Files
SingularityViewer/indra/newview/llfloatervfs.h
Aleric Inglewood e0b0fa4f58 Use AIFilePicker everywhere.
Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
2011-05-10 04:27:57 +02:00

51 lines
1.2 KiB
C++

// <edit>
#ifndef LL_LLFLOATERVFS_H
#define LL_LLFLOATERVFS_H
#include "llfloater.h"
#include "llassettype.h"
class AIFilePicker;
class LLFloaterVFS : LLFloater
{
typedef struct
{
std::string mFilename;
std::string mName;
LLUUID mID;
LLAssetType::EType mType;
} entry;
public:
LLFloaterVFS();
~LLFloaterVFS();
static void show();
BOOL postBuild();
void refresh();
void add(entry file);
void clear();
void reloadAll();
void setEditID(LLUUID edit_id);
entry getEditEntry();
void commitEdit();
void reloadEntry(entry file);
void removeEntry();
static void onClickAdd(void* user_data);
static void onClickAdd_continued(void* user_data, AIFilePicker* filepicker);
static void onClickClear(void* user_data);
static void onClickReloadAll(void* user_data);
static void onCommitFileList(LLUICtrl* ctrl, void* user_data);
static void onCommitEdit(LLUICtrl* ctrl, void* user_data);
static void onClickCopyUUID(void* user_data);
static void onClickItem(void* user_data);
static void onClickReload(void* user_data);
static void onClickRemove(void* user_data);
private:
static LLFloaterVFS* sInstance;
static std::list<entry> mFiles;
LLUUID mEditID;
void setMassEnabled(bool enabled);
void setEditEnabled(bool enabled);
};
#endif
// </edit>