mName);
}
return false;
}
bool LLFloaterWindLight::saveAlertCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose save, do it. Otherwise, don't do anything
if(option == 0)
{
LLWLParamManager * param_mgr = LLWLParamManager::getInstance();
param_mgr->setParamSet(param_mgr->mCurParams.mName, param_mgr->mCurParams);
// comment this back in to save to file
const LLWLParamKey key(param_mgr->mCurParams.mName, LLEnvKey::SCOPE_LOCAL);
param_mgr->savePreset(key);
}
return false;
}
void LLFloaterWindLight::onDeletePreset(void* userData)
{
if(sWindLight->mSkyPresetCombo->getSelectedValue().asString() == "")
{
return;
}
LLSD args;
args["SKY"] = sWindLight->mSkyPresetCombo->getSelectedValue().asString();
LLNotifications::instance().add("WLDeletePresetAlert", args, LLSD(),
boost::bind(&LLFloaterWindLight::deleteAlertCallback, sWindLight, _1, _2));
}
bool LLFloaterWindLight::deleteAlertCallback(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotification::getSelectedOption(notification, response);
// if they choose delete, do it. Otherwise, don't do anything
if(option == 0)
{
LLFloaterDayCycle* day_cycle = NULL;
LLComboBox* key_combo = NULL;
LLMultiSliderCtrl* mult_sldr = NULL;
if(LLFloaterDayCycle::isOpen())
{
day_cycle = LLFloaterDayCycle::instance();
key_combo = day_cycle->getChild<LLComboBox>(
"WLKeyPresets");
mult_sldr = day_cycle->getChild<LLMultiSliderCtrl>("WLDayCycleKeys");
}
std::string name(mSkyPresetCombo->getSelectedValue().asString());
// check to see if it's a default and shouldn't be deleted
std::set<std::string>::iterator sIt = sDefaultPresets.find(name);
if(sIt != sDefaultPresets.end())
{
LLNotifications::instance().add("WLNoEditDefault");
return false;
}
LLWLParamManager::getInstance()->removeParamSet(name, true);
// remove and choose another
S32 new_index = mSkyPresetCombo->getCurrentIndex();
mSkyPresetCombo->remove(name);
if(key_combo != NULL)
{
key_combo->remove(name);
// remove from slider, as well
day_cycle->deletePreset(name);
}
// pick the previously selected index after delete
if(new_index > 0)
{
new_index--;
}
if(mSkyPresetCombo->getItemCount() > 0)
{
mSkyPresetCombo->setCurrentByIndex(new_index);
// If we don't update the name here, we crash on next/prev -- MC
LLWLParamManager::getInstance()->mCurParams.mName = mSkyPresetCombo->getSelectedValue().asString();
if (LLWLParamManager::getInstance()->mCurParams.mName.empty())
{
LLWLParamManager::getInstance()->mCurParams.mName = "Default";
}
LLEnvManagerNew::instance().setUseSkyPreset(LLWLParamManager::getInstance()->mCurParams.mName);
}
}
return false;
}
void LLFloaterWindLight::onChangePresetName(LLUICtrl* ctrl, void * userData)
{
LLComboBox * combo_box = static_cast<LLComboBox*>(ctrl);
if(combo_box->getSimple() == "")
{
return;
}
const LLWLParamKey key(combo_box->getSelectedValue().asString(), LLEnvKey::SCOPE_LOCAL);
if (LLWLParamManager::getInstance()->hasParamSet(key))
{
LLEnvManagerNew::instance().setUseSkyPreset(key.name);
}
else
{
//if that failed, use region's
// LLEnvManagerNew::instance().useRegionSky();
LLEnvManagerNew::instance().setUseSkyPreset("Default");
}
//LL_INFOS("WindLight") << "Current inventory ID: " << LLWLParamManager::getInstance()->mCurParams.mInventoryID << LL_ENDL;
sWindLight->syncMenu();
}
void LLFloaterWindLight::onOpenDayCycle(void* userData)
{
LLFloaterDayCycle::show();
}
// Clouds
void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f);
}
void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl);
// *HACK all cloud scrolling is off by an additive of 10.
LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f);
}
void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cb_ctrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock);
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>("WLCloudScrollX");
if (cb_ctrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl, void* userData)
{
LLWLParamManager::getInstance()->mAnimator.deactivate();
LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl);
bool lock = cb_ctrl->get();
LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock);
LLSliderCtrl* sldr = sWindLight->getChild<LLSliderCtrl>("WLCloudScrollY");
if (cb_ctrl->get())
{
sldr->setEnabled(false);
}
else
{
sldr->setEnabled(true);
}
}
void LLFloaterWindLight::onClickNext(void* user_data)
{
S32 index = sWindLight->mSkyPresetCombo->getCurrentIndex();
index++;
if (index == sWindLight->mSkyPresetCombo->getItemCount())
index = 0;
sWindLight->mSkyPresetCombo->setCurrentByIndex(index);
LLFloaterWindLight::onChangePresetName(sWindLight->mSkyPresetCombo, sWindLight);
}
void LLFloaterWindLight::onClickPrev(void* user_data)
{
S32 index = sWindLight->mSkyPresetCombo->getCurrentIndex();
if (index == 0)
index = sWindLight->mSkyPresetCombo->getItemCount();
index--;
sWindLight->mSkyPresetCombo->setCurrentByIndex(index);
LLFloaterWindLight::onChangePresetName(sWindLight->mSkyPresetCombo, sWindLight);
}
//static
void LLFloaterWindLight::selectTab(std::string tab_name)
{
if (!tab_name.empty())
{
LLTabContainer* tabs = LLFloaterWindLight::instance()->getChild<LLTabContainer>("WindLight Tabs");
tabs->selectTabByName(tab_name);
}
}
void LLFloaterWindLight::populateSkyPresetsList()
{
mSkyPresetCombo->removeall();
LLWLParamManager::preset_name_list_t local_presets;
LLWLParamManager::getInstance()->getLocalPresetNames(local_presets);
for (LLWLParamManager::preset_name_list_t::const_iterator it = local_presets.begin(); it != local_presets.end(); ++it)
{
mSkyPresetCombo->add(*it);
}
LLWLParamManager::preset_name_list_t user_presets;
LLWLParamManager::getInstance()->getUserPresetNames(user_presets);
for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it)
{
mSkyPresetCombo->add(*it);
}
mSkyPresetCombo->selectByValue(LLEnvManagerNew::instance().getSkyPresetName());
}